Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Parasite Eve: Difference between revisions
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
=Pistols= | =Pistols= | ||
==[[AMC Auto Mag Pistol]]== | |||
Called the AM44 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus. | |||
[[File:Automag.jpg|thumb|none|300px|]] | |||
==[[Auto Ordnance M1911A1]]== | ==[[Auto Ordnance M1911A1]]== | ||
Can be acquired in the sewers of Carnegie Hall near the end of Day 1. | Can be acquired in the sewers of Carnegie Hall near the end of Day 1. | ||
Line 35: | Line 40: | ||
==[[Heckler & Koch Mark 23]]== | ==[[Heckler & Koch Mark 23]]== | ||
Simply called the Mark 23 in-game. Can be acquired in the 21st-30th floors of the Chrysler Building during New Game Plus. It is one of only three guns in the entire game equipped with the Strike First ability. | |||
[[File:Mk23.jpg|thumb|none|300px]] | [[File:Mk23.jpg|thumb|none|300px]] | ||
[[File:PE1 SOCOM.jpg|thumb|thumb|none|300px|The Mark 23 as it appears on the menu]] | [[File:PE1 SOCOM.jpg|thumb|thumb|none|300px|The Mark 23 as it appears on the menu]] | ||
==[[Heckler & Koch USP Tactical]]== | ==[[Heckler & Koch USP Tactical]]== | ||
Called USP-TU in-game. Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. | Called USP-TU in-game. Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. It is one of only four guns equipped with a Counter-Attack ability. | ||
[[File:hk-usp45tac.jpg|thumb|none|300px|]] | [[File:hk-usp45tac.jpg|thumb|none|300px|]] | ||
[[File:PE 1 USP Tactical.jpg|thumb|none|300px|The USP Tactical as it appears on the menu]] | [[File:PE 1 USP Tactical.jpg|thumb|none|300px|The USP Tactical as it appears on the menu]] | ||
==[[Mauser C96]]== | |||
Called the M96 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus. | |||
[[File:C96Pistol.jpg|thumb|none|300px|]] | |||
==[[Mauser C96#Mauser C96 1920 Rework|Mauser C96 "1920 Rework"]]== | |||
Called the M96R in-game. Can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus. It is the only gun equipped with the Triple Command Ability. | |||
[[File:Mauser_C96_M1920_Rework_Red_Nine.jpg|thumb|none|300px|]] | |||
[[File:PE1 M96R.jpg|thumb|none|300px|The M96R as it appears on the menu]] | |||
==[[Mauser M712 Schnellfeuer]]== | |||
Called the M712 in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. It is one of only four guns equipped with a Counter-Attack ability. | |||
[[File:712good.jpg|thumb|none|300px|]] | |||
[[File:PE1 M712.jpg|thumb|none|300px|The M712 as it appears on the menu]] | |||
==[[SIG-Sauer P220]]== | ==[[SIG-Sauer P220]]== | ||
Called the P220 in-game. The very first obtainable gun, acquired in the closet | Called the P220 in-game. The very first obtainable gun, acquired in the closet at the basement of Carnegie Hall in Day 1. | ||
[[File:SigP220EarlyModel.jpg|thumb|none|300px|]] | [[File:SigP220EarlyModel.jpg|thumb|none|300px|]] | ||
Line 64: | Line 83: | ||
[[File:Vektor_SP.jpg|thumb|none|300px|]] | [[File:Vektor_SP.jpg|thumb|none|300px|]] | ||
[[File:PE1 SP1.jpg|thumb|none|300px|The SP1 as it appears on the menu]] | [[File:PE1 SP1.jpg|thumb|none|300px|The SP1 as it appears on the menu]] | ||
==[[Walther PP Pistol Series#Walter PPK|Walther PPK]]== | |||
Called the PPK in-game. It can be acquired at the optional Warehouse mission in Day 5. It is one of only three guns in the entire game equipped with the Strike First ability, and the first and easiest to obtain. | |||
[[File:PPK_stainless.jpg|thumb|none|300px|]] | |||
=Assault Rifles= | =Assault Rifles= | ||
==[[AK-47]]== | ==[[AK-47]]== | ||
Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. | Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. It is the only gun in the game equipped with both the Critical Attack and Counter-Attack abilities. | ||
[[File:TypeIII_AK47.jpg|thumb|none|300px|]] | [[File:TypeIII_AK47.jpg|thumb|none|300px|]] | ||
[[File:PE1 AK-47.jpg|thumb|none|300px|The AK-47 as it appears on the menu]] | |||
==[[FAMAS]]== | ==[[FAMAS]]== | ||
Called the FA-MAS in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. | Called the FA-MAS in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. | ||
[[File:Famas_g2.jpg|thumb|none|300px|]] | [[File:Famas_g2.jpg|thumb|none|300px|]] | ||
[[File:PE1 FAMAS.jpg|thumb|none|300px|The FAMAS as it appears on the menu]] | |||
==[[SIG SG 550]]== | ==[[SIG SG 550]]== | ||
Line 80: | Line 105: | ||
==[[Steyr AUG]]== | ==[[Steyr AUG]]== | ||
Called the MAG in-game. Give Wayne 300 junks and ask him to make you a rifle. | Called the MAG in-game. Give Wayne 300 junks and ask him to make you a rifle. It is one of only four guns equipped with the Critical-Attack ability. | ||
[[File:SteyrAUGSR.jpg|thumb|none|300px|]] | [[File:SteyrAUGSR.jpg|thumb|none|300px|]] | ||
[[File:PE1 AUG HBAR-T.jpg|thumb|none|300px|The AUG (or "MAG") as it appears on the menu]] | |||
==[[XM177E2]]== | ==[[XM177E2]]== | ||
Can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus. | Can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus. It is one of only four guns in the entire game equipped with the Critical-Attack ability. | ||
[[File:ColtM177E2.jpg|thumb|none|300px|]] | [[File:ColtM177E2.jpg|thumb|none|300px|]] | ||
[[File:PE1 XM177E2.jpg|thumb|none|300px|The XM177E2 as it appears on the menu]] | |||
=Battle Rifles= | |||
==[[Heckler & Koch G3A3]]== | |||
Can be acquired at the 13th floor of St. Francis Hospital in Day 4. | |||
[[File:CETME_G3.JPG|thumb|none|400px|]] | |||
==[[Howa Type 64]]== | |||
Simply called Type 64 in-game. Can be acquired at the 21st-30th floors of the Chrysler Building in New Game Plus. It is one of only four guns in the entire game equipped with the Critical-Attack ability. | |||
[[File:Type_64_assault_rifle.jpg|thumb|none|400px|]] | |||
[[File:PE1 Howa Type 64.jpg|thumb|thumb|none|The Howa Type 64 as it appears on the menu]] | |||
=Sniper Rifles= | =Sniper Rifles= | ||
==[[ | ==[[Heckler & Koch PSG-1]]== | ||
Can be acquired at the 31st-40th floors of the Chrysler Building in New Game Plus. | Can be acquired at the 31st-40th floors of the Chrysler Building in New Game Plus. | ||
[[File:H&KPSG01.jpg|thumb|none|400px|]] | [[File:H&KPSG01.jpg|thumb|none|400px|]] | ||
[[File:PE1 PSG1.jpg|thumb|none|400px|The PSG1 as it appears on the menu]] | |||
=Submachine Guns= | =Submachine Guns= | ||
==[[FN P90]]== | ==[[FN P90]]== | ||
Called the P90 in-game. Give Wayne 300 junks and ask him to make you a machine gun. | Called the P90 in-game. Give Wayne 300 junks and ask him to make you a machine gun. It's one of only three guns equipped with the Attack All ability. It also has the highest starting bullet cap in the game at 201. | ||
[[File:FNP90Side.jpg|thumb|none|300px|]] | [[File:FNP90Side.jpg|thumb|none|300px|]] | ||
[[File:PE1 P90.jpg|thumb|none|300px|The P90 as it appears on the menu]] | |||
==[[Heckler & Koch MP5A5]]== | |||
Can be acquired in the 31st-40th floors of the Chrysler Building during New Game Plus. It's one of only three guns equipped with the Attack All ability. | |||
[[File:MP5A5Sure-Fire.jpg|thumb|none|300px]] | |||
==[[Heckler & Koch MP5K]]== | |||
Can be acquired at the 1st floor weapons storage during the attack on the NYPD precinct in Day 3. | |||
[[File:MP5KA1.jpg|thumb|none|300px]] | |||
==[[Heckler & Koch MP5K-PDW]]== | |||
Called MP5PDW in-game. Can be acquired at the 2nd floor of the American Museum of National History in Day 5. | |||
[[File:Suppressed_MP5K-PDW.jpg|thumb|none|300px]] | |||
==[[Heckler & Koch MP5SD6]]== | |||
Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. It's one of only three guns equipped with the Attack All ability. | |||
[[File:H&KMP5SD6.jpg|thumb|none|300px]] | |||
[[File:PE1 MP5SD6.jpg|thumb|none|300px|The MP5SD6 as it appears on the menu]] | |||
==[[PPSh-41]]== | ==[[PPSh-41]]== | ||
Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. | Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. | ||
[[File:PPSh-41_Box_Right.jpg|thumb|none|300px|]] | [[File:PPSh-41_Box_Right.jpg|thumb|none|300px|]] | ||
[[File:PE1 Ppsh-41.jpg|thumb|thumb|none|300px|The Ppsh-41 as it appears on the menu]] | |||
=Shotguns= | =Shotguns= | ||
Line 108: | Line 166: | ||
Called the M10B in-game. Give Wayne 300 junks and ask him to make you a shotgun. | Called the M10B in-game. Give Wayne 300 junks and ask him to make you a shotgun. | ||
[[File:High_standard_10_SHG.jpg|thumb|none|300px|]] | [[File:High_standard_10_SHG.jpg|thumb|none|300px|]] | ||
[[File:PE1 M10B.jpg|thumb|none|300px|The Model 10B as it appears on the menu]] | |||
==[[Maverick Model 88]]== | |||
Simply called Maverick in-game. Can be acquired at the 31st-40th floors of Chrysler Building during New Game Plus. | |||
[[File:Play_110.jpg|thumb|none|300px|]] | |||
[[File:PE1 Maverick.jpg|thumb|none|300px|The Maverick 88 as it appears on the menu]] | |||
==[[Mossberg 500]]== | |||
Called M500 in-game. Can be acquired at the 2nd floor of the American Museum of National History in Day 5, and again at the 61st-70th floors of Chrysler Building during New Game Plus. | |||
[[File:Mossberg500AT.jpg|thumb|none|300px|]] | |||
==[[Mossberg 500#Mossberg 500/590 Bullpup|Mossberg 500 Bullpup]]== | |||
Called M500-2 in-game. Can be acquired at the 61st-70th floors of Chrysler Building during New Game Plus. It's the shotgun with the highest slots at 9. | |||
[[File:Mossberg_Bullpup.JPG|thumb|none|300px|]] | |||
[[File:PE1 Mossberg 500 Bullpup.jpg|thumb|none|300px|The Mossberg 500 Bullpup as it appears on the menu]] | |||
==[[Remington Model 870]]== | |||
Called M870 in-game. The first obtainable shotgun in the game, which can be acquired at the Chinatown Sewers in Day 5. | |||
[[File:Rem870extwood.jpg|thumb|none|300px|]] | |||
==[[Remington Model 870 Field Gun]]== | |||
Called M870-2 in-game. Can be acquired at the 21st-30th floors of Chrysler Building during New Game Plus. | |||
[[File:Remington_870_field_gun_shortened.jpg|thumb|none|300px|]] | |||
==[[Saiga-12]]== | |||
Called S12 in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. | |||
[[File:Saiga_12K.jpg|thumb|none|300px|]] | |||
[[File:PE1 Saiga-12.jpg|thumb|none|300px|The Saiga-12 as it appears on the menu]] | |||
=Grenade Launchers= | =Grenade Launchers= |
Revision as of 09:19, 18 October 2023
Parasite Eve is the inaugural game in Square Enix's Parasite Eve series released for the PS1 in 1998. It is a loose sequel to Hideaki Sena's novel of the same name. As it was released in the PS1 era, models are very low-poly. The game also uses a mix of real world names as well as being off ones but recognizable enough not to send out royalties.
Pistols
AMC Auto Mag Pistol
Called the AM44 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus.
Auto Ordnance M1911A1
Can be acquired in the sewers of Carnegie Hall near the end of Day 1.
Beretta 92F
Called M92F in-game. Given to Aya in Day 3. It's the only weapon in the game with the maximum ten slots.
Desert Eagle Mark VII
Called the DE50AE7 in-game. Give Wayne 300 junks and ask him to make you a handgun.
Glock 19
Called the G19 in-game. It can be acquired at the Soho Gun Shop in Day 3.
Glock 20
Called the G20 in-game. It can be acquired at the 41st-50th floors of the Chrysler Building in New Game Plus.
Glock 22
Called the G22 in-game. It can be acquired at the first floor of the American Museum of Natural History in Day 5.
Glock 23
Called the G23 in-game. It can be acquired after defeating the Kerberos Boss at the end of Day 3.
Heckler & Koch Mark 23
Simply called the Mark 23 in-game. Can be acquired in the 21st-30th floors of the Chrysler Building during New Game Plus. It is one of only three guns in the entire game equipped with the Strike First ability.
Heckler & Koch USP Tactical
Called USP-TU in-game. Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. It is one of only four guns equipped with a Counter-Attack ability.
Mauser C96
Called the M96 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus.
Mauser C96 "1920 Rework"
Called the M96R in-game. Can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus. It is the only gun equipped with the Triple Command Ability.
Mauser M712 Schnellfeuer
Called the M712 in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. It is one of only four guns equipped with a Counter-Attack ability.
SIG-Sauer P220
Called the P220 in-game. The very first obtainable gun, acquired in the closet at the basement of Carnegie Hall in Day 1.
SIG-Sauer P226
Called the P226 in-game. Can be acquired in the 2nd-10th floors of the Chrysler Building during New Game Plus.
SIG-Sauer P228
Called the P228 in-game. Can be acquired in the 2nd-10th floors of the Chrysler Building during New Game Plus.
SIG-Sauer P229
Called the P229 in-game. Can be acquired in the 11th-20th floors of the Chrysler Building during New Game Plus.
Vektor SP1
Called SP1C in-game. Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun.
Walther PPK
Called the PPK in-game. It can be acquired at the optional Warehouse mission in Day 5. It is one of only three guns in the entire game equipped with the Strike First ability, and the first and easiest to obtain.
Assault Rifles
AK-47
Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun. It is the only gun in the game equipped with both the Critical Attack and Counter-Attack abilities.
FAMAS
Called the FA-MAS in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus.
SIG SG 550
Called the SG550 in-game. Can be acquired if you beat the Dogman mini-boss at the 3rd floor weapons storage during the attack on the NYPD precinct in Day 3.
Steyr AUG
Called the MAG in-game. Give Wayne 300 junks and ask him to make you a rifle. It is one of only four guns equipped with the Critical-Attack ability.
XM177E2
Can be acquired in the 61st-70th floors of the Chrysler Building during New Game Plus. It is one of only four guns in the entire game equipped with the Critical-Attack ability.
Battle Rifles
Heckler & Koch G3A3
Can be acquired at the 13th floor of St. Francis Hospital in Day 4.
Howa Type 64
Simply called Type 64 in-game. Can be acquired at the 21st-30th floors of the Chrysler Building in New Game Plus. It is one of only four guns in the entire game equipped with the Critical-Attack ability.
Sniper Rifles
Heckler & Koch PSG-1
Can be acquired at the 31st-40th floors of the Chrysler Building in New Game Plus.
Submachine Guns
FN P90
Called the P90 in-game. Give Wayne 300 junks and ask him to make you a machine gun. It's one of only three guns equipped with the Attack All ability. It also has the highest starting bullet cap in the game at 201.
Heckler & Koch MP5A5
Can be acquired in the 31st-40th floors of the Chrysler Building during New Game Plus. It's one of only three guns equipped with the Attack All ability.
Heckler & Koch MP5K
Can be acquired at the 1st floor weapons storage during the attack on the NYPD precinct in Day 3.
Heckler & Koch MP5K-PDW
Called MP5PDW in-game. Can be acquired at the 2nd floor of the American Museum of National History in Day 5.
Heckler & Koch MP5SD6
Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus. It's one of only three guns equipped with the Attack All ability.
PPSh-41
Give 300 junks to Wayne and ask him to make you a random gun and Aya might get this gun.
Shotguns
High Standard Model 10B
Called the M10B in-game. Give Wayne 300 junks and ask him to make you a shotgun.
Maverick Model 88
Simply called Maverick in-game. Can be acquired at the 31st-40th floors of Chrysler Building during New Game Plus.
Mossberg 500
Called M500 in-game. Can be acquired at the 2nd floor of the American Museum of National History in Day 5, and again at the 61st-70th floors of Chrysler Building during New Game Plus.
Mossberg 500 Bullpup
Called M500-2 in-game. Can be acquired at the 61st-70th floors of Chrysler Building during New Game Plus. It's the shotgun with the highest slots at 9.
Remington Model 870
Called M870 in-game. The first obtainable shotgun in the game, which can be acquired at the Chinatown Sewers in Day 5.
Remington Model 870 Field Gun
Called M870-2 in-game. Can be acquired at the 21st-30th floors of Chrysler Building during New Game Plus.
Saiga-12
Called S12 in-game. Can be acquired in the 51st-60th floors of the Chrysler Building during New Game Plus.
Grenade Launchers
M320
See Also
Parasite Eve series
| ||
---|---|---|
Parasite Eve | Parasite Eve (1998) | |
Parasite Eve II | Parasite Eve II (2000) | |
3rd Birthday | 3rd Birthday, The (2010) |