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The Last of Us Part II: Difference between revisions
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==Browning Hi-Power== | ==Browning Hi-Power== | ||
A pistol heavily, but not exactly matching, the [[Browning Hi-Power]] is used by Dina. | A pistol heavily, but not exactly matching, the [[Browning Hi-Power]] is used by Dina and Jesse. Some hostile survivors also carry one. | ||
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]] | [[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian manufacture) - 9x19mm]] | ||
[[File:TLOUPartIIHiPowerThing.jpeg|thumb|none|600px|Dina's pistol. The Hi-Power resemblance is most evident in the slide and ring hammer.]] | [[File:TLOUPartIIHiPowerThing.jpeg|thumb|none|600px|Dina's pistol. The Hi-Power resemblance is most evident in the slide and ring hammer.]] | ||
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=Shotguns= | =Shotguns= | ||
==Double Barreled Shotgun== | |||
A side-by-side [[12 Gauge Double Barreled Shotgun|Double Barreled Shotgun]] occasionally shows up in the hands of Seraphites, a hostile primitivist cult that inhabits Seattle. Shotgun shells can be collected from fallen weapons, but they cannot be used. | |||
[[Image:IGA-Coach-Gun.jpg|thumb|none|500px|Stoeger/IGA Coach imported side by side shotgun - 12 gauge]] | |||
[[File:TLOUPartIIDoubleBarrel-1.jpeg|thumb|none|600px|A double barreled shotgun on the ground. It features two triggers that are a bit too close to each other.]] | |||
==Remington 870 == | ==Remington 870== | ||
A [[Remington 870]] with a sawed-off stock and barrel acts as Ellie's primary shotgun. A full-sized Remington 870 is used by Joel. The sawed-off variety is encountered in the hands of hostile survivors. | A [[Remington 870]] with a sawed-off stock and barrel acts as Ellie's primary shotgun. A full-sized Remington 870 is used by Joel. The sawed-off variety is encountered in the hands of hostile survivors. | ||
[[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 gauge]] | [[Image:SawnoffShotgun2.jpg|thumb|none|400px|Remington 870 with sawed off barrel and stock - 12 gauge]] | ||
[[File:TLOUPartIIM870--1.jpg|thumb|none|600px|Ellie clears a house with her Remington 870 during a gameplay demo.]] | [[File:TLOUPartIIM870--1.jpg|thumb|none|600px|Ellie clears a house with her Remington 870 during a gameplay demo.]] | ||
[[File:TLOUPartIIM870-2.jpeg|thumb|none|600px|Ellie's sawed-off Remington at a workbench. This shotgun is apparently a "Westcott 6", "Model 924", like the Taurus.]] | |||
[[Image:Remington870PoliceStd.jpg|thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]] | [[Image:Remington870PoliceStd.jpg|thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]] | ||
[[File:TLOUPartII M870fullsized.jpeg|thumb|none|600px|Joel aims his shotgun at infected.]] | [[File:TLOUPartII M870fullsized.jpeg|thumb|none|600px|Joel aims his shotgun at infected.]] | ||
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The suppressed [[Galil SAR|IMI Galil SAR]] returns from the first game's Factions multiplayer mode. It is once again called the "Specter" and is modeled with a 30-round magazine, but holds only 20 rounds. | The suppressed [[Galil SAR|IMI Galil SAR]] returns from the first game's Factions multiplayer mode. It is once again called the "Specter" and is modeled with a 30-round magazine, but holds only 20 rounds. | ||
[[Image:Galil-SAR.jpg|thumb|none|450px|IMI Galil SAR - 5.56x45mm NATO]] | [[Image:Galil-SAR.jpg|thumb|none|450px|IMI Galil SAR - 5.56x45mm NATO]] | ||
==Marlin 336== | |||
Jesse carries a [[Marlin Model 336]] as his long gun of choice. | |||
[[Image:MarlinModel336A.jpg|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]] | |||
[[File:TLOUPartIIMarlin.jpeg|thumb|none|600px|Jesse takes aim with his Marlin during a shootout with Washington Liberation Front militiamen.]] | |||
==Molot Vepr== | |||
An AK-style rifle in a configuration strongly resembling that of the [[Molot Vepr]] appears as the "Semi-Auto Rifle". It is usable exclusively by Abby, who is issued one when the player begins her narrative. The rifle is fitted with a 10 round magazine by default that holds 9 rounds and can also be upgraded to fire in 3-round bursts, supposedly achieved by "modify[ing] the trigger". The Vepr in ''Part II'' is almost visually identical to the "Variable Rifle" from the first game's Factions mode. | |||
[[File:SOK-95.jpg|thumb|none|400px|SOK-95 Vepr-308 - 7.62x51mm NATO]] | |||
[[File:TLOUPartIISemiAutoAK.jpeg|thumb|none|600px|A WLF trooper on duty with a Vepr. The game's Vepr features a much shorter and thicker barrel that lacks the flash hider of the real deal.]] | |||
[[File:The Last of Us™ Part II 20200701223854.jpg|thumb|none|600px|The basic Vepr at a workbench.]] | |||
==Remington 700== | ==Remington 700== |
Revision as of 04:22, 3 July 2020
Work In Progress This article is still under construction. It may contain factual errors. See Talk:The Last of Us Part II for current discussions. Content is subject to change. |
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The Last of Us Part II is an action-adventure survival horror game developed by Naughty Dog and sequel to 2013's The Last of Us.
Five years after the events of the first game, Ellie (portrayed by Ashley Johnson) and Joel are enjoying a peaceful life among a community of survivors in Jackson, Wyoming. However, this peace is shattered by an act of brutal violence that spurs Ellie to journey to the ruins of Seattle, Washington in order to seek justice and vengeance.
The sequel features many of the gameplay concepts from the first game, such as scarce and precious ammo, using stealth to outmaneuver enemies, and crafting improvised weapons using scavenged materials.
The following weapons can be seen in the video game The Last of Us Part II:
Handguns
Beretta 92FS Inox
A Beretta 92FS Inox with wooden grips serves as Ellie's primary handgun, known simply as "Semi-Auto Pistol". A new feature allows for Ellie to craft an improvised suppressor out of a water bottle. This ad-hoc suppressor will, rather understandably, only function for a limited number of shots before breaking. It starts with a paltry 6 round magazine capacity, which can be upgraded to hold 10 rounds. However, this is still short of the 92FS' standard 15 round magazine capacity. A standard black Beretta is frequently used by survivors.
When fitted with the Stability upgrade, the wooden grips are replaced by a pair of standard black grips.
Browning Hi-Power
A pistol heavily, but not exactly matching, the Browning Hi-Power is used by Dina and Jesse. Some hostile survivors also carry one.
Taurus Model 66
The Taurus Model 66 revolver returns from the first game, again under the simple moniker of "Revolver". It starts with a short barrel that appears to be around 2.5", but can be fitted with a longer barrel that increases damage. The Model 66 is also used by Joel and some hostile survivors.
Thompson Center Arms Contender
The Thompson Center Arms Contender appears as the "Hunting Pistol".
Submachine Guns
Unidentified Submachine Gun
What looks like a SIG-Sauer MPX appears as "Silenced Submachine Gun".
Shotguns
Double Barreled Shotgun
A side-by-side Double Barreled Shotgun occasionally shows up in the hands of Seraphites, a hostile primitivist cult that inhabits Seattle. Shotgun shells can be collected from fallen weapons, but they cannot be used.
Remington 870
A Remington 870 with a sawed-off stock and barrel acts as Ellie's primary shotgun. A full-sized Remington 870 is used by Joel. The sawed-off variety is encountered in the hands of hostile survivors.
Rifles
IMI Galil SAR
The suppressed IMI Galil SAR returns from the first game's Factions multiplayer mode. It is once again called the "Specter" and is modeled with a 30-round magazine, but holds only 20 rounds.
Marlin 336
Jesse carries a Marlin Model 336 as his long gun of choice.
Molot Vepr
An AK-style rifle in a configuration strongly resembling that of the Molot Vepr appears as the "Semi-Auto Rifle". It is usable exclusively by Abby, who is issued one when the player begins her narrative. The rifle is fitted with a 10 round magazine by default that holds 9 rounds and can also be upgraded to fire in 3-round bursts, supposedly achieved by "modify[ing] the trigger". The Vepr in Part II is almost visually identical to the "Variable Rifle" from the first game's Factions mode.
Remington 700
The Remington 700 appears as the "Bolt-Action Rifle". As with the Winchester Model 70 in The Last of Us, it starts out with iron sights, but can be fitted with a sniper scope. Unlike in the first game, the weapon's action is now correctly cycled after each shot. It starts with a 3 round capacity, but can be upgraded to use a detachable magazine that holds 6 rounds and speeds up the reload time.
Ruger Mini-14
A rifle that heavily resembles the Ruger Mini-14 with green synthetic furniture is frequently used by members of the Washington Liberation Front, a hostile militia that occupies Seattle. Despite their semi-automatic, detachable magazine-fed nature being an upgrade over her bolt-action Remington, Ellie cannot use these rifles though she can obtain the ammo from them for her Remington 700.
SIG SG 552/Heckler & Koch G36C Hybrid
A survival magazine Ellie finds that unlocks additional skills features the "GX3-9" assault rifle from Uncharted 4 on the cover. This hybrid rifle appears to be a mixture of the SG 552 and G36C rifles.
Springfield Armory M1A
Tommy uses a scoped rifle based on the Mini-14 above, but with wooden furniture and a flash hider that gives it a strong resemblance to the Springfield Armory M1A. It is used by Ellie in a flashback to snipe infected.
Other
Bow
Ellie can use a bow and arrow for silent takedowns of hostile survivors and infected. The bow in Part II can also use alternative arrow types, such as explosive arrows.
M18A1 Claymore
Rather oversized M18A1 Claymores are rigged up as explosive trip mines throughout Seattle by the WLF. They are detonated when an attached tripwire is broken. Ellie can either avoid them, or detonate them by shooting the mine or simply throwing a brick or bottle at it.