Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Talk:Rainbow Six Siege: Difference between revisions
Line 260: | Line 260: | ||
:R6 wiki info is accurate. P10 RONI features auto/3-rnd burst/semi fire modes (as of Test Server at least). --[[User:Terramax|Terramax]] ([[User talk:Terramax|talk]]) 12:59, 20 February 2019 (EST) | :R6 wiki info is accurate. P10 RONI features auto/3-rnd burst/semi fire modes (as of Test Server at least). --[[User:Terramax|Terramax]] ([[User talk:Terramax|talk]]) 12:59, 20 February 2019 (EST) | ||
::OK then. If the wiki is accurate, then some of the weird/incorrect stuff I'm seeing include: | |||
::*Commando 9 having a burst option in addition to full auto (I think the Colt 9mms are either full-auto or three-round burst like the M4s, though 4-position AR-15 selectors exist out there and so there's that, I dunno) | |||
::*Mx4 storm having a burst option | |||
::*Maverick's M4 having burst and full auto (4-position shenanigans, which could possibly also explain the C7E situation but I'm not sure) | |||
::*CS/LS2 having a burst option | |||
::*"AK-74M" having a burst option (which I know some of the AKs like the Beryl have, just not the AK-74M and the AKM, two of the weapons currently identified as the "base" of the in-game weapon) | |||
::*QBB-95 having a three-round burst | |||
::*ARX200 having a burst option | |||
::*F90 having a burst option | |||
::*P10 RONI having select fire, even though as far as I see it it doesn't have a selector switch | |||
::I think that's all I noticed for now. Also, for trivia, apparently the AR-15.50 is an "Assault Rifle", not even a DMR. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 13:32, 20 February 2019 (EST) |
Revision as of 18:32, 20 February 2019
Already...
It seem that the M1911 Variant has an incorrect 10 rounds in a 8 rounds magazine. There is IN FACT a 10 rounds magazine for M1911s but it seem it's not in this one --James Dalcan
New footage
Numerous new features can be seen clearly here: the MP5 ingame is referred to as the MP5F and has an unusual crooked stock (12:17), there is a USP for the terrorists, various attachments for the G36C including an oddly-reticuled ACOG scope, and the identification (at least ingame) of the 1911 as the M45 MEUSOC. At this stage it would appear that the MP5 has replaced the Mac-10 as the terrorists' weapon of choice. Sandymon (talk)
https://www.youtube.com/watch?v=SN9CMGuyGvQ
Alpha weapons
Someone leaked some footage of the Alpha so we can't "use" it, but it showed a FAMAS G2, P90, UMP, Mossberg 591A1, P226, HK33A2, S&W M586, FNP-9, and a stand-alone M320
There's also a MAC-11. Don't know if that's the same gun as what's labeled as the MAC-10.Temp89 (talk)
- I am still waiting for the alpha key... Although I did answer that I don't play CoD, BF, nor Titanfall so maybe they won't even send the key... :( - bozitojugg3rn4ut (talk) 03:32, 22 March 2015 (EDT)
They released a bunch of official footage today. FMG9, 5-7 USG, HK417, SA80 with DD rails, SG 556 XI, Remington R4. I think a Glock was briefly shown in a loadout window. FAMAS G2 is an F1 despite the name.Temp89 (talk)
- Here's a screencap from the official site, the same picture also appears in the end of some videos, and I think there's MPX with a suppressor as in the MPX-SD variant, but the weapon itself is about the same length as the basic variant. Perhaps we see it in a future video. --CnC Fin (talk) 16:03, 31 March 2015 (EDT)
Unidentified firearms
I'm entirely certain that the unidentified VSN is a Vityaz-SN, a 9mm Parabellum submachine gun in use with the Russian special units that belong to the Ministry of Internal Affairs, MVD. It is also used by some specialized police detachments, such as Grom of the Federal Drug Control Service.
The unidentified machine gun with a canted ammo box is actually a relatively well represented (as of late) PKP general purpose machine gun in an updated bullpup kit by the Russian company Zenit. It was supposed to be used by special forces in close quarter urban combat apparently, but it didn't quite catch on. Still the initial batch was retained and could see limited action. Interestingly enough, Zenit is the same company that made the rail system and stock used by the Vityaz-SN. Ultimately, Zenit dropped the exotic bullpup kit and went for something more conventional. --BeloglaviSup (talk) 10:06, 30 July 2015 (EDT)
The M590A1
I'm pretty sure that the M590A1 is the Blackwater variant as it has a picatinny rail on the receiver and it appears that the ghost ring is part of the rail. The inventory image also shows that it has the "Speed Feed" stock and the tri-rail handguard; both standard on the Blackwater variant. Majorcamo (talk) 22:21, 15 September 2015 (EDT)
Vepr-12?
Are we absolutely certain that's a Molot Vepr and not actually a Saiga? It's missing the elongated magazine well typical of the Vepr. Kadorhal (talk) 17:39, 30 November 2015 (EST)
Flash-hiders
Am I the only the one noticed that every gun that has a flash-hider, sans the P90, has an A2 flash-hider? Mr. Wolf (talk) 00:15, 1 December 2015 (EST)
Weapons actually used
How many of the weapons in this game are actually used by special forces (of whatever they are called) in real life? I've seen some GIGN guys use revolvers and SAS have used the MP5, but the L85, AK12 etc seems rather out of place.--AnActualAK47 (talk) 05:29, 1 December 2015 (EST)
- The L85 and AK12 fit the SAS and Spetsnaz factions respectively.....given said weapons origins. They may not be standard issue but it's safe to assume that high tier counterterrorist units have access to almost any weapon they want.AgentGumby (talk) 13:04, 1 December 2015 (EST)
MasterPiece Arms MPA10SST
It seems the "MAC-11" is a MPA10SST James Dalcan (talk) 05:25, 4 December 2015 (EST)
Noticed something on the wall of the armory in Club House
Spotted a Bizon, an RPG-7 and a very low resolution model of what it seems to me an AK-103 with wood furniture similar to the one in Far Cry 3^^
--Death Shadow20 (talk) 15:45, 10 January 2016 (EST)DH20
- Nice picture, contains a lot of words.--AnActualAK47 (talk) 16:40, 10 January 2016 (EST)
Damn, sorry Its my first time posting in here, i was trying to get a screencap off my PS4 with the share button but couldn't do it, it seems :( but trust me i know what i saw AK. --Death Shadow20 (talk) 16:49, 10 January 2016 (EST)DH20
- Those are some shitty models, looks like the game is running on ultra low or something.--AnActualAK47 (talk) 09:58, 11 January 2016 (EST)
P12/USP Tactical
Game says it's chambered in .45ACP, however weapon capacity is 15+1. Should it be 9mm, not .45ACP which has capacity of 10 or 12 in a mag? ---Sentinel- (talk) 15:29, 7 February 2016 (EST)
- I'd put "though it says it's a .45 it incorrectly holds 15+1 like a 9mm USP instead of 12+1 like a real USP45." Mr. Wolf (talk) 23:03, 7 February 2016 (EST)
Leaked operator with SIG MPX
A friend linked me a leaked picture of an upcoming operator, supposedly a Navy SEAL, that seems to be wielding a SIG-Sauer MPX --Jaffaceksi (talk) 18:50, 13 February 2016 (EST)
Browning Hi-Power
The in game Hi-Power has an odd serrations on the slide, one side are all tight like in the ones pictured on the Hi-Power page, and the other side has them thicker and widely spaced similar to the one seen in Call of Duty: Black Ops II, is this an error, or is there a newer version that is like this? The only Hi-Power I've ever used was my Grandfathers old service piece from the 50's, and that one didn't have the variation between sides.--RedRobinAlpha (talk) 12:59, 5 March 2016 (EST)
Delta gun
From one of the Idris vids
http://s23.postimg.org/bg73fjsmj/ddd.png
Has an Army of Two style shield on the gun and the rail cover extends past the end of the barrel.Temp89 (talk)
The MPX doesn't look right to me
Look at the MPX's magazine well, it looks much too big for its round, and looks like it doesn't seat properly. By the way, is the article going to be updated soon to add the Operation: Dust Line weapons?
Rainbow Six Siege MPX CloversCorner (talk) 15:57, 11 May 2016 (EDT)
- Looks more like the magazine is misporportioned, wait until the final release. I'm kinda bummed that the new characters have super trope-y weapons like the Deagle and SPAS-12.....AgentGumby (talk) 23:01, 11 May 2016 (EDT)
- I'm more than bummed by the Desert Eagle. Rainbow Six Siege is supposed to be a realistic squad based game inspired by real units and the weapons and equipment they use. And then they stick a frigging Desert Eagle as a Navy SEAL sidearm. Pandering to the COD crowd. I'm rather pissed off that they did that. --cool-breeze (talk) 05:11, 12 May 2016 (EDT)
- Yeah, I just don't get it. I mean, the SCAR and the MK. 11 make sense, the MPX is okay with me, and the SPAS-12, well, it's not the most practical thing in the world, but it's not necessarily bad (although, with the 6+1 capacity, they may as well have used the compact model to fit in with the CQB theme). Still, seriously? A Desert Eagle? I mean, if you wanted a big, imposing handgun, you could go with a Mk. 23, which is infinitely more practical than the DE (though, granted, that's not exactly saying much), has been in previous R6 games, and was actually meant for the US military. Seriously, it's just downright illogical. Pyr0m4n14c (talk) 17:19, 2 September 2016 (EDT)
- Looks like the magazine size is off. Took this myself. http://www.imfdb.org/images/4/4d/SIEGE_MPX.jpeg Zombiedrd (talk) 10:58, 12 May 2016 (EDT)
- I'm more than bummed by the Desert Eagle. Rainbow Six Siege is supposed to be a realistic squad based game inspired by real units and the weapons and equipment they use. And then they stick a frigging Desert Eagle as a Navy SEAL sidearm. Pandering to the COD crowd. I'm rather pissed off that they did that. --cool-breeze (talk) 05:11, 12 May 2016 (EDT)
C8 barrel length
Not sure what to make of it, as it falls in between the SFW and CQB models. Looks to 11.5in..?
- It doesn't help that like all the assault rifles in the game, it has an A2 birdcage flash hider. When in doubt, I say it's closer to the CQB do to the short barrel, even if it's a little longer. Mr. Wolf (talk) 12:48, 25 May 2016 (EDT)
- 11.5" barrel would make it a Colt 933. Spartan198 (talk) 19:59, 1 September 2016 (EDT)
Other unusable wall weapons in Kafe Dostoyevsky
Presumably a pair of Colt SAA's, flintlock pistols, and some three barreled pepperbox revolver. These can be found in the room next to the train exhibit.--AgentGumby (talk) 12:19, 12 June 2016 (EDT)
- I'll also leave the Dust Line background image here:
- --AgentGumby (talk) 12:20, 24 June 2016 (EDT)
On the subject of unusable guns in menu screens, some menus include M6290 flashbangs. Pyr0m4n14c (talk) 09:12, 1 September 2016 (EDT)
- And, for that matter, there's a Jericho 941 on the logo of Operation
No RefundsHealth. Pyr0m4n14c (talk) 12:43, 31 July 2017 (EDT)
- Also, there's a Vetterli and some simple looking rifle in the armory of the Villa level.--AgentGumby (talk) 23:38, 1 July 2018 (EDT)
New guns in Skull Rain
Ok, so we are getting a Beretta M12, Spas-15 for the defender operator Caveira, while the offensive gets a M249, DSA SA58 and for sidearm there is a Beretta 92 series pistol (not sure on the model yet, probably a Taurus PT)
What are your thoughts? Personally i think we have enough of these shotgun-wielding gals but that's just me°-°
- It's nice to see a SPAS-15 pop up, but hopefully it isn't a copy-paste of Valkyrie/Frost's shotguns. I was kinda hoping one of them would shootdodge like Max Payne lol.--AgentGumby (talk) 17:09, 28 July 2016 (EDT)
- The M249 seems to fire at an unrealistically slow 690 RPM (probably lowered for balance reasons). Caveira's PT92 gets a super cool suppressor sleeve and apparently fires "non-lethal" ammo (despite her visibly killing someone during the gameplay demo...).
Spotted a new gun
There is a S&W M&P in one of the posters seen in oregon, in the first set of beds on the dormitory, next to the west window, i'd love to upload the picture but i don't have the necessary means to do it :( Sorry.--Death Shadow20 (talk) 15:41, 31 August 2016 (EDT)
Next DLC
So... the next DLC will consist of Japanese operators. I've heard speculation of a P229 or P220, a Benelli Supernova, a Howa Type 89, and a Mineba PM9. I'd also expect a Howa Type 64, and maybe an AR-18. Thoughts? Pyr0m4n14c (talk) 17:23, 13 November 2016 (EST)
- It's been confirmed as the Supernova for both operators, the Type 89 for Hibana, and a MP5SD4 for Echo. Sidearms are the P229 and PM-9.--AgentGumby (talk) 17:59, 13 November 2016 (EST)
SVU question
I played this for the free weekend that just concluded, and when I played the "Cold Zero" situation I saw no such red tint through the SVU's magnifier as the section for that gun mentions. I'm assuming it was removed at some point, given one of our screenshots shows it, and this video from just after release still has it, but this one from a month ago lacks it. Kadorhal (talk) 18:36, 13 November 2016 (EST)
- It looks like it is still there, just toned down a bit (similar to in the initial release, your vision went very greyscale at low health).--AgentGumby (talk) 19:32, 13 November 2016 (EST)
Spanish Operators
https://www.youtube.com/watch?v=hTke6uUPvNw
Looks like a Kriss Vector, Fabarm STF 12, Fabarm STF 12 Short, POF PSG, and Diemaco C7E. Can't tell if that USP is a new Compact model.Temp89 (talk)
- are you sure it is a POF PSG and not an UDP-9? You can tell by the trigger guard but then again the PSG is in Ghost Recon: Wildlands and there it looks like a complete different model than the one portrayed in Siege.--Death Shadow20 (talk) 10:27, 6 February 2017 (EST)
Somebody mentioned Diemaco C7 as NLD on reddit. Probably Colt Canada C7NLD. ---Sentinel- (talk) 11:19, 7 February 2017 (EST)
- Undoubtedly.--BlackHawk510 (talk) 12:28, 7 February 2017 (EST)
Question
Why this game stopped having updates?--Dannyguns (talk) 11:32, 27 June 2017 (EDT)
- Except it's still being updated and current operation is Operation Health. It was updated in June 7, 2017 to 2.2.1 and next patch 2.2.2 is scheduled to sometime in July 2017. The point is: this operation doesn't bring any content updates like operators, weapons or maps (it will introduce Alpha Packs though aka lootboxes) and instead focuses on matchmaking and bug fixes. For new ops and maps you need to wait for August (if not September). --Terramax (talk) 12:30, 27 June 2017 (EDT)
Thank you Terramax. It just looked weird that no Operations were made in almost 1 year.I dont own the game so I cant knew it.--Dannyguns (talk) 13:12, 27 June 2017 (EDT)
Grzmot mines ID
Them look like a Polish WW2 mines, which I dont remember the names, any idea? --Dannyguns (talk) 09:47, 1 September 2017 (EDT)
White Noise
Damn, we're going to need some new weapon images. They really made some odd picks- I don't even know what the SMG-2 is, although I think it's based on an Uzi Pro pistol. On a different note, what do you guys think about these new operators? Pyr0m4n14c (talk) 17:02, 20 November 2017 (EST)
- The "SMG-12" seems to be some sorta amalgamation of a Masterpiece Arms MAC variant with the folding stock of a Mini Uzi. The K1A is listed in game as an SMG, despite very clearly being a carbine (probably due to Daewoo referring to it as such), and the "M762" is more than likely a full length Beryl 7.62 with a disgusting thumbhole stock. Interestingly enough, it uses Western optics instead of Ruskie ones, which makes me question why they even gave her an AK to begin with. And, of course, that stupid airsoft gun from Wildlands has reared its head again. Thanks Canada. As for the ops themselves, I'm gonna go ahead and say real quick that Zofia is stupidly powerful. She gets all the utility of Ash, and she can revive herself. Why? Great question. But either way she's definitely gonna see a lot of combat time by high level teams. Vigil is certainly a fun choice, as he's especially good against teams who are on their drones a lot, and I really love his design in general. And then we have Dokkaebi who, while definitely being a very strange operator in nature, could be a cheeky pick of casual matches, like Caveira. Though she is unfortunately saddled with a DMR and shotgun, so, as with Echo, you're probably gonna be using her machine pistols more than her primaries. --Patfast (talk) 17:48, 20 November 2017 (EDT)
Western optics on Polish-made rifle made after the '90s made sense, Patfast. Poland is on NATO side now.--Dannyguns (talk) 10:11, 29 November 2017 (EST)
- The Beryl stock looks like a Hera Arms CQR, despite that not being normally intended for AK-type rifles. I don't quite get why they gave Zofia that Krytac gun, or why they gave the South Koreans a tactical O/U. I mean, sure, asset recycling is a factor, but they could've given her a dozen other machine guns that they already had models for (the KAC LMG, the HK121, etc), or maybe created a more appropriate model, like a UKM-2000 (considering that she is a Pole). And as for the shotgun, they could've used a KSG (which that group apparently actually uses), or even a proper South Korean shotgun, the USAS-12 (as hard as that would be to balance). Generally speaking, they made some odd choices with the weapons here. I do think that Zofia's gadget is going to be a force to be reckoned with, considering the quick breaching potential of the impact grenades (and the infuriation potential of the concussion grenades), but I don't think that the self-revive thing is going to be that big of a deal. I mean, she gets up with one hitpoint. Someone breathes on her too hard and she'll be down for the count. I frankly just think that they included that for the sake of one-in-a-million dramatic clutches that people pull off on Twitch streams (y'know, 1 HP and a dream), but I might be proven wrong. All we can do is wait and see. Pyr0m4n14c (talk) 19:01, 20 November 2017 (EST)
- I was hoping to see the whole Daewoo family - K7 SMG, K3 SAW and K5 pistol, but I guess the hipster-operators (seriously, did they hire Tumblr artists to create the characters and abilities for this season?) we got have to go with weird weapon choices. Although its cool to see the Rock Island M14, that variant never really shows up in anything. --AgentGumby (talk) 19:22, 20 November 2017 (EST)
- I agree, I think this is the worst match of equipment and CTU, I don't understand the reasoning behind choosing weapons for CTU. You don't even need to hire active/former CTU member/veteran for that kind of info (MoHW was great though), even Wikipedia has information about it mostly with sources. To me it looks like "k2,k1,k7 - they're another c8-sfw,c7nld,416c,sr25" and I hope it's not the case. Maybe I'm glad I'm not getting Israel CTU for now, I don't want them to receive the same treatment as GROM (writing-wise) and them having no Galil, ACE or MTAR. Like IMFDB, I'm looking forward for more weapon representation in games. Also, AgentGumby thank you for rearranging and formatting new weapons properly. I was almost triggered how Ubisoft gave AK-12 to Polish operator first time I saw it in TTS, but then I noticed the fixed rear sight and, just like Pyr0m4n14c said, it's HERA Arms CQR stock with some "aftermarket dust cover?" and handguards. And... it's almost certain their design team visited this page for "inspiration" for "M762" (and not actual "Beryl M762" from Google Search or FB page). Terramax (talk) 06:06, 21 November 2017 (EST)
- I was hoping to see the whole Daewoo family - K7 SMG, K3 SAW and K5 pistol, but I guess the hipster-operators (seriously, did they hire Tumblr artists to create the characters and abilities for this season?) we got have to go with weird weapon choices. Although its cool to see the Rock Island M14, that variant never really shows up in anything. --AgentGumby (talk) 19:22, 20 November 2017 (EST)
- The Beryl stock looks like a Hera Arms CQR, despite that not being normally intended for AK-type rifles. I don't quite get why they gave Zofia that Krytac gun, or why they gave the South Koreans a tactical O/U. I mean, sure, asset recycling is a factor, but they could've given her a dozen other machine guns that they already had models for (the KAC LMG, the HK121, etc), or maybe created a more appropriate model, like a UKM-2000 (considering that she is a Pole). And as for the shotgun, they could've used a KSG (which that group apparently actually uses), or even a proper South Korean shotgun, the USAS-12 (as hard as that would be to balance). Generally speaking, they made some odd choices with the weapons here. I do think that Zofia's gadget is going to be a force to be reckoned with, considering the quick breaching potential of the impact grenades (and the infuriation potential of the concussion grenades), but I don't think that the self-revive thing is going to be that big of a deal. I mean, she gets up with one hitpoint. Someone breathes on her too hard and she'll be down for the count. I frankly just think that they included that for the sake of one-in-a-million dramatic clutches that people pull off on Twitch streams (y'know, 1 HP and a dream), but I might be proven wrong. All we can do is wait and see. Pyr0m4n14c (talk) 19:01, 20 November 2017 (EST)
"Beryl M762"
Here's material for you guys who want to identify or try to explain what this gun actually is (like how "C8-SFW" and "C7E" were explained previously to be other guns completely or heavily modified). First: here's official Beryl M762 from FABRYKA BRONI "ŁUCZNIK" RADOM. Second: here's original non-photoshopped image by Stickman. The handguard is Midwest Industries Extended Handguard and magazine is US PALM (not depicted in-game anyway). And third one is the "inspiration" image: here's the same image, but photoshopped with HERA Arms CQR stock by TFB blog. The in-game model is probably "inspired" by the third one with the addition of custom railed dust cover (can't identify it properly, it still resembles new production AK-12/AK-15 one, but maybe not) and new in-game vertical grip model. Terramax (talk) 15:47, 7 December 2017 (EST)
- I personally see it as an M762 in name only. I'm gonna give a physical description and mention the inspirations but not directly call it a Beryl M762.--Wuzh (talk) 07:57, 22 February 2018 (EST)
Looks like p226 and p229 both have DA only triggers in the game.
Their hammers are uncocked not like other pistols, is it a mistake or intended?
Apparently they changed USP40 to a DAO version in TTS
Does DAO USP Compact exist?
GSG-9 Shotgun
Hey guys, as some of you noticed, I changed the info for the GSG-9 shotgun, because I found out that it is actually based off of the G&P M870 RAS with some wonky rail attachments. I am glad to see that people have worded it better, as I word things in the most stupidest way possible.
Best Regards, Burga (talk) 17:27, 16 March 2018 (EDT)
SASG-12
Looks like the "SASG-12" shotgun is based on the customized Saigas by the Hatcher Gun Company.
[1] Should I mention it? Lunar Watcher (talk) 07:56, 27 April 2018 (EDT)
- You should mention it if there's nothing closer out there. The in-game model seems to still have some differences with these custom Saigas. --Wuzh (talk) 08:15, 27 April 2018 (EDT)
Trivia
Finka's early concept art shows her holding an A-91. --Wuzh (talk) 01:19, 29 April 2018 (EDT)
- That reminds me that I have these things from Operation Outbreak floating around still-
- --AgentGumby (talk) 22:26, 30 April 2018 (EDT)
This reddit rant had some extra trivia info on some stuff around the game, like the laser sight models and Glaz's new thermal imager. I don't want to talk about their opinions, but I do find some of the details they pointed out interesting.
I also found via artstation that all weapons have tactical lights in Outbreak mode, and one of the artists had to make up a flashlight model for some pistols that lack attachment points of any kind. --Wuzh (talk) 01:19, 9 May 2018 (EDT)
- Wow, does that guy have a stick up his ass. Frankly, I'd kill for the amount of realism Siege has in Ghost Recon Wildlands. Seriously, Ubi, just point to your preferred sacrifice. Spartan198 (talk) 06:58, 9 May 2018 (EDT)
7.62x54mmR Suppressor
Anyone know if there's a real equivalent of this?
--AgentGumby (talk) 21:28, 6 August 2018 (EDT)
It reminds me about the PBS-4. But in-game suppressor isn't fully identical to it so maybe I'm wrong. Lunar Watcher (talk) 01:59, 10 August 2018 (EDT)
Operation Grim Sky
Clash has a B&T MP9 and a CZ P10C (first appearance in anything?!). Maverick has an "M4" in 5.56, another AR-15 but in .50 Beowulf and a 1911 Tacops (SIG?). I like these additions and I'm glad since I was expecting recycled guns like in Chimera. ---P226 17:47, 19 August 2018 (EDT)
- I wonder if Maverick will be a true maverick and use the bolt releases on his ARs.--AgentGumby (talk) 19:58, 19 August 2018 (EDT)
- The TTS is starting today I believe, so I'll post some pics and can describe full reload animations (he'll probably just rack the charging handle like the rest of them...)---P226 11:55, 20 August 2018 (EDT)
What Stock is this?
Blackbeard's SR-25 has this weird-looking stock that doesn't appear on any of our SR-25/M110 images. Since I know nothing about stocks, does anybody know what stock is this?--Wuzh (talk) 18:42, 10 November 2018 (EST)
Wind Bastion - Moroccan operators
Seems like Kain has an AUG A3 Para 9mm and Nomad has some AK variant with Magpul furniture. We'll see the full loadout on the 18th once they are fully premiered. ---P226 12:06, 15 November 2018 (EST)
-The Attacker has an ak74m and a arx200, the defender has an aug a3 9mm and a "tcsg12" shotgun (not sure what gun it is} i can get pictures of the when the new technical test server comes out.
can anyone identify this gun? ---Azure 1:24 , 17 November 2018 (EST)
- Seems to be some Turkish AR-styled shotgun, likely Derya though I am not sure since the length looks kinda short. I say we should wait for the model to come out . Also Azure, can you next time use some other screencapping option? Using the Uplay screenshot option repeatedly will leave the screenshot saved mark on the image, which is a big no-no on IMFDB. --Wuzh (talk) 13:34, 17 November 2018 (EST)
- It’s a stubby Akdal Mka 1919 I think.--AgentGumby (talk) 16:35, 17 November 2018 (EST)
- Yeah sorry i was unaware ill use something else.--Azure 7:25 November 17 2018 (EST)
- Seems to be some Turkish AR-styled shotgun, likely Derya though I am not sure since the length looks kinda short. I say we should wait for the model to come out . Also Azure, can you next time use some other screencapping option? Using the Uplay screenshot option repeatedly will leave the screenshot saved mark on the image, which is a big no-no on IMFDB. --Wuzh (talk) 13:34, 17 November 2018 (EST)
The ops also use an Automag .44 AMP with a scope attached for their secondary... just when I thought Ubisoft couldn't make the weapon selection more mental, they outdo themselves lol---P226 13:17, 18 November 2018 (EST)
burnt Horizon weapons
An m249 SAW with a quad stack AR mag instead of belt box, a F90 assault rifle, Super shorty, roni smg, Colt 9mm smg, and the SDP9 handgun - Feb 17th 3:03 pm
- That's a CZ P-09 in that RONI, despite it saying it's a P-10. The Serbu Super Shorty is actually a Remington 870 MCS Masterkey and their pistol in full is a KRISS/Sphinx SDP Compact Duty Krypton. Mr. Wolf (talk) 01:04, 18 February 2019 (EST)
Three-round burst options
I was cross-referencing weapon stats between the Rainbow Six wiki and IMFDB, when I realized that the wiki apparently lists the "P10 RONI" as having 3-round burst and semi-automatic modes. This felt weird to me, and I wondered if any of the other weapons have weird burst options or something. Because I'm not 100% confident with the burst setting documentation on the wiki (burst settings are so minor things could easily carry over when copypasting wiki templates), and because I don't have access to the game right now (and it would be tough to try to find info about this from YouTube videos; one Rogue-9 video about burst modes was made during Operation Health so it doesn't cover any current weapons), can anybody please check the firing modes of weapons in-game and see if there are anything interesting of note? Thanks. --Wuzh (talk) 22:03, 18 February 2019 (EST)
- R6 wiki info is accurate. P10 RONI features auto/3-rnd burst/semi fire modes (as of Test Server at least). --Terramax (talk) 12:59, 20 February 2019 (EST)
- OK then. If the wiki is accurate, then some of the weird/incorrect stuff I'm seeing include:
- Commando 9 having a burst option in addition to full auto (I think the Colt 9mms are either full-auto or three-round burst like the M4s, though 4-position AR-15 selectors exist out there and so there's that, I dunno)
- Mx4 storm having a burst option
- Maverick's M4 having burst and full auto (4-position shenanigans, which could possibly also explain the C7E situation but I'm not sure)
- CS/LS2 having a burst option
- "AK-74M" having a burst option (which I know some of the AKs like the Beryl have, just not the AK-74M and the AKM, two of the weapons currently identified as the "base" of the in-game weapon)
- QBB-95 having a three-round burst
- ARX200 having a burst option
- F90 having a burst option
- P10 RONI having select fire, even though as far as I see it it doesn't have a selector switch
- I think that's all I noticed for now. Also, for trivia, apparently the AR-15.50 is an "Assault Rifle", not even a DMR. --Wuzh (talk) 13:32, 20 February 2019 (EST)
- OK then. If the wiki is accurate, then some of the weird/incorrect stuff I'm seeing include: