Alekhine's Gun: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Alekhine's Gun: Difference between revisions
The [[Colt M1911A1]] appears as the most common handgun in the game, being often used by Guards in most of the game.
The [[Colt M1911A1]] appears as the most common handgun in the game, being often used by Guards in most of the game, the player can upgrade their M1911A1 to hold 10 shots instead of 7.
[[file:AlekhinesGun Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the "Colt M1911A1".]]
[[file:AlekhinesGun Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the "Colt M1911A1".]]
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==Makarov PM==
==Makarov PM==
A [[Makarov PM]] appears as a weapon only available from the pre-mission menu.
A [[Makarov PM]] appears as a weapon only available from the pre-mission menu, Semyon carries one in cutscenes, it can be upgraded with a suppressor, an extra reserve magazine and upgrading the magazine's capacity from 8 to 12.
[[file:AlekhinesGun Makarov PM holding.jpg|thumb|none|600px|The player holds the "Makarov PM".]]
[[file:AlekhinesGun Makarov PM holding.jpg|thumb|none|600px|The player holds the "Makarov PM".]]
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[[file:AlekhinesGun Makarov PM menu.jpg|thumb|none|600px|Makarov PM in menu.]]
[[file:AlekhinesGun Makarov PM menu.jpg|thumb|none|600px|Makarov PM in menu.]]
[[file:Alekhines Gun - Makarov PM Silenced - Painting.jpg|thumb|none|600px|Semyon points a silenced Makarov PM to a target, who is painting part of an early promotional artwork showing cut-player character Olga Godunova-Lopes distracting a guard.]]
[[file:Alekhines Gun - Makarov PM Silenced - Painting.jpg|thumb|none|600px|Semyon points a silenced Makarov PM to a target, who is painting part of an early promotional artwork showing cut-player character Olga Godunova-Lopes distracting a guard.]]
[[file:AlekhinesGun Makarov PM silencedmenu.jpg|thumb|none|600px|Makarov PM Suppressed in menu.]]
==Remington 1866 Derringer==
==Remington 1866 Derringer==
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==Walther PPK==
==Walther PPK==
The [[Walther PPK]] appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay.
The [[Walther PPK]] appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay, it can be upgraded with a suppressor, an extra reserve magazine and the capacity from 7 to 10.
The Colt M1911A1 appears as the most common handgun in the game, being often used by Guards in most of the game, the player can upgrade their M1911A1 to hold 10 shots instead of 7.
High Standard HDM
The High Standard HDM appears as a unlockable handgun, sadly the player cannot take any additional ammo from it.
Makarov PM
A Makarov PM appears as a weapon only available from the pre-mission menu, Semyon carries one in cutscenes, it can be upgraded with a suppressor, an extra reserve magazine and upgrading the magazine's capacity from 8 to 12.
Remington 1866 Derringer
The Remington 1866 Derringer appears as a pistol uniquely capable of not being detected when the player is fisked, it is only available from the pre-mission menu with no spare ammo.
Tokarev TT-33
The Tokarev TT-33 appear as the player's starting pistol.
Palmer Cap-Chur Short Range Projector
The Palmer Cap-Chur Short Range Projector appears as the "Tranquilizer Gun", while mainly only available from the pre-mission menu, "Check and Mate" and "You Only Live Twice" have Tranqulizer Guns the player can obtain.
Walther P38
The Walther P38 appearas as the pistol mostly used by guards in the levels set during World War 2, it is used by the German Army and Swiss Police.
Walther PPK
The Walther PPK appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay, it can be upgraded with a suppressor, an extra reserve magazine and the capacity from 7 to 10.
Walther PPK Silenced
Submachine Guns
MP40
The MP40 appears as the main weapon of German soldiers in the WW2 missions.
Thompson M1A1
The Thompson M1A1 appears as the most common two-handed firearm, being used by Guards in The USA/Cuban levels which make up most of the game.
Assault Rifles
AK-47
The AK-47 is available ingame, incorrectly referred to as an AKM, it has a 30-round capacity but can be upgraded to 40, like other weapons with an upgradable capacity, it still uses it's orignal magazine model and only the suppressor upgrade is modelled onto the weapon, it can only be found as a pick-up once, in the room of one of the targets in the Cuba Levels.
Sturmgewehr 44
The Sturmgewehr 44 appears being used by German Soldiers in the third mission and can be unlocked for other levels.
Sniper Rifles
SVD Dragunov
The SVD Dragunov appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level.
Mauser Karabiner 98k
The Mauser Karabiner 98k appears as a weapon that can be purchased/found in the WW2 levels, unlike previous games, the AI never uses Sniper Rifles, and even with the level editor, the bolt-action rifles and SVD are unusable by AI. (They can be given them but their rifle will glitch after the first shot rendering the AI unable to fire again.)
Mosin Nagant M38 Carbine
The Mosin Nagant M38 Carbine appears in-game. oddly it can be found in the Cuba levels despite the fact the enemies in these levels only use American weapons, it is also the only sniper rifle that can be fitted with a suppressor.