Alekhine's Gun: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Alekhine's Gun: Difference between revisions
[[file:AlekhinesGun Sturmgewehr 44 menu.jpg|thumb|none|600px|Sturmgewehr 44 in menu.]]
[[file:AlekhinesGun Sturmgewehr 44 menu.jpg|thumb|none|600px|Sturmgewehr 44 in menu.]]
=Rifles=
=Sniper Rifles=
==Izhmash SVD Dragunov==
==Izhmash SVD Dragunov==
The [[SVD_Dragunov#SVD_Dragunov|Izhmash SVD Dragunov]] appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level.
The [[SVD_Dragunov#SVD_Dragunov|Izhmash SVD Dragunov]] appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level.
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[[file:AlekhinesGun Izhmash SVD Dragunov aim 1.jpg|thumb|none|600px|The player aims to "Izhmash SVD Dragunov".]]
[[file:AlekhinesGun Izhmash SVD Dragunov aim 1.jpg|thumb|none|600px|The player aims to "Izhmash SVD Dragunov".]]
[[file:AlekhinesGun Izhmash SVD Dragunov aim 2.jpg|thumb|none|600px|The player aims to "Izhmash SVD Dragunov".]]
[[file:AlekhinesGun Izhmash SVD Dragunov aim 2.jpg|thumb|none|600px|The player aims to "Izhmash SVD Dragunov".]]
[[file:AlekhinesGunSVDReload.jpg|thumb|none|600px|Strogov changes the magazine of his Izhmash SVD Dragunov, despite reloading it being impossible normally, the reload animation is fully functional with the magazine disappearing/reappearing as Strogov changes it.]][[file:AlekhinesGunSVDReload2.jpg|thumb|none|600px|Strogov does the generic "chambering" animation for long guns that aren't bolt action rifles, which consistes of moving his hand down the top of the weapon, for the SVD this means he just vaguely motions over the scope instead of actually chambering a round.]]
[[file:AlekhinesGun Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash SVD Dragunov in menu.]]
[[file:AlekhinesGun Izhmash SVD Dragunov menu.jpg|thumb|none|600px|Izhmash SVD Dragunov in menu.]]
==Mauser Karabiner 98k==
==Mauser Karabiner 98k==
The [[Karabiner 98k|Mauser Karabiner 98k]] appears as a weapon that can be purchased/found in the WW2 levels, unlike previous games, the AI never uses bolt-action rifles.
The [[Karabiner 98k|Mauser Karabiner 98k]] appears as a weapon that can be purchased/found in the WW2 levels, unlike previous games, the AI never uses Sniper Rifles, and even with the level editor, the bolt-action rifles and SVD are unusable by AI. (They can be given them but their rifle will glitch after the first shot rendering the AI unable to fire again.)
The Colt M1911A1 appears as the most common handgun in the game, being often used by Guards in most of the game.
High Standard HDM
The High Standard HDM appears as a unlockable handgun, sadly the player cannot take any additional ammo from it.
Makarov PM
A Makarov PM appears as a weapon only available from the pre-mission menu.
Remington 1866 Derringer
The Remington 1866 Derringer appears as a pistol uniquely capable of not being detected when the player is fisked, it is only available from the pre-mission menu with no spare ammo.
Tokarev TT-33
The Tokarev TT-33 appear as the player's starting pistol.
Palmer Cap-Chur Short Range Projector
The Palmer Cap-Chur Short Range Projector appears as the "Tranquilizer Gun", while mainly only available from the pre-mission menu, "Check and Mate" and "You Only Live Twice" have Tranqulizer Guns the player can obtain.
Walther P38
The Walther P38 appearas as the pistol mostly used by guards in the levels set during World War 2, it is used by the German Army and Swiss Police.
Walther PPK
The Walther PPK appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs.
Walther PPK Silenced
Submachine Guns
MP40
The MP40 appears as the main weapon of German soldiers in the WW2 missions.
Thompson M1A1
The Thompson M1A1 appears as the most common two-handed firearm, being used by Guards in The USA/Cuban levels which make up most of the game.
Assault Rifles
Izhmash AK-47
The Izhmash AK-47 is available ingame, incorrectly referred to as an AKM, it has a 30-round capacity but can be upgraded to 40, like other weapons with an upgradable capacity, it still uses it's orignal magazine model and only the suppressor upgrade is modelled onto the weapon, it can only be found as a pick-up once, in the room of one of the targets in the Cuba Levels.
Sturmgewehr 44
The Sturmgewehr 44 appears being used by German Soldiers in the third mission and can be unlocked for other levels.
Sniper Rifles
Izhmash SVD Dragunov
The Izhmash SVD Dragunov appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level.
Mauser Karabiner 98k
The Mauser Karabiner 98k appears as a weapon that can be purchased/found in the WW2 levels, unlike previous games, the AI never uses Sniper Rifles, and even with the level editor, the bolt-action rifles and SVD are unusable by AI. (They can be given them but their rifle will glitch after the first shot rendering the AI unable to fire again.)
Mosin Nagant M38 Carbine
The Mosin Nagant M38 Carbine appears in-game. oddly it can be found in the Cuba levels despite the fact the enemies in these levels only use American weapons, it is also the only sniper rifle that can be fitted with a suppressor.