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Ready or Not (VG): Difference between revisions
(Cutting the distracting gun performance comments.) |
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=Handguns= | =Handguns= | ||
Handguns occupy the sidearm slot. | |||
==Beretta 92X== | ==Beretta 92X== | ||
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==Colt M1911== | ==Colt M1911== | ||
An old-school [[Colt M1911]] appears in ''Ready or Not'' | An old-school [[Colt M1911]] appears as a suspect weapon in ''Ready or Not''. | ||
[[File:COLTM1911_1913.jpg|thumb|none|300px|M1911 - .45 ACP]] | [[File:COLTM1911_1913.jpg|thumb|none|300px|M1911 - .45 ACP]] | ||
==Colt M45A1== | ==Colt M45A1== | ||
A more modern 1911 variant, the [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not'' | A more modern 1911 variant, the [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not''. | ||
[[File:M45A1.jpg|thumb|none|300px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]] | [[File:M45A1.jpg|thumb|none|300px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]] | ||
==Colt Python== | ==Colt Python== | ||
The [[Colt Python]] appears in ''Ready or Not'' as a sidearm, as the largest caliber handgun in the police equipment lineup | The [[Colt Python]] appears in ''Ready or Not'' as a sidearm, as the largest caliber handgun in the police equipment lineup. | ||
[[File:Pythstainless6.jpg|thumb|none|300px|Colt Python Stainless Steel variant with 6" Barrel and Colt marked rubber combat grips - .357 Magnum]] | [[File:Pythstainless6.jpg|thumb|none|300px|Colt Python Stainless Steel variant with 6" Barrel and Colt marked rubber combat grips - .357 Magnum]] | ||
[[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]] | [[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]] | ||
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==FN Five-Seven== | ==FN Five-Seven== | ||
The [[FN Five-seveN]] appears in ''Ready or Not'' | The [[FN Five-seveN]] appears in ''Ready or Not'' as a player weapon. | ||
[[File:Five-seveN FDE.jpg|thumb|none|300px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]] | [[File:Five-seveN FDE.jpg|thumb|none|300px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]] | ||
[[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A Five-Seven being held in the first person view while being fired at a suspect.]] | [[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A Five-Seven being held in the first person view while being fired at a suspect.]] | ||
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==Glock 18C== | ==Glock 18C== | ||
The [[Glock 18|Glock 18C]] appears in-game rarely as an NPC sidearm | The [[Glock 18|Glock 18C]] appears in-game rarely as an NPC sidearm. | ||
[[Image:Glock18c_01-1-.jpg|thumb|none|300px|Glock 18C - 9x19mm]] | [[Image:Glock18c_01-1-.jpg|thumb|none|300px|Glock 18C - 9x19mm]] | ||
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===Polymer80 PFC9=== | ===Polymer80 PFC9=== | ||
Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock | Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock aside from appearance. | ||
[[File:Polymer80 PFC9.jpg|thumb|none|300px|Polymer80 PFC9 - 9x19mm]] | [[File:Polymer80 PFC9.jpg|thumb|none|300px|Polymer80 PFC9 - 9x19mm]] | ||
[[File:RoN PFC9 idle.jpg|thumb|none|600px|Hold a PFC9 in the shooting range.]] | [[File:RoN PFC9 idle.jpg|thumb|none|600px|Hold a PFC9 in the shooting range.]] | ||
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==Heckler & Koch USP Tactical== | ==Heckler & Koch USP Tactical== | ||
The [[Heckler & Koch USP Tactical]] appears in-game as the "USP Tactical", fitted with a pair of Heinie SlantPro luminous sights | The [[Heckler & Koch USP Tactical]] appears in-game as the "USP Tactical", fitted with a pair of Heinie SlantPro luminous sights. | ||
[[Image:Hk-usp45tac.jpg|thumb|none|300px|Heckler & Koch USP Tactical - .45 ACP]] | [[Image:Hk-usp45tac.jpg|thumb|none|300px|Heckler & Koch USP Tactical - .45 ACP]] | ||
==Makarov PM== | ==Makarov PM== | ||
The [[Makarov PM]] appears in ''Ready or Not'' | The [[Makarov PM]] appears in ''Ready or Not'' as a suspect weapon. Its appearance in America is odd give the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England. | ||
[[File:MakarovIJ70.jpg|thumb|none|300px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]] | [[File:MakarovIJ70.jpg|thumb|none|300px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]] | ||
[[File:ReadyOrNotPPK.jpg|thumb|none|600px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]] | [[File:ReadyOrNotPPK.jpg|thumb|none|600px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]] | ||
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==Heckler and Koch MP5A4== | ==Heckler and Koch MP5A4== | ||
The [[Heckler & Koch MP5A4]] appears in ''Ready or Not'', although in-game it's called an "MP5A2" despite having the A4's upgraded Navy trigger pack. The MP5A4 reload animation is missing the notorious "H&K Slap", the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it | The [[Heckler & Koch MP5A4]] appears in ''Ready or Not'', although in-game it's called an "MP5A2" despite having the A4's upgraded Navy trigger pack. The MP5A4 reload animation is missing the notorious "H&K Slap", the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. | ||
[[File:H&KMP5A4.jpg|thumb|none|450px|Heckler & Koch MP5A4 - 9x19mm]] | [[File:H&KMP5A4.jpg|thumb|none|450px|Heckler & Koch MP5A4 - 9x19mm]] | ||
[[File:ReadyOrNotFirstPersonMP5PlaceHolder.jpg|thumb|none|600px|A suspect's corpse has an officer's fancy MP5 waved at.]] | [[File:ReadyOrNotFirstPersonMP5PlaceHolder.jpg|thumb|none|600px|A suspect's corpse has an officer's fancy MP5 waved at.]] | ||
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==Heckler and Koch UMP45== | ==Heckler and Koch UMP45== | ||
The [[Heckler & Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&K Slap | The [[Heckler & Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&K Slap. | ||
[[File:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]] | [[File:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]] | ||
[[File:ReadyOrNotUMPFirstPerson.JPG|thumb|none|600px|An officer breaches a door with his UMP.]] | [[File:ReadyOrNotUMPFirstPerson.JPG|thumb|none|600px|An officer breaches a door with his UMP.]] | ||
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==Intratec TEC-9== | ==Intratec TEC-9== | ||
The [[TEC-9]] appears in-game as a common weapon | The [[TEC-9]] appears in-game as a common suspect weapon. | ||
[[File:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]] | [[File:TEC-9.jpg|thumb|none|400px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]] | ||
==SIG-Sauer MPX== | ==SIG-Sauer MPX== | ||
The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game | The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game. | ||
[[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]] | [[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]] | ||
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==Uzi== | ==Uzi== | ||
The [[Uzi]] appears in ''Ready or Not''. | The [[Uzi]] appears as a suspect weapon in ''Ready or Not''.<!--Comments on gun performance present in previous versions of the page - was this available as a PVP build weapon?--> | ||
[[File:Uzi.jpg|thumb|none|450px|Uzi - 9x19mm]] | [[File:Uzi.jpg|thumb|none|450px|Uzi - 9x19mm]] | ||
[[File:ReadyOrNoTNEW GLOCK.jpg|thumb|none|600px|The Uzi of a dead suspect lies on the floor.]] | [[File:ReadyOrNoTNEW GLOCK.jpg|thumb|none|600px|The Uzi of a dead suspect lies on the floor.]] | ||
==Walther MPL== | ==Walther MPL== | ||
The [[Walther MPL]] appears in ''Ready or Not'' in pre-release footage, as well as in the hands of NPC suspects. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. While it hasn't been released yet for officers to use, certain high level suspects can spawn with it | The [[Walther MPL]] appears in ''Ready or Not'' in pre-release footage, as well as in the hands of NPC suspects. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. While it hasn't been released yet for officers to use, certain high level suspects can spawn with it. | ||
[[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]] | [[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm]] | ||
[[File:ReadyOrNotMPL.jpg|thumb|none|600px|The MPL in the hands of an officer, cosplaying as early 70's GSG-9.]] | [[File:ReadyOrNotMPL.jpg|thumb|none|600px|The MPL in the hands of an officer, cosplaying as early 70's GSG-9.]] | ||
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=Shotguns= | =Shotguns= | ||
Shotguns in ''Ready or Not'' can use less-lethal beanbag rounds, birdshot, and buckshot. They occupy the primary weapon slot. | |||
==12 Gauge Double Barreled Sawed-Off Shotgun== | ==12 Gauge Double Barreled Sawed-Off Shotgun== | ||
A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make or model is a common weapon in the hands of AI suspects | A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make or model is a common weapon in the hands of AI suspects. | ||
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]] | [[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]] | ||
==Benelli M4== | ==Benelli M4== | ||
The [[Benelli M4]] is a 12 gauge semi-automatic shotgun that appears in ''Ready or Not'' | The [[Benelli M4]] is a 12 gauge semi-automatic shotgun that appears in ''Ready or Not''. | ||
[[Image:BenelliM1Super90.jpg|thumb|none|450px|Benelli M1 Super 90 in synthetic straight stock configuration, ghost ring sights - 12 gauge]] | [[Image:BenelliM1Super90.jpg|thumb|none|450px|Benelli M1 Super 90 in synthetic straight stock configuration, ghost ring sights - 12 gauge]] | ||
[[File:Readyornotm4benelli.jpg|thumb|600px|none|A SWAT Officer holding a Benelli M4.]] | [[File:Readyornotm4benelli.jpg|thumb|600px|none|A SWAT Officer holding a Benelli M4.]] | ||
==Ithaca 37== | ==Ithaca 37== | ||
The [[Ithaca 37]] is a 12 gauge pump action shotgun that appears in the hands of NPC suspects in ''Ready or Not'' | The [[Ithaca 37]] is a 12 gauge pump action shotgun that appears in the hands of NPC suspects in ''Ready or Not''. | ||
[[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca 37 Riot Version - 12 gauge]] | [[Image:IthacaModel37.jpg|thumb|450px|none|Ithaca 37 Riot Version - 12 gauge]] | ||
==Mossberg 500 Cruiser== | ==Mossberg 500 Cruiser== | ||
The [[Mossberg 500 Cruiser]] appears as a tactical device under the name "Breaching Shotgun". Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. | The [[Mossberg 500 Cruiser]] appears as a tactical device under the name "Breaching Shotgun". Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired. | ||
A full stocked version is also used by some of the suspects, dubbed the "590 Non Lethal" is also used by suspects. The looks of it just seem to be that of a stocked Mossberg 500, but it does contain a surprise. It's loaded with beanbag shells. Prepare to get suddenly stunned when you engage a suspect with this. | A full stocked version is also used by some of the suspects, dubbed the "590 Non Lethal" is also used by suspects. The looks of it just seem to be that of a stocked Mossberg 500, but it does contain a surprise. It's loaded with beanbag shells. Prepare to get suddenly stunned when you engage a suspect with this. | ||
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==Remington 870 MCS Tactical== | ==Remington 870 MCS Tactical== | ||
The [[Remington Model 870|Remington 870 MCS Tactical]] is a 12 gauge shotgun that appears with two separate versions in ''Ready or Not''. There is a normal version, fitted with the standard MCS extended tube and rear mounted ghost ring sight | The [[Remington Model 870|Remington 870 MCS Tactical]] is a 12 gauge shotgun that appears with two separate versions in ''Ready or Not''. There is a normal version, fitted with the standard MCS extended tube and rear mounted ghost ring sight. | ||
There's also a non-lethal option, just dubbed the "Beanbag Shotgun" and fitted with bright orange furniture. Useful to take in suspects alive rather than dead, and to bean uncooperative civilians into compliance, this is useful for one teammate to have on-hand at any moment. Until a heavily armored maniac with an AK shows up. | There's also a non-lethal option, just dubbed the "Beanbag Shotgun" and fitted with bright orange furniture. Useful to take in suspects alive rather than dead, and to bean uncooperative civilians into compliance, this is useful for one teammate to have on-hand at any moment. Until a heavily armored maniac with an AK shows up. | ||
If that wasn't enough, there is a THIRD version, the "870 CQB" that takes the form of a sawn off Model 870, sharing the same model as the in-game MCS Tactical so it resembles the "MCS Masterkey" configuration of the shotgun | If that wasn't enough, there is a THIRD version, the "870 CQB" that takes the form of a sawn off Model 870, sharing the same model as the in-game MCS Tactical so it resembles the "MCS Masterkey" configuration of the shotgun. | ||
[[Image:Remington 870MCS.jpg|thumb|none|450px|Remington 870 MCS - 12 gauge]] | [[Image:Remington 870MCS.jpg|thumb|none|450px|Remington 870 MCS - 12 gauge]] | ||
=Assault Rifles= | =Assault Rifles= | ||
Assault rifles are primary weapons. | |||
==AK series rifles== | ==AK series rifles== | ||
A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called [[AKS-74U]] by the UI, they seem to include both full stock [[AK-74]]s but also a few [[AKM]] pattern rifles as well. A new rifle for the SWAT team, simply dubbed the "Krinkov SLR", is slated to be added in the January Content update. | A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called [[AKS-74U]] by the UI, they seem to include both full stock [[AK-74]]s but also a few [[AKM]] pattern rifles as well. A new rifle for the SWAT team, simply dubbed the "Krinkov SLR", is slated to be added in the January Content update. | ||
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]] | [[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm]] | ||
[[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]] | [[Image:AK-74_NTW_12_92.jpg|thumb|none|400px|AK-74 - 5.45x39mm]] | ||
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==Armalite AR-180== | ==Armalite AR-180== | ||
The [[Armalite AR-18|Armalite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon at the time of writing | The [[Armalite AR-18|Armalite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon at the time of writing. | ||
[[File:Armalite-AR18.jpg|thumb|none|450px|Armalite AR-18 - 5.56x45mm]] | [[File:Armalite-AR18.jpg|thumb|none|450px|Armalite AR-18 - 5.56x45mm]] | ||
==DSA SA58 OSW== | ==DSA SA58 OSW== | ||
The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, and that power is tempered significantly as well. | The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, and that power is tempered significantly as well. | ||
[[Image:DSA-SA-58-OSW.jpg |thumb|500px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]] | [[Image:DSA-SA-58-OSW.jpg |thumb|500px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]] | ||
[[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]] | [[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]] | ||
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==Heckler & Koch G3A3== | ==Heckler & Koch G3A3== | ||
The [[Heckler & Koch G3]] appears in-game at the moment as an NPC weapon only | The [[Heckler & Koch G3]] appears in-game at the moment as an NPC weapon only. | ||
[[Image: HKG3A3.jpg|thumb|none|460px|Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO]] | [[Image: HKG3A3.jpg|thumb|none|460px|Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO]] | ||
==Heckler & Koch HK416== | ==Heckler & Koch HK416== | ||
The [[Heckler & Koch HK416]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5" Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle | The [[Heckler & Koch HK416]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5" Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. | ||
[[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler & Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]] | [[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler & Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]] | ||
[[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]] | [[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]] | ||
==Knight's Armament SR-16 CQB== | ==Knight's Armament SR-16 CQB== | ||
The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights | The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights. | ||
[[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]] | [[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]] | ||
[[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding an SR-16]] | [[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding an SR-16]] | ||
==Mk 18 Mod 0== | ==Mk 18 Mod 0== | ||
The [[Mk 18 Mod 0]] appears in ''Ready or Not'', incorrectly named the "M4A1" | The [[Mk 18 Mod 0]] appears in ''Ready or Not'', incorrectly named the "M4A1". | ||
[[Image:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm]] | [[Image:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm]] | ||
[[File:MK18RONG.jpg|thumb|600px|none|A SWAT Officer holding a Mk 18 Mod 0, fitted with an LMT Crane stock and a KAC handguard.]] | [[File:MK18RONG.jpg|thumb|600px|none|A SWAT Officer holding a Mk 18 Mod 0, fitted with an LMT Crane stock and a KAC handguard.]] | ||
==Wilson Combat SBR Tactical== | ==Wilson Combat SBR Tactical== | ||
The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker "SBR-300" | The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker "SBR-300". | ||
[[File:ST Compressor.jpg|thumb|none|500px|Spike's Tactical Compressor - 5.56x45mm NATO. A similar short rifle to the WC SBR Tactical.]] | [[File:ST Compressor.jpg|thumb|none|500px|Spike's Tactical Compressor - 5.56x45mm NATO. A similar short rifle to the WC SBR Tactical.]] | ||
[[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock that are similar to the Wilson Compact SBR Tactical.]] | [[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock that are similar to the Wilson Compact SBR Tactical.]] | ||
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=Machine Guns= | =Machine Guns= | ||
==RPD== | ==RPD== | ||
The [[RPD]] appears in ''Ready or Not'' | The [[RPD]] appears as a rare suspect weapon in ''Ready or Not''. | ||
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]] | [[Image:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]] | ||
[[Image:ReadyorNot RPD.jpg|thumb|none|600px|A pre-release render showing a suspect eye-ing up a breach while armed with an RPD.]] | [[Image:ReadyorNot RPD.jpg|thumb|none|600px|A pre-release render showing a suspect eye-ing up a breach while armed with an RPD.]] | ||
=Grenades= | =Grenades= | ||
Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be | Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded. | ||
==M7A3 CS Gas Grenade== | ==M7A3 CS Gas Grenade== | ||
The [[M7 CS gas grenade]]s appears in-game as just the "CS Grenade" although the markings explicitly state it's the A3 version. | The [[M7 CS gas grenade]]s appears in-game as just the "CS Grenade", although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates. | ||
[[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]] | [[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]] | ||
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]] | [[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]] | ||
==M84 Stun Grenade== | ==M84 Stun Grenade== | ||
The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light | The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. | ||
[[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]] | [[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]] | ||
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]] | [[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]] | ||
==Model 9590 Stingball== | ==Model 9590 Stingball== | ||
The [[Model 9590 Sting-Ball Grenade]] appears in-game as the "Stingball Grenade" and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables | The [[Model 9590 Sting-Ball Grenade]] appears in-game as the "Stingball Grenade" and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables. | ||
[[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]] | [[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]] | ||
[[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]] | [[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]] | ||
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==M26 Taser== | ==M26 Taser== | ||
The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' as a less-lethal sidearm option | The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts. | ||
[[Image:AdvancedM26.jpg|thumb|none|400px|Advanced Taser M26]] | [[Image:AdvancedM26.jpg|thumb|none|400px|Advanced Taser M26]] | ||
[[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional Art of a SWAT Officer deploying an M26 in his right hand.]] | [[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional Art of a SWAT Officer deploying an M26 in his right hand.]] |
Revision as of 01:22, 18 January 2022
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Ready or Not (VG) for current discussions. Content is subject to change. |
Error creating thumbnail: File missing The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
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Ready or Not is a upcoming first person shooter being developed by Void Interactive that places the player in the role of leader of a SWAT Team in a "Nondescript Modern America". It has a focus on the singleplayer and coop campaign but also features a PVP multiplayer side with an alternate story and game modes. It is considered to be the spiritual successor to SWAT 4 and original Rainbow Six games.
The following weapons appear in the video game Ready or Not (VG):
Overview
In Ready or Not, the player character is able to carry two firearms at one time which are chosen at a pre-mission startup. Similar to other games, most notably SWAT 4, the first weapon slot is for larger weapons such as rifles and shotguns, while the second slot is for pistols, pepper ball guns, and tasers. The player also is able to carry multiple grenades that are able to be selected at startup.
Most firearms that appear have multiple different combination of attachments. They can accept either full metal jacket or hollow point ammunition. Firearms in game have knock-off names to avoid copyright conflicts and some of the in game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.
Handguns
Handguns occupy the sidearm slot.
Beretta 92X
The Beretta 92X appears in Ready or Not under the name "P92X". It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor, the 92X can be fitted with a micro dot sight. But the appearance is not the 92X RDO.
Colt M1911
An old-school Colt M1911 appears as a suspect weapon in Ready or Not.
Colt M45A1
A more modern 1911 variant, the Colt M45A1 appears as a sidearm option in Ready or Not.
Colt Python
The Colt Python appears in Ready or Not as a sidearm, as the largest caliber handgun in the police equipment lineup.
FN Five-Seven
The FN Five-seveN appears in Ready or Not as a player weapon.
Glock 18C
The Glock 18C appears in-game rarely as an NPC sidearm.
Glock 19 (Gen 5)
The Glock 19 Gen 5 appears in Ready or Not under the name G19. It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page).
Polymer80 PFC9
Supporter Edition owners can use the exclusive Polymer80 PFC9 in Ready or Not. There is no difference from the standard Glock aside from appearance.
Heckler & Koch USP Tactical
The Heckler & Koch USP Tactical appears in-game as the "USP Tactical", fitted with a pair of Heinie SlantPro luminous sights.
Makarov PM
The Makarov PM appears in Ready or Not as a suspect weapon. Its appearance in America is odd give the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England.
Walther PPQ
The Walther PPQ appears in Ready or Not, primarily as a weapon used by suspects. It appears to have replaced a Walther P99 seen in older footage. A standard P99 is found in the game files as a possible usable weapon.
Submachine Guns
Submachine guns are small automatic weapons firing pistol caliber rounds, sporting low damage but are easier to control in tight spaces and on full auto.
FN P90
The FN P90 appears in a number of pre-release screenshots of Ready or Not, but as of this update, the PDW has not entered the game. It is however an NPC weapon at the current moment, a fast and concerningly stable weapon especially in close quarters engagements.
Heckler and Koch MP5A4
The Heckler & Koch MP5A4 appears in Ready or Not, although in-game it's called an "MP5A2" despite having the A4's upgraded Navy trigger pack. The MP5A4 reload animation is missing the notorious "H&K Slap", the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it.
Heckler and Koch UMP45
The Heckler & Koch UMP45 appears in Ready or Not. In a rarely seen bit of realism, the reload of the UMP uses the bolt release instead of most games that use the H&K Slap.
Intratec TEC-9
The TEC-9 appears in-game as a common suspect weapon.
SIG-Sauer MPX
The SIG-Sauer MPX appears in Ready or Not, as the last of the current selectable SMGs in-game.
Smith & Wesson 76
A Smith & Wesson M76 appears in the in-game files as a weapon, slated to be released with later updates of the game. At the moment, it's currently an NPC only weapon for high level suspects. Be wary of this weapon, it might be old, but its slow rate of fire makes it particularly lethal.
Uzi
The Uzi appears as a suspect weapon in Ready or Not.
Walther MPL
The Walther MPL appears in Ready or Not in pre-release footage, as well as in the hands of NPC suspects. It is a bit of a strange choice given the setting - Walther MPLs aren't terribly common in the United States, least of all in the underground market. While it hasn't been released yet for officers to use, certain high level suspects can spawn with it.
Shotguns
Shotguns in Ready or Not can use less-lethal beanbag rounds, birdshot, and buckshot. They occupy the primary weapon slot.
12 Gauge Double Barreled Sawed-Off Shotgun
A hammerless 12 Gauge Double Barreled Sawed-Off Shotgun of unknown make or model is a common weapon in the hands of AI suspects.
Benelli M4
The Benelli M4 is a 12 gauge semi-automatic shotgun that appears in Ready or Not.
Ithaca 37
The Ithaca 37 is a 12 gauge pump action shotgun that appears in the hands of NPC suspects in Ready or Not.
Mossberg 500 Cruiser
The Mossberg 500 Cruiser appears as a tactical device under the name "Breaching Shotgun". Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.
A full stocked version is also used by some of the suspects, dubbed the "590 Non Lethal" is also used by suspects. The looks of it just seem to be that of a stocked Mossberg 500, but it does contain a surprise. It's loaded with beanbag shells. Prepare to get suddenly stunned when you engage a suspect with this.
Remington 870 MCS Tactical
The Remington 870 MCS Tactical is a 12 gauge shotgun that appears with two separate versions in Ready or Not. There is a normal version, fitted with the standard MCS extended tube and rear mounted ghost ring sight.
There's also a non-lethal option, just dubbed the "Beanbag Shotgun" and fitted with bright orange furniture. Useful to take in suspects alive rather than dead, and to bean uncooperative civilians into compliance, this is useful for one teammate to have on-hand at any moment. Until a heavily armored maniac with an AK shows up.
If that wasn't enough, there is a THIRD version, the "870 CQB" that takes the form of a sawn off Model 870, sharing the same model as the in-game MCS Tactical so it resembles the "MCS Masterkey" configuration of the shotgun.
Assault Rifles
Assault rifles are primary weapons.
AK series rifles
A variety of AK-pattern rifles appear in the game as suspect weapons. While most are simply called AKS-74U by the UI, they seem to include both full stock AK-74s but also a few AKM pattern rifles as well. A new rifle for the SWAT team, simply dubbed the "Krinkov SLR", is slated to be added in the January Content update.
Armalite AR-180
The Armalite AR-180 appears in Ready or Not as a suspect-only weapon at the time of writing.
DSA SA58 OSW
The DSA SA58 OSW battle rifle appears in Ready or Not. It is currently the most powerful weapon for the player to use bar the shotguns, and that power is tempered significantly as well.
FN SCAR-L
The FN SCAR-L appeared in the game's concept art during development phase of the game. "MK16" as it was called, appeared in the January 2021 update. It replaced the development phase model, which was fitted with the Parker Mountain Machine Picatinny Rail Extension and VLTOR Receiver Extension / Stock Adapter.
Heckler & Koch G3A3
The Heckler & Koch G3 appears in-game at the moment as an NPC weapon only.
Heckler & Koch HK416
The Heckler & Koch HK416 assault rifle appears in Ready or Not. It is modified with a Geissele 10.5" Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle.
Knight's Armament SR-16 CQB
The Knight's Armament SR-16 CQB assault rifle appears in Ready or Not, equipped with Magpul furniture and a set of KAC folding sights.
Mk 18 Mod 0
The Mk 18 Mod 0 appears in Ready or Not, incorrectly named the "M4A1".
Wilson Combat SBR Tactical
The Wilson Combat SBR Tactical assault rifle appears in Ready or Not under the moniker "SBR-300".
BCM CQB-11
The BCM CQB-11 appears in Ready or Not. The weapon was formerly an exclusive to Supporter Edition owners, but was made available to all owners in the January 2022 update. It was formerly named "BCM Mk1" when it was an exclusive weapon, and was renamed to "Mk1 Carbine" after the January update.
Sniper Rifles
M40
The Remington 700 appears in Ready or Not under the name M40. It is only usable by remote controlled Police Sniper Units, and appears rarely as a piece of evidence under the generic term of "Marksman's Rifle".
Machine Guns
RPD
The RPD appears as a rare suspect weapon in Ready or Not.
Grenades
Grenades in Ready or Not take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.
M7A3 CS Gas Grenade
The M7 CS gas grenades appears in-game as just the "CS Grenade", although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.
M84 Stun Grenade
The M84 Stun Grenade is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light.
Model 9590 Stingball
The Model 9590 Sting-Ball Grenade appears in-game as the "Stingball Grenade" and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.
Other
Tippman A-5
A modified air rifle, resembling a Tippmann A-5 given its relative shape to an MP5K appears in the game as the "TAC700", a primary weapon. It operates similarly to the "Pepperball Gun" from SWAT 4, a modified paintball marker firing OC Pepper balls just like the ones launched out of the Model 9590 grenades. While it seems strange to bring a glorified airsoft toy, the TAC700 is quite a useful weapon in mixed target enviroments. The Stinger balls themselves tend to incapacitate any target with an exposed face in 5-6 hits, and being an airgun it's quite controllable in full auto so you can pepper your targets until they submit with little risk. Pun intended.
M26 Taser
The M26 Taser makes an appearance in Ready or Not as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts.