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Soldier of Fortune: Payback: Difference between revisions
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== Israeli Military Industries (IMI) Desert Eagle .50 Action Express == | == Israeli Military Industries (IMI) Desert Eagle .50 Action Express == | ||
The IMI Desert Eagle .50 | The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy). | ||
[[Image:Desert-Eagle.jpeg]] | [[Image:Desert-Eagle.jpeg]] |
Revision as of 20:25, 16 November 2009
Soldier of Fortune: Payback
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reason's most of the names of the firearm's were altered for licensing purposes.
Pistols
Heckler & Koch Mk. 23 SOCOM
One of the Starting pistols of the game. Is a .45 Calibre Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in "Akimbo" in-game.
STI Duty One
A .45 Calibre Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and cromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in "Akimbo" but cannot equip a suppressor.
Berreta PX4 Storm
A .9mm and .40 Calibre handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Calibre round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a "Akimbo" weapon and is featured in a blued finish, can also be attached with suppressors.
Glock 18C
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.
- Looks more like a full- auto Glock 19.
File:Glock18 lockedbackleft.jpg
Israeli Military Industries (IMI) Desert Eagle .50 Action Express
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).
Taurus Raging Bull .454
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the ".454". Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.
Metal Storm VLE
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the "real" VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.
File:20031026T060000-0500 50737 OBS A SMART GUN THAT ONLY AUTHORISED USERS CAN FIRE 1.jpg
Shotguns
Mossberg 590 Compact Cruiser
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.
Benelli M4 Super 90
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight.
Neostead Shotgun
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.
SMG (Sub Machine Guns)
Heckler & Koch MP7
The H&K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7.
Heckler & Koch MP5SD5
The H&K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.
FN P90TR
Kriss Super V
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show "Future Weapons" has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.
PP-2000
As the SR-2007.
Agram 2000
As the AMP-9.
Assault Rifles
G36K
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model
M16A3
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one
AK47
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.
FN SCAR-L
As the TCW-L.
FN SCAR-H
As the TCW-H.
XM8
As the XAR-4.
MTAR-21
As the TAR-20.
Heckler & Koch 416
As the 516.
Armalite AR-10
As the CAR-12.
Sniper Rifles
M40A3
Heckler & Koch SL-8
As the CR-8.
Barret XM500
Machine Guns
M249 SAW
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.
RPK-47
as the PKR-47
PKP "Pecheneg"
As the PK41
Mk 48
As the M48 SAW
Explosives
M203
Milkor MGL
As the AGL-SP.