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The Park is Mine: Difference between revisions

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== M16 Rifle ==
== M16 Rifle ==


During the shootout at the edge of the park, one of the SWAT officers can be seen using an [[M16 rifle series#M16 Rifle|M16 rifle]] (distinguishable from the other officers' M16A1's by the lack of forward assist) fitted with an AN/PVS-2 night-vision scope mounted on the carry handle, though is still unable to hit Mitch even with his weapons' superior optics.
During the shootout at the edge of the park, one of the SWAT officers can be seen using an [[M16 rifle series#M16 Rifle|M16 rifle]] (distinguishable from the other officers' M16A1's by the slab-sided reciever and lack of forward assist) fitted with an AN/PVS-2 Starlight night-vision scope mounted on the carry handle, though is still unable to hit Mitch even with his weapons' superior optics.


[[Image:M16-SP1-30Mag.jpg|thumb|none|350px|M16 rifle 5.56x45mm]]
[[Image:M16-SP1-30Mag.jpg|thumb|none|350px|M16 rifle 5.56x45mm]]

Revision as of 11:17, 4 October 2009

The following weapons appear in the film The Park is Mine:

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The Park is Mine (1985)












AKM Rifle

The AKM rifle appears throughout the film as the main weapon of Mitch Garnett (Tommy Lee Jones), which he procures from a weapons cache hidden in Central Park by a friend of his who commits suicide at the beginning of the film, along with detailed plans for laying siege to the park in order to bring attention to the humiliations and indignities suffered by fellow Vietnam veterans and less fortunate people in New York City. During the initial siege, he uses blank ammunition in two magazines taped together 'jungle-style' with yellow tape denoting what kind of ammo is in them to scare off everyone in the park and intimidate responding police against attempting to evict him by force, but when lethal force is required to defend himself later on, he switches to live ammo in red-taped magazines, even using it to shoot down a police helicopter, though allows the passengers and crew to escape.

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AKM rifle 7.62x39mm
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Closeup of the muzzle of Mitch's AKM as he surveys the park
Trivia: Just as depicted in Die Hard 2, characters switch between blanks rounds and live rounds, which in reality would not work. Blank firing guns that 'autoload', i.e. are either semiautomatic or fully automatic, must be blank adapted in order to cycle. If a gun, like an AK (or Heckler & Koch MP5 as in the case of Die Hard 2) has been firing blanks, one cannot just switch magazines and start firing live rounds. The blank adapter (which restricts the barrel down to anywhere from 50% to 75% of the original barrel interior) would have to be removed or else the first live round would blow up the firearm.

M1911A1

In addition to his AKM rifle, Mitch also carries an M1911A1 as his sidearm, though never uses it, only taking it out to inspect it before holstering it during the film.

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M1911A1 .45 ACP
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Mitch inspects his M1911A1

M79 Grenade Launcher

Another weapon used by Mitch frequently throughout the film is an M79 grenade launcher. In one memorable scene, he engages a pair of N.Y.P.D. SWAT officers, intimidating them into fleeing by telling them that while the AKM was loaded with blanks, the grenade launcher had a live round loaded in it. One of the two mercenaries sent to kill Mitch also has an M79, firing several rounds before being killed by a burst from Mitch's AKM.

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M79 grenade launcher 40mm
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Tran Chan Dinh opens fire with his M79 grenade launcher

Mk 2 Hand Grenade

Another weapon used by Mitch is a pair of Mk 2 hand grenades which he carries strapped to his web gear. He most notably uses them during the fight with the two mercenaries, although more as distraction and cover rather than to directly attack his enemies.

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Mk 2 High-Explosive Fragmentation hand grenade
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Mitch with a Mk 2 hand grenade strapped to his chest

J.C. Higgins Model 20 Shotgun

Numerous N.Y.P.D. patrolmen and a few SWAT officers can be seen carrying a variety of shotguns when responding to Mitch's siege of the park. One of the is the J.C. Higgins Model 20 Shotgun - 12 gauge. The giveaway is the wooden forearm style and the endcap of the magazine tube and how it mounts to the barrel.

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N.Y.P.D. patrolmen brandish pump shotguns outside Central Park. The one on the left carries a J.C. Higgins Model 20 shotgun - 12 gauge. The one on the right may have a Stevens or Savage pump shotgun variant but from this angle it is hard to tell

M16A1 Rifle

The M16A1 rifle appears in the hands of N.Y.P.D. SWAT officers responding to Mitch's seige of the park almost throughout the film. SWAT uses them when Mitch engages them in a shootout at the edge of the park, but none of the officers can get a clear shot at him and none of their rounds hit their mark. U.S. military personnel can also be seen carrying M16A1's slung on their backs while marching in the Veteran's Day parade towards the end of the film.

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M16A1 5.56x45mm
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N.Y.P.D. SWAT officers brandish M16A1 rifles during a shootout with Mitch

M16 Rifle

During the shootout at the edge of the park, one of the SWAT officers can be seen using an M16 rifle (distinguishable from the other officers' M16A1's by the slab-sided reciever and lack of forward assist) fitted with an AN/PVS-2 Starlight night-vision scope mounted on the carry handle, though is still unable to hit Mitch even with his weapons' superior optics.

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M16 rifle 5.56x45mm
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An N.Y.P.D. SWAT sniper aims his M16 rifle fitted with an AN/PVS2 Starlight night-vision scope during a shootout with Mitch

XM177 Colt Commando

The leader of the N.Y.P.D. SWAT officers, Captain Juliano (Louis Di Bianco) can be seen using an XM177 Colt Commando as his weapon of choice. Later on in the film, he uses his weapon to kill one of the two mercenaries sent to kill Mitch, having become sympathetic to Mitch's plight over the course of the film, then sets it aside to prove to Mitch that he's not a threat.

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XM177 Colt Commando 5.56x45mm

Walther MPL

One of the SWAT officers who attempts to enter the park to evict Mitch can be seen carrying a Walther MPL instead of an M16 variant like his comrades.

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Walther MPL 9x19mm
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The N.Y.P.D. SWAT officer on the left can be seen brandishing a Walther MPL as his weapon of choice

Remington 700

During the siege of the park, N.Y.P.D. snipers can be seen taking up positions on skyscrapers surrounding the park armed with Remington 700 sniper rifles. At one point, corrupt government officials stage a trap for Mitch by calling him on one of the emergency phone booths in the park and having the snipers attempt to shoot him when he answers, though the snipers fail to hit anything other than a luckless telephone poll.

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Remington 700 .308 Winchester
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N.Y.P.D. SWAT snipers take up positions on a rooftop overlooking the park armed with Remington 700 sniper rifles

Norinco Type 56-1 Rifle

One of the two mercenaries, a former Việt Cộng named Tran Chan Dinh (Jong Soo Park), carries an Norinco Type 56-1 as his weapon of choice, distinguishable from Mitch's AKM by the underfolding metal stock, absence of the distinctive muzzle brake, and it's hooded front sights.

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Norinco Type 56-1 7.62x39mm
File:TPiM Type56 1.JPG
A closeup of the muzzle of Tran Chan Dinh's Norinco Type 56-1

M18A1 Claymore

When the two mercenaries are sent into the park to kill Mitch, they go about sabotaging and reverse-engineering the various boobytraps he had set throughout the park, as well as planting an M18A1 Claymore mine. A local TV news reporter named Valery Weaver (Helen Shaver) who had befriended Mitch after sneaking in to get a better story on the seige nearly triggers it, but is stopped at the last moment by Mitch, who disarms it by disabling the tripwire.

M18A1 Claymore anti-personnel mine
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Mitch disarms the mercenaries' M18A1 Claymore by cutting the tripwire

Carl Gustaf M/45B

The other mercenary sent into the park after Mitch, Oskar Ver Danken (Peter Langley) uses a Carl Gustaf M/45B as his main weapon, using it to wound Valery when she makes a run for it while Mitch lays down cover fire.

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Carl Gustaf M/45B 9x19mm‎
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Ver Danken fires his Carl Gustaf M/45B at Valery

RPG-2

In addition to his Carl Gustaf M/45B, Ver Danken is also armed with an RPG-2 rocket launcher covered in strips of cloth for camouflage. He fires it during the final battle with Mitch, but is unable to score a hit.

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RPG-2 40mm with PG-2 rocket
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Ver Danken aims his camouflaged RPG-2 at Mitch & Valery

Walther P38

After being wounded by a burst from Mitch's machine gun, Ver Danken takes advantage of the distraction created by the arrival of Cpt. Juliano to draw a Walther P38, wounding Mitch with it before being killed by Juliano.

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Walther P38 9x19mm
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A wounded Ver Danken takes aim at Mitch with his Walther P38

MG42 Machine Gun

When loading up for the final showdown with the mercenaries sent to kill him, Mitch arms himself with an MG42 machine gun, using it to wound Ver Danken. He then holds it on Captain Juliano after he kills Ver Danken, prompting the officer to discard his weapon and unfasten his body armor to prove he means no harm.

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MG42 7.92x57mm Mauser
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Mitch opens up on Ver Danken with his MG42