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Talk:Due Process: Difference between revisions
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=Submachine Guns= | =Submachine Guns= | ||
==" | =="AP-25"== | ||
A compact carbine heavily based on the [[TDI Vector]], chambered in 5.56mm. The actual Kriss Super V and pistol-like magwell is replaced with stubby 25-round magazines. It also mounts a reflex sight. | |||
[[File:KrissSuperV.jpg|thumb|none|450px|TDI Vector Gen I - .45 ACP]] | [[File:KrissSuperV.jpg|thumb|none|450px|TDI Vector Gen I - .45 ACP]] | ||
[[File:DueProcess AP25 (1).jpg|thumb|none|600px|The AP-25 compact carbine on the Range.]] | |||
[[File:DueProcess AP25 (2).jpg|thumb|none|600px|Drawing a bead on one of the cardboard targets.]] | |||
[[File:DueProcess AP25 (3).jpg|thumb|none|600px|Reloading, with both mags pressed together.]] | |||
[[File:DueProcess AP25 (4).jpg|thumb|none|600px|From empty, the operative charges it with the bolt visibly moving and chambering a round.]] | |||
=="Gruber | =="Gruber 5"== | ||
Two submachine guns appear in-game under a "Gruber" moniker - both being based on real world [[Heckler & Koch MP5]] variants. The "Gruber 5" is a heavily stylized [[Heckler & Koch MP5K]], without the vertical foregrip. | |||
[[File:HK MP5K Samsom STAR handguard rail.jpg|thumb|none|450px|Heckler & Koch MP5K with Samson STAR rail - 9x19mm Parabellum]] | [[File:HK MP5K Samsom STAR handguard rail.jpg|thumb|none|450px|Heckler & Koch MP5K with Samson STAR rail - 9x19mm Parabellum]] | ||
[[File:MP5K Magpul.jpg|thumb|none|450px|Heckler & Koch MP5K-PDW with red-dot sight, side-folding arm brace, and Magpul SL handguard - 9x19mm Parabellum]] | [[File:MP5K Magpul.jpg|thumb|none|450px|Heckler & Koch MP5K-PDW with red-dot sight, side-folding arm brace, and Magpul SL handguard - 9x19mm Parabellum]] | ||
[[File:DueProcess Gruber-5 (1).jpg|thumb|none|600px|Closing on some white targets with the Gruber 5 SMG.]] | |||
[[File:DueProcess Gruber-5 (2).jpg|thumb|none|600px|It's got the fairly standard MP5 sights, with a narrow open space on the front ring.]] | |||
[[File:DueProcess Gruber-5 (3).jpg|thumb|none|600px|Reloads always involve locking the bolt back. Despite this, it can +1 in the chamber.]] | |||
[[File:DueProcess Gruber-5 (4).jpg|thumb|none|600px|Reloading with both mags in a quite ''Modern Warfare'' style.]] | |||
=="Gruber-SD6"== | =="Gruber-SD6"== | ||
The second "Gruber" variant matches the [[Heckler & Koch MP5SD6]], as its "Gruber-SD6" name states. It has a Romanian/East German coat hanger AK stock. | |||
[[File:H&KMP5SD6.jpg|thumb|none|450px|Heckler & Koch MP5SD6 with stock extended - 9x19mm]] | [[File:H&KMP5SD6.jpg|thumb|none|450px|Heckler & Koch MP5SD6 with stock extended - 9x19mm]] | ||
[[File:DueProcess Gruber-SD6 (1).jpg|thumb|none|600px|Looking at the door breaching practice gallery with the cyberpunk MP5SD.]] | |||
[[File:DueProcess Gruber-SD6 (2).jpg|thumb|none|600px|It has a funky yellow triangular front post.]] | |||
[[File:DueProcess Gruber-SD6 (3).jpg|thumb|none|600px|Loading in a new mag with the old one retained. It also has the +1 functionality, despite the procedure.]] | |||
[[File:DueProcess Gruber-SD6 (4).jpg|thumb|none|600px|Tossing aside an empty magazine when out of ammo.]] | |||
=="NACK-11"== | =="NACK-11"== | ||
One of the Defenders criminal specials, the "NACK-11" is an [[Ingram MAC-11]] in a futuristic boxy shell. | |||
[[File:Mac m11 9k.jpg|thumb|none|350px|RPB Industries M11A1 - .380 ACP]] | [[File:Mac m11 9k.jpg|thumb|none|350px|RPB Industries M11A1 - .380 ACP]] | ||
[[File:DueProcess NACK-11 (1).jpg|thumb|none|600px|Approaching some noncompliant targets with NACK-11.]] | |||
[[File:DueProcess NACK-11 (2).jpg|thumb|none|600px|Aiming with the simple notch sights.]] | |||
[[File:DueProcess NACK-11 (3).jpg|thumb|none|600px|Having got the knack for tactical reloads, the operator performs an L-shaped reload. It can also +1 in the chamber, despite functioning as an open bolt.]] | |||
[[File:DueProcess NACK-11 (4).jpg|thumb|none|600px|Locking the action back.]] | |||
=Shotguns= | =Shotguns= |
Revision as of 20:25, 4 December 2022
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The following weapons appear in the video game Due Process:
Pistols
"LS45"
The only sidearm with some real world resemblance, the "LS45" appears to heavily based on the Beretta 93R Auto 9, featuring the same style of open top longslide. It has a two-tone finish, with brown grips. Unlike the Auto 9, it is chambered in .45ACP and functions as the game's more powerful sidearm, with a 7+1 capacity.
Submachine Guns
"AP-25"
A compact carbine heavily based on the TDI Vector, chambered in 5.56mm. The actual Kriss Super V and pistol-like magwell is replaced with stubby 25-round magazines. It also mounts a reflex sight.
"Gruber 5"
Two submachine guns appear in-game under a "Gruber" moniker - both being based on real world Heckler & Koch MP5 variants. The "Gruber 5" is a heavily stylized Heckler & Koch MP5K, without the vertical foregrip.
"Gruber-SD6"
The second "Gruber" variant matches the Heckler & Koch MP5SD6, as its "Gruber-SD6" name states. It has a Romanian/East German coat hanger AK stock.
"NACK-11"
One of the Defenders criminal specials, the "NACK-11" is an Ingram MAC-11 in a futuristic boxy shell.