Company of Heroes 2: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Company of Heroes 2: Difference between revisions
[[File:CoH2-Boys1.jpg|thumb|none|600px|Inserting a full magazine.]]
[[File:CoH2-Boys1.jpg|thumb|none|600px|Inserting a full magazine.]]
[[File:CoH2-Boys2.jpg|thumb|none|600px|Finishing the reload by pulling the bolt-handle.]]
[[File:CoH2-Boys2.jpg|thumb|none|600px|Finishing the reload by pulling the bolt-handle.]]
[[File:CoH2-Boys3.jpg|thumb|none|600px|A close-up view of the same Boys AT Rifle.]]
[[File:CoH2-Boys3.jpg|thumb|none|600px|A close-up view of the same Boys AT Rifle showing the muzzle brake in detail.]]
[[File:CoH2-BoysI.jpg|thumb|none|600px|A soldier of the Tank Hunter Infantry Section aims his Boys AT Rifle.]]
[[File:CoH2-BoysI.jpg|thumb|none|600px|A soldier of the Tank Hunter Infantry Section aims his Boys AT Rifle.]]
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==Maxim M1910/30==
==Maxim M1910/30==
The [[Maxim M1910/30]] is used by the Soviet Heavy Machine Gun team which is incorrectly referred the ''PM1910'' in-game. When German soldiers are under fire by a Maxim, they sarcastically call it an "antique" or "old thing".
The [[Maxim M1910/30]] is used by the Soviet Heavy Machine Gun team which is referred the ''M1910 Maxim'' in-game. When German soldiers are under fire by a Maxim, they sarcastically call it an "antique" or "old thing".
[[File:Maxim M1910 30.jpg|thumb|none|400px|Maxim 1910/30, post-1941 manufacture with top hatch on cooling jacket allowing it to be filled more quickly or with snow - 7.62x54mmR]]
[[File:Maxim M1910 30.jpg|thumb|none|400px|Maxim 1910/30, post-1941 manufacture with top hatch on cooling jacket allowing it to be filled more quickly or with snow - 7.62x54mmR]]
[[File:coh2_maxim1.jpg|thumb|none|600px|An abandoned Maxim lies on the battlefield next to its dead user.]]
[[File:coh2_maxim1.jpg|thumb|none|600px|An abandoned Maxim lies on the battlefield next to its dead user.]]
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==Model 24 Stielhandgranate==
==Model 24 Stielhandgranate==
The [[Model 24 Stielhandgranate]] is available in several variants with always the same look in-game; as the standard, smoke, stun, impact fuse, and incendiary grenade. A ''Geballte Ladung'' cluster grenade can also be used by ''Obersoldaten'' and ''Panzergrenadiers'' squads. Some Soviet units have the ability to throw alleged an RDG-1 Smoke Grenade, but when used it is a German stick grenade.
The [[Model 24 Stielhandgranate]] is available in several variants with always the same look in-game; as the standard, smoke, stun, impact fuse, and incendiary grenade. Some Soviet units have the ability to throw alleged an RDG-1 Smoke Grenade, but when used it is a German stick grenade.
[[File:CoH2-Stielhandgranate1.jpg|thumb|none|600px|An incendiary stick grenade in mid-air. The well-known inscription can be seen.]]
[[File:CoH2-Stielhandgranate1.jpg|thumb|none|600px|An incendiary stick grenade in mid-air. The well-known inscription can be seen.]]
[[File:coh2_m24.jpg|thumb|none|600px|A stick grenade thrown by a ''Sturmoffizier''. This example is a smoke variant.]]
[[File:coh2_m24.jpg|thumb|none|600px|A stick grenade thrown by a ''Sturmoffizier''. This example is a smoke variant.]]
===Geballte Ladung===
A ''Geballte Ladung'' cluster grenade can also be used by ''Obersoldaten'' and ''Panzergrenadiers'' squads.
[[Image:M24 geballte ladung.jpg|thumb|none|301px|Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.]]
[[Image:M24 geballte ladung.jpg|thumb|none|301px|Model 24 "Geballte Ladung" ("Bundled Charge"), a common improvised version of the Model 24 consisting of one complete grenade bundled together with six grenade heads, creating a more powerful charge.]]
After unlocking the "Conscript Grenade Package" at the Regimental Field Headquarters, Conscripts can throw Molotov cocktails.
[[File:KS-FB.jpg|thumb|none|250px|No.3 Incendiary Bottle; for comparision]]
[[File:CoH2-Molotov1.jpg|thumb|none|600px|A Conscript ingnites a Molotov cocktail.]]
[[File:CoH2-Molotov2.jpg|thumb|none|600px|Throwing the bottle.]]
[[File:CoH2-Molotov3.jpg|thumb|none|600px|THe cokctail in mid-air.]]
==PMD-6 anti-personnel mine==
==PMD-6 anti-personnel mine==
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==RPG-43==
==RPG-43==
Soviet Conscript and Partisan Tank Hunter squads can throw a [[RPG-43 Anti-tank Grenade]]. It is also available to the British Royal Engineer squad called "HEAT Grenade".
Soviet Conscript and Partisan Tank Hunter squads can throw a [[RPG-43 Anti-tank Grenade]]. This grenade model also available to the British Royal Engineer squad called "HEAT Grenade".
Company of Heroes 2 is the successor to the 2006 real-time strategy video game Company of Heroes. Like its predecessor, the game is set in World War II, but this time with a focus on the Eastern Front during the German-Soviet War. The computer game was developed by Relic Entertainment until the bankruptcy of the original publisher THQ and is distributed by Sega since June 25, 2013.
The Western Front Armies add-on was released on June 24, 2014. The multiplayer expansion is standalone and runs without the full version. The focus is again on the battlefield of the first part (Western Front in France), the main focus of the expansion is the Battle of the Bulge and the March on Paris. The game is expanded by the two new factions U.S. Forces and the Oberkommando West.
At Gamescom 2014, the standalone add-on Ardennes Assault was presented, which has been available since November 8, 2014. The non-linear campaign over 18 missions is set on the side of the United States Army against the backdrop of the Battle of the Bulge at the turn of the year 1944/45.
The last multiplayer add-on called The British Forces released in September 2015, brought in the namesake British fraction.
The following weapons appear in the video game Company of Heroes 2:
The Colt M1911A1 is carried by American Majors and medics. British medics are also armed with M1911A1s. Some GIs like the Lieutenant can be seen with holstered Colts in-game.
The Nagant M1895 revolver is the standard sidearm of the Soviet commissar and shares the reload animation with the pistols despite being a cylinder-feeder sidearm.
Submachine Guns
M1A1 Thompson
The M1A1 Thompson is used by American squads like the Paratroopers. Elite Tank Crews also use it instead of "Grease Guns". The British Assault Infantry Section and Soviet Assault Guards squads can also acquire two Thompsons.
M3 "Grease Gun"
U.S Tank crews, Assault Engineers, and Cavalry Riflemen are armed with M3 "Grease Gun" submachine guns.
MP40
Ostheer Pioneers, Assault Grenadiers, and weapon teams are armed with MP40s. OKW Volksgrenadiers can use it via an "Assault Package" upgrade.
PPSh-41
PPSh-41 Submachine Guns are used by Soviet Shock Troops and Partisans. They can also be issued to Airborne Guards or Conscripts via the Advanced Warfare Tactics, Conscripts Support Tactics, and Soviet Reserve Army doctrine.
Sten Mk. II
British Royal Engineer squad and and soldiers accompanying the Airlanding Officer carry Sten Mk IIs. The covert ops variant, the Mk. IIS, is also used by British Commandos.
Rifles
FG 42
Two members of the Fallschirmjäger squad are armed with FG 42 paratrooper rifles by default. After building the Schwerer Panzer HQ, all members can be equipped with the rifle by an upgrade.
Gewehr 43
The German sniper uses a Gewehr 43 equipped with a Zielfernrohr 4 scope. The rifle can also be upgraded to a few Oberkommando West and Ostheer squads. It is anachronistically used by a German sniper in a Stalingrad campaign mission set in October 1942 when the rifle was produced from October 1943 onward in reality.
Karabiner 98k
The Karabiner 98k is the standard rifle for the Ostheer and the Oberkommando West.
Lee-Enfield No. 4 Mk. I
The Lee-Enfield No. 4 Mk I is the standard rifle for the British soldiers in-game. At the early stage of the add-on The British Forces, the Infantry Section could get two scoped Lee-Enfield rifles after reaching the third Veteran level. This feature is no longer present in the current state of the game; this weapon model was removed by one of the updates. The Infantry Section only receives increased accuracy and decreased weapon cooldown.
M1 Carbine
The M1 Carbine is carried by the Rear Echelon Troops, Rangers, and some members of officer teams. Paratroopers also use these rifles instead of the M1A1 version.
M1 Garand
American Riflemen squad carry M1 Garand. The Pathfinders use M1C Sniper Variants.
Mosin Nagant M91/30
The Mosin Nagant M91/30 is the standard rifle for the Soviets. The Russian sniper uses the scoped version.
Sturmgewehr 44
German Panzergrenadier and Sturmpioneer Squads are armed with Sturmgewehr 44s. They can also be given to Volksgrenadiers and Grenadier veteran squad leaders via an upgrade. The Obersoldaten can be equipped with special STGs outfitted with Zielgerät 1229 Vampir infrared night vision device that better detects hidden enemies after selecting the Grand Offensive or Special Operations Doctrine.
Tokarev SVT-40
The Penal Battalions, Commissar Command Squads, and Assault Guards carry Tokarev SVT-40 rifles. The Conscript Infantry Squad can also be upgraded with the rifle.
Anti-Materiel Rifles
Boys Mk. III
The British .55 cal Armor-Piercing Sniper and Tank Hunter Infantry Section use Boys anti-tank rifles.
PTRS-41
Soviet Guards have access to PTRS-41 rifles. They can also be given to Penal Troops or Conscripts via an upgrade.
Machine Guns
Bren Mk. II
British soldiers can use Bren Mk. II light machine guns. It can also be seen on Universal Carriers.
The Browning M1919A6 is only available for the U.S. Forces when selecting the Infantry Company or Tactical Support Company doctrine at the M1919A6 Light Machine Gun Weapon Pack.
Browning M2HB
The main heavy machine gun for the American faction is the Browning M2HB.
Degtyaryov DP-27
Soviet Guards can be equipped with a Degtyaryov DP-27 light machine gun.
Degtyaryov-Shpagin DShK
The DShK heavy machine gun can be deployed as a weapon team with the Community Defensive Tactics or Lend Lease Tactics doctrine. The Airborne Troops Tactics give the player access to a paradrop DshK HMG.
Maxim M1910/30
The Maxim M1910/30 is used by the Soviet Heavy Machine Gun team which is referred the M1910 Maxim in-game. When German soldiers are under fire by a Maxim, they sarcastically call it an "antique" or "old thing".
MG 34
Oberkommando West squads have the MG34 as their heavy machine gun. Ostheer can airdrop them directly on the battlefield with a proper doctrine. A more mobile version can be given to Obersoldaten.
MG 42
The MG42 is used by the Ostheer Heavy MG team and as turrets for tanks. The Grenadier squad can be equipped with a light version.
Vickers K
The Airlanding Officer can be equipped with the Vickers. Additionally, it can be given to any infantry unit as a weapon drop from a supply M5 Halftrack. When chosen the Anvil Specialization, the Royal Engineer squad also have access to one Vickers K machine gun.
Vickers Mk. I
The Vickers Machine Gun is used by the British Heavy MG team. The in-game model is incorrectly modeled with a left receiver.
Flamethrowers
ATO-41
The KV-8 Flamethrower Tank has a mounted ATO-41 flame-thrower as its main armament.
The Sd.Kfz. 251 half-track of the Ostheer can be upgraded with two side-mounted Flammenwerfer 42s becoming the Sd.Kfz. 251/16.
M2 Flamethrower
The U.S. engineer squad can be equipped with M2 Flamethrower. Like in Company of Heroes the Flamethrower in-game has no front grip except when it is abandoned. The Royal Engineer squad can also be equipped with this flamethrower instead of the No. 2 Portable Flamethrower.
ROKS-3
Soviet Combat Engineer squad and the Penal Battalion can be equipped with ROKS-3 flamethrowers.
WASP Mk. II
The Bren carrier can be equipped with a WASP flamethrower system, including a Ronson flamethrower.
Launchers
Gewehrgranatengerät
Instead of the Russian-made Dyakonov Rifle Grenade Launcher, the Soviet sniper rifle can be seen fitted with German Gewehrgranatengerät when firing a flare into the air. However, the German Grenadier squad can fire a rifle grenade with the Gewehrgranatengerät. While the OKW Panzerfüsiliere has the ability to fire a flare with the mounted Gewehrgranatengerät, oddly enough, it can also fire the associated Gewehr-Sprenggranate without the mounted rifle grenade launcher.
M9 Bazooka
U.S. squads and Soviet Storm Guards can be equipped with M9 Bazookas.
Panzerfaust
Multiple OKW and Ostheer squads can use Panzerfausts as a unit ability.
Panzerschreck
Ostheer Panzergrenadiers and Stormtroopers, OKW Sturmpioneers and Panzerfüsiliers and Soviet Partisan Tank Hunters can be equipped with Panzerschrecks.
The Fallschirmjäger and Obersoldaten squads can throw a Blendkörper 2H smoke grenade after gaining combat experience.
Gammon Grenade
British Infantry Sections can use Gammon Grenades after the Hammer specialization has been completed. British Officers and Commandos also use a version of them, but with a lighter explosive load.
M5 Mine
M6 Mine
The Modified M6 Mine is available for the British Faction.
M7 Light Anti-Tank Mine
M9A1 Rifle Grenade
Several M9A1 Rifle Grenades for the M7 Rifle Grenade Launcher can be seen lying at American fortifications. After researching an ability at the Platoon Command Post or Company Command Post, the U.S. Riflemen squad is able to fire M9A1 Rifle Grenades against vehicles. The grenade launcher itself appears only as an icon symbol.
Mk. 2
American soldiers can throw Mk 2 hand grenades. This grenade stands in for the British Mills Bomb, which is also only seen an icon symbol.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is available in several variants with always the same look in-game; as the standard, smoke, stun, impact fuse, and incendiary grenade. Some Soviet units have the ability to throw alleged an RDG-1 Smoke Grenade, but when used it is a German stick grenade.
Geballte Ladung
A Geballte Ladung cluster grenade can also be used by Obersoldaten and Panzergrenadiers squads.
Molotov cocktail
After unlocking the "Conscript Grenade Package" at the Regimental Field Headquarters, Conscripts can throw Molotov cocktails.
Another grenade that can be thrown by Soviet Shock Troops is the RG-42 hand grenade. This grenade is also seen standing in for British Smoke and Soviet RDG-1 smoke grenades. The in-game called No. 77 white phosphorus grenade is also just this grenade.
RGD-33
Soviet units like the Commissar, Guard, and Shock Troop have access to RGD-33 stick grenades.
RPG-43
Soviet Conscript and Partisan Tank Hunter squads can throw a RPG-43 Anti-tank Grenade. This grenade model also available to the British Royal Engineer squad called "HEAT Grenade".
The Penal Battalion is able to throw a satchel charge.
Schützenmine 42
The German Sd.Kfz. 251 half-track can deploy some Schützenmine 42 mines. Following the The Western Front Armies release; the Sturmpioniere are also able to lay down this mine.
British Hawker Typhoon fighter-bomber can be seen with mounted Hispano cannons.
2 cm KwK 30
The Sd.Kfz 222 scout car and Panzer II "Luchs" Light Tank are armed with the 2 cm Kampfwagenkanone 30 autocannon.
20 mm Oerlikon Cannon
Two Oerlikon 20mm Cannon are mounted on the British Centaur AA Mk. II Cruiser Tank.
28/32 cm Schweres Wurfgerät 40
The OKW's Sd.Kfz. 251 Stuka zu Fuß Half-track has six mounted Wurfrahmen 40 multiple rocket launchers.
290 mm Petard Mortar
A 290 mm petard spigot demolition mortar is mounted on the Churchill AVRE tank.
3.7 cm Bordkanone
German Junkers Ju 87 Stuka dive bombers can be seen armed with 3.7 cm Bordkanonen.
3.7 cm FlaK 43
The Flakpanzer IV "Ostwind" anti-aircraft tank's main armament is a 3.7 cm FlaK 43 anti-aircraft gun. Another worth mentoring FlaK 43 is seen mounted on the OKW Schwerer Panzer HQ.
37 mm M1 Autocannon
M15A1 AA Half-tracks can be produced by the U.S. Forces which are equipped with 37 mm M1 autocannons.
Berezin UBT
Soviet Ilyushin Il-2 Shturmovik ground-attack aircraft are armed with Berezin UBT machine guns.
German Junkers Ju 87 dive bombers have rear-mounted MG15s.
MG 34
An MG34 is mounted on the OKW's VW Typ 82 Kübelwagen.
Panzerlauf
All German tanks are equipped with hull-mounted MG34 Panzerlauf machine guns.
MG 42
The MG42 is also mounted on German fortifications and tanks.
Nudelman-Suranov NS-37
Two underwings mounted Nudelman-Suranov NS-37 aircraft cannons can be seen mounted on the Ilyushin Il-2 Shturmovik ground-attack aircraft.
Vickers K
British bunkers are armed with Vickers K machine guns. A Vickers K can also be mounted on the Ben Carrier.
Artillery & Emplacements
2 cm Flak 38
2cm FlaK 38 emplacements can be built by OKW with the Fortifications and Luftwaffe Ground Forces Doctrine. It appears also as the 2-cm-KwK 38 and is mounted on the Sd.Kfz. 251/17 Flak Half-track.
45 mm anti-tank gun M1942 (M-42)
7.5 cm leichtes Infanteriegeschütz 18
7.5cm le.IG 18 Infantry Support Gun is an indirect fire weapon used by OKW. It can use incendiary shells with the Feuersturm Doctrine.
7.5 cm Pak 40
The 7.5 cm Pak 40 appears as a primary anti-tank gun for the Ostheer. With the Luftwaffe Supply and Osttruppen Doctrine, it can be airdropped directly on the battlefield.
76 mm divisional gun M1942 (ZiS-3)
ZiS-3 field guns are the primary anti-tank guns used by Soviet Army in the game. They are also used on SU-76M self-propelled artillery pieces.
8 cm Granatwerfer 34
Granatwerfer 34 Mortar (called GrW 34 in-game) is the main mortar used by Ostheer. It can be seen used as a team weapon and mounted on the Sd.Kfz. 250/7 Mortar Half-track.
82 mm BM-41 Mortar
BM-41 is the main mortar used by Soviet Army. In addition to high-explosive and smoke, it can also use illuminating flare shells.
8.8 cm Pak 43/41
Pak 43 emplacements can be built by OKW and Ostheer pioneers if the Defensive, Festung Armor, or Joint Operations Doctrine is selected. Several Pak 43s are the last defense of the Reichstag building during the fifteenth single-player champaign mission of the same name which is historically incorrect; 8.8 cm Flak 37 anti-aircraftguns were stationed on the Königsplatz square.
8.8 cm Raketenwerfer 43
The Raketenwerfer 43 is used by OKW AT gun teams and is the only AT team weapon that can be hidden in buildings.
10.5 cm leichte Feldhaubitze 18
120 mm M1938 Mortar
M1938 Mortar (called HM-38 in-game) is a doctrinal unit available to the Soviet Army via the Community Defensive Tactics, Guard Motor Coordination Tactics, and Soviet Shock Army. It has an option to fire shells with a delayed fuse.
152 mm howitzer-gun M1937 (ML-20)
B-4 M1931 howitzer
Bofors 40mm
M1 57mm Anti-Tank Gun
M1 Mortar
M1 Mortar is a standard mortar unit used by United States Forces, used by weapon teams, and mounted on M21 Mortar Motor Carriage. British Forces can also use it when Lend Lease Assault Regiment or Tactical Support Regiment doctrine is selected.
M116 75 mm Pack Howitzer
Ordnance ML 3 inch Mortar
Ordnance QF 6-pounder
Ordnance QF 17-pounder
17-pounder emplacement can be built by Royal Engineers. Sherman Fireflies also use it as their main gun.
Ordnance QF 25-pounder
QF 25-pounder guns can be seen deployed at the British base after completing the Company Command Post and Platoon Command Post Upgrades. They are also used by Sexton's self-propelled artillery vehicles.