Ground Branch: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Ground Branch: Difference between revisions
[[File:Gb hk416 (8).jpg|thumb|none|600px|Pulling the charging handle after shooting the chambered round during a reload (yeah, the developers thought about that too.)]]
[[File:Gb hk416 (8).jpg|thumb|none|600px|Pulling the charging handle after shooting the chambered round during a reload (yeah, the developers thought about that too.)]]
==M16A4 MWS==
==M16A4==
The [[M16A4]] service rifle appears by default with its detachable carrying handle and KAC M5 rail system.
The [[M16A4]] service rifle appears by default with its detachable carrying handle and KAC M5 rail system.
[[File:M16A4 Grippod.jpg|thumb|none|400px|M16A4 MWS with ACOG and grippod - 5.56x45mm. Note the cut-out in the KAC M5 RAS]]
[[File:M16A4 Grippod.jpg|thumb|none|400px|M16A4 MWS with ACOG and grippod - 5.56x45mm NATO. Note the cut-out in the KAC M5 RAS]]
[[File:Gb m16a4 (1).jpg|thumb|none|600px|A side view of the M16A4.]]
[[File:Gb m16a4 (1).jpg|thumb|none|600px|A side view of the M16A4.]]
[[File:Gb m16a4 (2).jpg|thumb|none|600px|Now set up as a DMR, the operator checks the 20 round magazine on the rifle.]]
[[File:Gb m16a4 (2).jpg|thumb|none|600px|Now set up as a DMR, the operator checks the 20 round magazine on the rifle. Note the FN logo on the magwell.]]
[[File:Gb m16a4 (3).jpg|thumb|none|600px|Reloading the empty rifle.]]
[[File:Gb m16a4 (3).jpg|thumb|none|600px|Reloading the empty rifle.]]
==M4A1==
==M4A1==
The [[M4A1 Carbine]] appears as the "M4A1 SOPMOD". It still features the default 6 position-stock however. Some accessories from the SOPMOD program are available, however.
The [[M4A1 Carbine]] appears as the "M4A1 SOPMOD". It still features the default 6 position-stock however. Some accessories from the SOPMOD program are available, however.
[[File:ColtM4.jpg|thumb|none|400px|Colt M4A1 with Aimpoint CompM2 reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]
[[File:ColtM4.jpg|thumb|none|400px|Colt M4A1 with Aimpoint CompM2 reflex optic, Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm NATO]]
[[File:Gb m4a1 (1).jpg|thumb|none|600px|A bone-stock M4A1 with a detachable carry handle.]]
[[File:Gb m4a1 (1).jpg|thumb|none|600px|A bone-stock M4A1 with a detachable carry handle.]]
[[File:Gb m4a1 (5).jpg|thumb|none|600px|About to shoot a quasi-clone correct M4A1 Carbine. Note that the dust cover is still closed, since the gun hasn't been fired yet.]]
[[File:Gb m4a1 (5).jpg|thumb|none|600px|About to shoot a quasi-clone correct M4A1 Carbine. Note that the dust cover is still closed, since the gun hasn't been fired yet.]]
Revision as of 17:40, 8 March 2023
Work In Progress
This article is still under construction. It may contain factual errors. See Talk:Ground Branch for current discussions. Content is subject to change.
GROUND BRANCH
Release Date:
August 14, 2018
Developer:
BlackFoot Studios
Publisher:
MicroProse
Platforms:
PC
Genre:
First-Person Tactical Shooter
The following weapons appear in the video game Ground Branch:
Two heavily customized Gen 3 Glock 19s by Agency Arms appear in the game under the "Patrol" and "Urban" variants. Both feature 15 and 20 round magazines (via extended baseplates) and threaded barrels.
"Urban"
"Patrol"
SIG-Sauer P320 RX
A SIG-Sauer P320 RX with a threaded barrel appears under the name "M17", which is incorrect since it lacks the manual safety, the frame is of full size length and it comes in a black finish. 17 and 21 round magazines are available.
M1911A1 hybrid
An all-black M1911A1 variant, made of different parts from many manufacturers appears as the "M1911A1". The upper assembly is from a Kimber Warrior and the barrel is threaded. The frame is inspired by the Colt Rail Gun with Hogue Wraparound grips. 8 and 10 round magazines are available.
Beretta M9A3
A black Beretta M9A3 appears in the game, with 17 and 20 round magazine available.
SIG-Sauer P226 MK25
A SIG-Sauer P226 MK25 with a threaded barrel and standard P226 (without the iconic Navy Anchor) optics ready slide appears in the game. 15 and 20 round magazines are available.
Makarov PMM
A Makarov PMM appears in-game without any customization. The magazines are double stack and hold 12 rounds.
Submachine Guns
Heckler & Koch MP5A4
Heckler & Koch MP5A5
Heckler & Koch MP5SD5
Heckler & Koch MP5SD6
Heckler & Koch MP7A1
Heckler & Koch UMP45
SIG-Sauer MPX
Assault Rifles
AK-105
The AK-105 appears in game. A variant outfitted with Zenitco furniture is also featured as the "AK-105 Alpha"
An AKM with standard side rail appears in game. It feeds from black polymer magazines.
AKS-74UN
An AKS-74UN appears in the game, feeding from polymer black magazines. Another more tactical variant is featured as the "AKS-74U Alpha".
AKS-74UN "Alpha"
Heckler & Koch HK416D
The Heckler & Koch HK416D appears in-game with two different barrel lenghts: 14.5 inches and 10.4 inches, both feature the B5 SOPMOD stock instead of their proprietary one and lack the foldable front sight.
M16A4
The M16A4 service rifle appears by default with its detachable carrying handle and KAC M5 rail system.
M4A1
The M4A1 Carbine appears as the "M4A1 SOPMOD". It still features the default 6 position-stock however. Some accessories from the SOPMOD program are available, however.
M4A1 Block II
Two variants of the M4A1 Block II appear in the game: one with a full Daniel Defense 12 inch rail, and one with an FSP-cut rail. Both feature B5 SOPMOD stocks and Surefire 3-prong flash hiders, accurate to the Block II program.
Mk 18 Mod 1
A Mk 18 Mod 1 rifle with a tan Magpul CTR stock and MOE pistol grip appears in the game. Like its bigger brother, the M4A1 Block II, it has a three-prong Surefire muzzle device by default.
wz. 88 Tantal
The Polish wz. 88 Tantal appears in the game with polymer furniture.