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Left 4 Dead 2: Difference between revisions
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Seen in E3 gameplay video. Will likely replace the M16 from the first game as the 2nd-tier automatic. | Seen in E3 gameplay video. Will likely replace the M16 from the first game as the 2nd-tier automatic. It fires from a 50 round magazine with is obviously make belive. | ||
== HK G3/SG1 == | == HK G3/SG1 == |
Revision as of 07:43, 11 July 2009
Left 4 Dead 2 is the direct sequal to the Co-op Game, left 4 dead. These were the weapons seen (albeit partially unfinished) in the E3 Gameplay Showcase.
Pistols
SIG P226
A SIG P226 is now the standard handgun for the Survivors, it's equipped with an attached flash light.
Glock
A Glock model is seen used as the second handgun for dual wielding, judging by the size of the magazine when counted on, it's a Glock 19. It does not feature the flashlight at the moment. 96.244.252.231 05:04, 4 June 2009 (UTC)
Shotguns
Remington 870
A Remington 870 Marine Magnum is seen with a Chrome finish. It is speculated that it's a direct clone of the previous shotgun.
SPAS 12
The SPAS 12 is featured as the resident Auto Shotgun and used by most of the characters in the E3 Gameplay footage. It seems to carry 10 rounds and uses the same animations from the previous auto shotgun (likely placeholders). Unlike many games, it is fired semi-auto.
SMGs
MAC-10
Seen fitted with the legendary Mitchell Werbell Mac-10 surpressor. Will likely replace the Uzi from the last game. It appears to have a flashlight attached to the surpressor with a hose clamp. In Demo footage it seems to be able to fire Incendiary type ammunition. It has a unreal 50 round magazine
Rifles
AK-74M
Seen in concept art.
FN SCAR-L
Seen in E3 gameplay video. Will likely replace the M16 from the first game as the 2nd-tier automatic. It fires from a 50 round magazine with is obviously make belive.
HK G3/SG1
A HK G3/SG1 can be seen laying the floor boards on top of some scaffolding in the last gameplay video. It is likely to replace the Hunting Rifle from the previous game. It seems to carry a 30 round magazine, double than the previous hunting rifle and 10 more than what the usual real life weapon can hold
Other
Pipe Bomb
The pipe bomb from the first game is reintroduced. Like in the first game the pipe bomb has part of a smoke alarm attached to it that beeps. The beep sound atracts the zombie to a explosive demise. Unlike the first game zombie dont just exploded into a cloud of blood, but are tossed up and around from the explosion.
Molotov Cocktail
In one scene, a Molotov cocktail is shown. Likely re-introduced from the first game.