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America's Army 3: Difference between revisions

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== M16A4 Rifle ==
== M16A4 Rifle ==


One of the first weapons available to the player is the [[M16 rifle series#M16A4 Rifle|M16A4 rifle]], taking the place of the older [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] in the previous game. It can be fitted with various accessories including an M68 Aimpoint scope, Surefire weaponlight, and an M320 grenade launcher as mentioned below. A Designated Marksman variant is also available, referred to as the "M16A4 DMR" fitted with an ACOG M150 scope and capable of semi-auto fire only. A major change betwen this game and its' predecessor is that the player is only shown how many magazines they have for the weapon they're using and has no active readout showing how many rounds are in the weapon at the moment, forcing the player to have to mentally keep track of their ammo useage lest they run empty at a bad time. The player can also set how many magazines they carry by switching their loadout on the multiplayer pre-match preparation screen, choosing between 'light', 'standard', and 'heavy'.
One of the first weapons available to the player is the [[M16 rifle series#M16A4 Rifle|M16A4 rifle]], taking the place of the older [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] in the previous game. It can be fitted with various accessories including an M68 Aimpoint red dot scope, Surefire weaponlight, and an M320 grenade launcher as mentioned below. A Designated Marksman variant is also available, referred to as the "M16A4 DMR" fitted with an ACOG M150 scope and capable of semi-auto fire only. A major change betwen this game and its' predecessor is that the player is only shown how many magazines they have for the weapon they're using and has no active readout showing how many rounds are in the weapon at the moment, forcing the player to have to mentally keep track of their ammo useage lest they run empty at a bad time. The player can also set how many magazines they carry by switching their loadout on the multiplayer pre-match preparation screen, choosing between 'light', 'standard', and 'heavy'.


[[Image:M16A4Standard.jpg|thumb|none|350px|M16A4 rifle 5.56x45mm]]
[[Image:M16A4Standard.jpg|thumb|none|350px|M16A4 rifle 5.56x45mm]]

Revision as of 10:18, 5 August 2009

The following weapons appear in the video game America's Army 3:


M16A4 Rifle

One of the first weapons available to the player is the M16A4 rifle, taking the place of the older M16A2 rifle in the previous game. It can be fitted with various accessories including an M68 Aimpoint red dot scope, Surefire weaponlight, and an M320 grenade launcher as mentioned below. A Designated Marksman variant is also available, referred to as the "M16A4 DMR" fitted with an ACOG M150 scope and capable of semi-auto fire only. A major change betwen this game and its' predecessor is that the player is only shown how many magazines they have for the weapon they're using and has no active readout showing how many rounds are in the weapon at the moment, forcing the player to have to mentally keep track of their ammo useage lest they run empty at a bad time. The player can also set how many magazines they carry by switching their loadout on the multiplayer pre-match preparation screen, choosing between 'light', 'standard', and 'heavy'.

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M16A4 rifle 5.56x45mm
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An M16A4 rifle in America's Army 3
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M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator
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An M16A4 rifle with an M68 Aimpoint scope in America's Army 3
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An M16A4 DMR in America's Army 3

M4A1 Carbine

Another weapon the player can use in the game is the M4A1 carbine, which can be customized similarly to the M16A4 rifle mentioned above (albeit without a Designated Marksman variant).

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M4A1 carbine 5.56x45mm
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An M4A1 in America's Army 3
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M4A1 5.56x45mm with M68 Aimpoint scope and RIS foregrip
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An M4A1 carbine with M68 Aimpoint scope in America's Army 3

M249 SAW

As with the previous America's Army game, the M249 SAW appears as the primary weapon of the automatic rifleman in the game, fitted with accessory rails on the sides and bottom of the handguard and on the feed tray cover (which can mount an M68 Aimpoint scope), using either 200-round ammo drums or 100-round woodland camo soft-bags.

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M249 SAW 5.56x45mm with 200-round ammo drum
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An M249 SAW with a 100-round soft bag in America's Army 3
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An M249 SAW with a 200-round ammo drum in America's Army 3
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An M249 SAW with an M68 Aimpoint scope in America's Army 3

M67 Hand Grenade

One of several grenades available to the player is the M67 hand grenade, and the first of two lethal U.S. grenades available in the game. In the game, the player aims the throw of a grenade by centering the target between the thumb and index finger of the hand that pulls the pin from the grenade as a makeshift targeting reticle. The player must beware of the grenade bouncing off an obstacle in the path of the throw and landing too close to the player, possibly wounding or killing them and/or any of their nearby teammates.

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M67 High-Explosive Fragmentation hand grenade
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An M67 hand grenade in America's Army 3

M18 Smoke Grenade

One of two non-lethal U.S. grenades available in the game is the M18 smoke grenade, the ones in the game emitting only white smoke.

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M18 smoke grenade
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An M18 smoke grenade in America's Army 3

AN/M14 Incendiary Grenade

Another grenade type available in the game is the AN/M14 incendiary grenade. It is used for the same purposes as in the previous game (temporary area denial & makeshift lethal weapon), as well as to destroy enemy equipment. The grenade first appears in a MOUT (Military Operations in Urban Terrain) training mission, used to destroy a derelict portable generator.

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AN/M14 incendiary grenade
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An AN/M14 incendiary grenade in America's Army 3

M84 Stun Grenade

The second of two non-lethal U.S. grenades the player can use is the M84 stun grenade, also known as a "flash-bang". Anyone caught in the blast radius of this grenade will be rendered blind & deaf and unable to defend themselves for several moments.

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M84 stun grenade
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An M84 stun grenade in America's Army 3

M320 Grenade Launcher

The Heckler & Koch M320 grenade launcher appears in the game replacing the M203 grenade launcher and can be mounted on the M16A4 rifle, M4A1 carbine, and the "Obran NP" & "Obran KNP" listed below. In-game the M320 is able to fire HEDP (High-Explosive Dual-Purpose) and smoke grenades. The HEDP grenades, just as in real-life, will only arm and detonate after flying a predetermined distance (25 meters in this case), though can still be used against closer-ranged enemies as the grenade still hits with lethal force.

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M320 grenade launcher 40mm with shoulder stock
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A Heckler & Koch M320 mounted on an M16A4 in America's Army 3
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A Heckler & Koch M320 mounted on an M16A4 with an M68 Aimpoint red dot scope in America's Army 3

Mk 19 Grenade Launcher

In the Weapons Familiarization training mission, a Mk 19 grenade launcher appears on the loading screen.

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Mk 19 grenade launcher 40mm with ammo box and M3 tripod
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A Mk 19 grenade launcher in America's Army 3

"Obran NP"

Unlike the previous America's Army game, the OPFOR (Opposing Forces) in the game are equipped with a family of fictional weapons known as the "Obran" series, which are based on the Galil assault rifle. The "Obran NP" (Nastak Pusbrata; Assault Rifle) is the OPFOR counterpart to the M16A4 rifle and features matching semi auto/3-round burst fire modes. It is also fitted with accessory rails on the handguard and on top of the reciever just like the M16A4. The Obran weapons can also use the same accessories as the M16A4, such as the M68 Aimpoint.

I think this one and the KNP rifles Have MagPul CTR stocks with cheek risers. - Ithaqua

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"Obran NP" 5.56x45mm
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An "Obran NP" in America's Army 3

"Obran KNP"

The "Obran KNP" (Krotid Nastak Pusbrata; Short Assault Rifle) serves as the OPFOR counterpart to the M4A1 carbine and is almost identical to the Obran NP save for having a shorter barrel and replacing the 3-round burst with full auto fire.

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"Obran KNP" 5.56x45mm
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An "Obran KNP" with an M68 Aimpoint scope in America's Army 3

"Obran LMK"

The "Obran LMK" (Lutimak Mitroja Kusbra: Light Machine Gun) serves as the OPFOR counterpart to the M249 SAW. It features a heavy barrel and a Beta-C drum magazine instead of the standard 30-round box magazine, and a MagPul PRS stock. Just like the SAW and the other rifles in the game, the LMK can also mount an M68 Aimpoint red dot scope.

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"Obran LMK" 5.56x45mm with Beta-C drum magazine

"U-23A1 Hand Grenade"

The fictional "U-23A1 hand grenade" appears as the OPFOR counterpart to the M67 hand grenade, and appears like a cross between a Mk 2 hand grenade and M26 hand grenade.

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"U-23A1 High-Explosive Fragmentation hand grenade"


"U-72 Smoke Grenade"

The fictional "U-72 smoke grenade" appears as the OPFOR equivalent to the M18 smoke grenade and is similar in appearance, save for a bell-shaped body design. Like the M18 in the game, it only emits white smoke.

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U-72 "smoke grenade"


"U-113 Flashbang"

The fictional "U-113 Flashbang" serves as the counter to the M84 stun grenade and is similar in appearance save for the shape of the body, though has the same effects on those caught in its blast radius.

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"U-113 Flashbang"

NSV Heavy Machine Gun

In the "Impact" and "Bridge" multiplayer maps, derelict T72 tanks can be seen, each fitted with an NSV heavy machine gun mounted at the Commander's hatch on the turret.

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Tripod-mounted NSV heavy machine gun 12.7x107mm
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An NSV heavy machine gun mounted on a derelict T72 tank in America's Army 3