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Grand Theft Auto: Vice City Stories: Difference between revisions
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[[Image:Gta-III-boxart.png|right|300px]] | [[Image:Gta-III-boxart.png|right|300px]] | ||
== Beretta 92SB == | == Beretta 92SB == | ||
This is the standard pistol in the game. Holds 17 rounds (strangely, since only in reality it holds 15, while a [[glock 17]] would hold 17 | This is the standard pistol in the game. Holds 17 rounds (strangely, since only in reality it holds 15, while only a [[glock 17]] would hold 17 rounds0 and is called the "Pistol". Carried by the VCPD, National Guard Soldiers, and most gangsters. The Inox version is also featured, but not as an in-game weapon. Vic notably uses an Inox version to threaten Umberto Robina when they first meet. Vic's Brother Lance also holds an Inox version when he arrives on the building where Vic killed Jerry Martinez and Diego Mendez. | ||
[[Image:BerettaM92SB.jpg|thumb|none|400px|Beretta 92SB - 9mm]] | [[Image:BerettaM92SB.jpg|thumb|none|400px|Beretta 92SB - 9mm]] |
Revision as of 04:08, 18 June 2009
The weapons used in this videogame are:
Beretta 92SB
This is the standard pistol in the game. Holds 17 rounds (strangely, since only in reality it holds 15, while only a glock 17 would hold 17 rounds0 and is called the "Pistol". Carried by the VCPD, National Guard Soldiers, and most gangsters. The Inox version is also featured, but not as an in-game weapon. Vic notably uses an Inox version to threaten Umberto Robina when they first meet. Vic's Brother Lance also holds an Inox version when he arrives on the building where Vic killed Jerry Martinez and Diego Mendez.
Colt Python
The Colt Python returns as the "Equalizer" Usually kills with one shot and has an 8-inch barrel and a non-functional scope. One of the villains, Armando Mendez, notably uses one to destroy the Domestibot (controlled by Vic) after it destroys the bearer bonds in his safe. Lance uses a scopeless one to threaten Bryan Forbes when its revealed that Forbes is a cop.
Ithaca 37
Is the regular shotgun in the game. Found in police cars. It is chrome and is equipped with an extended magazine tube.
Remington 870 (Sawed-off)
Called the "Stubby Shotgun", has a wider shotspread, but a shorter range.
SPAS 12
Semi auto shotgun holds 7 rds and is good at close range. The stock on the gun is extended.
Skorpion VZ.61
Replaces TEC-9. Has slow rate of fire and not very powerful.
Silenced MAC-10
Has high rate of fire and silencer that doesnt actually silence anything.
IMI Uzi
Carried by SWAT officers and some gangsters. Good rate of fire
SP89 (full auto)
Carried by the FBI and Gang members. Somewhat resembles an MP5/MP5K, as it has a collapsable stock and a foregrip. Best SMG in the game.
AK47
Carried by some gangsters. Good stopping power and accuracy. During the final battle, the main villain of the game, Jerry Martinez, carries one, and another villain, Diego Mendez, also uses one during this battle.
M16
Carried by National Guardsmen. Great accuracy and stopping power.
M249 SAW
Called the "SAW" in the game, it is powerful and holds many rounds. Phil Cassidy is seen using one on a firing range when he first meets Vic.
Handheld M134 Minigun (3 barrels)
One of the best weapons in the game, it is very powerful, and can now lock onto enemies.
M72 LAW
Modified with a pistol grip and reloading capabilities, It is used by Vic to destroy several antennae being used by the DEA to listen in on Vic and Lance. A group of thugs sent to intimidate Vic and Lance use one to destroy Lance's car in one level.
Flamethrower
A hand held flamethrower that scorches anyone in front of it. It has a medium-long range.
M21 Rifle
The first sniper rifle the player will most likely encounter in the game. Has good damage and only fires one bullet at a time.
SVD Dragunov
The most powerful semi-automatic sniper rifle in the game. Comes with a 7 round magazine, and a laser magnifying scope (Which is more accurate in the long run). Can destroy a car with a whole magazine.