Beyond The Wire: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Beyond The Wire: Difference between revisions
The [[Luger P08 Artillery Model]] is also available, dubbed the "Luger Lange Pistole P08" appears in two basic forms in-game. The more commonly seen version with a 32 round Trommelmagazin is used as an alternative weapon for the German Assault Class. And in a rarity for a video game, the Artillery Luger with normal 8 round mags is used by ''actual'' artillery troops. Yes, the Artillery Crewmen classes get access to it.
The [[Luger P08 Artillery Model]] is also available, dubbed the "Luger Lange Pistole P08" appears in two basic forms in-game. The more commonly seen version with a 32 round Trommelmagazin is used as an alternative weapon for the German Assault Class. And in a rarity for a video game, the Artillery Luger with normal 8 round mags is used by ''actual'' artillery troops. Yes, the Artillery Crewmen classes get access to it.
[[Image:Luger-P08ArtilleryWDrum.jpg|thumb|none|300px|Luger LP08 "Artillery" model with the rare Trommelmagazin 08 snail drum magazine compatible with the Bergmann [[MP18]] submachine gun - 9x19mm]]
[[Image:Luger-P08ArtilleryWDrum.jpg|thumb|none|300px|Luger LP08 "Artillery" model with the rare Trommelmagazin 08 snail drum magazine compatible with the Bergmann [[MP18]] submachine gun - 9x19mm]]
[[File:BTWLP08.jpg|thumb|none|600px|The Artillery Luger, which shares the same basic draw animation of it's smaller brother.]]
[[File:BTWLP08.jpg|thumb|none|600px|The Artillery Luger, which shares the same basic draw animation of its smaller brother.]]
[[File:BTWLP08Irons.jpg|thumb|none|600px|Irons, big and chunky mixing carbine with classic Luger.]]
[[File:BTWLP08Irons.jpg|thumb|none|600px|Irons, big and chunky mixing carbine with classic Luger.]]
[[File:BTWLP08Plink.jpg|thumb|none|600px|Which allows you to have a bit more fun than the normal Luger.]]
[[File:BTWLP08Plink.jpg|thumb|none|600px|Which allows you to have a bit more fun than the normal Luger.]]
[[File:BTWRubyDraw.jpg|thumb|none|600px|Disengaging the Ruby's frame mounted safety on the draw.]]
[[File:BTWRubyDraw.jpg|thumb|none|600px|Disengaging the Ruby's frame mounted safety on the draw.]]
[[File:BTWRuby.jpg|thumb|none|600px|And the Ruby in it's entirety. For a war with such distinct shapes, the Ruby looks downright svelte in comparison.]]
[[File:BTWRuby.jpg|thumb|none|600px|And the Ruby in its entirety. For a war with such distinct shapes, the Ruby looks downright svelte in comparison.]]
[[File:BTWRubyIrons.jpg|thumb|none|600px|The distinct triangle iron sights help it stand out a bit.]]
[[File:BTWRubyIrons.jpg|thumb|none|600px|The distinct triangle iron sights help it stand out a bit.]]
[[File:BTWRubyReload1.jpg|thumb|none|600px|After 9 rounds on .32 ACP, the reload starts by swapping the mag.]]
[[File:BTWRubyReload1.jpg|thumb|none|600px|After 9 rounds on .32 ACP, the reload starts by swapping the mag.]]
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[[File:BTWM1917Draw.jpg|thumb|none|600px|A M1917! Here the revolver's being drawn. Beyond The Wire's revolvers operate in a quasi SA/DA manner. Upon the draw, the characters will cock the hammer.]]
[[File:BTWM1917Draw.jpg|thumb|none|600px|A M1917! Here the revolver's being drawn. Beyond The Wire's revolvers operate in a quasi SA/DA manner. Upon the draw, the characters will cock the hammer.]]
[[File:BTWM1917.jpg|thumb|none|600px|Why? Looks cool I guess. Anyway, here's the M1917.]]
[[File:BTWM1917.jpg|thumb|none|600px|Why? Looks cool I guess. Anyway, here's the M1917.]]
[[File:BTWM1917Irons.jpg|thumb|none|600px|And here's it's iron sights, which is shared with most Colt revolvers for the next 50 years. That's heritage!]]
[[File:BTWM1917Irons.jpg|thumb|none|600px|And here's its iron sights, which is shared with most Colt revolvers for the next 50 years. That's heritage!]]
[[File:BTWM1917Reload1.jpg|thumb|none|600px|After the first shots, the gun will be run in DA for the remainder. Including here for the reload where the "empties" are extracted.]]
[[File:BTWM1917Reload1.jpg|thumb|none|600px|After the first shots, the gun will be run in DA for the remainder. Including here for the reload where the "empties" are extracted.]]
[[File:BTWM1917Reload2.jpg|thumb|none|600px|And fresh half moon clips are added. Just pretend you didn't see those clips with loaded rounds, ok?]]
[[File:BTWM1917Reload2.jpg|thumb|none|600px|And fresh half moon clips are added. Just pretend you didn't see those clips with loaded rounds, ok?]]
[[File:BTWMle1892.jpg|thumb|none|600px|Drawing the Mle 1892, like all of the other revolvers means cocking the hammer. For drama.]]
[[File:BTWMle1892.jpg|thumb|none|600px|Drawing the Mle 1892, like all of the other revolvers means cocking the hammer. For drama.]]
[[File:BTWMle1892Standard.jpg|thumb|none|600px|The Mle 1892, in it's weirdly angled French glory.]]
[[File:BTWMle1892Standard.jpg|thumb|none|600px|The Mle 1892, in its weirdly angled French glory.]]
[[File:BTWMle1892Irons.jpg|thumb|none|600px|Which extends to the sights even, including the distinctive globe front sight.]]
[[File:BTWMle1892Irons.jpg|thumb|none|600px|Which extends to the sights even, including the distinctive globe front sight.]]
[[File:BTWMle1892BANG.jpg|thumb|none|600px|It has it's uses. Note the hammer remains uncocked. Once the first shot is fired, every in-game revolver is run in DA for the remaining shots.]]
[[File:BTWMle1892BANG.jpg|thumb|none|600px|It has its uses. Note the hammer remains uncocked. Once the first shot is fired, every in-game revolver is run in DA for the remaining shots.]]
[[File:BTWMle1892Reload1.jpg|thumb|none|600px|After 5 more rounds of 8mm French Ordnance, the reload starts by flicking the cylinder out to the left and knocking out the empties...]]
[[File:BTWMle1892Reload1.jpg|thumb|none|600px|After 5 more rounds of 8mm French Ordnance, the reload starts by flicking the cylinder out to the left and knocking out the empties...]]
[[File:BTWMle1892Reload2.jpg|thumb|none|600px|Before popping in new rounds.]]
[[File:BTWMle1892Reload2.jpg|thumb|none|600px|Before popping in new rounds.]]
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[[File:BTWWebleyIrons.jpg|thumb|none|600px|The iron sights of the Webley Mk. IV, large, chunky and prominent.]]
[[File:BTWWebleyIrons.jpg|thumb|none|600px|The iron sights of the Webley Mk. IV, large, chunky and prominent.]]
[[File:BTWWebleyReload1.jpg|thumb|none|600px|Plus a reload. Open the gun up and let the empties go flying out...]]
[[File:BTWWebleyReload1.jpg|thumb|none|600px|Plus a reload. Open the gun up and let the empties go flying out...]]
[[File:BTWWebleyReload2.jpg|thumb|none|600px|Stuff a Pritchard speed loader into it's gaping maw.]]
[[File:BTWWebleyReload2.jpg|thumb|none|600px|Stuff a Pritchard speed loader into its gaping maw.]]
[[File:BTWWebleyReload3.jpg|thumb|none|600px|And closing the entire thing shut with a quick snap.]]
[[File:BTWWebleyReload3.jpg|thumb|none|600px|And closing the entire thing shut with a quick snap.]]
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The [[Pattern 1914 Enfield]] is the scoped rifle for the British sniper class.
The [[Pattern 1914 Enfield]] is the scoped rifle for the British sniper class.
[[File:Pattern1914scoped.jpg|thumb|none|450px|M1914 Enfield with telescopic scope - .303 UK]]
[[File:Pattern1914scoped.jpg|thumb|none|450px|M1914 Enfield with telescopic scope - .303 UK]]
[[File:BTWPattern14.jpg|thumb|none|600px|And now we get it's bespoke British cousin, the Pattern 1914.]]
[[File:BTWPattern14.jpg|thumb|none|600px|And now we get its bespoke British cousin, the Pattern 1914.]]
[[File:BTWPattern14Idle.jpg|thumb|none|600px|More specifically, the Pattern 1914 Mk I W (T) sniper variant. Fancy innit?]]
[[File:BTWPattern14Idle.jpg|thumb|none|600px|More specifically, the Pattern 1914 Mk I W (T) sniper variant. Fancy innit?]]
[[File:BTWPattern14Scope.jpg|thumb|none|600px|Looking down the scope view, we get a thin wire crosshair. Beyond The Wire gives all of it's scoped rifles the same reticle, assuming to balance them out and this is one of those. The original Aldis scope for the (T) Pattern 14's was a heavy verticle post with a thin horizontal post that would become a trademark of British military sniper rifles for decades to come.]]
[[File:BTWPattern14Scope.jpg|thumb|none|600px|Looking down the scope view, we get a thin wire crosshair. Beyond The Wire gives all of its scoped rifles the same reticle, assuming to balance them out and this is one of those. The original Aldis scope for the (T) Pattern 14's was a heavy verticle post with a thin horizontal post that would become a trademark of British military sniper rifles for decades to come.]]
[[File:BTWPattern14Reload1.jpg|thumb|none|600px|Not letting incorrect sighting systems stop him, we whip the bolt of this rifle open...]]
[[File:BTWPattern14Reload1.jpg|thumb|none|600px|Not letting incorrect sighting systems stop him, we whip the bolt of this rifle open...]]
[[File:BTWPattern14Reload2.jpg|thumb|none|600px|And stuff it full of .303 British ammunition.]]
[[File:BTWPattern14Reload2.jpg|thumb|none|600px|And stuff it full of .303 British ammunition.]]
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[[File:SMLE Mark III.jpg|thumb|none|450px|Lee-Enfield No.1 Mk.III - .303 British.]]
[[File:SMLE Mark III.jpg|thumb|none|450px|Lee-Enfield No.1 Mk.III - .303 British.]]
[[File:BTWSMLEDraw.jpg|thumb|none|600px|Overlooking a bluff is the classic rifle of the British in WWI, the SMLE - note the cocking piece of the earlier model.]]
[[File:BTWSMLEDraw.jpg|thumb|none|600px|Overlooking a bluff is the classic rifle of the British in WWI, the SMLE - note the cocking piece of the earlier model.]]
[[File:BTWSMLEIrons.jpg|thumb|none|600px|And it's quintessential low, squat and functional iron sights.]]
[[File:BTWSMLEIrons.jpg|thumb|none|600px|And its quintessential low, squat and functional iron sights.]]
[[File:BTWSMLEBolting.jpg|thumb|none|600px|In comparison to other games which like to pair Lee-Enfields with the famous "Mad Minute" bolt technique, Beyond The Wire doesn't. This is somewhat accurate to the war, as the elaborate musket training of the initial BEF was dropped from circulation as the war went on. It wouldn't be until after WWI that the concept of Mad Minute would come back into British cirriculum for training.]]
[[File:BTWSMLEBolting.jpg|thumb|none|600px|In comparison to other games which like to pair Lee-Enfields with the famous "Mad Minute" bolt technique, Beyond The Wire doesn't. This is somewhat accurate to the war, as the elaborate musket training of the initial BEF was dropped from circulation as the war went on. It wouldn't be until after WWI that the concept of Mad Minute would come back into British cirriculum for training.]]
[[File:BTWSMLEReload1.jpg|thumb|none|600px|Still, doesn't stop the rifle from being functional. And now to reload it by cracking it open...]]
[[File:BTWSMLEReload1.jpg|thumb|none|600px|Still, doesn't stop the rifle from being functional. And now to reload it by cracking it open...]]
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[[Image:R.S.C._Model_1917.jpg|thumb|none|450px|R.S.C. Model 1917 - 8x50mmR]]
[[Image:R.S.C._Model_1917.jpg|thumb|none|450px|R.S.C. Model 1917 - 8x50mmR]]
[[File:BTWMle1917draw.jpg|thumb|none|600px|Equipping the R.S.C by flicking off the safety.]]
[[File:BTWMle1917draw.jpg|thumb|none|600px|Equipping the R.S.C by flicking off the safety.]]
[[File:BTWMlt1917.jpg|thumb|none|600px|The R.S.C in all it's chunky glory.]]
[[File:BTWMlt1917.jpg|thumb|none|600px|The R.S.C in all its chunky glory.]]
[[File:BTWMle1917Irons.jpg|thumb|none|600px|And it's chunky and tiny sights.]]
[[File:BTWMle1917Irons.jpg|thumb|none|600px|And its chunky and tiny sights.]]
[[File:BTWMle1917Reload1.jpg|thumb|none|600px|Reloading the R.S.C first by opening up the magazine and removing the empty clip.]]
[[File:BTWMle1917Reload1.jpg|thumb|none|600px|Reloading the R.S.C first by opening up the magazine and removing the empty clip.]]
[[File:BTWMle1917Reload2.jpg|thumb|none|600px|Putting in a new one.]]
[[File:BTWMle1917Reload2.jpg|thumb|none|600px|Putting in a new one.]]
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[[File:Springfield1903ScopedWarnerAndSwasey.jpg|thumb|none|450px|A Springfield M1903 fitted with a WWI vintage Warner and Swasey scope - .30-06 Springfield]]
[[File:Springfield1903ScopedWarnerAndSwasey.jpg|thumb|none|450px|A Springfield M1903 fitted with a WWI vintage Warner and Swasey scope - .30-06 Springfield]]
[[File:BTWM1903Draw.jpg|thumb|none|600px|Outproduced by the M1917 but not out entirely, a Doughboy flicks the safety off of his M1903 Springfield rifle.]]
[[File:BTWM1903Draw.jpg|thumb|none|600px|Outproduced by the M1917 but not out entirely, a Doughboy flicks the safety off of his M1903 Springfield rifle.]]
[[File:BTWM1903.jpg|thumb|none|600px|And there it is, the M1903 with the full Warner and Swasey scope in all of it's chunky glory. Looks like a Brownie camera got screwed onto the side of it.]]
[[File:BTWM1903.jpg|thumb|none|600px|And there it is, the M1903 with the full Warner and Swasey scope in all of its chunky glory. Looks like a Brownie camera got screwed onto the side of it.]]
[[File:BTWM1903Irons.jpg|thumb|none|600px|And the scope view. Like the other scoped rifles, it uses a default wire crosshair. In this case, this is the most accurate of the 4 scoped rifles in-game. The Warner and Swasey scope was just a simple wire crosshair. The only thing missing is a few range finder marks on the bottom left view of the scope.]]
[[File:BTWM1903Irons.jpg|thumb|none|600px|And the scope view. Like the other scoped rifles, it uses a default wire crosshair. In this case, this is the most accurate of the 4 scoped rifles in-game. The Warner and Swasey scope was just a simple wire crosshair. The only thing missing is a few range finder marks on the bottom left view of the scope.]]
[[File:BTWM1903Irons2.jpg|thumb|none|600px|Plus given this scope misses the W&S's eye cup (commonly lost in the field), you can watch the scope view bob around as you cycle the rifle.]]
[[File:BTWM1903Irons2.jpg|thumb|none|600px|Plus given this scope misses the W&S's eye cup (commonly lost in the field), you can watch the scope view bob around as you cycle the rifle.]]
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==Winchester Model 1897==
==Winchester Model 1897==
The [[Winchester Model 1897]] appears in-game under it's own name, as the specialty alternative weapon for the AEF Assault class.
The [[Winchester Model 1897]] appears in-game under its own name, as the specialty alternative weapon for the AEF Assault class.
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" - 12 gauge.]]
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" - 12 gauge.]]
[[File:BeyondTheWire-TrenchGun1.jpg|thumb|none|600px|A Steam Store screecap of a Assault class soldier making his way through a dark trench with nothing but a shotgun as protection.]]
[[File:BeyondTheWire-TrenchGun1.jpg|thumb|none|600px|A Steam Store screecap of a Assault class soldier making his way through a dark trench with nothing but a shotgun as protection.]]
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The American [[Chauchat|.30-06 American Conversion]] variant of the Chauchat is available for the AEF.
The American [[Chauchat|.30-06 American Conversion]] variant of the Chauchat is available for the AEF.
[[File:BTWM1918.jpg|thumb|none|600px|It's weird American sequel! You don't get a BAR, but you get this.]]
[[File:BTWM1918.jpg|thumb|none|600px|Its weird American sequel! You don't get a BAR, but you get this.]]
[[File:BTWM1918Irons.jpg|thumb|none|600px|The sights are similar, albeit the modified sights of the American versions of the Chauchat with a deeper cut notch due to accuracy issues with the initial models.]]
[[File:BTWM1918Irons.jpg|thumb|none|600px|The sights are similar, albeit the modified sights of the American versions of the Chauchat with a deeper cut notch due to accuracy issues with the initial models.]]
[[File:BTWM1918Reload1.jpg|thumb|none|600px|Here you can see the full reload of the Chauchat. First the bolt is racked back.]]
[[File:BTWM1918Reload1.jpg|thumb|none|600px|Here you can see the full reload of the Chauchat. First the bolt is racked back.]]
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[[File:BTWMG08.jpg|thumb|none|600px|Behold the beast of No Man's Land. Clad in rarely seen "Panzermantel" armor. Here for one thing.]]
[[File:BTWMG08.jpg|thumb|none|600px|Behold the beast of No Man's Land. Clad in rarely seen "Panzermantel" armor. Here for one thing.]]
[[File:BTWMG08Irons.jpg|thumb|none|600px|Killing enemies. A view down the sights, normally open if it wasn't for the small slot in the Panzermantel limiting your field of view.]]
[[File:BTWMG08Irons.jpg|thumb|none|600px|Killing enemies. A view down the sights, normally open if it wasn't for the small slot in the Panzermantel limiting your field of view.]]
[[File:BTWMG08Reload1.jpg|thumb|none|600px|Doesn't stop it from doing it's job though, reloading starts with swapping the drums...]]
[[File:BTWMG08Reload1.jpg|thumb|none|600px|Doesn't stop it from doing its job though, reloading starts with swapping the drums...]]
[[File:BTWMG08Reload2.jpg|thumb|none|600px|Before feeding in the belt and giving the charging handle a yank.]]
[[File:BTWMG08Reload2.jpg|thumb|none|600px|Before feeding in the belt and giving the charging handle a yank.]]
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The [[Mk 1 hand grenade]] is available for the AEF and Harlem Hellfighters as their grenade of choice.
The [[Mk 1 hand grenade]] is available for the AEF and Harlem Hellfighters as their grenade of choice.
[[Image:MkI-Frag.jpg|thumb|none|200px|F1 High-Explosive Fragmentation hand grenade with Mle1916 Billant fuse.]]
[[Image:MkI-Frag.jpg|thumb|none|200px|F1 High-Explosive Fragmentation hand grenade with Mle1916 Billant fuse.]]
[[File:BTWMk1.jpg|thumb|none|600px|The rarely seen father to the classic Mk. 2 Pineapple grenade, the Mk. 1 in it's chunky glory.]]
[[File:BTWMk1.jpg|thumb|none|600px|The rarely seen father to the classic Mk. 2 Pineapple grenade, the Mk. 1 in its chunky glory.]]
[[File:BTWMk1Throw.jpg|thumb|none|600px|Works about the same too, even if the soldier here is ignoring which side the pin is on. This is a running theme with a few of the other grenades in the game.]]
[[File:BTWMk1Throw.jpg|thumb|none|600px|Works about the same too, even if the soldier here is ignoring which side the pin is on. This is a running theme with a few of the other grenades in the game.]]
[[File:BTWMk1Yeet.jpg|thumb|none|600px|Still does the same job though.]]
[[File:BTWMk1Yeet.jpg|thumb|none|600px|Still does the same job though.]]
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==Handnebelbombe==
==Handnebelbombe==
The Handnebelbombe smoke grenade appears in-game under it's own name, used by the German Empire.
The Handnebelbombe smoke grenade appears in-game under its own name, used by the German Empire.
Beyond The Wire is an upcoming tactical team-based first-person shooter video game set in the First World War, developed by Redstone Interactive and published by Offworld Interactive, the creators of Squad and Post Scriptum.
The following weapons appear in the video game Beyond The Wire:
Released with the Alpha, the Colt M1911 is available for the American Expeditionary Forces's Assault Class.
Luger P08
The Luger P08 appears in-game as the "Pistole P08", used by the German officer class as well as the German Assault Class.
Artillery Model
The Luger P08 Artillery Model is also available, dubbed the "Luger Lange Pistole P08" appears in two basic forms in-game. The more commonly seen version with a 32 round Trommelmagazin is used as an alternative weapon for the German Assault Class. And in a rarity for a video game, the Artillery Luger with normal 8 round mags is used by actual artillery troops. Yes, the Artillery Crewmen classes get access to it.
Ruby
The Ruby appears in-game as the main semi-automatic sidearm of the French Republic, called the "Ruby 1915" in-game. It's also used by the Harlem Hellfighters.
Revolvers
Colt M1917
The American officer class and the Harlem Hellfighter's Assault Class has access to the M1917 Revolver.
MAS Mle. 1892
The other sidearm for the French is the Mle 1892 Revolver and is named "Modéle 1892 Revolver", primarily issued to officers.
Webley Mk. IV
The Webley Mk IV is the duty sidearm for the British faction, used by the Officer and Assault classes.
Rifles
Enfield M1917
The M1917 Enfield appears as the standard issue rifle to the American Expeditionary Forces.
The Lebel 1886, in-game name "Fusil Mle 1886/M93 Lebel", is the main rifle of the French Republic and as a placeholder for the Harlem Hellfighters until a Berthier Model 1907-15 is added. A scoped model fitting the APX Mle 1917 scope is also available to the French Empire's marksman class.
Mauser Gewehr 1898
The Mauser Gewehr 1898 will be the standard rifle for the German faction and it is seen named "Gewehr 1898" in the Alpha. A scoped version will be also available with the Glasvisier 16, like in Screaming Steel: 1914-1918. The Seitengewehr 98/05 bayonet appears both as an option mounted to the rifle, and as the "Bayonet" melee weapon given out to a variety of classes.
R.S.C. Mle. 1917
A R.S.C. Mle 1917 was added in the 0.9 Update as the alternative weapon for the French Empire's Assault Class.
Springfield 1903
While the M1917 Enfield is accurately portrayed as the main armament of the AEF, the Springfield M1903 still makes an appearance in-game as the rifle of choice for the AEF's marksman with a Warner and Swasey scope.
Shotguns
Winchester Model 1897
The Winchester Model 1897 appears in-game under its own name, as the specialty alternative weapon for the AEF Assault class.
Machine Guns
Chauchat Mle. 1915
The "Fusil Mitrailleur Mle 1915 CSRG Chauchat" is used by the French Republic's light machinegun team.
The Lewis Gun is the standard issue LMG of the BEF, and also appears in the various destroyed Mark IV tanks that decorate certain maps.
LMG 08/15
Fokker Dr. I triplanes appear in-game as map decorations, fitted with a pair of LMG 08/15 machine guns.
Madsen M1902
The light machine guns for the Germans is theMadsen M1902, used by the German Empire's LMG team.
Maxim MG 08
The Maxim MG08 fitted with the Patronenkasten 16 belt drum and Panzermantel (armored jacket) with a barrel shield is the stationary HMG for the German Empire.
Vickers Mk. I
The Vickers machine gun appears in-game as the dedicated HMG for both the British and AEF, the latter representing the rarely seen Colt-Vickers M1915 machine gun.
Launchers
Schießbecher 17
The Karabingranate 1917 rifle grenades are fired from the Mauser Schießbecher für Gewehrgranate 17, the German counterpart of the 1916 French Vivien-Bessière Tromblon (see below).
The F1 hand grenade appears in-game as the French Empire's grenade of choice.
Mills Bomb
The classic Mills Bomb appears as the British Empire's grenade of choice.
Mk. 1 hand grenade
The Mk 1 hand grenade is available for the AEF and Harlem Hellfighters as their grenade of choice.
Model 16 Stielhandgranate
The Model 16 Stielhandgranate, appears as the "M1916 Stielhandgranate", comes with an early warhead from a Model 15 which was not uncommon during WWI. A Geballte Ladung will be also available.
Handnebelbombe
The Handnebelbombe smoke grenade appears in-game under its own name, used by the German Empire.
No. 27 Grenade
The No. 27 Smoke Grenade appears in-game as the in-general smoke grenade for the BEF, AEF, Harlem Hellfighters, and the French Empire.
Other
7.7 cm Feldkanone 96 n.A.
The Feldkanone 96 appears as the German Empire's artillery piece of choice.
9.2 inch Mark I Siege Howitzer
Ordnance QF 18 Pounder
The Ordnance QF 18 Pounder appears as the standard artillery piece for the British Empire and the other Allied Powers.