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Talk:SCP Containment Breach: Difference between revisions
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m (Disregard this edit, I contribute for the sake of contributing. I still don't think this game deserves an IMFDB page.) |
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|picture=[[File:SCP Containment Breach logo.jpg|250px]] | |picture=[[File:SCP Containment Breach logo.jpg|250px]] | ||
|caption=''SCP Containment Breach Logo'' | |caption=''SCP Containment Breach Logo'' | ||
|date= 2012 | |date= 2012 | ||
|platforms=PC | |platforms=PC | ||
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[[File:Scp 173.jpg|thumb|400px|right|SCP-173 in game.]] | [[File:Scp 173.jpg|thumb|400px|right|SCP-173 in game.]] | ||
'''''SCP Containment Breach''''' is a free-to-play survival horror game based on the SCP Foundation | '''''SCP Containment Breach''''' is a free-to-play survival horror game based on the SCP Foundation community. The game was in an Alpha stage for a long time until 2012, when version 1.0.0 was released. | ||
The game | The game takes place inside of an undisclosed containment facility for the SCP Foundation where over a dozen SCPs are kept after an attack at a different facility. While your character, who is simply referred to as D-9341, is being used to test SCP-173, the containment facility turns into chaos with multiple SCPs escaping containment, thanks to SCP-079 gaining control of the facility with assistance from the Chaos Insurgency. The game has your character trying to escape the facility, which is randomly generated when you start a new game. Over a dozen SCPs are present in the game, many of which are capable of inflicting harm, such as SCP-173, SCP-106, SCP-096, and many others. The last update was released on 2018 August 19th, as version 1.3.11. | ||
On 2021 October 26th, SCP: Containment Breach Multiplayer was released on Steam. | |||
{{VG Title}} | {{VG Title}} | ||
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==FN P90 TR== | ==FN P90 TR== | ||
Foundation personnel use [[FN P90]]s in the game, equipped with an optical sight that appears to bizarrely be mounted on backwards. Security guards will use them in the intro sequence to shoot at D-9341 if he doesn't comply with their instructions, while the Nine Tailed Fox operatives sweep the facility with them in three-man fireteams and will attempt to hunt down and kill D-3941 in the game proper. An unfortunate guard undergoing a mental breakdown in the bathroom will also use his P90 to kill himself when the player approaches. The three Chaos Insurgents that appear at the Gate A ending where SCP-106 was not contained beforehand are also equipped with P90s with suppressors and no optics, although this is practically impossible to see since they appear a distance away from the player as silhouettes. The P90, or any firearm for that matter, is never made available to the player, not even from the corpse of the guard who kills himself. | |||
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]] | [[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - FN 5.7x28mm]] | ||
[[File:MTF Units.jpg|thumb|400px|none| | [[File:MTF Units.jpg|thumb|400px|none|Security guards wielding P90s in the game's intro sequence. Note the backwards-mounted optics.]] | ||
[[File:SCPContainmentBreachChaosInsurgent.jpg|250px|thumb|none|The model of the Chaos Insurgents that appear in the Gate A ending where SCP-106 was not contained beforehand, wielding suppressed P90s. Note the extremely derpy nature of the model's proportions, although since the player only gets to see them from afar, and only as silouhettes, it's no surprise the model is so unpolished.]] | |||
==M230 Chain Gun== | ==M230 Chain Gun== | ||
AH-64 Apaches seen at the Gate A and Gate B endings | AH-64 Apaches seen at the Gate A and Gate B endings have a mounted autocannon, which is most likely a [[M230 Chain Gun]]. | ||
[[Image:Hughes-M230-Chain-Gun1.jpg|thumb|none|400px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B.]] | [[Image:Hughes-M230-Chain-Gun1.jpg|thumb|none|400px|Hughes/Alliant Techsystems M230 chain gun - 30x113mm B.]] | ||
[[File:SCP CB Apache.jpg|thumb|400px|none|An Apache on a landing pad at the Gate B Ending.]] | [[File:SCP CB Apache.jpg|thumb|400px|none|An Apache on a landing pad at the Gate B Ending.]] |
Revision as of 14:35, 16 October 2023
Indie status
Unless there are more weapons, does this game really warrant an entry?--AgentGumby (talk) 23:42, 11 September 2016 (EDT)
- I'm leaning more to this title not meeting distribution requirements. StanTheMan (talk) 03:09, 12 September 2016 (EDT)
- Yah, agreed with that too.--AgentGumby (talk) 18:58, 12 September 2016 (EDT)
- I went and checked and those two are the only firearms in the game.--SeanWolf (talk) 23:30, 12 September 2016 (EDT)
- Again, I think the problem is it doesn't meet requirements as a professional title as outlined in the RSP. I've nuke-tagged it, we'll see what the admins say. StanTheMan (talk) 02:32, 13 September 2016 (EDT)
- Is it available on Steam, Origin, etc? --Funkychinaman (talk) 06:50, 13 September 2016 (EDT)
- No, it's not.--SeanWolf (talk) 11:02, 13 September 2016 (EDT)
- It's a damned shame, too. Being a follower of the motto "Secure, Contain, Protect" myself, I'd hope that this would get a page, but, well, rules are rules. Also, I'd like to introduce you to this: [1] and hear your thoughts. Pyr0m4n14c (talk) 16:55, 31 January 2017 (EST)
- So funny story: a version of SCP: CB did eventually end up on Steam. I still don't think there's enough guns in the game to warrant an actual page though. J. D. Flasky The 3rd (talk) 06:02, 16 October 2023 (UTC)
- It's a damned shame, too. Being a follower of the motto "Secure, Contain, Protect" myself, I'd hope that this would get a page, but, well, rules are rules. Also, I'd like to introduce you to this: [1] and hear your thoughts. Pyr0m4n14c (talk) 16:55, 31 January 2017 (EST)
- No, it's not.--SeanWolf (talk) 11:02, 13 September 2016 (EDT)
- Is it available on Steam, Origin, etc? --Funkychinaman (talk) 06:50, 13 September 2016 (EDT)
- Again, I think the problem is it doesn't meet requirements as a professional title as outlined in the RSP. I've nuke-tagged it, we'll see what the admins say. StanTheMan (talk) 02:32, 13 September 2016 (EDT)
- I went and checked and those two are the only firearms in the game.--SeanWolf (talk) 23:30, 12 September 2016 (EDT)
- Yah, agreed with that too.--AgentGumby (talk) 18:58, 12 September 2016 (EDT)
Page
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SCP Containment Breach is a free-to-play survival horror game based on the SCP Foundation community. The game was in an Alpha stage for a long time until 2012, when version 1.0.0 was released.
The game takes place inside of an undisclosed containment facility for the SCP Foundation where over a dozen SCPs are kept after an attack at a different facility. While your character, who is simply referred to as D-9341, is being used to test SCP-173, the containment facility turns into chaos with multiple SCPs escaping containment, thanks to SCP-079 gaining control of the facility with assistance from the Chaos Insurgency. The game has your character trying to escape the facility, which is randomly generated when you start a new game. Over a dozen SCPs are present in the game, many of which are capable of inflicting harm, such as SCP-173, SCP-106, SCP-096, and many others. The last update was released on 2018 August 19th, as version 1.3.11.
On 2021 October 26th, SCP: Containment Breach Multiplayer was released on Steam.
The following weapons appear in the video game SCP Containment Breach:
FN P90 TR
Foundation personnel use FN P90s in the game, equipped with an optical sight that appears to bizarrely be mounted on backwards. Security guards will use them in the intro sequence to shoot at D-9341 if he doesn't comply with their instructions, while the Nine Tailed Fox operatives sweep the facility with them in three-man fireteams and will attempt to hunt down and kill D-3941 in the game proper. An unfortunate guard undergoing a mental breakdown in the bathroom will also use his P90 to kill himself when the player approaches. The three Chaos Insurgents that appear at the Gate A ending where SCP-106 was not contained beforehand are also equipped with P90s with suppressors and no optics, although this is practically impossible to see since they appear a distance away from the player as silhouettes. The P90, or any firearm for that matter, is never made available to the player, not even from the corpse of the guard who kills himself.
M230 Chain Gun
AH-64 Apaches seen at the Gate A and Gate B endings have a mounted autocannon, which is most likely a M230 Chain Gun.