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The Stalin Subway: Difference between revisions
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In some missions in ''Stalin Subway'', you can play as Natasha Mikhalyova who carries the [[Luger P08]], called the "Mauser P-08" in-game (possibly indicating a WWII-era Mauser-produced example), as her starting weapon. Ammo for the gun is rare, and weapon is rather weak, making it an emergency weapon at best until a better weapon can be used. Like the Hi-Power, no enemy uses it. | In some missions in ''Stalin Subway'', you can play as Natasha Mikhalyova who carries the [[Luger P08]], called the "Mauser P-08" in-game (possibly indicating a WWII-era Mauser-produced example), as her starting weapon. Ammo for the gun is rare, and weapon is rather weak, making it an emergency weapon at best until a better weapon can be used. Like the Hi-Power, no enemy uses it. | ||
It is not available for Gleb and shares ammunition with the Sten. | It is not available for Gleb and shares ammunition with the Sten. | ||
It does not return in ''Red Veil''. | |||
[[File:P08Luger1917.jpg|thumb|300px|none|Luger P08 - 9x19mm Parabellum]] | [[File:P08Luger1917.jpg|thumb|300px|none|Luger P08 - 9x19mm Parabellum]] | ||
[[File:Luger P08 SS.JPG|thumb|600px|none|Natasha holds the Luger while sneaking through the Kremlin.]] | [[File:Luger P08 SS.JPG|thumb|600px|none|Natasha holds the Luger while sneaking through the Kremlin.]] | ||
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== Stechkin APS == | == Stechkin APS == | ||
In ''Stalin Subway'', some of the Soviet officers and Gleb Suvorov wield [[Stechkin APS]] pistols. Such a choice makes the APS one of the more "modern" pistols in the game, seeing as the APS was developed in 1951 while the game is set in the Summer of 1952. The machine pistol fires in semi-auto as standard, but secondary fire shoots five bullets in full-auto mode. In has 20-round magazine and is one of the most accurate automatic weapons, despite machine pistols generally being regarded as difficult to control in full-auto. | In ''Stalin Subway'', some of the Soviet officers and Gleb Suvorov wield [[Stechkin APS]] pistols. Such a choice makes the APS one of the more "modern" pistols in the game, seeing as the APS was developed in 1951 while the game is set in the Summer of 1952. The machine pistol fires in semi-auto as standard, but secondary fire shoots five bullets in full-auto mode. In has 20-round magazine and is one of the most accurate automatic weapons, despite machine pistols generally being regarded as difficult to control in full-auto. | ||
It does not return in ''Red Veil''. | |||
[[File:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm]] | [[File:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm]] | ||
[[File:Stalin Subway APS burst.jpg|thumb|600px|none|Firing a APS burst, surprisingly the APS' secondary burst fire has the least screenshake of any automatic weapon in the game.]] | [[File:Stalin Subway APS burst.jpg|thumb|600px|none|Firing a APS burst, surprisingly the APS' secondary burst fire has the least screenshake of any automatic weapon in the game.]] | ||
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== Sten Mk V == | == Sten Mk V == | ||
The [[Sten Mk V]] is used by Soviet paratroopers in ''Stalin Subway'', a rather odd choice to say the least. Incorrectly called "STEN Mk2"; the actual [[Sten Mk II]] lacks a proper foregrip or stock and has a different heat shield and front sight. The player character can use it in semi-auto mode. It has an incorrect 30-round magazine (should be 32) and is rather weak. | The [[Sten Mk V]] is used by Soviet paratroopers in ''Stalin Subway'', a rather odd choice to say the least. Incorrectly called "STEN Mk2"; the actual [[Sten Mk II]] lacks a proper foregrip or stock and has a different heat shield and front sight. The player character can use it in semi-auto mode. It has an incorrect 30-round magazine (should be 32) and is rather weak but accurate. | ||
It does not return in ''Red Veil''. | |||
[[File:Sten Mk5 without vertical grip.jpg|thumb|none|450px|Sten Mk V - 9x19mm without vertical grip.]] | [[File:Sten Mk5 without vertical grip.jpg|thumb|none|450px|Sten Mk V - 9x19mm without vertical grip.]] | ||
[[File:The Stalin Subway STEN.jpg|thumb|600px|none|The player character blazes away at enemies with his Sten Mk V. Note, as ever with Sten Guns in video games, he holds it by the magazine.]] | [[File:The Stalin Subway STEN.jpg|thumb|600px|none|The player character blazes away at enemies with his Sten Mk V. Note, as ever with Sten Guns in video games, he holds it by the magazine.]] | ||
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The [[PTRS-41]] anti-tank rifle appears, boasting good destructive power at the cost of having to be stationary in order to fire, as well as a low rate of fire and hard-to-find ammo. The game depicts the weapon as a single-shot rifle, which is incorrect, as the real PTRS-41 loads from a five-round internal magazine. One can only guess the developers were thinking of the [[PTRD-41]], a precursor to the PTRS that is single-shot. | The [[PTRS-41]] anti-tank rifle appears, boasting good destructive power at the cost of having to be stationary in order to fire, as well as a low rate of fire and hard-to-find ammo. The game depicts the weapon as a single-shot rifle, which is incorrect, as the real PTRS-41 loads from a five-round internal magazine. One can only guess the developers were thinking of the [[PTRD-41]], a precursor to the PTRS that is single-shot. | ||
Oddly, the PTRS-41 and RPG-2 somehow share ammo despite firing very different projectiles and the PTRS-41's ammunition is depicted as explosive with the RPG-2 having a larger actual blast radius but with less shrapnel and the PTRS-41 sending more shrapnel with it's smaller blast. | Oddly, the PTRS-41 and RPG-2 somehow share ammo despite firing very different projectiles and the PTRS-41's ammunition is depicted as explosive with the RPG-2 having a larger actual blast radius but with less shrapnel and the PTRS-41 sending more shrapnel with it's smaller blast. | ||
It does not return in ''Red Veil'' but has an unused HUD Icon indicating it was planned to return. | |||
[[File:PTRS 41.jpg|thumb|450px|none|Anti-tank PTRS-41 rifle - 14.7x114mm]] | [[File:PTRS 41.jpg|thumb|450px|none|Anti-tank PTRS-41 rifle - 14.7x114mm]] | ||
[[File:Metro PTRS.jpg|thumb|600px|none|Having found a PTRS, the player character happily blasts away at a wall to test its power.]] | [[File:Metro PTRS.jpg|thumb|600px|none|Having found a PTRS, the player character happily blasts away at a wall to test its power.]] | ||
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== SVT-40 == | == SVT-40 == | ||
The [[Tokarev SVT-40]] appears in ''The Stalin Subway''. Incorrectly called "SVT-38". The actual [[SVT-38]] was hated by soldiers for being unwieldy and unreliable and was abandoned in 1940 (a good twelve years before the events of the first game) for the SVT-40, itself replaced by the SKS that is also in the game. | The [[Tokarev SVT-40]] appears in ''The Stalin Subway''. Incorrectly called "SVT-38". The actual [[SVT-38]] was hated by soldiers for being unwieldy and unreliable and was abandoned in 1940 (a good twelve years before the events of the first game) for the SVT-40, itself replaced by the SKS that is also in the game. | ||
The SVT and DP-27 share ammunition in the original game. | The SVT and DP-27 share ammunition in the original game and it does not return in ''Red Veil''. | ||
[[File:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR]] | [[File:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR]] | ||
[[File:Stalin Subway SVT.jpg|thumb|600px|none|The player character runs into a Soviet officer who laughs at him for thinking his rifle is an SVT-38.]] | [[File:Stalin Subway SVT.jpg|thumb|600px|none|The player character runs into a Soviet officer who laughs at him for thinking his rifle is an SVT-38.]] | ||
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== DP-27 == | == DP-27 == | ||
The [[DP-27]] machine gun, incorrectly called "DPM" in the ''The Stalin Subway'' and "Stationary machine gun DPM" in ''The Stalin Subway: Red Veil'', is the most powerful standard weapon in both games. It feeds from 47-round magazines, fires in full-auto mode only, and is very accurate and powerful. The only weakness is the use of 7.62x54mm ammunition, which is very rare. No enemy uses it. The actual [[Degtyaryov DP Series Machine Gun#Degtyaryov DPM|DPM]] was a modern update to the DP-27 that had a pistol grip, one the in-game model appears to lack. | The [[DP-27]] machine gun, incorrectly called "DPM" in the ''The Stalin Subway'' and "Stationary machine gun DPM" in ''The Stalin Subway: Red Veil'', is the most powerful standard weapon in both games. It feeds from 47-round magazines, fires in full-auto mode only, and is very accurate and powerful. The only weakness is the use of 7.62x54mm ammunition, which is very rare. No enemy uses it. The actual [[Degtyaryov DP Series Machine Gun#Degtyaryov DPM|DPM]] was a modern update to the DP-27 that had a pistol grip, one the in-game model appears to lack. | ||
The portable version does not return in ''Red Veil'' but it has an unused HUD Icon. | |||
[[File:DP-28.jpg|thumb|none|450px|DP light machine gun - 7.62x54mm R]] | [[File:DP-28.jpg|thumb|none|450px|DP light machine gun - 7.62x54mm R]] | ||
[[File:The Stalin Subway DPM.jpg|thumb|600px|none|While just trying to go on his daily commute, the player fires his DP-27 at some assaulting troops, grumbling about Mondays.]] | [[File:The Stalin Subway DPM.jpg|thumb|600px|none|While just trying to go on his daily commute, the player fires his DP-27 at some assaulting troops, grumbling about Mondays.]] | ||
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[[File:Deactivated f1.jpg|thumb|none|250px|F-1 hand grenade]] | [[File:Deactivated f1.jpg|thumb|none|250px|F-1 hand grenade]] | ||
[[File:Stalin Subway F1.jpg|thumb|600px|none|Having decided the subway is not as important as he originally thought, the player whips out an F-1 and prepares to clear the station another way.]] | [[File:Stalin Subway F1.jpg|thumb|600px|none|Having decided the subway is not as important as he originally thought, the player whips out an F-1 and prepares to clear the station another way.]] | ||
==Molotov Cocktails== | |||
Molotov Cocktails can be found in ''Red Veil.'' | |||
[[File:Stalin Subway Molotov.jpg|thumb|600px|none|Holding the Molotov.]] | |||
=Launchers= | =Launchers= |
Revision as of 00:00, 2 December 2023
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The Stalin Subway (Russian title "Метро-2", "Metro-2") is a Russian first-person shooter published in 2005. The story takes place in 1952 and is about a great conspiracy in the USSR government with Deputy Premier Lavrentiy Beria plotting against an older Stalin. The hero of this game, Gleb Suvorov, is a member of MBG and must stop Beria's plans to destroy the government.
A sequel was released in 2006, The Stalin Subway: Red Veil (Russian title "Метро-2: Смерть вождя", "Metro-2: Smert vozhdya"). The story takes place in 1953, after Stalin's death and with Beria again trying to take over the government. He arrests Gleb but his wife, Lena Suvorova, escapes from Beria's men. So she has to free her husband and destroy the evil plans of Beria again.
Both games have almost identical weapons and graphics, so weapons from both games will be together - with notes about which game is which, of course.
Pistols
Browning Hi-Power
Called in the game "Browning Hi-Power 1944", the Browning Hi-Power is the starting weapon in the game The Stalin Subway: Red Veil. Lena wields it while escaping from the powers of Beria. Spare magazines as well as actual guns can be found in neighboring flats. The gun incorrectly holds 7 rounds rather than the correct 13 in a magazine. Enemies don't uses this pistol. The in-game name of this gun seems to hint at the version produced during the German occupation of Belgium for the Wehrmacht, which was designated the "Pistole 640(b)". The Hi-Power doesn't see much use as while it does use its own exclusive ammo, it's weak and after the third mission, the weapon abruptly vanishes from the game as it's removed from the player's inventory (despite the fact the player is allowed to keep their other weapons) and is never found again.
Luger P08
In some missions in Stalin Subway, you can play as Natasha Mikhalyova who carries the Luger P08, called the "Mauser P-08" in-game (possibly indicating a WWII-era Mauser-produced example), as her starting weapon. Ammo for the gun is rare, and weapon is rather weak, making it an emergency weapon at best until a better weapon can be used. Like the Hi-Power, no enemy uses it. It is not available for Gleb and shares ammunition with the Sten. It does not return in Red Veil.
Makarov PM
In both games, the player characters and some Soviet officers wield Makarov PMs. Gleb can also dual wield them in Stalin Subway. Being a common pistol, the Makarov isn't quite as accurate as the APS found later on, but is a dependable sidearm nonetheless. Oddly in Red Veil, the intro cutscene actually shows Lena drawing and loading a Makarov only to have the Browning Hi-Power when gameplay starts as well as carrying the maximum capacity of reserve ammuniton of the Makarov once the player picks one up.
Stechkin APS
In Stalin Subway, some of the Soviet officers and Gleb Suvorov wield Stechkin APS pistols. Such a choice makes the APS one of the more "modern" pistols in the game, seeing as the APS was developed in 1951 while the game is set in the Summer of 1952. The machine pistol fires in semi-auto as standard, but secondary fire shoots five bullets in full-auto mode. In has 20-round magazine and is one of the most accurate automatic weapons, despite machine pistols generally being regarded as difficult to control in full-auto. It does not return in Red Veil.
Submachine Guns
PPSh-41
The PPSh-41 is a common weapon of Soviet soldiers in both games, alongside the AK-47. It is possible to use it in semi-auto mode. It incorrectly holds 72 rounds (one more than the weapon can hold, and it cannot hold another in the chamber due to being an open bolt weapon). It is a fast firing, high-capacity weapon, but is quite weak in terms of damage and has heavy screenshake when fired. In Red Veil the PPSH, SVT rifles and AK-47 somehow all share ammunition despite them correctly not sharing ammo in the first game.
Sten Mk V
The Sten Mk V is used by Soviet paratroopers in Stalin Subway, a rather odd choice to say the least. Incorrectly called "STEN Mk2"; the actual Sten Mk II lacks a proper foregrip or stock and has a different heat shield and front sight. The player character can use it in semi-auto mode. It has an incorrect 30-round magazine (should be 32) and is rather weak but accurate. It does not return in Red Veil.
Assault Rifles
AK-47
The AK-47 is used by a number of soldiers throughout the game. An unusual choice for sure, seeing as it would still be quite recent during the game's story (being only five or so years old at the time, and only widely distributed to Soviet military forces in 1949). However, the AK-47 modeled in the game is a Type III AK, first made in 1953 and anachronistic for Stalin Subway and would be improbable to see in Red Veil. On top of that, it uses even further anachronistic prototype steel 5.45x39mm magazines which are also incompatible with the AK-47.
Rifles
PTRS-41
The PTRS-41 anti-tank rifle appears, boasting good destructive power at the cost of having to be stationary in order to fire, as well as a low rate of fire and hard-to-find ammo. The game depicts the weapon as a single-shot rifle, which is incorrect, as the real PTRS-41 loads from a five-round internal magazine. One can only guess the developers were thinking of the PTRD-41, a precursor to the PTRS that is single-shot. Oddly, the PTRS-41 and RPG-2 somehow share ammo despite firing very different projectiles and the PTRS-41's ammunition is depicted as explosive with the RPG-2 having a larger actual blast radius but with less shrapnel and the PTRS-41 sending more shrapnel with it's smaller blast. It does not return in Red Veil but has an unused HUD Icon indicating it was planned to return.
SKS
The SKS, called the "SKS-45", is a standard weapon of Soviet soldiers in both games. The in-game version lacks a fixed bayonet.
SVT-40
The Tokarev SVT-40 appears in The Stalin Subway. Incorrectly called "SVT-38". The actual SVT-38 was hated by soldiers for being unwieldy and unreliable and was abandoned in 1940 (a good twelve years before the events of the first game) for the SVT-40, itself replaced by the SKS that is also in the game. The SVT and DP-27 share ammunition in the original game and it does not return in Red Veil.
SVT-38
A scoped Tokarev SVT-38 appears in The Stalin Subway: Red Veil, replacing the SVT-40 from the first game. Just to confuse matters further, it is called "SVT-40" in an inverse of the first game.
Machine Guns
DP-27
The DP-27 machine gun, incorrectly called "DPM" in the The Stalin Subway and "Stationary machine gun DPM" in The Stalin Subway: Red Veil, is the most powerful standard weapon in both games. It feeds from 47-round magazines, fires in full-auto mode only, and is very accurate and powerful. The only weakness is the use of 7.62x54mm ammunition, which is very rare. No enemy uses it. The actual DPM was a modern update to the DP-27 that had a pistol grip, one the in-game model appears to lack. The portable version does not return in Red Veil but it has an unused HUD Icon.
Explosives
F-1 hand grenade
The main grenade used in-game, used by pretty much everyone is the F-1 hand grenade. Caution must be taken when using the F-1, PTRS-41 or RPG-2 as Stalin Subway simulates bullet ricochet and all of the game's explosive weaponry release "shrapnel" bullets that can potentially ricochet around and hit the player even if a grenade is thrown from behind cover. Due to an oversight, the F-1 Grenade is considered a "weapon" and not "ammo" so the player can pickup F-1 Grenades even if they've already hit the maximum amount, resulting in "wasting" F-1 Grenades as they'll vanish after being picked up.
Molotov Cocktails
Molotov Cocktails can be found in Red Veil.
Launchers
RPG-2
The RPG-2 is used in the first game. It boasts enormous destructive power, but finding the rockets for it is hard and of course it is dangerous to use in close-quarter battles. It's anachronistic for both The Stalin Subway and Red Veil as it was introduced in 1954. Both the RPG-2 and PTRS-41 cannot be fired when moving.
LPO-50
The LPO-50 flamethrower appears in The Stalin Subway: Red Veil. It is powerful, despite the fact that burning enemies will continue to fight completely unbothered until they burn to death. Its main disadvantages are its uncommon ammunition and its short range.
Other
Tsar Cannon
A virtual recreation of the Tsar Cannon, the world's largest cannon, is found as a prop in The Stalin Subway. Produced by bronze maker Andrei Chokhov in 1586, it has the largest caliber among cannons- 890mm. Despite what may be assumed, the carriage it is mounted on and nearby cannonballs are purely decorative and were added in the 1830s. The cannon, while primarily produced to commemorate Tsar Fyodor Ivanovich, has been fired at least once and was designed to use grapeshot, rather than solid shot, although it was never used in combat.
AK-74 Variant
An unknown AK-74 variant can be seen in the main menu of The Stalin Subway under the moving USSR newspapers. Only the magazine and foregrip are visible. The magazine shows it is chambered for 5.45mm cartridges. The AK-74 and its ammunition were first produced in the early 1970s- highly anachronistic for the summer of 1952.
Cut Weapons
These firearms were cut or replaced before the The Stalin Subway's final release.
Tokarev TT-33
A Tokarev TT-33 was initially supposed to be one of the handguns in the game (and was in the beta version), but was later cut for unknown reasons.
Walther P38
A Walther P38 was cut early into The Stalin Subway's development for unknown reasons.
PPSh-41 with 35-Round Magazine
The PPSh-41 was initially supposed to be in the game with 35-round stick magazine, but later was replaced by the version with a 71-round drum magazine.
Sten Mk II
A Sten Mk II was cut early into The Stalin Subway's development for unknown reasons. It is likely that it was replaced by the Sten Mk V; this may explain why the Sten Mk V in the game is incorrectly called an Mk II.