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Enter the Matrix: Difference between revisions
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==[[Cobray M11/9]]== | ==[[Cobray M11/9]]== | ||
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[[Image:M11 2.jpg|thumb|none|300px|Cobray M11/9]] | [[Image:M11 2.jpg|thumb|none|300px|Cobray M11/9 9x19mm]] | ||
==[[SIG-Sauer P220 pistol series#SIG P229|Sig P229 Sport]]== | ==[[SIG-Sauer P220 pistol series#SIG P229|Sig P229 Sport]]== | ||
The [[SIG-Sauer P220 pistol series#SIG P229|Sig P229 Sport]] is Ghost's handgun. It's always duel-wielded. | The [[SIG-Sauer P220 pistol series#SIG P229|Sig P229 Sport]] is Ghost's handgun. It's always duel-wielded. | ||
[[Image:P229s.jpg|thumb|none|330px|P229 Sport | [[Image:P229s.jpg|thumb|none|330px|P229 Sport 9x19mm]] | ||
== [[Beretta 9000S]] == | == [[Beretta 9000S]] == | ||
Niobe's Primary handgun. | Niobe's Primary handgun. | ||
[[Image:Beretta 9000.jpg|thumb|none|300px|Beretta 9000S | [[Image:Beretta 9000.jpg|thumb|none|300px|Beretta 9000S 9x19mm]] | ||
==[[Desert Eagle|IMI Desert Eagle]]== | ==[[Desert Eagle|IMI Desert Eagle]]== | ||
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A fully automatic [[Glock#Glock 18|Glock 18]] can be found in a few missions. | A fully automatic [[Glock#Glock 18|Glock 18]] can be found in a few missions. | ||
[[Image:Glock18c 01-1-.jpg|thumbnail|none|350px| Glock 18C 3rd Generation. | [[Image:Glock18c 01-1-.jpg|thumbnail|none|350px| Glock 18C 3rd Generation. 9x19mm]] | ||
==[[Heckler & Koch MP5A2]]== | ==[[Heckler & Koch MP5A2]]== | ||
Commonly used by the SWAT. | Commonly used by the SWAT. | ||
[[Image:MP5.jpg|thumbnail|none|400px| MP5A2 | [[Image:MP5.jpg|thumbnail|none|400px|Heckler & Koch MP5A2 9x19mm]] | ||
==[[Heckler & Koch MP5K]]== | ==[[Heckler & Koch MP5K]]== | ||
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Incorrectly called the 'M95', the [[Barrett M82|M82]] is used by SWAT snipers. Holds an incorrect 18 round magazine. The [[Barrett M95]] is in fact the bolt action version of the [[Barrett M82|M82]]. | Incorrectly called the 'M95', the [[Barrett M82|M82]] is used by SWAT snipers. Holds an incorrect 18 round magazine. The [[Barrett M95]] is in fact the bolt action version of the [[Barrett M82|M82]]. | ||
[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1]] | [[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 .50 BMG]] | ||
==[[Heckler & Koch UMP]]== | ==[[Heckler & Koch UMP]]== | ||
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Used by SWAT and rarely seen. Fires automatic instead of 3 - round burst like it's supposed to. | Used by SWAT and rarely seen. Fires automatic instead of 3 - round burst like it's supposed to. | ||
[[Image:M16A2.jpg|thumbnail|none|400px| M16A2]] | [[Image:M16A2.jpg|thumbnail|none|400px|M16A2 5.56x45mm]] | ||
== [[Heckler & Koch G36]] == | == [[Heckler & Koch G36]] == | ||
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A common pistol on most levels, used by police officers. | A common pistol on most levels, used by police officers. | ||
[[Image: BerettaM92FS.jpg|thumb|none|300px| Beretta 92FS]] | [[Image: BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS 9x19mm]] | ||
== [[Heckler & Koch HK33]] == | == [[Heckler & Koch HK33]] == | ||
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[[Image:M7A3.jpg|thumb|none|150px|M7 CS gas grenade]] | [[Image:M7A3.jpg|thumb|none|150px|M7 CS gas grenade]] | ||
== M67 Hand Grenade == | |||
In some levels the player can use [[M67 hand grenade]]s. these weapons are incorrectly shown with a blinking red light on them moments before detonating. | |||
[[Image:M67.jpg|thumb|none|300px|M67 H-gh-Explosive Fragmentation hand grenade]] | |||
== M84 Stun Grenade == | |||
In some levels (such as the airport), SWAT and the player can utilize [[M84 stun grenade]]s to disorient each other. | |||
[[Image:M84stun.jpg|thumb|none|150px|M84 stun grenade]] | |||
[[Category:Video Game]] | |||
[[Category:Science-Fiction]] |
Revision as of 09:06, 25 September 2009
The following weapons appear in the game Enter the Matrix
Cobray M11/9
Used by both rebels and SWAT officers in the Sewer levels.
Sig P229 Sport
The Sig P229 Sport is Ghost's handgun. It's always duel-wielded.
Beretta 9000S
Niobe's Primary handgun.
IMI Desert Eagle
Used by the Agents. Can only obtain it with the all weapons cheat or after killing agent. called the .50AE pistol and holds 8 rounds instead of 7 rounds. The .44 magnum version holds 8 rounds.
Glock 18C
A fully automatic Glock 18 can be found in a few missions.
Heckler & Koch MP5A2
Commonly used by the SWAT.
Heckler & Koch MP5K
Appears only in the Xbox version of the game (jokingly referred to as the MP5X). Can be found in the Sewer and Power Plant levels.
Barrett M82A1
Incorrectly called the 'M95', the M82 is used by SWAT snipers. Holds an incorrect 18 round magazine. The Barrett M95 is in fact the bolt action version of the M82.
Heckler & Koch UMP
The UMP is a commonly used weapon in the Merovingian's mansion and at the power plant.
Springfield Armory Professional 1911
Only appears in the Merovingians mansion.
M16A2
Used by SWAT and rarely seen. Fires automatic instead of 3 - round burst like it's supposed to.
Heckler & Koch G36
Used by SWAT and rarely seen. Holds an incorrect 60 round magazine.
SIG SG 552
Used by SWAT and rarely seen. Holds an incorrect 60 round magazine.
Colt Mustang
Used by security guards in the Post Office and Power Plant levels.
Beretta 92FS
A common pistol on most levels, used by police officers.
Heckler & Koch HK33
Fitted with a scope and bipod, used by SWAT snipers. Holds an incorrect 18 round magazine, and incorrectly identified as a PSG-1 in-game.
Milkor MGL
Can be found on a rooftop during the Chinatown level.
Power Plant methane gun
In the power plant your character picks up what they call 'some sort of grenade launcher'. Sparks says it is a cholobromo methane gun used to get to fires when a fire extinguiser can't get to it. It fires a pressurized C02 cartiridge that robs the fire of oxygen. A little side effect is it causes human lungs to fill up with water, drowning them. Be warned that if it is fired to close to an object in front of it you will fall victim to it as well. The game calls it a GP-25 Launcher. It has a pistol grip and a carrying handle.
FN M240
Seen in the hands of one of Soren's men in the Airport level. Can only be obtained with a cheat. Holds 120 rounds and is equipped with a bipod.
M7 CS Gas Grenade
In one part of the post office level, police officers throw several M7 CS gas grenades into the room she's in, trying to flush her out, though she escapes by performing a long jump over a police-filled hallway.
M67 Hand Grenade
In some levels the player can use M67 hand grenades. these weapons are incorrectly shown with a blinking red light on them moments before detonating.
M84 Stun Grenade
In some levels (such as the airport), SWAT and the player can utilize M84 stun grenades to disorient each other.