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Operation Flashpoint: Dragon Rising: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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==FN SCAR-L (Mk. 16)==
==FN SCAR-L (Mk. 16)==
[[Image:Scar l-1.jpg|thumb|none|400px|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.]]
[[Image:Operation FlashpointMk16.jpg|thumb|none|500px|Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.]]


==FN SCAR-H (Mk. 17)==
==FN SCAR-H (Mk. 17)==
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[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]
[[Image:Operation FlashpointM4A1.jpg|thumb|none|400px|A soldier reloading an M4A1.]]
[[Image:Operation FlashpointM4A1.jpg|thumb|none|400px|A soldier reloading an M4A1.]]
==M16A4==
==M16A4==
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.]]
[[Image:Operation FlashpointM16A4.jpg|thumb|none|400px|An American soldier firing an M16A4.]]
[[Image:Operation FlashpointM16A4.jpg|thumb|none|500px|An American soldier firing an M16A4.]]
[[Image:Operation FlashpointM16A4wM203.jpg|thumb|none|500px|An M16A4 with an M203 grenade launcher.]]
 
==M110 sass==
==M110 sass==


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==FIM-92 Stinger==
==FIM-92 Stinger==
==M203 Grenade Launcher==


=People's Liberation Army=
=People's Liberation Army=

Revision as of 14:19, 12 September 2009

Operation Flashpoint 2: Dragon Rising is the official successor to Operation Flashpoint, developed by Codemasters instead of Bohemia Interactive Studio. The game will revolve around a fictional conflict between the United States and China on the island of Skira (in the Aleutian island chain).

Weapons list (as currently known of from previews at E3 2008):

U.S. Army

M9

M1911 (TBD)

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Original Colt M1911 (dated 1913) - .45 ACP

Heckler & Koch MP5A2

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Heckler & Koch MP5A2 9mm with "tropical" Wide forearm

Heckler & Koch MP5A3

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Heckler & Koch MP5A3 9mm with slim handguard

Heckler & Koch MP5SD6

FN SCAR-L (Mk. 16)

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A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip.
File:Operation FlashpointMk16.jpg
Mk. 16 (FN SCAR-L) with what appears to be an underslung grenade launcher.

FN SCAR-H (Mk. 17)

M4A1 carbine

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Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm
File:Operation FlashpointM4A1.jpg
A soldier reloading an M4A1.

M16A4

Error creating thumbnail: File missing
M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope 5.56x45mm. This is the USMC style set up.
File:Operation FlashpointM16A4.jpg
An American soldier firing an M16A4.
File:Operation FlashpointM16A4wM203.jpg
An M16A4 with an M203 grenade launcher.

M110 sass

Barrett M107

Springfield M21

Remington M24

Mk. 48 Mod 0

M240

M2HB

XM312

M1014 JSCS

M32 MGL

SMAW

AGM-148 Javelin

AT4

FIM-92 Stinger

M203 Grenade Launcher

People's Liberation Army

QSZ-92

Type 05

QBZ-95

Type 81

QBB-95

QBJ-88

QJZ89

Unknown Chinese pump action shotgun

QLB-06

Type 69 RPG

PF-89

HN-5