Raid: World War II: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Raid: World War II: Difference between revisions
Players can assemble a team from four classes: Recon, Assault, Insurgent and Demolitions. Each class has a different range of weaponry and abilities.
Players can assemble a team from four classes: Recon, Assault, Insurgent and Demolitions. Each class has a different range of weaponry, stats, and special abilities known as War Cries. As they level up, they can learn proficiencies that can boost their stats such as more health, speed, or easier lockpicking.
*Recon - Recon raiders provide long-range fire support for other members. They wield sniper rifles, SMGs and assault rifles.
*Recon - Recon raiders provide long-range fire support for other members. Their Sharpshooter war cry locks on to enemies, restores health for each enemy killed, and boosts the damage of teammates. At max level, the war cry also makes a successful headshot ricochet to nearby enemies, which is effective for clearing large groups. They can wield sniper rifles, SMGs, and assault rifles.
*Assault - Assault raiders provide heavy firepower against the enemy. They wield SMGs, assault rifles, and LMGs.
*Assault - Assault raiders provide heavy firepower against the enemy. Their Berserk war cry reduces the ammo spent and continuously heals the team for its duration. At higher levels the ammo is not spent at all, and at maximum the war cry even refills the current magazine. They can wield assault rifles, SMGs, and LMGs.
*Insurgent - Insurgent raiders specialize in close-quarters combat. They wield SMGs, shotguns and LMGs.
*Insurgent - Insurgent raiders specialize in close-quarters combat. Their Untouchable war cry grants the team a speed boost, a chance to dodge enemy fire, and also an ability to see nearby enemies through walls for the user. At max level, the dodge chance is 100%, essentially being god mode, but you can still be damaged by explosions. They can wield SMGs, shotguns, and LMGs.
*Demolitions - Demolitions raiders obviously specialize in blowing things up. They wield shotguns, assault rifles and LMGs.
*Demolitions - Demolitions raiders obviously specialize in blowing things up. Their Ignition war cry gives them cluster grenades and grants some damage reduction for the team. At higher levels you pull a couple extra throwables out of nowhere when using the war cry, and they also explode when close to enemies as opposed to being timed. They can wield shotguns, assault rifles, and LMGs.
Like in the other WWII shooter ''[[Call of Duty: WWII]]'', weapons are unlocked by leveling up and when upgraded can resemble different variants.
Weapons are unlocked by leveling up (every class has different unlock levels for weapons) and when upgraded can resemble different variants like in some other WWII shooters, like ''[[Call of Duty: Vanguard]]''. To give the game credit, most of the visual upgrades are based on real and period-appropriate options.
Raid: World War II is a co-operative first-person shooter developed by Lion Game Lion, a Croatian Starbreeze partner studio that made various DLC packs for Payday 2. Much like that title, it uses the same engine (Diesel 2.0) and features a similar mode of gameplay. Up to four players can play as members of the titular Raid gang, a group of POWs tasked with crippling the German war machine through various sabotage, assassination and heist missions.
The following weapons appear in the video game Raid: World War II:
Players can assemble a team from four classes: Recon, Assault, Insurgent and Demolitions. Each class has a different range of weaponry, stats, and special abilities known as War Cries. As they level up, they can learn proficiencies that can boost their stats such as more health, speed, or easier lockpicking.
Recon - Recon raiders provide long-range fire support for other members. Their Sharpshooter war cry locks on to enemies, restores health for each enemy killed, and boosts the damage of teammates. At max level, the war cry also makes a successful headshot ricochet to nearby enemies, which is effective for clearing large groups. They can wield sniper rifles, SMGs, and assault rifles.
Assault - Assault raiders provide heavy firepower against the enemy. Their Berserk war cry reduces the ammo spent and continuously heals the team for its duration. At higher levels the ammo is not spent at all, and at maximum the war cry even refills the current magazine. They can wield assault rifles, SMGs, and LMGs.
Insurgent - Insurgent raiders specialize in close-quarters combat. Their Untouchable war cry grants the team a speed boost, a chance to dodge enemy fire, and also an ability to see nearby enemies through walls for the user. At max level, the dodge chance is 100%, essentially being god mode, but you can still be damaged by explosions. They can wield SMGs, shotguns, and LMGs.
Demolitions - Demolitions raiders obviously specialize in blowing things up. Their Ignition war cry gives them cluster grenades and grants some damage reduction for the team. At higher levels you pull a couple extra throwables out of nowhere when using the war cry, and they also explode when close to enemies as opposed to being timed. They can wield shotguns, assault rifles, and LMGs.
Weapons are unlocked by leveling up (every class has different unlock levels for weapons) and when upgraded can resemble different variants like in some other WWII shooters, like Call of Duty: Vanguard. To give the game credit, most of the visual upgrades are based on real and period-appropriate options.
Handguns
Handguns are available as a secondary backup weapon to all classes.
The M1911A1 is available at level 30, incorrectly called as "Colt M1911".
The upgraded M1911A1 is based on the Himan Lebman .38 Super machine pistol variant, wich was used by John Dillinger's gang, but with additional buttstock. It's actually based on this gun: [1].
Submachine Guns
Submachine guns are available for the Recon, Assault and Insurgent classes.
Sten Mark II
The Sten Mark II is the first available SMG at level 3.
The predecessor to the MP40, the MP 38 can be distinguished by its distinct milled receiver as opposed to the stamped receiver of the '40. It is available at level 28, and is the main weapon carried by regular enemy soldiers.
Patchett Machine Carbine
The Patchett Machine Carbine, a prototype of the Sterling SMG appears as an unlockable SMG at level 40, under the name of Sterling Machine Carbine. While it sounds anachronistic, the earliest Sterling models did see action in late November of 1944, so it makes sense for it to be a late yet formidable replacement to the Sten. The model appears to be specifically a Mk.I, No.62.
Shotguns
Shotguns are available for the Insurgent and Demolitions classes.
A double-barreled shotgun of unknown make was added in update 3 and is available at level 3.
Sawn-off Double-barreled Shotgun
An equally unknown double-barreled shotgun that has been sawn-off to pistol size is an available sidearm at level 8 for Demolitions, and level 11 for the others.
Ithaca 37
The Ithaca 37 was added in update 17. It is available for Demolitions at 23, and for the Insurgent class at 28.
Rifles
M1903 Springfield
The M1903 Springfield is the first available bolt-action rifle for the Recon class.
M1 Garand
The M1 Garand is available for all classes at level 10.
M1 Carbine
The M1 Carbine is available for all classes from the start.
Karabiner 98k
The Karabiner 98k is available for the Recon class at level 10. The scoped Kar98k is also the main weapon used by enemy snipers.
Mosin-Nagant
The M38 Carbine variant of the Mosin-Nagant is available for the Recon class at level 23.
The Sturmgewehr 44 is the only assault rifle in the game, available to all classes at level 33. It is also the main weapon used by veteran enemy soldiers.
Machine Guns
Machine guns are available to the Assault and Demolitions classes.
M1918A2 Browning Automatic Rifle
The M1918A2 Browning Automatic Rifle appears as the "BAR Heavy Rifle", available to the Assault and Demolition classes at level 3.
Degtyarov DP-28
The DP-28 machine gun is available to the Demolitions class at level 13, and to the Assault class at level 15.
Bren gun
The Bren gun is available to the Demolitions class at level 28, and to the Assault class at level 25.
MG42
The MG42 machine gun is available to the Assault and Demolitions classes at level 38.