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Company of Heroes 2: Difference between revisions

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[[File:CoH2-Boys1.jpg|thumb|none|600px|Inserting a full magazine.]]
[[File:CoH2-Boys1.jpg|thumb|none|600px|Inserting a full magazine.]]
[[File:CoH2-Boys2.jpg|thumb|none|600px|Finishing the reload by pulling the bolt-handle.]]
[[File:CoH2-Boys2.jpg|thumb|none|600px|Finishing the reload by pulling the bolt-handle.]]
[[File:CoH2-Boys3.jpg|thumb|none|600px|A close-up view of the same Boys AT Rifle.]]
[[File:CoH2-Boys3.jpg|thumb|none|600px|A close-up view of the same Boys AT Rifle showing the muzzle brake in detail.]]
[[File:CoH2-BoysI.jpg|thumb|none|600px|A soldier of the Tank Hunter Infantry Section aims his Boys AT Rifle.]]
[[File:CoH2-BoysI.jpg|thumb|none|600px|A soldier of the Tank Hunter Infantry Section aims his Boys AT Rifle.]]


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==Maxim M1910/30==
==Maxim M1910/30==
The [[Maxim M1910/30]] is used by the Soviet Heavy Machine Gun team which is incorrectly referred the ''PM1910'' in-game. When German soldiers are under fire by a Maxim, they sarcastically call it an "antique" or "old thing".
The [[Maxim M1910/30]] is used by the Soviet Heavy Machine Gun team which is referred the ''M1910 Maxim'' in-game. When German soldiers are under fire by a Maxim, they sarcastically call it an "antique" or "old thing".
[[File:Maxim M1910 30.jpg|thumb|none|400px|Maxim 1910/30, post-1941 manufacture with top hatch on cooling jacket allowing it to be filled more quickly or with snow - 7.62x54mmR]]
[[File:Maxim M1910 30.jpg|thumb|none|400px|Maxim 1910/30, post-1941 manufacture with top hatch on cooling jacket allowing it to be filled more quickly or with snow - 7.62x54mmR]]
[[File:coh2_maxim1.jpg|thumb|none|600px|An abandoned Maxim lies on the battlefield next to its dead user.]]
[[File:coh2_maxim1.jpg|thumb|none|600px|An abandoned Maxim lies on the battlefield next to its dead user.]]
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==Model 24 Stielhandgranate==
==Model 24 Stielhandgranate==
The [[Model 24 Stielhandgranate]] is available in several variants with always the same look in-game; as the standard, smoke, stun, impact fuse, and incendiary grenade. A ''Geballte Ladung'' cluster grenade can also be used by ''Obersoldaten'' and ''Panzergrenadiers'' squads. Some Soviet units have the ability to throw alleged an RDG-1 Smoke Grenade, but when used it is a German stick grenade.
The [[Model 24 Stielhandgranate]] is available in several variants with always the same look in-game; as the standard, smoke, stun, impact fuse, and incendiary grenade. Some Soviet units have the ability to throw alleged an RDG-1 Smoke Grenade, but when used it is a German stick grenade.
[[File:M24handgrenade.JPG|thumb|none|300px|Model 24 Stielhandgranate]]
[[File:M24handgrenade.JPG|thumb|none|300px|Model 24 Stielhandgranate]]
[[File:CoH2-Stielhandgranate1.jpg|thumb|none|600px|An incendiary stick grenade in mid-air. The well-known inscription can be seen.]]
[[File:CoH2-Stielhandgranate1.jpg|thumb|none|600px|An incendiary stick grenade in mid-air. The well-known inscription can be seen.]]
[[File:coh2_m24.jpg|thumb|none|600px|A stick grenade thrown by a ''Sturmoffizier''. This example is a smoke variant.]]
[[File:coh2_m24.jpg|thumb|none|600px|A stick grenade thrown by a ''Sturmoffizier''. This example is a smoke variant.]]
===Geballte Ladung===
A ''Geballte Ladung'' cluster grenade can also be used by ''Obersoldaten'' and ''Panzergrenadiers'' squads.
[[Image:M24 geballte ladung.jpg|thumb|none|301px|Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.]]
[[Image:M24 geballte ladung.jpg|thumb|none|301px|Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.]]
[[File:coh2_m24ge.jpg|thumb|none|600px|The thrown ''Geballte Ladung'' in-game.]]
[[File:coh2_m24ge.jpg|thumb|none|600px|The thrown ''Geballte Ladung'' in-game.]]
==Molotov cocktail==
After unlocking the "Conscript Grenade Package" at the Regimental Field Headquarters, Conscripts can throw Molotov cocktails.
[[File:KS-FB.jpg|thumb|none|250px|No.3 Incendiary Bottle; for comparision]]
[[File:CoH2-Molotov1.jpg|thumb|none|600px|A Conscript ingnites a Molotov cocktail.]]
[[File:CoH2-Molotov2.jpg|thumb|none|600px|Throwing the bottle.]]
[[File:CoH2-Molotov3.jpg|thumb|none|600px|THe cokctail in mid-air.]]


==PMD-6 anti-personnel mine==
==PMD-6 anti-personnel mine==
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==RPG-43==
==RPG-43==
Soviet Conscript and Partisan Tank Hunter squads can throw a [[RPG-43 Anti-tank Grenade]]. It is also available to the British Royal Engineer squad called "HEAT Grenade".
Soviet Conscript and Partisan Tank Hunter squads can throw a [[RPG-43 Anti-tank Grenade]]. This grenade model also available to the British Royal Engineer squad called "HEAT Grenade".
[[File:RPG-43ATGrenade.jpg|thumb|none|300px|RPG-43 anti-tank grenade]]
[[File:RPG-43ATGrenade.jpg|thumb|none|300px|RPG-43 anti-tank grenade]]
[[File:coh2_rpd.jpg|thumb|none|600px|A conscript about to throw the RPG-43.]]
[[File:coh2_rpd.jpg|thumb|none|600px|A conscript about to throw the RPG-43.]]
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[[Image:Schrapnellmine 35 mine.jpg|thumb|none|300px|Schrapnellmine 35.]]
[[Image:Schrapnellmine 35 mine.jpg|thumb|none|300px|Schrapnellmine 35.]]
[[File:coh2_smine.jpg|thumb|none|600px|A field of S-Mines in-game.]]
[[File:coh2_smine.jpg|thumb|none|600px|A field of S-Mines in-game.]]
==Satchel Charge==
The Penal Battalion is able to throw a satchel charge.
[[File:CoH2-Satchel1.jpg|thumb|none|600px|A member of the Penal Battalion readies a Satchel Charge.]]
[[File:CoH2-Satchel2.jpg|thumb|none|600px|The Satchel Charge in-game.]]


==Schützenmine 42==
==Schützenmine 42==

Revision as of 08:24, 12 June 2022


Company of Heroes 2
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Boxart
Release Date: June 25 , 2013
Developer: Relic Entertainment
Publisher: Sega
Series: Company of Heroes
Platforms: PC
Genre: Real-Time Strategy


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Company of Heroes 2: The Western Front Armies (2014)
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Company of Heroes 2: Ardennes Assault (2014)
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Company of Heroes 2: The British Forces (2015)

Company of Heroes 2 is the successor to the 2006 real-time strategy video game Company of Heroes. Like its predecessor, the game is set in World War II, but this time with a focus on the Eastern Front during the German-Soviet War. The computer game was developed by Relic Entertainment until the bankruptcy of the original publisher THQ and is distributed by Sega since June 25, 2013.

The Western Front Armies add-on was released on June 24, 2014. The multiplayer expansion is standalone and runs without the full version. The focus is again on the battlefield of the first part (Western Front in France), the main focus of the expansion is the Battle of the Bulge and the March on Paris. The game is expanded by the two new factions U.S. Forces and the Oberkommando West.

At Gamescom 2014, the standalone add-on Ardennes Assault was presented, which has been available since November 8, 2014. The non-linear campaign over 18 missions is set on the side of the United States Army against the backdrop of the Battle of the Bulge at the turn of the year 1944/45.

The last multiplayer add-on called The British Forces released in September 2015, brought in the namesake British fraction.


The following weapons appear in the video game Company of Heroes 2:


Handguns

Colt M1911A1

The Colt M1911A1 is carried by American Majors and medics. British medics are also armed with M1911A1s. Some GIs like the Lieutenant can be seen with holstered Colts in-game.

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Colt M1911A1 - .45 ACP
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A Colt in the hand of a Major.
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A Medic wields the pistol for self protection.

Luger P08

German officers carry Luger P08s.

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Luger P08 - 9x19mm
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A Luger held by an Oberstleutnant (Lieutenant Colonel) of the artillery.

Nagant M1895

The Nagant M1895 revolver is the standard sidearm of the Soviet commissar and shares the reload animation with the pistols despite being a cylinder-feeder sidearm.

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Nagant M1895 - 7.62x38N
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A commissar raises a Nagant revolver at Lieutenant Lev Abramovich Isakovich during a cutscene.
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Colonel Churkin holds his revolver while thinking about his actions. The angular front sight is perfectly seen.
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An in-game commissar holds his revolver at the ready to execute Order 22.
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The same commissar looks at his revolver.

Submachine Guns

M1A1 Thompson

The M1A1 Thompson is used by American squads like the Paratroopers. Elite Tank Crews also use it instead of "Grease Guns". The British Assault Infantry Section and Soviet Assault Guards squads can also acquire two Thompsons.

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M1A1 Thompson with 30-round magazine - .45 ACP
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U.S paratrooper stands with the Thompson.
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Soviet Storm Guards equipped with their gifts from Uncle Sam.

M3 "Grease Gun"

U.S Tank crews, Assault Engineers, and Cavalry Riflemen are armed with M3 "Grease Gun" submachine guns.

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M3 "Grease Gun" - .45 ACP
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An M4A3 Sherman tank crew taking a break under a tree with their Grease guns. Note the holstered Colt pistol.
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Two U.S combat pioneers with the Grease guns. The crank-type cocking lever is visible on the right.

MP40

Ostheer Pioneers, Assault Grenadiers, and weapon teams are armed with MP40s. OKW Volksgrenadiers can use it via an "Assault Package" upgrade.

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Maschinenpistole 40 - 9x19mm
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Three Pioniere holding their MP40s.
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Several pioneers firing their MP40s.

PPSh-41

PPSh-41 Submachine Guns are used by Soviet Shock Troops and Partisans. They can also be issued to Airborne Guards or Conscripts via the Advanced Warfare Tactics, Conscripts Support Tactics, and Soviet Reserve Army doctrine.

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PPSh-41 with 71-round drum magazine - 7.62x25mm Tokarev
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A PPSh-41 held by one of the Shocktroop members. Note the SN-42 body armor ("Стальной нагрудник"; Steel Bib) that is worn by him.
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Shock troops fire their PPShs from cover behind a tank wreck.

Sten Mk. II

British Royal Engineer squad and and soldiers accompanying the Airlanding Officer carry Sten Mk IIs. The covert ops variant, the Mk. IIS, is also used by British Commandos.

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Sten Mark II - 9x19mm
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Two Royal Engineers carry their Sten guns.
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Sten Mark IIS - 9x19mm
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British commandos returning fire with their Sten Mk. IIS submachine guns.

Rifles

FG 42

Two members of the Fallschirmjäger squad are armed with FG 42 paratrooper rifles by default. After building the Schwerer Panzer HQ, all members can be equipped with the rifle by an upgrade.

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Fallschirmjägergewehr 42/I with ZFG42 scope - 7.92x57mm Mauser‎
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Two Fallschirmjägers firing their FG 42 rifles.
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An FG 42 being reloaded during a firefight.

Gewehr 43

The German sniper uses a Gewehr 43 equipped with a Zielfernrohr 4 scope. The rifle can also be upgraded to a few Oberkommando West and Ostheer squads. It is anachronistically used by a German sniper in a Stalingrad campaign mission set in October 1942 when the rifle was produced from October 1943 onward in reality.

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Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser
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A sniper aims his G43 at Soviet soldiers.
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A pair of Panzerfüsiliere with their just received Gewehr 43s.

Karabiner 98k

The Karabiner 98k is the standard rifle for the Ostheer and the Oberkommando West.

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Karabiner 98k - 7.92x57mm Mauser
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Members of an Ostrupp squad wield their Karabiners.
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A Grenadier rests Kar98k on his shoulder while waiting for orders.
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A Panzerfüsilier aims his rifle to fire a rifle grenade. Note that the rifle's stock is modeled after the mirrored right side; the notch for a turned-down bolt-handle is seen.

Lee-Enfield No. 4 Mk. I

The Lee-Enfield No. 4 Mk I is the standard rifle for the British soldiers in-game. At the early stage of the add-on The British Forces, the Infantry Section could get two scoped Lee-Enfield rifles after reaching the third Veteran level. This feature is no longer present in the current state of the game; this weapon model was removed by one of the updates. The Infantry Section only receives increased accuracy and decreased weapon cooldown.

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Lee-Enfield No. 4 Mk. I - .303 British
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A British soldier aims the rifle.
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Lee-Enfield No. 4 Mk. I (T) - .303 British
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The scoped rifle held by a British soldier on a 2016 screenshot.

M1 Carbine

The M1 Carbine is carried by the Rear Echelon Troops, Rangers, and some members of officer teams. Paratroopers also use these rifles instead of the M1A1 version.

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World War II Era M1 Carbine, with Dark Walnut Stock, 'L' peep sight and no bayonet lug - .30 Carbine
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U.S. soldier holds the rifle.

M1 Garand

American Riflemen squad carry M1 Garand. The Pathfinders use M1C Sniper Variants.

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M1 Garand - .30-06
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Two U.S. soldiers fire their rifles.
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U.S. soldier holds a rifle.
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M1C Sniper Variant with M82 scope - .30-06
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A crouching Pathfinder holds the scoped variant.
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Springfield T20E2: select-fire Garand with 20-round detachable magazine, a forerunner to the M14 Rifle - .30-06; for comparision.
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When the squad is tasked to fire a rifle or an M23 smoke grenade the Garand will get an M1 Carbine-style box magazine attached on the bottom of the rifle.

Mosin Nagant M91/30

The Mosin Nagant M91/30 is the standard rifle for the Soviets. The Russian sniper uses the scoped version.

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Full-length Mosin Nagant M91/30 - 7.62x54mmR
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Soviet conscript squad with the rifles on a promotional picture.
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Soviet soldiers firing their Mosin-Nagants.
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Full-length Mosin Nagant M91/30 sniper rifle with PU 3.5x sniper scope and bent bolt handle - 7.62x54mmR
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A female sniper with the rifle.
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A snow-camouflaged sniper wearing a Budenovka hat aims his rifle.

Sturmgewehr 44

German Panzergrenadier and Sturmpioneer Squads are armed with Sturmgewehr 44s. They can also be given to Volksgrenadiers and Grenadier veteran squad leaders via an upgrade. The Obersoldaten can be equipped with special STGs outfitted with Zielgerät 1229 Vampir infrared night vision device that better detects hidden enemies after selecting the Grand Offensive or Special Operations Doctrine.

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Sturmgewehr 44 - 7.92x33mm
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German Panzergrenadiers holding the STG-44s.
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An Obersoldat looks through his Zielgerät 1229 infrared scope.
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The same soldier fires his STG 44.

Tokarev SVT-40

The Penal Battalions, Commissar Command Squads, and Assault Guards carry Tokarev SVT-40 rifles. The Conscript Infantry Squad can also be upgraded with the rifle.

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Tokarev SVT-40 - 7.62x54mmR
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Soviet soldier fires.
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Some Guards checking their SVTs.
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When the rifles hit the ground, the magazines will disappear.

Anti-Materiel Rifles

Boys Mk. III

The British .55 cal Armor-Piercing Sniper and Tank Hunter Infantry Section use Boys anti-tank rifles.

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Boys Anti-Tank Rifle 3rd Variant - .55 Boys (13.9x99B)
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A Sniper holds the Boys AT Rifle.
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Another Sniper starts changing the magazines.
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Inserting a full magazine.
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Finishing the reload by pulling the bolt-handle.
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A close-up view of the same Boys AT Rifle showing the muzzle brake in detail.
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A soldier of the Tank Hunter Infantry Section aims his Boys AT Rifle.

PTRS-41

Soviet Guards have access to PTRS-41 rifles. They can also be given to Penal Troops or Conscripts via an upgrade.

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PTRS-41 anti-tank rifle - 14.5x114mm
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Soviet guard with the PTRS-41.

Machine Guns

Bren Mk. II

British soldiers can use Bren Mk. II light machine guns. It can also be seen on Universal Carriers.

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Bren Mark II - .303 British
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Three unusable Brens seen in the Weapon Rack.
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A British infantryman holds the Bren.
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A Bren being fired by a Royal Engineer.

Browning M1918A2

U.S. squads can pick up M1918A2 Browning Automatic Rifles at the BAR Weapon Pack.

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M1918A2 Browning Automatic Rifle - .30-06
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U.S. soldier holding the Browning M1918A2.

Browning M1919A6

The Browning M1919A6 is only available for the U.S. Forces when selecting the Infantry Company or Tactical Support Company doctrine at the M1919A6 Light Machine Gun Weapon Pack.

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M1919A6, late WWII manufacture with muzzle booster - .30-06 Springfield
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U.S. soldier holding the Browning M1919A6.

Browning M2HB

The main heavy machine gun for the American faction is the Browning M2HB.

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Browning M2HB on M3 tripod - .50 BMG
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An abandoned M2HB machine gun on the ground.
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An M2HB in action.

Degtyaryov DP-27

Soviet Guards can be equipped with a Degtyaryov DP-27 light machine gun.

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Degtyarov DP-27 - 7.62x54mmR
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Soviet guards with their DP-27s crossing thick snow on a promotional picture.
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Two Soviet guards fire their light machine guns in-game.

Degtyaryov-Shpagin DShK

The DShK heavy machine gun can be deployed as a weapon team with the Community Defensive Tactics or Lend Lease Tactics doctrine. The Airborne Troops Tactics give the player access to a paradrop DshK HMG.

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DShK 1938 on wheeled mounting - 12.7x108mm
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The gunner of a Soviet MG team handles the Dushka.
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Soviet soldiers crawling next to an abandoned DShK machine gun.

Maxim M1910/30

The Maxim M1910/30 is used by the Soviet Heavy Machine Gun team which is referred the M1910 Maxim in-game. When German soldiers are under fire by a Maxim, they sarcastically call it an "antique" or "old thing".

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Maxim 1910/30, post-1941 manufacture with top hatch on cooling jacket allowing it to be filled more quickly or with snow - 7.62x54mmR
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An abandoned Maxim lies on the battlefield next to its dead user.
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A Gunner mans the deployed Maxim behind sandbags.
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A Maxim being fired while on the ground.
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Another Soviet soldier pushes a Maxim.

MG 34

Oberkommando West squads have the MG34 as their heavy machine gun. Ostheer can airdrop them directly on the battlefield with a proper doctrine. A more mobile version can be given to Obersoldaten.

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MG34 on tripod - 7.92x57mm Mauser
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MG34 with 50 round "assault drum" - 7.92x57mm Mauser
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An Obersoldat carries the MG 34.
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Another soldier holds up his light machine gun to reload it.

MG 42

The MG42 is used by the Ostheer Heavy MG team and as turrets for tanks. The Grenadier squad can be equipped with a light version.

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Maschinengewehr 42 7.92x57mm Mauser
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A gunner of a heavy MG team mans the MG 42.
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The same gunner from the other side checking the receiver by opening the top cover.
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MG 42 with drum magazine - 7.92x57mm Mauser
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The MG 42 with drum magazine held by a Grenadier.
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A Soldat der Ostlegion lays down suppressing fire.

Vickers K

The Airlanding Officer can be equipped with the Vickers. Additionally, it can be given to any infantry unit as a weapon drop from a supply M5 Halftrack. When chosen the Anvil Specialization, the Royal Engineer squad also have access to one Vickers K machine gun.

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Vickers K for Land Variant - .303 British
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A Royal Engineer examines his Vickers K.

Vickers Mk. I

The Vickers Machine Gun is used by the British Heavy MG team. The in-game model is incorrectly modeled with a left receiver.

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Vickers Mk. I - .303 British
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A Vickers manned by a Brit.
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The gunner carries the heavy Vickers gun.

Flamethrowers

ATO-41

The KV-8 Flamethrower Tank has a mounted ATO-41 flame-thrower as its main armament.

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Crocodile’s flame projector

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The fiery breath of the crocodile.

Flammenwerfer 35

German Pionier squad can be equipped with a Flammenwerfer 35.

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Flammenwerfer 35 flamethrower
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The Flammenwerfer on the ground.
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Flammenwerfer 42

The Sd.Kfz. 251 half-track of the Ostheer can be upgraded with two side-mounted Flammenwerfer 42s becoming the Sd.Kfz. 251/16.

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M2 Flamethrower

The U.S. engineer squad can be equipped with M2 Flamethrower. Like in Company of Heroes the Flamethrower in-game has no front grip except when it is abandoned. The Royal Engineer squad can also be equipped with this flamethrower instead of the No. 2 Portable Flamethrower.

M2 Flamethrower
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A U.S. rear guard GI with the M2.
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The M2 on the ground.

ROKS-3

Soviet Combat Engineer squad and the Penal Battalion can be equipped with ROKS-3 flamethrowers.

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ROKS-3 flamethrower
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The flamethrower on the ground.
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A Combat Engineer with the flamethrower.
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Another Soviet Engineer with a carried ROKS-3 while repairing an Su-76M.

WASP Mk. II

The Bren carrier can be equipped with a WASP flamethrower system, including a Ronson flamethrower.

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The carrier with the system.
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The carrier let it rain.

Launchers

Gewehrgranatengerät

Instead of the Russian-made Dyakonov Rifle Grenade Launcher, the Soviet sniper rifle can be seen fitted with German Gewehrgranatengerät when firing a flare into the air. However, the German Grenadier squad can fire a rifle grenade with the Gewehrgranatengerät. While the OKW Panzerfüsiliere has the ability to fire a flare with the mounted Gewehrgranatengerät, oddly enough, it can also fire the associated Gewehr-Sprenggranate without the mounted rifle grenade launcher.

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Gewehrgranatengerät (a.k.a. Schiessbecher) - 30x250 mm
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Gewehrgranatengerät mounted on Kar98k rifle.
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The Gerät correctly mounted on a Kar98K.
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Gewehr-Sprenggranate
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The fired Gewehr-Sprenggranate.

M9 Bazooka

U.S. squads and Soviet Storm Guards can be equipped with M9 Bazookas.

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M9 Bazooka 2.36"
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Two abandoned Bazookas on the ground. Note the M1 Bazooka foregrips.
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An American soldier with the Bazooka.

Panzerfaust

Multiple OKW and Ostheer squads can use Panzerfausts as a unit ability.

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Panzerfaust - 44mm with 149mm warhead
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A Volksgrenadier readies a Panzerfaust during an assault.

Panzerschreck

Ostheer Panzergrenadiers and Stormtroopers, OKW Sturmpioneers and Panzerfüsiliers and Soviet Partisan Tank Hunters can be equipped with Panzerschrecks.

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RPzB 54 "Panzerschreck" rocket launcher - 88mm
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A dropped Panzerschreck lies on the ground.
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A Sturmpionier aims his Panzerschreck.
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Panzergrenadiers holding the Panzerschreck.
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Two Panzerschrecks being reloaded.

PIAT

The PIAT can be issued to British soldiers.

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Projector, Infantry, Anti Tank (PIAT) - 3.25 in
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Two Piats lying in a crate at the Weapon Rack.
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A British soldier with the PIAT.
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The same soldier insert a new HEAT Projectile.

Grenades & Explosives

Blendkörper 2H

The Fallschirmjäger and Obersoldaten squads can throw a Blendkörper 2H smoke grenade after gaining combat experience.

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Gammon Grenade

British Infantry Sections can use Gammon Grenades after the Hammer specialization has been completed. British Officers and Commandos also use a version of them, but with a lighter explosive load.

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Gammon Grenade
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The grenade in-game.

M5 Mine

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The mine in-game.

M6 Mine

The Modified M6 Mine is available for the British Faction.

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Three mines placed on a road in-game.

M7 Light Anti-Tank Mine

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The mine in-game.

M9A1 Rifle Grenade

Several M9A1 Rifle Grenades for the M7 Rifle Grenade Launcher can be seen lying at American fortifications. After researching an ability at the Platoon Command Post or Company Command Post, the U.S. Riflemen squad is able to fire M9A1 Rifle Grenades against vehicles. The grenade launcher itself appears only as an icon symbol.

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M9A1 22mm Rifle Grenade
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Several M9A1 Rifle Grenades seen in two crates in a Fighting Position.
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A rifle grenade flies to its target.

Mk. 2

American soldiers can throw Mk 2 hand grenades. This grenade stands in for the British Mills Bomb, which is also only seen an icon symbol.

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Mk. 2 "Pineapple" High-Explosive Fragmentation hand grenade
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A GI tossing an Mk. 2 frag grenade.
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The grenade in mid-air.
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A "No. 36M "Mills Bomb"" in-game.

Model 24 Stielhandgranate

The Model 24 Stielhandgranate is available in several variants with always the same look in-game; as the standard, smoke, stun, impact fuse, and incendiary grenade. Some Soviet units have the ability to throw alleged an RDG-1 Smoke Grenade, but when used it is a German stick grenade.

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Model 24 Stielhandgranate
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An incendiary stick grenade in mid-air. The well-known inscription can be seen.
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A stick grenade thrown by a Sturmoffizier. This example is a smoke variant.

Geballte Ladung

A Geballte Ladung cluster grenade can also be used by Obersoldaten and Panzergrenadiers squads.

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Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.
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The thrown Geballte Ladung in-game.

Molotov cocktail

After unlocking the "Conscript Grenade Package" at the Regimental Field Headquarters, Conscripts can throw Molotov cocktails.

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No.3 Incendiary Bottle; for comparision
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A Conscript ingnites a Molotov cocktail.
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Throwing the bottle.
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THe cokctail in mid-air.

PMD-6 anti-personnel mine

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The mine in-game.

POMZ-2 anti-personnel mine

The POMZ-2 anti-personnel mine appears in-game as a flare-trap mine.

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POMZ-2M anti-personnel mine
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The POMZ-2 in-game.

RG-42

Another grenade that can be thrown by Soviet Shock Troops is the RG-42 hand grenade. This grenade is also seen standing in for British Smoke and Soviet RDG-1 smoke grenades. The in-game called No. 77 white phosphorus grenade is also just this grenade.

RG-42 fragmentation hand grenade
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The grenade in mid-air.

RGD-33

Soviet units like the Commissar, Guard, and Shock Troop have access to RGD-33 stick grenades.

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RGD-33 high-explosive fragmentation stick grenade.
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A Commissar about to throw an RGD-33.
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The grenade in mid-air.

RPG-43

Soviet Conscript and Partisan Tank Hunter squads can throw a RPG-43 Anti-tank Grenade. This grenade model also available to the British Royal Engineer squad called "HEAT Grenade".

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RPG-43 anti-tank grenade
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A conscript about to throw the RPG-43.
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The RPG-43 in mid-air before hitting its target.

S-Mine

The S-Mine can be built by German pioneers.

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Schrapnellmine 35.
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A field of S-Mines in-game.

Satchel Charge

The Penal Battalion is able to throw a satchel charge.

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A member of the Penal Battalion readies a Satchel Charge.
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The Satchel Charge in-game.

Schützenmine 42

The German Sd.Kfz. 251 half-track can deploy some Schützenmine 42 mines. Following the The Western Front Armies release; the Sturmpioniere are also able to lay down this mine.

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Schützenmine 42
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The mine in-game.

Tellermine 42

The Tellermine 42 anti-tank mine is in the game.

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Tellermine 42 Anti-tank mine
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The mine in-game.

TM-35

The TM-35 anti-tank mine is seen in the game.

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TM-35 Anti-tank mine
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The mine in-game.

Mounted Weapons

20 mm Hispano-Suiza HS.404

British Hawker Typhoon fighter-bomber can be seen with mounted Hispano cannons.

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Hispano-Suiza HS.404 with ammo drum - 20x110mm
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2 cm KwK 30

The Sd.Kfz 222 scout car and Panzer II "Luchs" Light Tank are armed with the 2 cm Kampfwagenkanone 30 autocannon.

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An Sd.Kfz 222 with the mounted KwK 30 L/55.
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A Panzer II Ausführung L „Luchs“ with the KwK 30.

20 mm Oerlikon Cannon

Two Oerlikon 20mm Cannon are mounted on the British Centaur AA Mk. II Cruiser Tank.

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Twin Mark 4 Oerlikon L70 cannons in a Mark 24 mounting with Mark 14 Gyro Gunsight - 20x110mm RB
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28/32 cm Schweres Wurfgerät 40

The OKW's Sd.Kfz. 251 Stuka zu Fuß Half-track has six mounted Wurfrahmen 40 multiple rocket launchers.

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290 mm Petard Mortar

A 290 mm petard spigot demolition mortar is mounted on the Churchill AVRE tank.

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3.7 cm Bordkanone

German Junkers Ju 87 Stuka dive bombers can be seen armed with 3.7 cm Bordkanonen.

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Bordkanone 3,7 - 37mm
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3.7 cm FlaK 43

The Flakpanzer IV "Ostwind" anti-aircraft tank's main armament is a 3.7 cm FlaK 43 anti-aircraft gun. Another worth mentoring FlaK 43 is seen mounted on the OKW Schwerer Panzer HQ.

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37 mm M1 Autocannon

M15A1 AA Half-tracks can be produced by the U.S. Forces which are equipped with 37 mm M1 autocannons.

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The gun being reloaded.

Berezin UBT

Soviet Ilyushin Il-2 Shturmovik ground-attack aircraft are armed with Berezin UBT machine guns.

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Berezin UBT, a turret version of UB with spade grips - 12.7x108mm
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Besa

The Besa machine gun is mounted on British tanks.

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Besa tank machine gun - 7.92×57mm Mauser
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A Besa mounted in a Cromwell IV tank.

Browning M2HB

American vehicles have top-mounted Browning M2HB.

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Browning M2HB on vehicle mount - .50 BMG
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Quad Mount

M5 Transport Half-Tracks can be upgraded with Browning M2HB in Quad Mounts.

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Browning M2HB's in M51 Quad Mounted System - .50 BMG
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The Browning M2 (Quad Mount) in-game.
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M2 Aircraft

The M2 Aircraft can be seen mounted on requested American P-47 Thunderbolts fighter aircraft.

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Browning M2 Aircraft, Fixed - .50 BMG
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Browning M1919A4

The Browning M1919A4 is mounted on American and Soviet half-tracks.

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Browning M1919A4 on an M31C pedestal mount - .30-06 Springfield
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Degtyaryov DT

Soviet tanks are armed with Degtyaryov DT machine guns.

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Degtyaryov DT - 7.62x54mm R
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A T-34/76 with a hull-mounted Degtyaryov DT.
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Two different variants of the T-34 facing each other with their DT machine guns.

DShK heavy machine gun

Soviet bunkers are armed with DShK heavy machine guns. The IS-2 and ISU-152 heavy tanks have access to the DShK Heavy Machine Gun as a mounted weapon upgrade.

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DShKM - 12.7x108mm
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A mounted DShK on an ISU-152 self-propelled gun.

MG 15

German Junkers Ju 87 dive bombers have rear-mounted MG15s.

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Maschinengewehr 15 with 75-round double drum - 7.92x57mm Mauser
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MG 34

An MG34 is mounted on the OKW's VW Typ 82 Kübelwagen.

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MG34 with 50 round "assault drum" - 7.92x57mm Mauser
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Panzerlauf

All German tanks are equipped with hull-mounted MG34 Panzerlauf machine guns.

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MG34 Panzerlauf with stock fitted - 7.92x57mm Mauser
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A Panzer IV Medium Tank with the mounted Paunzerlauf MGs. Note the Panzerschürzen which are received at Level 2 Veterancy. These, like the real-life counterpart, strengthens the armor against PTRS-41 engagements.

MG 42

The MG42 is also mounted on German fortifications and tanks.

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MG 42 with drum magazine - 7.92x57mm Mauser
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A gunner in a bunker mans an MG42.
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Panzerkampfwagen VI Ausf. B Tiger II "Königstiger" (King Tiger) heavy tank armed with a top-mounted MG42.

Nudelman-Suranov NS-37

Two underwings mounted Nudelman-Suranov NS-37 aircraft cannons can be seen mounted on the Ilyushin Il-2 Shturmovik ground-attack aircraft.

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Vickers K

British bunkers are armed with Vickers K machine guns. A Vickers K can also be mounted on the Ben Carrier.

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Vickers K for Land Variant - .303 British
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The Vickers K mounted on a British bunker.
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A Churchill Mk. VII Infantry Tank with top-mounted Vickers K.

Artillery & Emplacements

2 cm Flak 38

2cm FlaK 38 emplacements can be built by OKW with the Fortifications and Luftwaffe Ground Forces Doctrine. It appears also as the 2-cm-KwK 38 and is mounted on the Sd.Kfz. 251/17 Flak Half-track.

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2 cm Flak 38 in single mounting - 20x138mm B
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The 2 cm Flak 38 in-game.
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The 2 cm Flak 38 in-game.
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45 mm anti-tank gun M1942 (M-42)

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M1942 (M-42) anti-tank gun - 45 mm (1.77 in)
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7.5 cm leichtes Infanteriegeschütz 18

7.5cm le.IG 18 Infantry Support Gun is an indirect fire weapon used by OKW. It can use incendiary shells with the Feuersturm Doctrine.

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7.5 cm leichtes Infanteriegeschütz (le.IG) 18 Infantry Support Gun
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The le.IG 18 in-game.
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The le.IG 18 in-game.

7.5 cm Pak 40

The 7.5 cm Pak 40 appears as a primary anti-tank gun for the Ostheer. With the Luftwaffe Supply and Osttruppen Doctrine, it can be airdropped directly on the battlefield.

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7.5 cm Pak 40 anti-tank gun - 75x714mm R
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The PAK 40 in-game.
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The PAK 40 in-game.

76 mm divisional gun M1942 (ZiS-3)

ZiS-3 field guns are the primary anti-tank guns used by Soviet Army in the game. They are also used on SU-76M self-propelled artillery pieces.

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M1942 divisional gun (ZiS-3) - 76mm
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A SU-76M with a mounted ZiS-3.

8 cm Granatwerfer 34

Granatwerfer 34 Mortar (called GrW 34 in-game) is the main mortar used by Ostheer. It can be seen used as a team weapon and mounted on the Sd.Kfz. 250/7 Mortar Half-track.

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8-cm Granatwerfer 34 (GrW 34)
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The Granatwerfer 34 in-game.
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The Granatwerfer 34 in-game.
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The Granatwerfer 34 in-game.

82 mm BM-41 Mortar

BM-41 is the main mortar used by Soviet Army. In addition to high-explosive and smoke, it can also use illuminating flare shells.

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Soviet 82mm BM-37 Mortar. BM-41 has generally the same outlook except for the removable wheelbase and the arched construction base plate.
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The carried 82-BM-41 Mortar in-game.
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8.8 cm Pak 43/41

Pak 43 emplacements can be built by OKW and Ostheer pioneers if the Defensive, Festung Armor, or Joint Operations Doctrine is selected. Several Pak 43s are the last defense of the Reichstag building during the fifteenth single-player champaign mission of the same name which is historically incorrect; 8.8 cm Flak 37 anti-aircraftguns were stationed on the Königsplatz square.

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8.8 cm Pak 43/41 anti-tank gun on split-trail mount - 88x822mm R
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The PAK 43 in-game.
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The PAK 43 in-game.
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The "slowest Porsche in the world" with the mounted Pak 43.

8.8 cm Raketenwerfer 43

The Raketenwerfer 43 is used by OKW AT gun teams and is the only AT team weapon that can be hidden in buildings.

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Raketenwerfer 43 "Puppchen" Anti-Tank Rocket Launcher
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The Raketenwerfer 43 in-game.
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10.5 cm leichte Feldhaubitze 18

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Leichte Feldhaubitze 18/40 field gun displayed in Hämeenlinna Artillery Museum - 105mm
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The leichte Feldhaubitze 18 in-game.
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The leichte Feldhaubitze in firing position.

120 mm M1938 Mortar

M1938 Mortar (called HM-38 in-game) is a doctrinal unit available to the Soviet Army via the Community Defensive Tactics, Guard Motor Coordination Tactics, and Soviet Shock Army. It has an option to fire shells with a delayed fuse.

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Soviet 120-mm regimental mortar M1938 on wheeled carriage.
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The 120 mm M1938 Mortar in-game.
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The 120 mm M1938 Mortar in-game.

152 mm howitzer-gun M1937 (ML-20)

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B-4 M1931 howitzer

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Soviet B-4 M1931 howitzer - 203mm
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Two B-4 M1931s on a promotional image.
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A B-4 M1931 howitzer is built up.
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Bofors 40mm

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Bofors 40mm L/60 AA gun in a wheeled trailer mounting - 40x311mmR
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The Bofors 40mm in-game.
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The Bofors in action.

M1 57mm Anti-Tank Gun

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M1 57mm Anti-Tank Gun
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The M1 57mm Anti-Tank Gun in-game.
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The M1 57mm Anti-Tank Gun in-game.

M1 Mortar

M1 Mortar is a standard mortar unit used by United States Forces, used by weapon teams, and mounted on M21 Mortar Motor Carriage. British Forces can also use it when Lend Lease Assault Regiment or Tactical Support Regiment doctrine is selected.

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M1 Mortar - 81mm
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The M1 Mortar in-game.
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The M1 Mortar in-game.
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The M1 Mortar in-game.

M116 75 mm Pack Howitzer

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M116 75 mm “Pack” howitzer
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The soldier in front always keeps a fresh shell for quick loading in his hands.
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Ordnance ML 3 inch Mortar

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Ordnance ML 3 inch Mortar Mark II - 3.20 in
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The Ordnance ML 3 inch Mortar in-game.
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The Ordnance ML 3 inch Mortar in-game.

Ordnance QF 6-pounder

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Ordnance QF 6-pounder
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The Ordnance QF 6-pounder in-game.
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The Ordnance QF 6-pounder in-game.

Ordnance QF 17-pounder

17-pounder emplacement can be built by Royal Engineers. Sherman Fireflies also use it as their main gun.

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Ordnance QF 17-pounder
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The Ordnance QF 17-pounder in-game.
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The Ordnance QF 17-pounder in-game.
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A Sherman Firefly with a mounted QF 17-pounder.

Ordnance QF 25-pounder

QF 25-pounder guns can be seen deployed at the British base after completing the Company Command Post and Platoon Command Post Upgrades. They are also used by Sexton's self-propelled artillery vehicles.

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Royal Ordnance QF 25 pounder gun - 87.6mm
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The Ordnance QF 25-pounder in-game.
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Two QF 25-pounders in action.
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The Sexton's self-propelled artillery vehicle with the QF 25 pounder.