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Swelter (Video Game): Difference between revisions
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|genre= First-person shooter | |genre= First-person shooter | ||
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'''''Swelter''''' is a ''[[Half-Life 2]]'' mod created by the SnowDropEscape development team in 2023. The game takes place in City 545, located in a post-Soviet Central Asian country occupied by the Combine. The main character is an agent sent by the European Resistance to assassinate the leader of the Black | '''''Swelter''''' is a ''[[Half-Life 2]]'' mod created by the SnowDropEscape development team in 2023. The game takes place in City 545, located in a post-Soviet Central Asian country occupied by the Combine. The main character is an agent sent by the European Resistance to assassinate the leader of the Black Battalion, a commune of anarchists, after a series of armed riots. The game revamps weapon mechanics with aim down sights, new magazine systems, and updated animations for guns in game. The game also has an extra chapter unrelated to the main story that takes place before the events of ''Half-Life 2'' inspired by the Valve game ''Portal''. | ||
{{VG Title|Swelter}} | {{VG Title|Swelter}} | ||
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==Heckler & Koch MP5SD3== | ==Heckler & Koch MP5SD3== | ||
The [[Heckler & Koch MP5SD3]] from ''[[Counter-Strike: Global Offensive]]'' is known as the "Pre-war Submachine Gun" in-game. When aiming down the sights, the player character looks over the rear sight. It is not a usable weapon in the main campaign, but an NPC-only weapon seen in the hands of Academic and Black Battalion | The [[Heckler & Koch MP5SD3]] from ''[[Counter-Strike: Global Offensive]]'' is known as the "Pre-war Submachine Gun" in-game. When aiming down the sights, the player character looks over the rear sight instead of through the peep hole. It is not a usable weapon in the main campaign, but an NPC-only weapon seen in the hands of Academic and Black Battalion stormtroopers. In the bonus chapter, it is used by Liquidators and can be picked up from them. | ||
[[File:MP5SD3.jpg|thumb|none|450px|Heckler & Koch MP5SD3 - 9x19mm Parabellum]] | [[File:MP5SD3.jpg|thumb|none|450px|Heckler & Koch MP5SD3 - 9x19mm Parabellum]] | ||
[[File:Sweltermp5-1.jpg|thumb|none|600px|Academic with his MP5SD.]] | [[File:Sweltermp5-1.jpg|thumb|none|600px|Academic with his MP5SD.]] | ||
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=Rifles= | =Rifles= | ||
==AK-74 with GP-30 grenade launcher== | ==AK-74 with GP-30 grenade launcher== | ||
An [[AK-74]] with a [[GP-30]] grenade launcher appears in game as the "Pre-War Assault Rifle". Its model is a modified version of the "AK-47" from ''[[Counter-Strike: Global Offensive]]'' and retains some of its quirks such as an [[AK-47]]-style front sight. It is found in Chapter 3 in a bunker and is also used by Black Battalion | An [[AK-74]] with a [[GP-30]] grenade launcher appears in game as the "Pre-War Assault Rifle + Grenade Launcher". Its model is a modified version of the "AK-47" from ''[[Counter-Strike: Global Offensive]]'' and retains some of its quirks such as an [[AK-47]]-style front sight. It is found in Chapter 3 in a bunker and is also used by Black Battalion stormtroopers; it's also the only gun to have an achievement linked to it, unlocked when found in the aforementioned location. Versions of the AK without the grenade launcher are used by NPCs in the game; this variant can only be acquired through cheats. | ||
[[File:Gp-30 ak-74.jpg|thumb|none|450px|AK-74 with GP-30 grenade launcher - 5.45x39mm & 40mm VOG-25]] | [[File:Gp-30 ak-74.jpg|thumb|none|450px|AK-74 with GP-30 grenade launcher - 5.45x39mm & 40mm VOG-25]] | ||
[[File:Swelterak74-1.jpg|thumb|none|600px|A rebel plays a guitar with an AK next to him, while the player character wonders if he's somehow wound up in [[S.T.A.L.K.E.R.: Shadow of Chernobyl|the Zone]].]] | |||
==Overwatch Standard Issue Pulse Rifle== | ==Overwatch Standard Issue Pulse Rifle== | ||
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==Mosin Nagant M38 Carbine== | ==Mosin Nagant M38 Carbine== | ||
A [[Mosin Nagant M38 Carbine]] fitted with a PU sniper scope appears in game as the "Sniper Rifle" and is found in Chapter 1 in a tutorial-like sniper section. It is loaded round-by-round due to the scope blocking insertion of stripper clips. | A [[Mosin Nagant M38 Carbine]] fitted with a PU sniper scope appears in game as the "Sniper Rifle" and is found in Chapter 1 in a tutorial-like sniper section. It is loaded round-by-round due to the scope blocking insertion of stripper clips. Scopeless Mosins are used by various NPCs; this variant can only be used by the player through cheats. | ||
[[File:Mosin-Nagant M38 Carbine Sniper.jpg|450px|thumb|none|Mosin-Nagant M38 Carbine with PU sniper scope - 7.62x54mmR]] | [[File:Mosin-Nagant M38 Carbine Sniper.jpg|450px|thumb|none|Mosin-Nagant M38 Carbine with PU sniper scope - 7.62x54mmR]] | ||
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==Mounted rocket launcher== | ==Mounted rocket launcher== | ||
A vaguely [[Panzerschreck]]-like improvised rocket launcher is used as a mounted weapon. It is loaded from the front, and is aimed by using an attached bicycle handlebar. It uses the same rockets as the "RPG" from ''Half-Life 2'' | A vaguely [[Panzerschreck]]-like improvised rocket launcher is used as a mounted weapon. It is loaded from the front, and is aimed by using an attached bicycle handlebar. It uses the same rockets as the "RPG" from ''Half-Life 2''. | ||
[[File:RPzB541.jpg|thumb|none|450px|RPzB 54/1 "Panzerschreck" - 88mm]] | [[File:RPzB541.jpg|thumb|none|450px|RPzB 54/1 "Panzerschreck" - 88mm]] | ||
[[File:Swelterrpg-1.jpg|thumb|none|600px|The player character looks at a mounted RPG in the streets of City 545.]] | [[File:Swelterrpg-1.jpg|thumb|none|600px|The player character looks at a mounted RPG in the streets of City 545.]] | ||
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=Unusable Weapons= | =Unusable Weapons= | ||
=="Alyx Gun"== | |||
A rebel uses Alyx's pistol from ''Half-Life 2'' in Chapter 2. | |||
[[File:Swelteralyxgun-1.jpg|thumb|none|600px|The rebel holding the pistol. The model appears to be from ''Snowdrop Escape''.]] | |||
==Fictional rocket launcher== | |||
The seemingly fictional rocket launcher from ''Snowdrop Escape'' appears as an unusable prop. | |||
[[File:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]] | |||
[[File:Sweltersderpg-1.jpg|thumb|none|600px|The rocket launcher perched on a windowsill, near the start of the mod. Here, the player has to toss three rockets to the rebel in order to destroy a Combine APC.]] | |||
[[File:Sweltersderpg-2.jpg|thumb|none|600px|The player character decides to take closer look at a broken RPG instead of dealing with the attacking Hunter-Chopper.]] | |||
==KPVT== | |||
The [[KPVT]] can be seen on BTR-70 APCs. | |||
[[File:Kpvt_01.jpg|thumb|none|450px|KPVT - 14.5x114mm]] | |||
[[File:Swelterbtr-1.jpg|thumb|none|600px|Looking at the BTR's armaments.]] | |||
==M16A2== | ==M16A2== | ||
A rebel is seen cleaning an [[M16A2]] at a base. It uses the model from ''[[Left 4 Dead]]'' but with the flashlight removed. | A rebel is seen cleaning an [[M16A2]] at a base. It uses the model from ''[[Left 4 Dead]]'' but with the flashlight removed. | ||
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[[File:Swelterm16-1.jpg|thumb|none|600px|The rebel holding his M16. The cleaning rod can just be glimpsed at the top of this image.]] | [[File:Swelterm16-1.jpg|thumb|none|600px|The rebel holding his M16. The cleaning rod can just be glimpsed at the top of this image.]] | ||
== | ==PKT== | ||
The | [[PKT]]s are also mounted on BTR-70s. The PKT-based pulse machine gun mounted on Combine APCs also return. | ||
[[File: | [[File:Machine_gun_PKT.jpg|thumb|none|450px|PKT - 7.62x54mmR]] | ||
[[File: | [[File:Swelterbtr-1.jpg|thumb|none|600px|Looking at the BTR's armaments.]] | ||
==Sawn-off Double Barrel Shotgun== | ==Sawn-off Double Barrel Shotgun== | ||
A rebel is seen holding a [[Sawn-off Double Barreled Shotgun]] at a base. It uses the model from ''Snowdrop Escape''. | |||
[[File:Stevens_311_(Sawed_Off).jpg|thumb|none|450px|Sawn-off Stevens 311R - 12 gauge]] | |||
[[File:Swelterdbarrel-1.jpg|thumb|none|600px|The rebel holding his double-barrel. Due to reusing hand positions he holds it by a nonexistent vertical foregrip.]] | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Revision as of 23:56, 17 November 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Swelter (Video Game) for current discussions. Content is subject to change. |
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Swelter is a Half-Life 2 mod created by the SnowDropEscape development team in 2023. The game takes place in City 545, located in a post-Soviet Central Asian country occupied by the Combine. The main character is an agent sent by the European Resistance to assassinate the leader of the Black Battalion, a commune of anarchists, after a series of armed riots. The game revamps weapon mechanics with aim down sights, new magazine systems, and updated animations for guns in game. The game also has an extra chapter unrelated to the main story that takes place before the events of Half-Life 2 inspired by the Valve game Portal.
The following weapons appear in the video game Swelter:
Handguns
Heckler & Koch USP Match
The Heckler & Koch USP Match returns from Half-Life 2. It's based on the 9x19mm chambered variant with an 18-round magazine and is equipped with TRU-DOT Adjustable Night Sights. The pistol is used by the City 545 resistance and Civil Protection officers.
Colt Anaconda
The Colt Anaconda returns as the "Officer's Revolver .357", using the same model from Half-Life 2. It is loaded with a 6 round speed-loader and is fired in single action only. It is first found on the roof of a school right next to a dead Combine Elite and is only used by the player in-game.
Submachine Guns
Heckler & Koch MP7A1
The Heckler & Koch MP7 returns from Half-Life 2 as the "Submachine Gun". It is based on the model from Counter-Strike: Global Offensive but modified to make it more closely resemble the HL2 version. It can also no longer fire grenades and its second barrel has been accordingly removed. It uses 30-round magazines that hold 45 rounds. It is used by standard Combine units, the Resistance, and Black Battalion members.
Heckler & Koch MP5SD3
The Heckler & Koch MP5SD3 from Counter-Strike: Global Offensive is known as the "Pre-war Submachine Gun" in-game. When aiming down the sights, the player character looks over the rear sight instead of through the peep hole. It is not a usable weapon in the main campaign, but an NPC-only weapon seen in the hands of Academic and Black Battalion stormtroopers. In the bonus chapter, it is used by Liquidators and can be picked up from them.
Rifles
AK-74 with GP-30 grenade launcher
An AK-74 with a GP-30 grenade launcher appears in game as the "Pre-War Assault Rifle + Grenade Launcher". Its model is a modified version of the "AK-47" from Counter-Strike: Global Offensive and retains some of its quirks such as an AK-47-style front sight. It is found in Chapter 3 in a bunker and is also used by Black Battalion stormtroopers; it's also the only gun to have an achievement linked to it, unlocked when found in the aforementioned location. Versions of the AK without the grenade launcher are used by NPCs in the game; this variant can only be acquired through cheats.
Overwatch Standard Issue Pulse Rifle
The fictional Overwatch Standard Issue Pulse Rifle from Half-Life 2 reappears. Unlike its original depiction, its pulse plugs only contain one shot before being replaced, making it more akin to a belt-feed. Its secondary dark energy orb launcher now also needs to be reloaded instead of having the entire ammo pool in the gun at once.
Mosin Nagant M38 Carbine
A Mosin Nagant M38 Carbine fitted with a PU sniper scope appears in game as the "Sniper Rifle" and is found in Chapter 1 in a tutorial-like sniper section. It is loaded round-by-round due to the scope blocking insertion of stripper clips. Scopeless Mosins are used by various NPCs; this variant can only be used by the player through cheats.
Shotguns
Franchi SPAS-12
The SPAS-12 returns as the "Shotgun". The model is based on the one from Left 4 Dead 2. Like the original HL2, it holds an underloaded 6 shells in an 8-round tube. It no longer has the "fire both barrels" secondary attack, instead being replaced by an also-impossible 2-round burst. It is used by Overwatch shotgunners, Resistance shotgunners, and Black Battalion Stormtroopers.
Launchers
M79
The M79 first appears in the last map of Chapter 2 where it's given by the Black Battalion to shoot down a Hunter-Chopper. Unlike every other ranged weapon in the game, its sights cannot be used. Its ammunition is found significantly earlier than the launcher, as its grenades can also be thrown as impact-detonated munitions.
Mounted rocket launcher
A vaguely Panzerschreck-like improvised rocket launcher is used as a mounted weapon. It is loaded from the front, and is aimed by using an attached bicycle handlebar. It uses the same rockets as the "RPG" from Half-Life 2.
Grenades
MK3A2 Offensive Hand Grenade
The MK3 offensive hand grenade from HL2 appears in-game as just "Grenade". It is primarily found in puzzle sections with turrets, ammo resupply boxes, and hidden stashes in Chapter 2. It is commonly used by Combine soldiers if a player "camps" behind cover for too long.
"Grenade for Launcher"
As mentioned in the M79 section above, its ammunition can be used as standalone impact grenades as the "Grenade for Launcher". It is a 40mm shell but with a strange "wind-up" modification. As stated in the M79 section, the Grenade for Launcher is found much earlier than the launcher itself, in Chapter 1.
Unusable Weapons
"Alyx Gun"
A rebel uses Alyx's pistol from Half-Life 2 in Chapter 2.
Fictional rocket launcher
The seemingly fictional rocket launcher from Snowdrop Escape appears as an unusable prop.
KPVT
The KPVT can be seen on BTR-70 APCs.
M16A2
A rebel is seen cleaning an M16A2 at a base. It uses the model from Left 4 Dead but with the flashlight removed.
PKT
PKTs are also mounted on BTR-70s. The PKT-based pulse machine gun mounted on Combine APCs also return.
Sawn-off Double Barrel Shotgun
A rebel is seen holding a Sawn-off Double Barreled Shotgun at a base. It uses the model from Snowdrop Escape.