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'''''Action: Source''''' is a standalone Source Engine version of the 2002 ''[[Half-Life]]'' mod, '''''Action Half-Life''''' and is inspired by action movies like ''[[Die Hard]]'' and ''[[A Better Tomorrow]]''. It is a part of the ''Action'' mod series by the same developers along with '''''AQtion''''' and '''''Action-Quake 2'''''. The game emphasizes "Movie Realism" by allowing players to dodge-roll, dolphin dive, and bunny-hop along with the ability to kick and bandage themselves up instantly, paired with deadly combat and fairly realistic weapons handling. The game features a rather realistic ammo system where remaining ammo in the magazine is lost during tactical reloads. | |||
'''Action: Source''' is a standalone | |||
{{VG Title}} | {{VG Title}} | ||
__TOC__<br clear=all> | |||
=Handguns= | =Handguns= | ||
Handguns are the | Handguns are the most common weapon in the game, and feature both "tactical" and "empty" reloads. Most handguns can be duel-wielded, an obvious reference to [[John Woo]] movies. | ||
==Beretta 92FS== | ==Beretta 92FS== | ||
The [[Beretta 92FS]] called "Beretta" in game, is | The [[Beretta 92FS]], called "Beretta", in game, is modeled after the two tone-variant of the Beretta 92FS. It incorrectly has a 3-round burst option and can be duel-wielded. | ||
[[File:Beretta92FS 2ToneType01.jpg||thumb| | [[File:Beretta92FS 2ToneType01.jpg||thumb|350px|none|Two-tone Beretta 92FS - 9x19mm]] | ||
[[File:Action-Source-92fs.jpg|thumb|none|600px|The player | [[File:Action-Source-92fs.jpg|thumb|none|600px|The player character toys with their two-tone Beretta 92FS in the airport.]] | ||
[[File:Action-Source-92fs-Akimbo.jpg|600px|thumb|none| | [[File:Action-Source-92fs-Akimbo.jpg|600px|thumb|none|The player character goes through a John Woo phase- the 92FS is the director's favorite handgun, after all.]] | ||
[[File:Action-Source-92fs-Inspect .jpg|600px|thumb|none| | [[File:Action-Source-92fs-Inspect .jpg|600px|thumb|none|Showing off Italian Beretta trademarks and the logo on the grip.]] | ||
[[File:Action-Source-92fs-Laser.jpg|600px|thumb|none| | [[File:Action-Source-92fs-Laser.jpg|600px|thumb|none|Now with a laser sight attached.]] | ||
[[File:Action-Source-92fs-Slient.jpg|600px|thumb|none|The | [[File:Action-Source-92fs-Slient.jpg|600px|thumb|none|The player character now realizes that shooting indoors is a bad idea and has thus opted for a suppressor.]] | ||
==Springfield Armory M1911A1== | ==Springfield Armory Mil-Spec M1911A1== | ||
The [[Springfield Armory Mil-Spec M1911A1]] | The [[Springfield Armory Mil-Spec M1911A1]] is referred to as the "1911a1" in-game. It is based directly on the [[Face/Off#Custom Springfield Armory M1911-A1|custom golden Springfield Armory M1911A1]] used by [[Nicolas Cage]] in ''[[Face/Off]]''. | ||
[[File:Golden SA M1911-A1 pistol.jpg| | [[File:Golden SA M1911-A1 pistol.jpg|350px|thumb|none|"Castor Troy" 24k gold titanium Springfield Armory M1911-A1 V-12 pistol - .45 ACP]] | ||
[[File:Action-Source-Mil-spec-1911a1.jpg|600px|thumb|none| | [[File:Action-Source-Mil-spec-1911a1.jpg|600px|thumb|none|Holding the custom Mil-Spec 1911A1 atop the local abandoned building.]] | ||
[[File:Action-Source-Mil-spec-1911a1-Akimbo.jpg|600px|thumb|none|The | [[File:Action-Source-Mil-spec-1911a1-Akimbo.jpg|600px|thumb|none|The player character's pockets are now empty due to buying yet another custom gold Mil-Spec M1911A1.]] | ||
[[File:Action-Source-Mil-Spec-1911a1-inspect.jpg|600px|thumb|none| | [[File:Action-Source-Mil-Spec-1911a1-inspect.jpg|600px|thumb|none|Admiring the dragon on their customized Mil-Spec M1911A1.]] | ||
[[File:Action-Source-Mil-spec-1911a1-laser.jpg|600px|thumb|none|The | [[File:Action-Source-Mil-spec-1911a1-laser.jpg|600px|thumb|none|The Mil-Spec M1911A1 with a laser sight (unfortunately not gold to match).]] | ||
[[File:Action-Source-Mil-spec-1911a1-Slient.jpg|600px|none|thumb| | [[File:Action-Source-Mil-spec-1911a1-Slient.jpg|600px|none|thumb|Fitting the Mil-Spec M1911A1 with a suppressor makes it a bit more stealthy, as much as a shiny golden M1911 can be, I suppose.]] | ||
==Desert Eagle Mark XIX== | ==Desert Eagle Mark XIX== | ||
The [[Desert Eagle Mark XIX]] just called "Deagle" in game, is | The [[Desert Eagle Mark XIX]], just called "Deagle" in-game, is the only magazine-fed sidearm that can't use a suppressor. It features custom iron sights, and produces the distinctive "ring of fire" after every shot. It is also featured in the HUD icon for the "quick draw" equipment with a suppressor, despite not being able to use one in-game. | ||
[[File:DesertEagle50AE.jpg|thumb|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | [[File:DesertEagle50AE.jpg|350px|thumb|none|Magnum Research Desert Eagle Mark XIX with brushed chrome finish - .50 AE]] | ||
[[File:Action-Source-Desert-Eagle.jpg|600px|thumb|none|The player | [[File:Action-Source-Desert-Eagle.jpg|600px|thumb|none|The player character toys around with their brand new Desert Eagle Mark XIX in the metro.]] | ||
[[File:Action-Source-Desert-Eagle-inspect .jpg|600px|thumb|none| | [[File:Action-Source-Desert-Eagle-inspect .jpg|600px|thumb|none|Checking their Desert Eagle to make sure its genuine, showing that the game's model was referenced from an IMI-manufactured Desert Eagle.]] | ||
[[File:Action-Source-Desert-Eagle-Laser.jpg|600px|thumb|none| | [[File:Action-Source-Desert-Eagle-Laser.jpg|600px|thumb|none|The player character puts a laser sight on their Deagle after realizing that they can't aim.]] | ||
==Colt Single Action Army== | ==Colt Single Action Army== | ||
The [[Single Action Army]] | The [[Single Action Army]] is called the "colt saa" [sic], and is based on the "Cavalry" model. Its the only sidearm that can't equip attachments. After each shot, the Single Action Army is either cocked by the thumb or in a "fanning" action. | ||
[[File:ColtSAALongBarrel.jpg|thumb|none|Colt Single Action Army with 7.5" barrel known as the "Cavalry" model - .45 Long Colt]] | [[File:ColtSAALongBarrel.jpg|350px|thumb|none|Colt Single Action Army with 7.5" barrel known as the "Cavalry" model - .45 Long Colt]] | ||
[[File:Action-Source-Colt-saa.jpg|600px|thumb|none|The player is marooned on a tropical island but found a Colt Single Action Army]] | [[File:Action-Source-Colt-saa.jpg|600px|thumb|none|The player character is marooned on a tropical island, but found a Colt Single Action Army.]] | ||
[[File:Action-Source-Colt-saa-load.jpg|600px|thumb|none| | [[File:Action-Source-Colt-saa-load.jpg|600px|thumb|none|Realizing that their Colt Single Action Army is empty, the player character reloads.]] | ||
[[File:Action-Source-Colt-saa-fanning.jpg|600px|thumb|none| | [[File:Action-Source-Colt-saa-fanning.jpg|600px|thumb|none|Now content with their ammo situation, they decide to practice fanning.]] | ||
[[File:Action-Source-Colt-saa-akimbo.jpg|600px|thumb|none| | [[File:Action-Source-Colt-saa-akimbo.jpg|600px|thumb|none|Searching a boat yields another Colt Single Action Army.]] | ||
==Smith & Wesson Model 629 Competitor== | ==Smith & Wesson Model 629 Competitor== | ||
The [[Smith & Wesson Model 629 Competitor]] just called "Magnum" | The [[Smith & Wesson Model 629 Competitor]] is just called "Magnum" and is the slowest firing sidearm. Despite using a speedloader and dropping unused rounds it does not discard ammo when relaoding. | ||
[[File:SW629PC.jpg|thumb|none|Smith & Wesson Model 629 "Performance Center" with custom weighted barrel and scope rails - .44 Magnum]] | [[File:SW629PC.jpg|350px|thumb|none|Smith & Wesson Model 629 "Performance Center" with custom weighted barrel and scope rails - .44 Magnum]] | ||
[[File:Action-Source-629.jpg| | [[File:Action-Source-629.jpg|600px|thumb|none|The player character has just bought themself a Smith and Wesson 629 Competitor.]] | ||
[[File:Action-Source-629-Ammo-Check.jpg|600px|thumb|none| | [[File:Action-Source-629-Ammo-Check.jpg|600px|thumb|none|Checking for ammo in the cylinder.]] | ||
[[File:Action-Source-629-Reload.jpg|600px|thumb|none| | [[File:Action-Source-629-Reload.jpg|600px|thumb|none|Ejecting some spent casings.]] | ||
[[File:Action-Source-629-laser.jpg|600px|thumb|none| | [[File:Action-Source-629-laser.jpg|600px|thumb|none|Attaching a laser pointer would realistically block the sights, not that you use them.]] | ||
=Shotguns= | =Shotguns= | ||
==Mossberg 500 Cruiser== | ==Mossberg 500 Cruiser== | ||
The [[Mossberg 500 Cruiser]] | The [[Mossberg 500 Cruiser]] is simply called the "Shotgun". It is based on a Mossberg 500 Cruiser modified with a foregrip and an removed heat-shield. It feeds from a six-shell tube magazine and has four separate pump-action animations. Its configuration is a clear reference to the ''[[Duke Nukem 3D]]'' "Shotgun". | ||
[[File:Moss500CruiserForegrip.jpg|thumb|none| | [[File:Moss500CruiserForegrip.jpg|thumb|none|450px|Mossberg 500 Cruiser with foregrip, heat shield, and saddle shell holder - 12 gauge]] | ||
[[File:Action-Source-Mossberg.jpg|600px|thumb|none|The player | [[File:Action-Source-Mossberg.jpg|600px|thumb|none|The player character finds a Mossberg 500 Cruiser in a car crash.]] | ||
[[File:Action-Source-Mossberg-Pump.jpg|600px|none|thumb|The player | [[File:Action-Source-Mossberg-Pump.jpg|600px|none|thumb|The player character racks a shell.]] | ||
[[File:Action-Source-Mossberg-grip.jpg|600px|thumb|none| | [[File:Action-Source-Mossberg-grip.jpg|600px|thumb|none|Showing off the foregrip.]] | ||
[[File:Action-Source-Mossberg-inspect.jpg|600px|thumb|none| | [[File:Action-Source-Mossberg-inspect.jpg|600px|thumb|none|Inspecting the Mossberg logo and rear-mounted safety.]] | ||
==Short barreled Side by Side Shotgun== | ==Short barreled Side by Side Shotgun== | ||
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[[File:Action-Source-DB-Eject.jpg|600px|thumb|none|The player ejects some rounds with the force]] | [[File:Action-Source-DB-Eject.jpg|600px|thumb|none|The player ejects some rounds with the force]] | ||
=Submachine | =Submachine Guns= | ||
==MP5K== | ==MP5K== | ||
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[[File:ColtLawEnforcementCarbine.jpg|thumb|none|400px|Colt Law Enforcement Carbine LE6920 - 5.56x45mm]] | [[File:ColtLawEnforcementCarbine.jpg|thumb|none|400px|Colt Law Enforcement Carbine LE6920 - 5.56x45mm]] | ||
[[File:Action-Source-M4.jpg|600px|thumb|none|The player has inquired a Colt Law Enforcement Carbine in a nondescript middle-eastern country ]] | [[File:Action-Source-M4.jpg|600px|thumb|none|The player has inquired a Colt Law Enforcement Carbine in a nondescript middle-eastern country ]] | ||
[[File:Action-Source-M4-inspect .jpg|600px | [[File:Action-Source-M4-inspect .jpg|600px|thumb|none|Action: Source devs are begging for law-suits]] | ||
[[File:Action-Source-M4-eject.jpg|600px|thumb|none|The player after inspecting the Colt Carbine removes their magazines]] | [[File:Action-Source-M4-eject.jpg|600px|thumb|none|The player after inspecting the Colt Carbine removes their magazines]] | ||
[[File:Action-Source-M4-laser.jpg|600px|thumb|none|The Player has equipment a laser on there Colt Law Enforcement Carbine]] | [[File:Action-Source-M4-laser.jpg|600px|thumb|none|The Player has equipment a laser on there Colt Law Enforcement Carbine]] | ||
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[[File:ColtNewService1917.jpg|thumb|none|Colt New Service Revolver - .45 ACP. The Army adopted a version of the New Service, the Colt M1917, with plain wooden grips and a lanyard ring in WWI.]] | [[File:ColtNewService1917.jpg|thumb|none|Colt New Service Revolver - .45 ACP. The Army adopted a version of the New Service, the Colt M1917, with plain wooden grips and a lanyard ring in WWI.]] | ||
[[File:Action-source-Colt-new-service.jpg|600px|thumb|none|The player gets a sense of second hand nostalgia ]] | [[File:Action-source-Colt-new-service.jpg|600px|thumb|none|The player gets a sense of second hand nostalgia ]] | ||
[[Category:Video Game]] | |||
[[Category:First-Person Shooter]] |
Revision as of 02:26, 15 November 2023
|
Action: Source is a standalone Source Engine version of the 2002 Half-Life mod, Action Half-Life and is inspired by action movies like Die Hard and A Better Tomorrow. It is a part of the Action mod series by the same developers along with AQtion and Action-Quake 2. The game emphasizes "Movie Realism" by allowing players to dodge-roll, dolphin dive, and bunny-hop along with the ability to kick and bandage themselves up instantly, paired with deadly combat and fairly realistic weapons handling. The game features a rather realistic ammo system where remaining ammo in the magazine is lost during tactical reloads.
The following weapons appear in the video game Action: Source:
Handguns
Handguns are the most common weapon in the game, and feature both "tactical" and "empty" reloads. Most handguns can be duel-wielded, an obvious reference to John Woo movies.
Beretta 92FS
The Beretta 92FS, called "Beretta", in game, is modeled after the two tone-variant of the Beretta 92FS. It incorrectly has a 3-round burst option and can be duel-wielded.
Springfield Armory Mil-Spec M1911A1
The Springfield Armory Mil-Spec M1911A1 is referred to as the "1911a1" in-game. It is based directly on the custom golden Springfield Armory M1911A1 used by Nicolas Cage in Face/Off.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX, just called "Deagle" in-game, is the only magazine-fed sidearm that can't use a suppressor. It features custom iron sights, and produces the distinctive "ring of fire" after every shot. It is also featured in the HUD icon for the "quick draw" equipment with a suppressor, despite not being able to use one in-game.
Colt Single Action Army
The Single Action Army is called the "colt saa" [sic], and is based on the "Cavalry" model. Its the only sidearm that can't equip attachments. After each shot, the Single Action Army is either cocked by the thumb or in a "fanning" action.
Smith & Wesson Model 629 Competitor
The Smith & Wesson Model 629 Competitor is just called "Magnum" and is the slowest firing sidearm. Despite using a speedloader and dropping unused rounds it does not discard ammo when relaoding.
Shotguns
Mossberg 500 Cruiser
The Mossberg 500 Cruiser is simply called the "Shotgun". It is based on a Mossberg 500 Cruiser modified with a foregrip and an removed heat-shield. It feeds from a six-shell tube magazine and has four separate pump-action animations. Its configuration is a clear reference to the Duke Nukem 3D "Shotgun".
Short barreled Side by Side Shotgun
A Generic 12 Gauge Double Barreled Shotgun appears in game as “Hand cannon” in reference to "Action Quake", like the Mossberg 500 cruiser in game it does not allow the use of attachments, it's primary fire shoots both barrels at the same time, whilst the secondary fire's one.
Submachine Guns
MP5K
The MP5K appears in game simply as "Submachine gun", the MP5 is held in a side ways and or "Gangsta style" position, it can fire in full-auto or 3-round burst because of its "Navy" trigger group
Rifles
Colt Law Enforcement Carbine
The Colt Law Enforcement Carbine appears in game as just "Assault Rifle", it's incorrectly showed as having the ability to fire in full-auto and 3-round burst's, further more despite feeding from a 30-round stanag in game it only holds 24 rounds of 5.56x45mm.
Accuracy International Arctic Warfare Suppressed
The Accuracy International Arctic Warfare Suppressed appears in game simply as "Sniper Rifle" with a green tint, despite being based on the Integrally-suppressed variant of the "AWP" it can mount a suppressor, the scope is a overlay not a Actual scope, also despite the Suppressed variant uses 7.62x51 rounds it's only loaded with 6 rounds instead of the 10.
Grenades
M26 hand grenade
The M26 hand grenade appears in game as just "Grenade", its the only explosive weapon in game, it has the US Military markings wiped off.
Unusable guns
guns that appear in game but can't be used.
SIG-Sauer P228
The SIG-Sauer P228, shown as the two-tone variant appears in Act: Rooftops on a poster in the office board room section of the map.
Colt New Service
The Colt New Service is shown on a Retro style Colt poster on Act: Rooftops in the office space section of the map.