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XIII (VG): Difference between revisions
(→12 Gauge Double Barreled Shotgun: forgot weapon image) |
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It only appears in Kellownee Lake missions (Missions 11 & 12) | It only appears in Kellownee Lake missions (Missions 11 & 12) | ||
[[Image:Blued stainlessreceiver.jpg|thumb|none|400px|Stoeger/IGA Coach Gun Supreme Blue with Stainless Receiver - 12 gauge]] | |||
[[File:XIII double barrel shotgun 1.jpg|thumb|none|600px|Double Barrell Shotgun in game.]] | [[File:XIII double barrel shotgun 1.jpg|thumb|none|600px|Double Barrell Shotgun in game.]] | ||
[[File:XIII double barrel shotgun 2.jpg|thumb|none|600px|Double Barrell Shotgun in game.]] | [[File:XIII double barrel shotgun 2.jpg|thumb|none|600px|Double Barrell Shotgun in game.]] |
Revision as of 18:43, 21 June 2020
XIII is a 2003 first-person shooter video game developed by Ubisoft Paris and published by Ubisoft. It is based off the 1984 Belgian graphic novel of the same name, written by written by Jean Van Hamme and William Vance. The game's story is loosely based off the events of the first five volumes of the series. The game is known for it's stylistic comic book-like visuals, utilizing cel-shaded graphics very nicely for it's time.
President of United States has been assassinated by a sniper and later, a amnesic man with roman numeral XIII on right shoulder is found washed up on a shore. The man is soon identified as Steve Rowland - the man whom FBI strongly believe having assassinated the President. To find out the truth, Rowland a.k.a XIII embarks on a quest to recover his memory by tracing his steps. However, his former employers - a conspiracy group of 20 - aim to rectify their mistake and silence XIII once and for all.
English version contains voice talent of David Duchovny, rapper Eve and Adam West.
Much like Perfect Dark, weapons have primary mode of firing, as well as a secondary mode (such as firing the underbarrel grenade launcher, revolver fanning, smacking with rifle butt etc.)
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The following weapons appear in the video game XIII (VG):
Handguns
Beretta 92 Clone
Beretta 92 clone? appears as "9mm Pistol." Holds 13 rounds and can be dual-wielded, once the dual-wield skill is learned. It comes with a supressor for certain missions/chapters that have major stealth segments.
The gun is accessable on missions 02-10, 13-14, 17-23 and 26-33.
The weapon icon appears to be a Beretta 92FS. However, the in-game model lacks the distinct Beretta open slide design. Also people seem to mistake this gun for a Glock pistol, which is clearly false as the in-game model does have Beretta 92-style frame. It also has slide mounted safety, so it is not Taurus PT908 as previously stated.
Pistol with Silencer
Pistol Akimbo
Colt Anaconda
Colt Anaconda with 8" barrel appears as ".44 Special." It's very strong and appears notably accurate, as it is very easy to make headshots with this thing. It's secondary mode of fire allows fanning - to fire it like an automatic - though in reality, this technique does not work on double-action.
The gun is accessable on missions 02-05, 11-12, 14-16 and 24-25. Often it is the handgun of the chapter if Beretta Cougar is not featured, and just on few missions you can get both guns at same time on your arsenal.
Submachine Guns
Mini UZI
Mini Uzi appears under the erroneous title "MiniGun." Holds 32 rounds and is dual-wieldable.
Late game gun, this gun is accessable on missions 22 and 25-33. It's used by Captain Franklin Edelbright, the boss of Mission 22, and can be aquired for a short time after killing him. Also the final boss - Mongoose - wields two Mini Uzis in the final gunfight (Mission 33.)
Mini Uzi Akimbo
Shotguns
Remington 870 Marine Magnum
The Remington 870 Marine Magnum appears as "Shotgun." Holds 5 rounds. It's secondary fire mode is smacking the enemy with the gun's stock.
It is available very consistently early in the game - from Mission 03/Winslow Bank onwards - but dissappears for a while from Mission 17/SPADS Military Base chapter onwards. It reappears in Mission 25, where it is wielded by the 1st boss of the stage, Jasper Winslow, and can be aquired once player kills him. It's last appearance is in the climactic SSH-1 Military Base chapter of the game (Missions 31-33).
12 Gauge Double Barreled Shotgun
Generic blued 12 Gauge Double Barreled Shotgun with with Stainless Receiver appears as "Hunting Gun." Holds 2 rounds. Like the pump-action shotgun, it's secondary fire mode is smacking the enemy with the gun's stock.
It only appears in Kellownee Lake missions (Missions 11 & 12)
Assault Rifles
Type 56
The Norinco Type 56.
M16A2 with M203
The M16A2.
Sniper Rifles
SVD Dragunow
The SVD Dragunov.
Machine Guns
Browning M2HB
The Browning M2HB.
M60
The M60 Machine Gun.
Launcher
Panzerfaust 3
The Panzerfaust 3.