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Mafia: The City of Lost Heaven: Difference between revisions
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=Overview= | =Overview= | ||
'''''{{PAGENAME}}''''' is | '''''{{PAGENAME}}''''' is one of the first open-world action games that tried to combine different gameplay aspects with realism. The player has limited inventory space, with restrictions on portable long and short guns and ammo for their weapons. | ||
The ammunition of enemies, unlike other similar games, is also not infinite, and can | The ammunition of enemies, unlike other similar games, is also not infinite, and can run out. Another interesting feature is that when replenishing the stock of ammo from another gun, the game remembers the number of rounds left in the weapon one takes ammo from, and if there is more ammo left than can be carried, the excess rounds will remain in that weapon and can be taken later if necessary. | ||
A interesting detail is how the game handles ammo. When reloading a firearm with a removable magazine that still has ammo in it, those rounds will be lost instead of magically added to the players reserve ammo pool as in most video games. Weapons with internal magazines that | A interesting detail is how the game handles ammo. When reloading a firearm with a removable magazine that still has ammo in it, those rounds will be lost instead of magically being added to the players reserve ammo pool as in most video games. Weapons with internal magazines that must be reloaded one round at a time, however, will also usually lose all the ammo currently loaded (with the exception being the [[Winchester Model 1897]]). This means that one must consider potentially wasting ammo in favor of a faster reload and ensuring one won't run out early into a fight. | ||
=Handguns= | =Handguns= | ||
==Colt Detective Special== | ==Colt Detective Special== | ||
The .38 caliber [[Colt Detective Special]] snubnose revolver is the weakest firearm in the game. It has very limited range and stopping power. Usually carried by detectives, but they are also occasionally carried by police officers, gangsters, and several civilians as a backup weapon. In the later missions of the game Tommy himself carries one as a backup weapon, but with no additional ammo for it. The Colt DS (and other revolvers in the game) is reloaded round-by-round rather quickly by ingame characters, which is surprising given that none of them are seen to use speedloaders or similar devices to reload this weapon. | The .38 caliber [[Colt Detective Special]] snubnose revolver is the weakest firearm in the game. It has very limited range and stopping power. Usually carried by detectives, but they are also occasionally carried by police officers, gangsters, and several civilians as a backup weapon. In the later missions of the game, Tommy himself carries one as a backup weapon, but with no additional ammo for it. The Colt DS (and other revolvers in the game) is reloaded round-by-round rather quickly by ingame characters, which is surprising given that none of them are seen to use speedloaders or similar devices to reload this weapon. | ||
[[Image:Colt Detective Special.jpg|thumb|none|350px|Colt Detective Special - .38 Special]] | [[Image:Colt Detective Special.jpg|thumb|none|350px|Colt Detective Special - .38 Special]] | ||
[[Image:Mafia Colt Detective Special hold.jpg|thumb|none|600px|Tommy holds the gun in his hands.]] | [[Image:Mafia Colt Detective Special hold.jpg|thumb|none|600px|Tommy holds the gun in his hands.]] | ||
[[Image:Mafia Colt Detective Special rel 1.jpg|thumb|none|600px| | [[Image:Mafia Colt Detective Special rel 1.jpg|thumb|none|600px|Reloading.]] | ||
[[Image:Mafia Colt Detective Special rel 2.jpg|thumb|none|600px| | [[Image:Mafia Colt Detective Special rel 2.jpg|thumb|none|600px|Finishing the reload.]] | ||
[[Image:Mafia Colt Detective Special world.jpg|thumb|none|600px| | [[Image:Mafia Colt Detective Special world.jpg|thumb|none|600px|Several Detective Specials on the ground.]] | ||
[[Image:Game 2010-04-30 21-07-40-00.jpg|thumb|none|600px|Tommy draws his Colt Detective during "The Death of Art".]] | [[Image:Game 2010-04-30 21-07-40-00.jpg|thumb|none|600px|Tommy draws his Colt Detective during "The Death of Art".]] | ||
[[Image:Game 2010-04-30 21-07-42-29.jpg|thumb|none|600px|]] | [[Image:Game 2010-04-30 21-07-42-29.jpg|thumb|none|600px|]] | ||
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== Colt M1911A1 == | == Colt M1911A1 == | ||
The | The sole semi-automatic pistol in the game is the .45 caliber [[Colt M1911A1]]. It has good stopping power and a high rate of fire. Very effective at close range. The pistol's working is well animated for the early 2000s third-person game, in particular with a working slide, stand on the slide latch when the magazine is empty (even though his tactical reload animation involves racking the slide every time, which would eject a still-chambered round). The pistol appears with a nickel finish and black grips (even though a non-nickel M1911 would have been more correct for someone to carry as ordinary combat gun). | ||
[[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP.]] | [[Image:NickelPlatedM1911A1.jpg|thumb|350px|none|Nickel Plated M1911A1 Pistol with brown grips - .45 ACP.]] | ||
[[Image:Mafia Colt M1911A1 hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Colt M1911A1 hold.jpg|thumb|none|600px|Tommy aims the shiny M1911A1.]] | ||
[[Image:Mafia Colt M1911A1 rel 1.jpg|thumb|none|600px| | [[Image:Mafia Colt M1911A1 rel 1.jpg|thumb|none|600px|Dropping out the magazine...]] | ||
[[Image:Mafia Colt M1911A1 rel 2.jpg|thumb|none|600px| | [[Image:Mafia Colt M1911A1 rel 2.jpg|thumb|none|600px|...and finishing with a rack of the slide.]] | ||
[[Image:Mafia Colt M1911A1 world.jpg|thumb|none|600px| | [[Image:Mafia Colt M1911A1 world.jpg|thumb|none|600px|Tommy watches over his pile of Colts.]] | ||
[[Image:Maf31.jpg|thumb|none|500px|Tommy fires his Colt M1911A1.]] | [[Image:Maf31.jpg|thumb|none|500px|Tommy fires his Colt M1911A1.]] | ||
[[Image:Picture9.png|thumb|none|500px|Tommy holds his M1911A1.]] | [[Image:Picture9.png|thumb|none|500px|Tommy holds his M1911A1.]] | ||
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The .38 caliber [[Smith & Wesson Model 10]] Military & Police is the weapon of choice of the Lost Heaven police department, but it is also carried by various gangsters and is given to the player in a couple of missions. Like the M1911A1, it appears in the game with a nickel finish and black target grips. | The .38 caliber [[Smith & Wesson Model 10]] Military & Police is the weapon of choice of the Lost Heaven police department, but it is also carried by various gangsters and is given to the player in a couple of missions. Like the M1911A1, it appears in the game with a nickel finish and black target grips. | ||
[[File:DetroitPDrevolver.jpg|thumb|none|350px|Detroit City Police issued nickel plated Smith & Wesson Model 10 - .38 Special]] | [[File:DetroitPDrevolver.jpg|thumb|none|350px|Detroit City Police issued nickel plated Smith & Wesson Model 10 - .38 Special]] | ||
[[Image:Mafia Smith & Wesson Model 10 hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Smith & Wesson Model 10 hold.jpg|thumb|none|600px|Tommy aims his Model 10 at the pavement.]] | ||
[[Image:Mafia Smith & Wesson Model 10 rel 1.jpg|thumb|none|600px| | [[Image:Mafia Smith & Wesson Model 10 rel 1.jpg|thumb|none|600px|Reloading after blasting the road.]] | ||
[[Image:Mafia Smith & Wesson Model 10 rel 2.jpg|thumb|none|600px| | [[Image:Mafia Smith & Wesson Model 10 rel 2.jpg|thumb|none|600px|Finishing up by closing the cylinder.]] | ||
[[Image:Mafia Smith & Wesson Model 10 world.jpg|thumb|none|600px|The | [[Image:Mafia Smith & Wesson Model 10 world.jpg|thumb|none|600px|A pile of Model 10 revolvers, showing off their black grips and nickel finish. The guy at the top of this image probably wishes he had one a few minutes earlier.]] | ||
[[Image:Game 2010-04-30 21-05-10-18.jpg|thumb|600px|none|A gangster points a Model 10 on Tommy during "The Death of Art".]] | [[Image:Game 2010-04-30 21-05-10-18.jpg|thumb|600px|none|A gangster points a Model 10 on Tommy during "The Death of Art".]] | ||
[[Image:Game 2010-04-30 21-05-37-09.jpg|thumb|600px|none|]] | [[Image:Game 2010-04-30 21-05-37-09.jpg|thumb|600px|none|]] | ||
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The gun is also used in earlier missions, which take place in 1930 to 1935, making its use at least 5 years prior to is production | The gun is also used in earlier missions, which take place in 1930 to 1935, making its use at least 5 years prior to is production | ||
[[Image:S&WModel28.jpg|thumb|none|350px|Smith & Wesson Model 27 revolver with 6.5" barrel - .357 Magnum]] | [[Image:S&WModel28.jpg|thumb|none|350px|Smith & Wesson Model 27 revolver with 6.5" barrel - .357 Magnum]] | ||
[[Image:Mafia Smith & Wesson Model 27 hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Smith & Wesson Model 27 hold.jpg|thumb|none|600px|Tommy holding the magnum.]] | ||
[[Image:Mafia Smith & Wesson Model 27 rel 1.jpg|thumb|none|600px| | [[Image:Mafia Smith & Wesson Model 27 rel 1.jpg|thumb|none|600px|Reloading round-by-round as with the other revolvers.]] | ||
[[Image:Mafia Smith & Wesson Model 27 rel 2.jpg|thumb|none|600px| | [[Image:Mafia Smith & Wesson Model 27 rel 2.jpg|thumb|none|600px|Closing the cylinder. We can see the empty brass by his feet.]] | ||
[[Image:Mafia Smith & Wesson Model 27 world.jpg|thumb|none|600px| | [[Image:Mafia Smith & Wesson Model 27 world.jpg|thumb|none|600px|A gaggle of Magnums on the ground.]] | ||
[[Image:Game 2010-04-30 21-41-16-57.jpg|thumb|none|600px|Don Salieri draws his Model 27 during the mission "Bon Appetit" as Morello's hitmen attack him in Pepe's restaurant.]] | [[Image:Game 2010-04-30 21-41-16-57.jpg|thumb|none|600px|Don Salieri draws his Model 27 during the mission "Bon Appetit" as Morello's hitmen attack him in Pepe's restaurant.]] | ||
[[Image:Game 2010-04-30 21-43-28-76.jpg|thumb|none|600px|Don Salieri puts away his Model 27 after the attack.]] | [[Image:Game 2010-04-30 21-43-28-76.jpg|thumb|none|600px|Don Salieri puts away his Model 27 after the attack.]] | ||
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The [[Thompson|Thompson M1928]], infamous for its popularity with mobsters, is the only automatic weapon in the game and is used by all sides. | The [[Thompson|Thompson M1928]], infamous for its popularity with mobsters, is the only automatic weapon in the game and is used by all sides. | ||
[[Image:M1928.jpg|thumb|none|350px|M1928 "Tommy Gun" with 50-round drum magazine - .45 ACP, made famous through countless classic gangster movies]] | [[Image:M1928.jpg|thumb|none|350px|M1928 "Tommy Gun" with 50-round drum magazine - .45 ACP, made famous through countless classic gangster movies]] | ||
[[Image:Mafia Thompson M1928 hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Thompson M1928 hold.jpg|thumb|none|600px|Tommy and his Tommy Gun.]] | ||
[[Image:Mafia Thompson M1928 rel 1.jpg|thumb|none|600px| | [[Image:Mafia Thompson M1928 rel 1.jpg|thumb|none|600px|Tommy tops off the Thompson.]] | ||
[[Image:Mafia Thompson M1928 rel 2.jpg|thumb|none|600px| | [[Image:Mafia Thompson M1928 rel 2.jpg|thumb|none|600px|He finishes with a pull of the charging handle.]] | ||
[[Image:Mafia Thompson M1928 world.jpg|thumb|none|600px| | [[Image:Mafia Thompson M1928 world.jpg|thumb|none|600px|A group of M1928s along with a few discarded drum magazines.]] | ||
[[Image:Mafia021600x1200_2.jpg|thumb|none|500px|A Thompson, as it appears on | [[Image:Mafia021600x1200_2.jpg|thumb|none|500px|A Thompson, as it appears on an advertising poster. This more detailed model does not appear in the game itself, and it looks like it is actually based on the M1927 carbine because of the barrel length.]] | ||
[[Image:Game_2010-04-30_21-44-27-00.jpg|thumb|none|600px|Tommy, Paulie and Sam meets Bill during "Great Deal"]] | [[Image:Game_2010-04-30_21-44-27-00.jpg|thumb|none|600px|Tommy, Paulie, and Sam meets Bill during "Great Deal"]] | ||
[[Image:Game 2010-04-30 21-45-11-01.jpg|thumb|none|600px|A gangster fires a Thompson at the main characters]] | [[Image:Game 2010-04-30 21-45-11-01.jpg|thumb|none|600px|A gangster fires a Thompson at the main characters]] | ||
[[Image:Game 2010-04-30 21-45-16-20.jpg|thumb|none|600px|Tommy takes cover with his Thompson]] | [[Image:Game 2010-04-30 21-45-16-20.jpg|thumb|none|600px|Tommy takes cover with his Thompson]] | ||
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=Shotguns= | =Shotguns= | ||
== Double- | == Double-Barreled Side-By-Side Sawed-off Shotgun == | ||
A sawed-off shotgun of unknown manufacture, with the barrels and stock removed and using a break-open action. Often referred to as a "[[Lupara]]" (its traditional Italian name), it is occasionally issued to Tommy by Vincenzo, Salieri's | A sawed-off shotgun of unknown manufacture, with the barrels and stock removed and using a break-open action. Often referred to as a "[[Lupara]]" (its traditional Italian name), it is occasionally issued to Tommy by Vincenzo, Salieri's armorer, for assassinations or executions (Vincenzo refers to its use as "the traditional Sicilian way"). Such missions include the "Omertà" and "Crème de la crème" levels. The weapon is also used by enemy gangsters, especially those riding in black cars in Free Ride mode. | ||
[[Image:Remington SBS.jpg|thumb|none|350px|Remington Spartan Sawed Off shotgun - 12 gauge. Somewhat similar to the one in game.]] | [[Image:Remington SBS.jpg|thumb|none|350px|Remington Spartan Sawed Off shotgun - 12 gauge. Somewhat similar to the one in game.]] | ||
[[Image:Mafia Sawed-off Shotgun hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Sawed-off Shotgun hold.jpg|thumb|none|600px|Tommy aims the sawed-off the best he can. Not exactly the type of gun where aiming is particularly important.]] | ||
[[Image:Mafia Sawed-off Shotgun rel 1.jpg|thumb|none|600px| | [[Image:Mafia Sawed-off Shotgun rel 1.jpg|thumb|none|600px|Reloading the Lupara.]] | ||
[[Image:Mafia Sawed-off Shotgun rel 2.jpg|thumb|none|600px| | [[Image:Mafia Sawed-off Shotgun rel 2.jpg|thumb|none|600px|Tommy closes the shotgun after feeding it two shells.]] | ||
[[Image:Mafia Sawed-off Shotgun world.jpg|thumb|none|600px| | [[Image:Mafia Sawed-off Shotgun world.jpg|thumb|none|600px|A group of sawed-offs.]] | ||
[[Image:Game 2010-04-30 21-22-43-90.jpg|thumb|none|600px|Tommy confronts Frank with his "Lupara".]] | [[Image:Game 2010-04-30 21-22-43-90.jpg|thumb|none|600px|Tommy confronts Frank with his "Lupara".]] | ||
[[Image:Game 2010-04-30 21-22-45-98.jpg|thumb|none|600px|]] | [[Image:Game 2010-04-30 21-22-45-98.jpg|thumb|none|600px|]] | ||
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== Winchester Model 1897 == | == Winchester Model 1897 == | ||
The pump-action 12-gauge [[Winchester Model 1897]] shotgun is a very dependable full | The pump-action 12-gauge [[Winchester Model 1897]] shotgun is a very dependable full-sized shotgun. Used by the police, both Mafia families, and various thugs the player encounters. Its ability to reload at any time without having to lose ammo (thanks to its tubular magazine) is also very helpful. Also, the shotgun in-game holds 8 rounds, instead the correct 5+1. | ||
[[Image:Winchester97field.jpg|thumb|none|350px|Winchester 1897 Field shotgun - 12 gauge]] | [[Image:Winchester97field.jpg|thumb|none|350px|Winchester 1897 Field shotgun - 12 gauge]] | ||
[[Image:6hh64ag.jpg|thumb|none|500px|Tommy with a Winchester 1897. Despite the fact that it was modeled without an exposed hammer (obviously, due to the "economy" of models' polygons, typical for games of that time), it can be identified as Model 1897 by the location of the screws and the shape of the buttstock.]] | [[Image:6hh64ag.jpg|thumb|none|500px|Tommy with a Winchester 1897. Despite the fact that it was modeled without an exposed hammer (obviously, due to the "economy" of models' polygons, typical for games of that time), it can be identified as Model 1897 by the location of the screws and the shape of the buttstock.]] | ||
[[Image:Mafia Winchester Model 1897 hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Winchester Model 1897 hold.jpg|thumb|none|600px|Tommy aims the M1897.]] | ||
[[Image:Mafia Winchester Model 1897 rel 1.jpg|thumb|none|600px| | [[Image:Mafia Winchester Model 1897 rel 1.jpg|thumb|none|600px|Working the pump.]] | ||
[[Image:Mafia Winchester Model 1897 rel 2.jpg|thumb|none|600px| | [[Image:Mafia Winchester Model 1897 rel 2.jpg|thumb|none|600px|Loading fresh shells into the M1897.]] | ||
[[Image:Mafia Winchester Model 1897 world.jpg|thumb|none|600px| | [[Image:Mafia Winchester Model 1897 world.jpg|thumb|none|600px|Five Winchesters loiter on the sidewalk.]] | ||
[[Image:Game 2010-04-30 21-38-30-51.jpg|thumb|none|600px|Tommy with a Winchester 1897 in "A Trip to the Country"]] | [[Image:Game 2010-04-30 21-38-30-51.jpg|thumb|none|600px|Tommy with a Winchester 1897 in "A Trip to the Country".]] | ||
[[Image:Game 2010-04-30 21-38-32-87.jpg|thumb|none|600px|Two police officers confront Tommy at gunpoint]] | [[Image:Game 2010-04-30 21-38-32-87.jpg|thumb|none|600px|Two police officers confront Tommy at gunpoint]] | ||
[[Image:Game 2010-04-30 21-38-40-35.jpg|thumb|none|600px|Tommy firing the Winchester]] | [[Image:Game 2010-04-30 21-38-40-35.jpg|thumb|none|600px|Tommy firing the Winchester]] | ||
[[Image:Game 2010-04-30 21-32-57-82.jpg|thumb|none|600px|Tommy and Paulie wielding Winchester M1897s]] | [[Image:Game 2010-04-30 21-32-57-82.jpg|thumb|none|600px|Tommy and Paulie wielding Winchester M1897s]] | ||
[[Image:Game 2010-04-30 21-45-06-56.jpg|thumb|none|600px|One of Morello's hitmen shoots Bill during "Great Deal"]] | [[Image:Game 2010-04-30 21-45-06-56.jpg|thumb|none|600px|One of Morello's hitmen shoots Bill during "Great Deal".]] | ||
[[Image:Game 2010-04-30 21-45-09-56.jpg|thumb|none|600px|A small-timer shoots back at the attackers]] | [[Image:Game 2010-04-30 21-45-09-56.jpg|thumb|none|600px|A small-timer shoots back at the attackers]] | ||
=Rifles= | =Rifles= | ||
== Springfield M1903 Mk 1 == | == Springfield M1903 Mk 1 == | ||
The .30-06 [[M1903 Springfield]] is used by various enemies, and is far more common than the Mosin-Nagant. Its 5-round magazine is always reloaded with (invisible) stripper clips, and for some reason triggering a reload will make any rounds left in the magazine disappear, as if Tommy is detaching and replacing | The .30-06 [[M1903 Springfield]] is used by various enemies, and is far more common than the Mosin-Nagant. Its 5-round magazine is always reloaded with (invisible) stripper clips, and for some reason, triggering a reload will make any rounds left in the magazine disappear, as if Tommy is detaching and replacing a magazine like the other weapons. | ||
[[Image:M1903Mark1.jpg|thumb|none|350px|Springfield M1903 Mk 1 - .30-06]] | [[Image:M1903Mark1.jpg|thumb|none|350px|Springfield M1903 Mk 1 - .30-06]] | ||
[[Image:Mafia Springfield M1903 Mk 1 hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Springfield M1903 Mk 1 hold.jpg|thumb|none|600px|Tommy aims the Springfield.]] | ||
[[Image:Mafia Winchester Model 1897 rel 2.jpg|thumb|none|600px| | [[Image:Mafia Winchester Model 1897 rel 2.jpg|thumb|none|600px|Reloading via intangible clips.]] | ||
[[Image:Mafia Springfield M1903 Mk 1 world.jpg|thumb|none|600px| | [[Image:Mafia Springfield M1903 Mk 1 world.jpg|thumb|none|600px|A pile of Springfields.]] | ||
== Mosin-Nagant M1891/30 == | == Mosin-Nagant M1891/30 == | ||
A [[Mosin Nagant Rifle|Mosin-Nagant M1891/30]] with a PU sniper scope is issued to the player in one mission to be used for a long-distance assassination. It uses the same reload system as the M1903 Springfield, with | A [[Mosin Nagant Rifle|Mosin-Nagant M1891/30]] with a PU sniper scope is issued to the player in one mission to be used for a long-distance assassination. It uses the same reload system as the M1903 Springfield, with invisible stripper clips (although the scope would not allow them to be used) and the mysterious disappearance of remaining rounds. | ||
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|350px|Mosin Nagant 91/30 rifle with scope - 7.62x54mmR]] | [[Image:MosinNagantM9130Sniper.jpg|thumb|none|350px|Mosin Nagant 91/30 rifle with scope - 7.62x54mmR]] | ||
[[Image:Mafia Mosin-Nagant M189130 hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Mosin-Nagant M189130 hold.jpg|thumb|none|600px|Tommy prepares to channel ''[[Enemy at the Gates]]'' a few years early.]] | ||
[[Image:Mafia Mosin-Nagant M189130 aim.jpg|thumb|none|600px|View | [[Image:Mafia Mosin-Nagant M189130 aim.jpg|thumb|none|600px|View down the scope.]] | ||
[[Image:Mafia Mosin-Nagant M189130 rel.jpg|thumb|none|600px| | [[Image:Mafia Mosin-Nagant M189130 rel.jpg|thumb|none|600px|Sticking an invisible clip through the scope.]] | ||
[[Image:Mafia Mosin-Nagant M189130 world.jpg|thumb|none|600px| | [[Image:Mafia Mosin-Nagant M189130 world.jpg|thumb|none|600px|A few Mosin rifles sit on the sidewalk.]] | ||
[[Image:Game_2010-04-30_21-16-11-50.jpg|thumb|none|600px|The scoped Mosin Nagant lying on Vincenzo's table with a Colt 1911 to the right of it]] | [[Image:Game_2010-04-30_21-16-11-50.jpg|thumb|none|600px|The scoped Mosin Nagant lying on Vincenzo's table with a Colt 1911 to the right of it]] | ||
[[Image:Game 2010-04-30 21-11-26-60.jpg|thumb|none|600px|Morello approaches two of his men in "You Lucky Bastard!", both armed with Mosin Nagant rifles. However, | [[Image:Game 2010-04-30 21-11-26-60.jpg|thumb|none|600px|Morello approaches two of his men in "You Lucky Bastard!", both armed with Mosin Nagant rifles. However, at the start of actual gameplay, they will use Springfields.]] | ||
=Grenades= | =Grenades= | ||
==Molotov Cocktail== | ==Molotov Cocktail== | ||
[[Image:Mafia Molotov hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Molotov hold.jpg|thumb|none|600px|Tommy chucks a Molotov at a car.]] | ||
[[Image:Mafia Molotov world.jpg|thumb|none|600px| | [[Image:Mafia Molotov world.jpg|thumb|none|600px|He then turns to his pile of Molotovs to re-up.]] | ||
==Mk 2 Hand Grenade== | ==Mk 2 Hand Grenade== | ||
The [[Mk 2 hand grenade]] is the frag grenade used in the game. They are usable only in the missions "Great Deal" and "You Lucky Bastard". It is also used by enemy gangsters in "The Death of Art" about half way through the mission. | The [[Mk 2 hand grenade]] is the frag grenade used in the game. They are usable only in the missions "Great Deal" and "You Lucky Bastard". It is also used by enemy gangsters in "The Death of Art" about half way through the mission. | ||
[[Image:MK2 grenade DoD.jpg|thumb|150px|none|Mk 2 hand grenade]] | [[Image:MK2 grenade DoD.jpg|thumb|150px|none|Mk 2 hand grenade]] | ||
[[Image:Mafia Mk 2 Hand Grenade hold.jpg|thumb|none|600px|Tommy | [[Image:Mafia Mk 2 Hand Grenade hold.jpg|thumb|none|600px|Tommy readies a grenade.]] | ||
[[Image:Mafia Mk 2 Hand Grenade world.jpg|thumb|none|600px| | [[Image:Mafia Mk 2 Hand Grenade world.jpg|thumb|none|600px|Tommy nearly trips on the pile of grenades scattered on the sidewalk.]] | ||
[[Image:Mafia TCoLH grenades.jpg|thumb|none|600px|The Mk 2 grenades, as they appears in the "You Lucky Bastard".]] | [[Image:Mafia TCoLH grenades.jpg|thumb|none|600px|The Mk 2 grenades, as they appears in the "You Lucky Bastard".]] | ||
Revision as of 15:43, 27 May 2020
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The following weapons can be seen in the video game Mafia: The City of Lost Heaven:
Overview
Mafia: The City of Lost Heaven is one of the first open-world action games that tried to combine different gameplay aspects with realism. The player has limited inventory space, with restrictions on portable long and short guns and ammo for their weapons.
The ammunition of enemies, unlike other similar games, is also not infinite, and can run out. Another interesting feature is that when replenishing the stock of ammo from another gun, the game remembers the number of rounds left in the weapon one takes ammo from, and if there is more ammo left than can be carried, the excess rounds will remain in that weapon and can be taken later if necessary.
A interesting detail is how the game handles ammo. When reloading a firearm with a removable magazine that still has ammo in it, those rounds will be lost instead of magically being added to the players reserve ammo pool as in most video games. Weapons with internal magazines that must be reloaded one round at a time, however, will also usually lose all the ammo currently loaded (with the exception being the Winchester Model 1897). This means that one must consider potentially wasting ammo in favor of a faster reload and ensuring one won't run out early into a fight.
Handguns
Colt Detective Special
The .38 caliber Colt Detective Special snubnose revolver is the weakest firearm in the game. It has very limited range and stopping power. Usually carried by detectives, but they are also occasionally carried by police officers, gangsters, and several civilians as a backup weapon. In the later missions of the game, Tommy himself carries one as a backup weapon, but with no additional ammo for it. The Colt DS (and other revolvers in the game) is reloaded round-by-round rather quickly by ingame characters, which is surprising given that none of them are seen to use speedloaders or similar devices to reload this weapon.
Colt M1911A1
The sole semi-automatic pistol in the game is the .45 caliber Colt M1911A1. It has good stopping power and a high rate of fire. Very effective at close range. The pistol's working is well animated for the early 2000s third-person game, in particular with a working slide, stand on the slide latch when the magazine is empty (even though his tactical reload animation involves racking the slide every time, which would eject a still-chambered round). The pistol appears with a nickel finish and black grips (even though a non-nickel M1911 would have been more correct for someone to carry as ordinary combat gun).
Smith & Wesson Model 10
The .38 caliber Smith & Wesson Model 10 Military & Police is the weapon of choice of the Lost Heaven police department, but it is also carried by various gangsters and is given to the player in a couple of missions. Like the M1911A1, it appears in the game with a nickel finish and black target grips.
Smith & Wesson Model 27
The most powerful pistol in the game is the .357 Magnum Smith & Wesson Model 27. It is used by some enemy gangsters. It is also used quite prominently as a sidearm by Paulie (in the mission "Great Deal"), and Don Salieri (in "Bon Appetit"). Paulie's use of it in "Great Deal" is anachronistic, because the mission takes place in 1933, even though the Model 27 was first manufactured in 1935. The gun is also used in earlier missions, which take place in 1930 to 1935, making its use at least 5 years prior to is production
Submachine Guns
Thompson M1928
The Thompson M1928, infamous for its popularity with mobsters, is the only automatic weapon in the game and is used by all sides.
Shotguns
Double-Barreled Side-By-Side Sawed-off Shotgun
A sawed-off shotgun of unknown manufacture, with the barrels and stock removed and using a break-open action. Often referred to as a "Lupara" (its traditional Italian name), it is occasionally issued to Tommy by Vincenzo, Salieri's armorer, for assassinations or executions (Vincenzo refers to its use as "the traditional Sicilian way"). Such missions include the "Omertà" and "Crème de la crème" levels. The weapon is also used by enemy gangsters, especially those riding in black cars in Free Ride mode.
Winchester Model 1897
The pump-action 12-gauge Winchester Model 1897 shotgun is a very dependable full-sized shotgun. Used by the police, both Mafia families, and various thugs the player encounters. Its ability to reload at any time without having to lose ammo (thanks to its tubular magazine) is also very helpful. Also, the shotgun in-game holds 8 rounds, instead the correct 5+1.
Rifles
Springfield M1903 Mk 1
The .30-06 M1903 Springfield is used by various enemies, and is far more common than the Mosin-Nagant. Its 5-round magazine is always reloaded with (invisible) stripper clips, and for some reason, triggering a reload will make any rounds left in the magazine disappear, as if Tommy is detaching and replacing a magazine like the other weapons.
Mosin-Nagant M1891/30
A Mosin-Nagant M1891/30 with a PU sniper scope is issued to the player in one mission to be used for a long-distance assassination. It uses the same reload system as the M1903 Springfield, with invisible stripper clips (although the scope would not allow them to be used) and the mysterious disappearance of remaining rounds.
Grenades
Molotov Cocktail
Mk 2 Hand Grenade
The Mk 2 hand grenade is the frag grenade used in the game. They are usable only in the missions "Great Deal" and "You Lucky Bastard". It is also used by enemy gangsters in "The Death of Art" about half way through the mission.
Cut Weapons
Smith & Wesson "Centennial"
Early versions of the game included the anachronistic Smith & Wesson "Centennial" revolver. It was called in the game "Smith & Wesson Model 442", but it had a steel finish and wooden grips, from which it can be assumed that it actually was meant to be an older, though still anachronistic, Smith & Wesson Model 40. The "S&W 442" was later replaced by authentic Colt Detecive Special. It's model also still remains in the game files; in addition, the Colt DS still uses the shot sound from "S&W 442".
Other
Howdah Pistol
Though never used in the game, a Howdah Pistol stands in for the Lupara on the loading screen for the mission "Omerta".