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Talk:Z.O.N.A Project X VR: Difference between revisions
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[[File:ZONAProjectX DesertEagle chamberround.jpg|600px|thumb|none|Chambering a round of ".50 ACP"; getting a finger caught in the Desert Eagle's action is generally not advisable. ]] | [[File:ZONAProjectX DesertEagle chamberround.jpg|600px|thumb|none|Chambering a round of ".50 ACP"; getting a finger caught in the Desert Eagle's action is generally not advisable. ]] | ||
[[File:ZONAProjectX DesertEagle ADS.jpg|600px|thumb|none|Aiming down the Desert Eagle's sights. Their crude, non-luminous nature restricts the handgun's usage to very close range.]] | [[File:ZONAProjectX DesertEagle ADS.jpg|600px|thumb|none|Aiming down the Desert Eagle's sights. Their crude, non-luminous nature restricts the handgun's usage to very close range.]] | ||
==Makarov PM== | |||
==SIG-Sauer P220R== | ==SIG-Sauer P220R== | ||
A [[SIG-Sauer P220R]] known as the "Night Hawk" is the game's most powerful (and hardest-to-find) pistol. It is somewhat stylized and features a compensator. The "Night Hawk" deals more damage per trigger-pull than almost any other firearm in the game and can hold 12 rounds per magazine, the most in its class. Firing .45 ACP in real life, the Hawk's excessive damage can perhaps be explained by taking a look inside the magazine; its rounds are short and very stout, resembling large-caliber black powder munitions much more than modern magnum cartridges. | A [[SIG-Sauer P220R]] known as the "Night Hawk" is the game's most powerful (and hardest-to-find) pistol. It is somewhat stylized and features a compensator. The "Night Hawk" deals more damage per trigger-pull than almost any other firearm in the game and can hold 12 rounds per magazine, the most in its class. Firing .45 ACP in real life, the Hawk's excessive damage can perhaps be explained by taking a look inside the magazine; its rounds are short and very stout, resembling large-caliber black powder munitions much more than modern magnum cartridges. | ||
=Longarms= | =Longarms= |
Revision as of 23:39, 6 November 2023
To serve as a WIP version of the article until it is finished.
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Released on August 25, 2023, Z.O.N.A Project X VR is a single-player VR game developed and published by AGaming+. It is heavily inspired by the Stalker video game series. The sole survivor of a devastating attack, the player travels through the Chernobyl Exclusion Zone, navigating supernatural "Anomalies" and defeating ferocious monsters while scavenging for weapons, supplies, and powerful "Artifacts."
Note: Many of the firearm models featured in Z.O.N.A Project X VR appear to have been ripped, either intentionally or unintentionally, from the discontinued 2017 mobile game Maze Militia. As such, they are somewhat stylized and lack fine detail compared to other, more realistic attempts at weapon modeling.
The following weapons appear in the video game Z.O.N.A Project X VR:
Handguns
A useful backup weapon for when a lunging zombie gets a little too close for comfort, a handgun may be carried in a holster attached to the player's belt. They take up one "small" inventory slot in the player's backpack or storage when not equipped.
Desert Eagle Mark XIX
A Desert Eagle Mark XIX is the player's starting sidearm, given to them during the first mission. Its caliber is never directly mentioned in-game beyond a vague description of it being a "high-powered handgun," but its 7-round magazine capacity suggests .50 AE. The cartridges modeled inside the magazine bear a much stronger visual similarity to .45 ACP soft-point rounds than they do .50 AE rounds, however. It deals average damage per shot and its ammunition is plentiful, making it a dependable backup weapon throughout the game.
Makarov PM
SIG-Sauer P220R
A SIG-Sauer P220R known as the "Night Hawk" is the game's most powerful (and hardest-to-find) pistol. It is somewhat stylized and features a compensator. The "Night Hawk" deals more damage per trigger-pull than almost any other firearm in the game and can hold 12 rounds per magazine, the most in its class. Firing .45 ACP in real life, the Hawk's excessive damage can perhaps be explained by taking a look inside the magazine; its rounds are short and very stout, resembling large-caliber black powder munitions much more than modern magnum cartridges.