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Talk:Far Cry 2: Difference between revisions

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::An 686 would make sense in the hands of the guerrillas. Guerillas like shiny guns.-[[User:Oliveira|Oliveira]] 22:49, 26 June 2009 (UTC)
::An 686 would make sense in the hands of the guerrillas. Guerillas like shiny guns.-[[User:Oliveira|Oliveira]] 22:49, 26 June 2009 (UTC)
: And it's reliable. I've had the casing of a .357 shell pop inside the gun without it having any negative effects-[[User:S&Wshooter|S&Wshooter]] 22:51, 26 June 2009 (UTC)
: And it's reliable. I've had the casing of a .357 shell pop inside the gun without it having any negative effects-[[User:S&Wshooter|S&Wshooter]] 22:51, 26 June 2009 (UTC)
This was a pretty ok game to play, love the open world, but the problem is it takes you forever to get from one place to another, even with the bus and cars. Enemies respawn too fast and it takes have a mag to kill them. Your shots are never always true, but enemies' always hits you dead on or when you are sneaking. [[User:Excalibur01|Excalibur01]] 04:32, 27 June 2009 (UTC)

Revision as of 04:32, 27 June 2009

AR-15

Based on the burst fire and Picatinny rail, it seems to be an M16A4

No, an M16A2 is the the burst fire one. The rails is a bit weird. And there's some kind of odd carrying handle kinda like the one you see on FALs.

True, but the M16A4 is the M16A2 with the Picatinny Rail. If you don't believe me, check here: http://en.wikipedia.org/wiki/M16A4#M16A4

No, if it is burst with a picatinny, it's an A4. A2's have a fixed handle, and are full auto, while an A3 has a removable handle and full-auto.

Sorry, I forget sometimes. Never seen an A4 in action, an A2 isn't full auto. It's burst. The A1 and the A3 are the only full auto M16s not counting the original M16s. The A3 doesn't have a removable handle. That's why the A4 was created, but they switched back to burst.

Both the M16A3 and A4 models have removable carrying handles and a rail; however, the A3 is Full Auto and the A4 is Burst.

No, the A3 doesn't have the removable carrying handle, the A4 is the only one with the removable carrying handle Excalibur01 01:28, 3 January 2009 (UTC)

Yeah Excalibur is right, A3's were FA but had an A2 carry handle, the confusion comes from some armorers have slapped A4 uppers onto A1 or other FA lowers.--RedJedRevolver

Edits Summary

Made a few edits to the page, detailed here:

  • For some reason the last four items were sub-numbered as 26.1 26.2 etc, despite those entries having nothing to do with item 26.
  • Added info about the bonus machetes.
  • Added info about the AR-16 and made "Armalite" the primary name as that's the one most commonly used.
  • Added info about gold AK-47s.
  • Minor typographical and spelling edits, e.g. "fortune pack".
  • Some minor grammatical changes ("in the game" as opposed to "in game") to make the article consistent.

Hope these are ok. DamageW 02:26, 27 January 2009 (UTC)

New screencaps

I've uploaded a few now and I'm doing the rest later; I know there's an inverted colour band on the right of these, that's just a compatibility issue between my capture device and my PS3 I can't do anything about. I'll see about replacing all these with shots from the PC version when I get it. Dongs 19:20, 25 June 2009 (UTC)

  • I'm currently downloading the PC version [legally, before anyone grrs at this] and I have a map of all the diamond locations, so I should be able to get all the weapons again fairly quickly. I'm planning to screencap all the misfires / jams and weapon failures as well, since some of them are interesting or amusing [the entire front falls off the USAS-12, for example]. Tim 17:42, 26 June 2009 (UTC)
Screencap all the reloads as well.-Oliveira 18:49, 26 June 2009 (UTC)
Well, first thing I've found; in possibly the stupidest design decision ever, FC2 saves screenshots as 1-2.5 meg PNGs. Tim 20:02, 26 June 2009 (UTC)
If you don't have a screencap of you firing an large caliber rifle with the caption " In the words of Tim Colceri, "Get Some!" well, let's just say that things will not turn in your favor.-Oliveira 21:44, 26 June 2009 (UTC)
It'll be a while before I can get my hands on an AS50 again [I recall there's a borked one in a mission, otherwise I'll have to wait until the South]. I will do so when it comes along, though. Tim 22:01, 26 June 2009 (UTC)
You can do it with an Machine Gun too. But it has to be an huge Machine gun.-Oliveira 22:05, 26 June 2009 (UTC)
To reply to the above comment about--M14fanboy 00:53, 27 June 2009 (UTC) gun failures, the ENTIRE front of the USAS just FALLS off, wow.
  • Ok, done taking shots for tonight and about to switch PCs. Took 122 screenshots which wound up taking up 247 megs [!]. Now just need to pick out the good ones and get them uploaded. Won't have all the weapons today, but there's a good few of the missing ones I'm going to at least have something for. And those 122 include a lot of duplicates and hammering the screenshot button during reloads, so don't think they're all going in or anything silly like that. Tim 01:52, 27 June 2009 (UTC)
    • There, that's all of them for now. Dongs 04:27, 27 June 2009 (UTC)

SPAS-12 and USAS-12

Hard to believe, but Ubisoft messed up with both of these shotguns in Far Cry 2.

First off, the SPAS-12 is depicted as having a 12 round tubular magazine, which is obviously does not.

Second, the USAS-12 is depicted as only having a 12-round drum magazine, while it actually holds 20 rounds.

  • I think they thought the '12' referred to the weapon's capacity rather than the gauge. Shame we didn't get a 37-round Ithaca out of that error. Tim 17:35, 26 June 2009 (UTC)
Or a 107 round Barret .50

however, it could be balancing issues is the SPAS more powerful in the game then the USAS? i don't own the game so i don't know a lot about the particulars

The only difference between the SPAS and USAS is the rate of fire, as the USAS is fully auto and the SPAS pump. And yeah, a 37-round Ithaca would be cool to have.--M14fanboy 20:15, 26 June 2009 (UTC)

  • It's hardly the silliest thing in the game, either. I've just got a wonderful screenshot of the reload for the Springfield. The caption will have to be "WHERE IS YOUR GOD NOW?" Tim 21:41, 26 June 2009 (UTC)
  • True, I always wondered about the box magazine on the Springfield.
    • It's not even a box magazine, that would almost be sensible. He shoves a stripper clip into it. Tim 22:35, 26 June 2009 (UTC)
      • Stripper clips you say? I always thought you could only reload a Springfield with single rounds at a time...--M14fanboy 22:46, 26 June 2009 (UTC)
That's the only way that the M1903 can be reloaded. Also, the player puts the stripper clip on an hole in front of the trigger guard. Now that is fucked up.-Oliveira 22:48, 26 June 2009 (UTC)
  • Well, the non-sniper versions of the M1903 can be loaded with stripper clips [the A4 only can't because the scope is mounted directly over the action], but I'm not sure why the FC2 M1903A4 has a hole in the bottom to load through. I certainly don't know where they got the idea that you put the entire thing, clip and all, into the gun. Tim 23:03, 26 June 2009 (UTC)
I think they did that for gameplay reasons. Make the reload faster.-Oliveira 23:08, 26 June 2009 (UTC)
Yes, but it's odd to do that rather than use a bolt-action rifle that can reload by stripper clip, give the Springfield some kind of custom scope that leaves the action accessible, or just use a bolt-action with a detachable magazine. Tim 23:13, 26 June 2009 (UTC)
Exactly, they could have used the M40, or M21, or any number of bolt or semi-auto sniper rifles with detachable mags.
But i don't think Guerrillas in Africa would use M21s or M40s. But i don't think they use M1903s either.-Oliveira 00:23, 27 June 2009 (UTC)
True, while the M40 and M21 are a bit to expensive for them, I'd think the Springfield would be out of most any group's arsenal by now. I dunno then, what rifle should they use? Also, just found a pistol they should put in the next one or a DLC pack, the LAR Grizzly .45 Win Mag--M14fanboy 00:38, 27 June 2009 (UTC)
I would much rather have a S&W 686+P over a LAR-S&Wshooter 00:39, 27 June 2009 (UTC)
Me too. And about weapons used by guerrillas, i think Mosin Nagants would be used.-Oliveira 00:42, 27 June 2009 (UTC)
GOD NO! Shooting the Mosin should be punishment for criminals-S&Wshooter 00:58, 27 June 2009 (UTC)
you can have your revolvers, nothing beats a good automatic though. Then again, that S@W 500 is a beast...--M14fanboy 00:53, 27 June 2009 (UTC)

I love this game

I am a complete badass on this game. Every time I fire at the driver of a car, he gets one in the head even if I'm not really aiming-76.31.5.208 03:35, 26 June 2009 (UTC) (S&Wshooter)
I don't think this game is really good but they got some awesome guns in it. They got a metric FN FAL AND an G3. how cool is that?-Oliveira 15:47, 26 June 2009 (UTC)
Yeah and no Glock's, Berettta's or G36C's in sight-76.31.5.208 16:01, 26 June 2009 (UTC) (S&Wshooter)
Now they only need is an AK-74 with wooden hand guards and wooden stock and an Jericho 941.-Oliveira 16:13, 26 June 2009 (UTC)
Also a CZ-75, a Galil and a S&W 686+P-76.31.5.208 19:02, 26 June 2009 (UTC) (S&Wshooter)
Yeah, we need more Galils in games. The Galil would be fitting since the i saw an report about how the Galil AR and ARM (Along with AK type rifles, FN FALs and G3s) were common in the hands of Janjaweed and other guerrillas in Darfur. I remember that most of the Galils had wooden Hand Guards as well.-Oliveira 19:47, 26 June 2009 (UTC)
I would way rather have a 686 though-S&Wshooter 22:35, 26 June 2009 (UTC)
An 686 would make sense in the hands of the guerrillas. Guerillas like shiny guns.-Oliveira 22:49, 26 June 2009 (UTC)
And it's reliable. I've had the casing of a .357 shell pop inside the gun without it having any negative effects-S&Wshooter 22:51, 26 June 2009 (UTC)

This was a pretty ok game to play, love the open world, but the problem is it takes you forever to get from one place to another, even with the bus and cars. Enemies respawn too fast and it takes have a mag to kill them. Your shots are never always true, but enemies' always hits you dead on or when you are sneaking. Excalibur01 04:32, 27 June 2009 (UTC)