Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Project IGI: I'm Going In: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
Line 98: Line 98:
=Sniper Rifles=
=Sniper Rifles=


==Hybrid SVD Dragunov / FPK/PSL==
==Hybrid SVD Dragunov / PSL==
The Dragunov in-game is actually a hybrid of the [[SVD Dragunov]] and the Romanian [[FPK / PSL Sniper Rifle|FPK/PSL]]. The weapon is silenced in-game, despite the model not featuring a suppressor visually.
The Dragunov in-game is actually a hybrid of the [[SVD Dragunov]] and the Romanian [[PSL Sniper Rifle]]. The weapon is silenced in-game, despite the model not featuring a suppressor visually.
[[File:SVD Rifle.jpg‎|thumb|none|400px|SVD Dragunov - 7.62x54mm R]]
[[File:SVD Rifle.jpg‎|thumb|none|400px|SVD Dragunov - 7.62x54mm R]]
[[File:Romanian-FPK-PSL.jpg|thumb|none|400px|Romanian FPK/PSL - 7.62x54mm R]]
[[File:Romanian-FPK-PSL.jpg|thumb|none|400px|PSL - 7.62x54mm R]]
[[File:Igi1-Dragunov holding.jpg‎|thumb|none|550px|Jones holding the sniper rifle.]]
[[File:Igi1-Dragunov holding.jpg‎|thumb|none|550px|Jones holding the sniper rifle.]]
[[File:Igi1-Dragunov reloaded.jpg‎|thumb|none|550px|Reloading.]]
[[File:Igi1-Dragunov reloaded.jpg‎|thumb|none|550px|Reloading.]]

Revision as of 18:41, 15 August 2022


Project IGI: I'm Going In
Error creating thumbnail: File missing
Offical EUROPE Boxart
Release Date: 2000
Developer: Square-Enix / Eidos
Publisher: Square-Enix / Eidos
Series: Project IGI
Platforms: PC
Genre: First-Person Shooter


The following weapons were used in the videogame Project IGI: I'm Going In:


Handguns

Colt Anaconda

The Colt Anaconda can be found in a hidden spot in the last level of the game.

Error creating thumbnail: File missing
Colt Anaconda with 6" barrel - .44 Magnum
Error creating thumbnail: File missing
David Jones holding a Colt Anaconda; note the reversed cylinder. However, the HUD icon at the bottom right shows the cylinder properly set.
Error creating thumbnail: File missing
Third-person model of the Colt, with the cylinder and the trigger missing.

Desert Eagle Mark XIX

The Desert Eagle Mark XIX is available in the game. Although depicted as the .357 Magnum model, shown by the use of .357 ammunition boxes and a 9-round magazine, the weapon model is actually that of the .50 AE variant, as evidenced by the lack of a fluted barrel.

Error creating thumbnail: File missing
Desert Eagle Mark XIX - .50 AE
Error creating thumbnail: File missing
The Desert Eagle in first person. Note how the hammer is not cocked, which it needs to be since it is a single-action pistol.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
A Desert Eagle in third person.

Glock 17

The Glock 17 appears in the game, available as a starting weapon in several missions.

Error creating thumbnail: File missing
3rd Generation Glock 17 - 9x19mm
Error creating thumbnail: File missing
The Glock 17 being held in the first level of the game.
Error creating thumbnail: File missing
Ejecting the magazine.
Error creating thumbnail: File missing
Jones climbing a ladder with a Glock on his back.

Submachine Guns

Heckler & Koch MP5A3

A suppressed Heckler & Koch MP5 is commonly available as a starting weapon. Despite being referred to as "Mp5 SD3" in-game, it is actually modeled after an MP5A3 with an original "slimline" handguard and a non-integral suppressor. The alternate fire button allows for an increased zoom, even though there isn't any sort of scope present on the weapon. It has an overloaded 32-round capacity, which in reality would make reloading difficult.

Error creating thumbnail: File missing
Heckler & Koch MP5A3 with original "slimline" forearm - 9x19mm
Error creating thumbnail: File missing
Heckler & Koch MP5SD3 - 9x19mm, for comparison
Error creating thumbnail: File missing
The suppressed MP5A3 in first person.
Error creating thumbnail: File missing
Reloading. Note the safety, which is clearly on.
Error creating thumbnail: File missing
Third-person view of the MP5.

IMI Uzi

The Uzi commonly appears in enemy hands; a dual-wielded version can be found as well. It has a much higher rate of fire than an actual Uzi, at 900 RPM (close to that of the Mini Uzi variant) versus the real 600.

Error creating thumbnail: File missing
IMI Uzi with stock removed - 9x19mm
Error creating thumbnail: File missing
A single Uzi in first person.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
Dual Uzis.
Error creating thumbnail: File missing
Uzi submachine guns in third person. The poor quality model at the top is that of a single Uzi, while the much better model (albeit with the trigger missing) at the bottom is for the dual-wielded version, even though its third-person model only shows one Uzi.

Shotguns

Franchi SPAS-12

The Franchi SPAS-12 can be found in enemy hands; it is only used in pump-action mode.

Error creating thumbnail: File missing
Franchi SPAS-12 - 12 gauge
Error creating thumbnail: File missing
Jones with a SPAS-12.
Error creating thumbnail: File missing
Reloading; note the shell being inserted backwards.
Error creating thumbnail: File missing
World model of the SPAS-12.

Pancor Jackhammer

The Pancor Jackhammer can be found in the game (unrealistic, seeing as only two full-auto prototypes were ever made), with an incorrect 12-round cylinder instead of 10.

Error creating thumbnail: File missing
Pancor Jackhammer - 12 gauge
Error creating thumbnail: File missing
The Pancor Jackhammer being held.
Error creating thumbnail: File missing
Replacing the ammo cassette.
Error creating thumbnail: File missing
A Jackhammer with some 12 gauge boxes.

Assault Rifles

AK-47

The third-person model of the AK-47 seems to show a true one, even though the first-person model is that of a Zastava M70B1, as seen below.

Error creating thumbnail: File missing
AK-47 - 7.62x39mm
Error creating thumbnail: File missing
Third-person view of the weapon. The ejection port and the fire selector are mirrored on both sides, and the selector is set to safe, in contrast to the Zastava mentioned below.

Colt M16 with A2 handguards

A loading screen shows Jones aiming a Colt M16 fitted with A2 handguards and an M203 grenade launcher. It is not used during gameplay though; the XM177E2 mentioned below is used instead.

Error creating thumbnail: File missing
The original M16, the first version, firing in a 20-round magazine. This has the original 3-prong flash hider - 5.56x45mm
Error creating thumbnail: File missing
The M16 in the loading screen; note the flash hider.

Colt XM177E2

The "M16 A2" in the game is actually a Colt XM177E2 with an M16-style stock; it is equipped with an M203 grenade launcher. It fires fully-automatically, correct for the XM177E2, but incorrect for the M16A2, which fires in 3-round burst mode in reality. It also only carries 20 rounds per magazine, despite being modeled with a 30-rounder.

Error creating thumbnail: File missing
XM177E2 Carbine aka Colt Model 629 - 5.56x45mm
Error creating thumbnail: File missing
G&P Airsoft Colt XM177E2/M203 - 5.56x45mm/40mm
Error creating thumbnail: File missing
First-person view of the Colt XM177E2 with the M203.
Error creating thumbnail: File missing
Switching magazines.
Error creating thumbnail: File missing
The XM177/M203 combo in third person.

Zastava M70B1

The first-person model of the "AK47" in the game is actually that of a Zastava M70B1, but modeled with the full-circle front sight of a Norinco Type 56. It is the most commonly found weapon in the hands of enemies. It has an incorrect 32-round magazine instead of 30, and is modeled with the charging handle, ejection port, and fire selector on the left side.

Error creating thumbnail: File missing
Zastava M70B1 - 7.62x39mm
Error creating thumbnail: File missing
Norinco Type 56 - 7.62x39mm
Error creating thumbnail: File missing
Jones holding a Zastava after a poor attempt of target practicing at an indestructible lamp.
Error creating thumbnail: File missing
Reloading. Note the selector being incorrectly set to semi-automatic mode.

Sniper Rifles

Hybrid SVD Dragunov / PSL

The Dragunov in-game is actually a hybrid of the SVD Dragunov and the Romanian PSL Sniper Rifle. The weapon is silenced in-game, despite the model not featuring a suppressor visually.

Error creating thumbnail: File missing
SVD Dragunov - 7.62x54mm R
Error creating thumbnail: File missing
PSL - 7.62x54mm R
Error creating thumbnail: File missing
Jones holding the sniper rifle.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
A "Dragunov" on the ground.

Machine guns

Browning M2HB

The Browning M2HB is mounted in several places in the game.

Error creating thumbnail: File missing
Browning M2 - .50 BMG.
Error creating thumbnail: File missing
The player character manning a Browning M2HB.
Error creating thumbnail: File missing
Left side view of the M2HB.
Error creating thumbnail: File missing
Right side view.

FN Minimi

The FN Minimi is available for use in the game. It is reloaded by just changing the 100-round belt box without inserting the belt into the feed tray.

Error creating thumbnail: File missing
FN Minimi - 5,56x45mm.
Error creating thumbnail: File missing
The FN Minimi in first person.
Error creating thumbnail: File missing
Reloading.
Error creating thumbnail: File missing
World model of the Minimi.

Four-Barreled Rotary Gun

Error creating thumbnail: File missing
Error creating thumbnail: File missing

Eight-Barreled Rotary Gun

Sentry guns appear in the game, each one consisting of a rotary gun that has eight barrels

Error creating thumbnail: File missing

Launchers

LAW 80

The LAW 80 often appears when the player is tasked with destroying enemy tanks. At some point in the game, three LAW 80s can be found in the same level, in which case the ammunition can be stacked and the weapon will be able to fire the three rockets in a semi-automatic fashion. This is obviously incorrect, as the real LAW 80 is single-shot and disposable.

Error creating thumbnail: File missing
LAW 80 - 94mm
Error creating thumbnail: File missing
David Jones holding a LAW 80.
Error creating thumbnail: File missing
The LAW 80 in third person.

M203

The M203 grenade launcher is attached to the Colt XM177E2. It is incorrectly reloaded by pumping it instead of opening the tube, loading a round and closing it.

Error creating thumbnail: File missing
M203 grenade launcher - 40x46mm.
Error creating thumbnail: File missing
The incorrect operation of the M203 after firing.

Explosives

Stun Grenade

Stun grenades (referred to as Flashbangs in-game) can be found in some missions.

Error creating thumbnail: File missing
Jones holding a stun grenade. Note the empty space between his fingers and the grenade, due to the weapon reusing the animations of the thicker L2A2 hand grenade.
Error creating thumbnail: File missing
Pulling the pin.
Error creating thumbnail: File missing
Some flashbangs on a table.

C4

Jones is required to use C4 explosives at scripted times, but not as a standard weapon.

Error creating thumbnail: File missing
A placed C4 charge.
Error creating thumbnail: File missing
Another view of the C4.

L2A2 Hand Grenade

The L2A2 Hand Grenade appears in the game.

Error creating thumbnail: File missing
L2A2 High-Explosive Fragmentation hand grenade.
Error creating thumbnail: File missing
The L2A2 Hand Grenade in first person.
Error creating thumbnail: File missing
Pulling the pin.
Error creating thumbnail: File missing
L2A2 grenades on a crate.

Proximity Mine

Unknown proximity mines are available for use in-game.

Error creating thumbnail: File missing
Jones holding a proximity mine.
Error creating thumbnail: File missing
Two non-activated proximity mines.

See Also