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==Type 53 Mosin carbine==
==Type 53 Mosin carbine==
A heavily customized Chinese Type 53 [[Mosin Nagant]] carbine appears as the "M53" and is exclusive to the Marksman role.
A heavily customized Chinese Type 53 [[Mosin Nagant]] carbine appears as the "M53" and is exclusive to the Marksman role.
[[File:Mosin Nagant Archangel.jpg||thumb|none|400px|Mosin Nagant "Archangel" with 10-round detachable magazine - 7.62x54mmR]]
[[File:Mosin Nagant Archangel.jpg||thumb|none|400px|Mosin Nagant M44 in a ProMag Archangel stock with 10-round detachable magazine - 7.62x54mmR]]
[[File:Boundary Mosin (1).jpg|thumb|none|600px|Previewing Bubba's Moon Mosin special.]]
[[File:Boundary Mosin (1).jpg|thumb|none|600px|Previewing Bubba's Moon Mosin special.]]
[[File:Boundary Mosin (2).jpg|thumb|none|600px|Equipping the Type 53 Mosin that's been dragged into the final frontier.]]
[[File:Boundary Mosin (2).jpg|thumb|none|600px|Equipping the Type 53 Mosin that's been dragged into the final frontier.]]
Revision as of 19:09, 19 April 2023
Boundary
Boxart
Release Date:
April 13, 2023
Developer:
Surgical Scalpels
Publisher:
Skystone Games, Huya Games
Platforms:
PC, PlayStation 4, Xbox One
Genre:
First-Person Shooter
Boundary is a first-person tactical arena shooter that pits players in two-team low-gravity space engagements, with a somewhat similar premise to Rainbow Six Siege split character teams and round-based matches. A demo for the game was available in February 2023, and the game was fully released on April 13th, 2023.
Boundary stands out from the FPS genre as it is the first full-fledged title set in space. The players take control of several combat-ready astronauts with their dedicated strike packages, akin to the operators/heroes with unique abilities in different games. There are two factions available in the game, Solar System Defences and Vacuum Exiles. Its to be noted that the arsenal in Boundary was specifically tuned to fit space combat, like extended trigger guards to fit astronauts' gloves or removal of all wooden furniture.
The following weapons appear in the video game Boundary :
Handguns
Stechkin APB
A modified, white-painted Stechkin machine pistol is one of the sidearms and comes standard for Orlan. It is presumably made from the APB variant with the compensator mounted on the APB's extended barrel. There is no suppressor modification available in game, though the wire stock is.
Error creating thumbnail: File missing Stechkin APB with detached stock - 9x18mm Makarov
Error creating thumbnail: File missing A clear view of the APB, which has an added tri-rail, compensator, and competition style charging handle added to the original rear sight.
Error creating thumbnail: File missing Standing along the edge of the shooting gallery with the space Stechkin. While grounded, the astronaut walks and has both of their hands on their weapon, but will hold them one-handed while using the MMU controls seen to the left.
Error creating thumbnail: File missing The APB aims with illuminated sights included on the optics rail.
Error creating thumbnail: File missing Reloading the Stechkin. Its magazines are limited to 15 rounds.
Error creating thumbnail: File missing Mashing in a mag while empty.
Error creating thumbnail: File missing Yanking the slide to release it, probably as the EVA suit gloves are too thick to properly actuate the catch.
Rifles
AK pattern carbine
An AKM pattern carbine is available as the "TK47" - it comes with a short AIMR -style barrel by default, but a standard length AKM barrel is an available unlock. This is a starting weapon for the astronaut Orlan.
Error creating thumbnail: File missing PM md. 90 AIMR - 7.62x39mm
Error creating thumbnail: File missing Romanian AKM with synthetic furniture - 7.62x39mm
Error creating thumbnail: File missing Something of a profile view of the TK47.
Error creating thumbnail: File missing The space AK out inside the space shooting range.
Error creating thumbnail: File missing It has a cropped, illuminated rear sight.
Error creating thumbnail: File missing The AK reloads in the fairly ubiquitous modern tacticool style.
Error creating thumbnail: File missing Flicking aside an empty mag with a fresh one.
Error creating thumbnail: File missing ..and right-handing the bolt.
Sniper Rifles
Dragunov SVD
The "SVD " appears to be based on a short barreled SVD carbine, somewhat similar to the SVDM .
Error creating thumbnail: File missing SVDM - 7.62x54mm R
Error creating thumbnail: File missing The space Dragunov in the arsenal preview.
Error creating thumbnail: File missing The SVD in the back of the "Weapon Testing Center"'s anechoic chamber.
Error creating thumbnail: File missing Lining up an inflatable target through the scope.
Error creating thumbnail: File missing It reloads with both mags space-sandwiched together.
Error creating thumbnail: File missing From empty, the old one is knocked out.
Error creating thumbnail: File missing The rechambering animation is dynamic, sometimes it's done underhanded as seen here or with the right hand.
Type 53 Mosin carbine
A heavily customized Chinese Type 53 Mosin Nagant carbine appears as the "M53" and is exclusive to the Marksman role.
Error creating thumbnail: File missing Mosin Nagant M44 in a ProMag Archangel stock with 10-round detachable magazine - 7.62x54mmR
Error creating thumbnail: File missing Previewing Bubba's Moon Mosin special.
Error creating thumbnail: File missing Equipping the Type 53 Mosin that's been dragged into the final frontier.
Error creating thumbnail: File missing The astronaut grips it by the detachable ProMag style magazine when not jetting around.
Error creating thumbnail: File missing A look through the optic upon one of the targets.
Error creating thumbnail: File missing Operating the downturned sniper-style bolt. The extractor still appears to kick the spent casing out as it would on terra firma.
Error creating thumbnail: File missing On partial reloads, the operator holds onto it by the bolt/receiver.
Error creating thumbnail: File missing Reloading from empty, with the old box mag floating away.
Machine guns
RPK
A heavily modified (including a folding stock), white-painted RPK makes an appearance in the Boundary, being only one of two machine guns available to the Astronaut Fortress.
Error creating thumbnail: File missing RPK with 75-round Soviet type drum magazine - 7.62x39mm
Error creating thumbnail: File missing Model preview of the cosmo-RPK.
Error creating thumbnail: File missing Initally-equipping the RPK involves Fortress somewhat haphazardly letting it float in her working area while right-hand charging it.
Error creating thumbnail: File missing The RPK inside the space range.
Error creating thumbnail: File missing Using its custom aperture sights.
Error creating thumbnail: File missing From empty, the insulated Molot drum mag is knocked out with a new one.
Error creating thumbnail: File missing Rechambering the RPK.
"Generic Soldier Weapon" series
The primary collection of firearms available in the Boundary are built around a fictitious "Generic Soldier Weapon" platform, which mainly consists of an IWI X95 style cutlass trigger pack and various sci-fi receiver bits. The "GSW-AR, GSW-PCC," and the "GSW-SMG" are listed here; see the talk page for the other variants that have fictional operating systems that don't match current real-world firearms.
The entire family is the following:
GSW-AR
GSW-AMR
GSW-PCC
GWC-SMG
GWC-DMR
GWC-CARKIT
GWC-IDW
GWC-FOP
GWC-CDP
GWC-MG
GWC-SG
GSW-AR
The "GSW-AR", with AR standing for Assault Rifle, is put together in a bullpup package with some resemblance to an entire IWI X95 rifle.
Error creating thumbnail: File missing IWI X95R - 5.45x39mm
Error creating thumbnail: File missing The GSW-AR in the weapons menu.
Error creating thumbnail: File missing The GSW-AR in use, held with a high grip.
Error creating thumbnail: File missing Aiming with the fairly narrow illuminated iron sights.
Error creating thumbnail: File missing Reloading with a new caseless style magazine pressed against the weapon.
Error creating thumbnail: File missing It has a side bolt catch that gets slapped when empty.
GSW-PCC
The "GSW-PCC" is a pistol-caliber counterpart to the -AR, and swaps the top handguard and full length Picatinny rail for a railed carry handle vaguely like that of the ShAK-12 .
Error creating thumbnail: File missing IWI X95 - 9x19mm Parabellum
Error creating thumbnail: File missing ShAK-12 - 12.7x55mm
Error creating thumbnail: File missing The GSW-PCC variant in the loadout menu.
Error creating thumbnail: File missing This variant trades the top handguard for an open barrel and a sighted carry handle.
Error creating thumbnail: File missing A view through this version's sights.
Error creating thumbnail: File missing Pulling up a new magazine on the reload. It has a similarly filled-in look below the feed lips, so it's not evident how exactly these work.
Error creating thumbnail: File missing THe second part of the reload, with the old magazine withdrawn.
GSW-SMG
The "GSW-SMG" variant is another SMG, this time in a package fairly similar to a KRISS Vector .
Error creating thumbnail: File missing KRISS USA Vector SDP Gen II - .45 ACP / 9x19mm Parabellum
Error creating thumbnail: File missing A somewhat lacking preview of the GSW-SMG version.
Error creating thumbnail: File missing The GSW's true SMG variant out on the range. It's got a loop charging handle at the rear, not unlike a Nerf Nite Finder blaster.
Error creating thumbnail: File missing The GSW-SMG's sights.
Error creating thumbnail: File missing On the reload, the old straight stick magazine is pulled out, but fails to clear astronaut's working area completely...
Error creating thumbnail: File missing ...so it gets knocked away when shoving in the new mag. Note the straight magazines, compared to regular Glock pistol mags used in the Vector.
Error creating thumbnail: File missing Actuating the bolt release.