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Beyond The Wire: Difference between revisions
(MANY THINGS. Also Place your bets on who takes "Imperial German Magic" and makes a Tanya The Evil joke) |
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The [[Luger P08 Artillery Model]] is also available, dubbed the "Luger Lange Pistole P08" appears in two basic forms in-game. The more commonly seen version with a 32 round Trommelmagazin is used as an alternative weapon for the German Assault Class. And in a rarity for a video game, the Artillery Luger with normal 8 round mags is used by ''actual'' artillery troops. Yes, the Artillery Crewmen classes get access to it. | The [[Luger P08 Artillery Model]] is also available, dubbed the "Luger Lange Pistole P08" appears in two basic forms in-game. The more commonly seen version with a 32 round Trommelmagazin is used as an alternative weapon for the German Assault Class. And in a rarity for a video game, the Artillery Luger with normal 8 round mags is used by ''actual'' artillery troops. Yes, the Artillery Crewmen classes get access to it. | ||
[[Image:Luger-P08ArtilleryWDrum.jpg|thumb|none|300px|Luger LP08 "Artillery" model with the rare Trommelmagazin 08 snail drum magazine compatible with the Bergmann [[MP18]] submachine gun - 9x19mm]] | [[Image:Luger-P08ArtilleryWDrum.jpg|thumb|none|300px|Luger LP08 "Artillery" model with the rare Trommelmagazin 08 snail drum magazine compatible with the Bergmann [[MP18]] submachine gun - 9x19mm]] | ||
[[File:BTWLP08.jpg|thumb|none|600px|The Artillery Luger, which shares the same basic draw animation of it's smaller brother.]] | |||
[[File:BTWLP08Irons.jpg|thumb|none|600px|Irons, big and chunky mixing carbine with classic Luger.]] | |||
[[File:BTWLP08Plink.jpg|thumb|none|600px|Which allows you to have a bit more fun than the normal Luger.]] | |||
[[File:BTWLP08LockedOpen.jpg|thumb|none|600px|Too much fun.]] | |||
[[File:BTWLP08Reload1.jpg|thumb|none|600px|Gotta solve that fun with a mag swap.]] | |||
[[File:BTWLP08BigMag.jpg|thumb|none|600px|And here's another, entirely unrelated LP08. And how is it unrelated?]] | |||
[[File:BTWLP08ReloadBigMag1.jpg|thumb|none|600px|Oh?]] | |||
[[File:BTWLP08ReloadBigMag2.jpg|thumb|none|600px|OH!]] | |||
[[File:BTWLP08ReloadBigMag3.jpg|thumb|none|600px|BIG!]] | |||
==Ruby== | ==Ruby== | ||
The [[Ruby]] appears in-game as the main semi-automatic sidearm of the French Republic, called the "Ruby 1915" in-game. | The [[Ruby]] appears in-game as the main semi-automatic sidearm of the French Republic, called the "Ruby 1915" in-game. It's also used by the Harlem Hellfighters. | ||
[[File:French-Pistol-Ruby-M1915-left.jpg|thumb|none|300px|Gabilondo Ruby - .32 ACP]] | [[File:French-Pistol-Ruby-M1915-left.jpg|thumb|none|300px|Gabilondo Ruby - .32 ACP]] | ||
[[File:BTWRubyDraw.jpg|thumb|none|600px|Disengaging the Ruby's frame mounted safety on the draw.]] | |||
[[File:BTWRuby.jpg|thumb|none|600px|And the Ruby in it's entirety. For a war with such distinct shapes, the Ruby looks downright svelte in comparison.]] | |||
[[File:BTWRubyIrons.jpg|thumb|none|600px|The distinct triangle iron sights help it stand out a bit.]] | |||
[[File:BTWRubyReload1.jpg|thumb|none|600px|After 9 rounds on .32 ACP, the reload starts by swapping the mag.]] | |||
[[File:BTWRubyReload2.jpg|thumb|none|600px|Loading in the fresh mag, keeping in mind the Ruby's lack of a mag hold open...]] | |||
[[File:BTWRubyReload3.jpg|thumb|none|600px|By racking the slide, showing the fluted barrel of the Ruby.]] | |||
=Revolvers= | =Revolvers= | ||
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The other sidearm for the French is the [[Mle 1892 Revolver]] and is named "Modéle 1892 Revolver", primarily issued to officers. | The other sidearm for the French is the [[Mle 1892 Revolver]] and is named "Modéle 1892 Revolver", primarily issued to officers. | ||
[[Image:Mle 1892.jpg|thumb|none|300px|Modele d’Ordonnance Mle 1892 Revolver - 8x27mm SR]] | [[Image:Mle 1892.jpg|thumb|none|300px|Modele d’Ordonnance Mle 1892 Revolver - 8x27mm SR]] | ||
[[File:BTWMle1892.jpg|thumb|none|600px|Drawing the Mle 1892, like all of the other revolvers means cocking the hammer. For drama.]] | |||
[[File:BTWMle1892Standard.jpg|thumb|none|600px|The Mle 1892, in it's weirdly angled French glory.]] | |||
[[File:BTWMle1892Irons.jpg|thumb|none|600px|Which extends to the sights even, including the distinctive globe front sight.]] | |||
[[File:BTWMle1892BANG.jpg|thumb|none|600px|It has it's uses. Note the hammer remains uncocked. Once the first shot is fired, every in-game revolver is run in DA for the remaining shots.]] | |||
[[File:BTWMle1892Reload1.jpg|thumb|none|600px|After 5 more rounds of 8mm French Ordnance, the reload starts by flicking the cylinder out to the left and knocking out the empties...]] | |||
[[File:BTWMle1892Reload2.jpg|thumb|none|600px|Before popping in new rounds.]] | |||
==Webley Mk. IV== | ==Webley Mk. IV== | ||
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[[File:BTWLebelReload3.jpg|thumb|none|600px|And close it shut!]] | [[File:BTWLebelReload3.jpg|thumb|none|600px|And close it shut!]] | ||
[[Image:Apx1917 1.jpg|thumb|none|400px|Scoped Lebel M1886 - 8x50mmR Lebel]] | [[Image:Apx1917 1.jpg|thumb|none|400px|Scoped Lebel M1886 - 8x50mmR Lebel]] | ||
[[File:BTWLebelAPX.jpg|thumb|none|600px|And if that wasn't enough, there's the fun scoped version!]] | |||
[[File:BTWLebelAPXIrons.jpg|thumb|none|600px|Which ditches the classic chevron reticle of the legitimate APX scopes for the standard wire crosshair. Sad!]] | |||
[[File:BTWLebelAPXReload.jpg|thumb|none|600px|And you know what happens from here.]] | |||
==Mauser Gewehr 1898== | ==Mauser Gewehr 1898== | ||
The [[Mauser Gewehr 1898]] will be the standard rifle for the German faction and it is seen named "Gewehr 1898" in the Alpha. A scoped version will be also available with the ''Glasvisier'' 16, like in ''[[Screaming Steel: 1914-1918]]''. The | The [[Mauser Gewehr 1898]] will be the standard rifle for the German faction and it is seen named "Gewehr 1898" in the Alpha. A scoped version will be also available with the ''Glasvisier'' 16, like in ''[[Screaming Steel: 1914-1918]]''. The Seitengewehr 98/05 bayonet appears both as an option mounted to the rifle, and as the "Bayonet" melee weapon given out to a variety of classes. | ||
[[Image:Mauser g98.jpg|thumb|none|450px|Mauser Gewehr 1898 - 7.92x57mm Mauser]] | [[Image:Mauser g98.jpg|thumb|none|450px|Mauser Gewehr 1898 - 7.92x57mm Mauser]] | ||
[[File:BeyondTheWire-G98-1.jpg|thumb|none|600px|]] | [[File:BeyondTheWire-G98-1.jpg|thumb|none|600px|A line of German soldiers with their issued G1898 rifles.]] | ||
[[File:BeyondTheWire-G98Scoped1.jpg|thumb|none|600px|]] | [[File:BTWG1898.jpg|thumb|none|600px|Speaking of which.]] | ||
[[File:BTWG1898Irons.jpg|thumb|none|600px|The iconic, cramped sights of the original Gewehr 1898.]] | |||
[[File:BTWG1898IronsCycling.jpg|thumb|none|600px|Doesn't stop you from shooting stuff, though.]] | |||
[[File:BTWG1898Decocked.jpg|thumb|none|600px|After 5 rounds of 8mm Mauser, you're greeted by this image of a decocked Gewehr 1898. Nice touch.]] | |||
[[File:BTWG1898Reload1.jpg|thumb|none|600px|And before long, opening up the action for...]] | |||
[[File:BTWG1898Reload2.jpg|thumb|none|600px|5 rounds of 8mm Mauser are stuffed into the action.]] | |||
[[File:Gewehr1898Glasvisier16.jpg|thumb|none|600px|A Mauser Gewehr 1898 fitted with a Zeiss Glasvisier 16 scope - 7.92x57mm Mauser]] | |||
[[File:BeyondTheWire-G98Scoped1.jpg|thumb|none|600px|A German sniper armed with his 1898 fitted with the Glasvisier scope in a Alpha trailer.]] | |||
[[File:BTWG1898Glasvisier.jpg|thumb|none|600px|And here's the money shot. The rarely seen Glasvisier 16 scope.]] | |||
[[File:BTWG1898GlasvisierScope.jpg|thumb|none|600px|And a look down the scope view. This view with a thin wirey crosshair is incorrect to the Glasvisier. The scope in real life is a 2.5x bifocal lens that would focus on the small triangle cover placed on the iron sight, which is rendered on the in-game model as you can see. That would be the point of aim for soldiers to use in the field. Naturally the system was found to be quite clunky and dropped in favor of far more normal 4x and 6x traditional scopes. A nice inclusion, but a shame it got simply replaced.]] | |||
[[File:BTWG1898GlasvisierReload1.jpg|thumb|none|600px|Disappointment immeasurable, day ruined, the reload continues as it did normally. Insert clip.]] | |||
[[File:BTWG1898GlasvisierReload2.jpg|thumb|none|600px|Go knuckle deep to insert all of the rounds, don't laugh.]] | |||
[[File:BTWG1898GlasvisierReload3.jpg|thumb|none|600px|Before very DRAMATICALLY throwing the bolt closed.]] | |||
[[Image:SG98-05bayonet.jpg|thumb|none|400px|Seitengewehr 98/05 bayonet, nicknamed "Butcher's Blade" by Allied soldiers.]] | [[Image:SG98-05bayonet.jpg|thumb|none|400px|Seitengewehr 98/05 bayonet, nicknamed "Butcher's Blade" by Allied soldiers.]] | ||
[[File:BTWG1898Bayonet.jpg|thumb|none|600px|Mounting the bayonet reveals that while it is a 98/05, it's a "ground" model. These were commonly found following reports of Allied soldiers executing Germans found with the "Butcher's Blade". Such reports were false, but the worry still spread.]] | |||
==R.S.C. Mle. 1917== | ==R.S.C. Mle. 1917== | ||
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The [[Vickers MK1 Machine Gun]] appears in-game as the dedicated HMG for both the British and AEF, the latter representing the rarely seen Colt-Vickers M1915 machine gun. | The [[Vickers MK1 Machine Gun]] appears in-game as the dedicated HMG for both the British and AEF, the latter representing the rarely seen Colt-Vickers M1915 machine gun. | ||
[[File:Vickers gun.JPG|thumb|none|400px|Vickers gun with ribbed water jacket - .303 British]] | [[File:Vickers gun.JPG|thumb|none|400px|Vickers gun with ribbed water jacket - .303 British]] | ||
[[File:BeyondTheWire-Vickers1.jpg|thumb|none|600px|]] | [[File:BeyondTheWire-Vickers1.jpg|thumb|none|600px|A Doughboy in a trailer fires a Vickers gun.]] | ||
[[File:BTWVickersStart.jpg|thumb|none|600px|Getting the beast going with a charge of the charging handle. Charging it properly. Have I said charge enough yet?]] | |||
[[File:BTWVickers.jpg|thumb|none|600px|Yeah I think I have.]] | |||
[[File:BTWVickersIrons.jpg|thumb|none|600px|In comparison to the simpler sights of the WWII era Vickers, the game gives you the incredibly elaborate WWI era flip up sight. Sadly you can't flick through all of the aperture settings. Yet.]] | |||
[[File:BTWVickersFiring.jpg|thumb|none|600px|Don't let that stop you from using the Vickers for what it was for! Suppressing fire!]] | |||
[[File:BTWVickersReload1.jpg|thumb|none|600px|After firing many suppressions, the reload starts in Squad like fashion with a dramatic change of ammo cans.]] | |||
[[File:BTWVickersReload2.jpg|thumb|none|600px|Feeding the beast with more .303...]] | |||
[[File:BTWVickersReload3.jpg|thumb|none|600px|Before charging it and getting it ready to roll again. | |||
=Launchers= | =Launchers= | ||
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The [[7.7 cm Feldkanone 96 n. A.|Feldkanone 96]] appears as the German Empire's artillery piece of choice. | The [[7.7 cm Feldkanone 96 n. A.|Feldkanone 96]] appears as the German Empire's artillery piece of choice. | ||
[[File:800px-7.7 cm Feldkanone 16 IMG 6414b.jpg|thumb|none|400px|7.7 cm Feldkanone 96 neuer Art - 77mm]] | [[File:800px-7.7 cm Feldkanone 16 IMG 6414b.jpg|thumb|none|400px|7.7 cm Feldkanone 96 neuer Art - 77mm]] | ||
[[File:BTWFeldkanone.jpg|thumb|none|600px|A German soldier finds a gun. A very. Big. Gun.]] | |||
[[File:BTWFeldkanoneDefault.jpg|thumb|none|600px|The "default" view of the Feldkanone, and most of the in-game direct fire artillery. Precision is a suggestion.]] | |||
[[File:BTWFeldkanoneIrons.jpg|thumb|none|600px|Taking the suggestion into account, taking a peek into the scope reveals a reticle with a thin cross hair flanked by a circle. Not accurate to the real gun, but shared between all of the other artillery pieces.]] | |||
[[File:BTWFeldkanoneReload1.jpg|thumb|none|600px|Plus you came here for cool 1900's era artillery piece reload animations!]] | |||
[[File:BTWFeldkanoneReload2.jpg|thumb|none|600px|I hope you did because they put a lot of work into these animations!]] | |||
==9.2 inch Mark I Siege Howitzer== | ==9.2 inch Mark I Siege Howitzer== |
Revision as of 02:25, 28 April 2021
Error creating thumbnail: File missing The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
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Beyond The Wire is an upcoming tactical team-based first-person shooter video game set in the First World War, developed by Redstone Interactive and published by Offworld Interactive, the creators of Squad and Post Scriptum.
The following weapons appear in the video game Beyond The Wire:
Pistols
Colt M1911
Released with the Alpha, the Colt M1911 is available for the American Expeditionary Forces's Assault Class.
Luger P08
The Luger P08 appears in-game as the "Pistole P08", used by the German officer class as well as the German Assault Class.
Artillery Model
The Luger P08 Artillery Model is also available, dubbed the "Luger Lange Pistole P08" appears in two basic forms in-game. The more commonly seen version with a 32 round Trommelmagazin is used as an alternative weapon for the German Assault Class. And in a rarity for a video game, the Artillery Luger with normal 8 round mags is used by actual artillery troops. Yes, the Artillery Crewmen classes get access to it.
Ruby
The Ruby appears in-game as the main semi-automatic sidearm of the French Republic, called the "Ruby 1915" in-game. It's also used by the Harlem Hellfighters.
Revolvers
Colt M1917
The American officer class and the Harlem Hellfighter's Assault Class has access to the M1917 Revolver.
MAS Mle. 1892
The other sidearm for the French is the Mle 1892 Revolver and is named "Modéle 1892 Revolver", primarily issued to officers.
Webley Mk. IV
The Webley Mk IV is the duty sidearm for the British faction, used by the Officer and Assault classes.
Rifles
Enfield M1917
The M1917 Enfield appears as the standard issue rifle to the American Expeditionary Forces.
Enfield P14
The Pattern 1914 Enfield is the scoped rifle for the British sniper class.
Lee-Enfield No.1 Mk.III*
The standard infantry rifle for the BEF is the Lee-Enfield No.1 Mk.III*.
Lebel Mle. 1886 M93
The Lebel 1886, in-game name "Fusil Mle 1886/M93 Lebel", is the main rifle of the French Republic and as a placeholder for the Harlem Hellfighters until a Berthier Model 1907-15 is added. A scoped model fitting the APX Mle 1917 scope is also available to the French Empire's marksman class.
Mauser Gewehr 1898
The Mauser Gewehr 1898 will be the standard rifle for the German faction and it is seen named "Gewehr 1898" in the Alpha. A scoped version will be also available with the Glasvisier 16, like in Screaming Steel: 1914-1918. The Seitengewehr 98/05 bayonet appears both as an option mounted to the rifle, and as the "Bayonet" melee weapon given out to a variety of classes.
R.S.C. Mle. 1917
A R.S.C. Mle 1917 was added in the 0.9 Update as the alternative main weapon of the French Republic.
Springfield 1903
While the M1917 Enfield is accurately portrayed as the main armament of the AEF, the Springfield M1903 still makes an appearance in-game as the rifle of choice for the AEF's marksman with a Warner and Swasey scope.
Shotguns
Winchester Model 1897
The Winchester Model 1897 appears in-game under it's own name, as the specialty alternative weapon for the AEF Assault class.
Machine Guns
Chauchat Mle. 1915
The "Fusil Mitrailleur Mle 1915 CSRG Chauchat" is used by the French Republic's light machinegun team.
Chauchat M1918
The American .30-06 American Conversion variant of the Chauchat is available for the AEF.
Hotchkiss Mle. 1909
The Hotchkiss M1909 was confirmed as the second French light machine gun, although it hasn't been added to the game yet.
Lewis Gun
The Lewis Gun is the standard issue LMG of the BEF, and also appears in the various destroyed Mark IV tanks that decorate certain maps.
LMG 08/15
Fokker Dr. I triplanes appear in-game as map decorations, fitted with a pair of LMG 08/15 machine guns.
Madsen M1902
The light machine guns for the Germans is theMadsen M1902, used by the German Empire's LMG team.
Maxim MG 08
The Maxim MG08 fitted with the Patronenkasten 16 belt drum and Panzermantel (armored jacket) with a barrel shield is the stationary HMG for the German Empire.
Vickers Mk. I
The Vickers MK1 Machine Gun appears in-game as the dedicated HMG for both the British and AEF, the latter representing the rarely seen Colt-Vickers M1915 machine gun.
Hand Grenades
F1 Mle. 1916
The F1 hand grenade appears in-game as the French Empire's grenade of choice.
Mills Bomb
The classic Mills Bomb appears as the British Empire's grenade of choice.
Mk 1 hand grenade
The Mk 1 hand grenade is available for the AEF and Harlem Hellfighters as their grenade of choice.
Model 16 Stielhandgranate
The Model 16 Stielhandgranate, appears as the "Stielhandgranate M1916", comes with an early warhead from a Model 15 which was not uncommon during WWI. A Geballte Ladung will be also available.
Handnebelbombe
The Handnebelbombe smoke grenade appears in-game under it's own name, used by the German Empire.
No. 27 Grenade
The No. 27 Smoke Grenade appears in-game as the in-general smoke grenade for the BEF, AEF, Harlem Hellfighters and the French Empire.
Other
7.7 cm Feldkanone 96 n.A.
The Feldkanone 96 appears as the German Empire's artillery piece of choice.
9.2 inch Mark I Siege Howitzer
Canon 75mm Mle. 1897
The classic "French 75", Mle. 1897 field gun shows up as the French Empire's artillery piece, in both disabled forms scattered around maps as well as spawnable with the "Artillery team" squad.
Ordnance QF 18 Pounder
The Ordnance QF 18 Pounder appears as the standard artillery piece for the British Empire.