Dead Island: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Dead Island: Difference between revisions
The [[Franchi SPAS-12|Franchi SPAS-12]] appears in-game as the "Medium Speed Shotgun"
The [[Franchi SPAS-12|Franchi SPAS-12]] appears in-game as the "Medium Speed Shotgun".
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]
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[[Image:DeadIslandGame-SPAS-12 V2 world.jpg|thumb|none|600px|World Model a Franchi SPAS-12 Version 1.]]
[[Image:DeadIslandGame-SPAS-12 V2 world.jpg|thumb|none|600px|World Model a Franchi SPAS-12 Version 1.]]
=== Mossberg 590 Cruiser ===
=== Franchi SAS-12/PA8 ===
The [[Mossberg_590#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 590 Cruiser]] appears in-game as the "Short Shotgun". Another shotgun variant, it still holds 8 shots like the other Shotguns but is much more powerful at the cost of speed and range.
The [[Franchi]] pump-action shotgun appears just as "Shotgun". It appears to be a cross between the similar SAS-12 and [[Franchi PA8|PA-8]] models (but incorrectly modeled with the SPAS-12 semi-automatic receiver). It carries 8 rounds in-game and is one of the weakest levels of Shotgun.
[[Image:DeadIslandGame Shorty Shotgun aim.jpg|thumb|none|600px|The player aiming a Mossberg 590 Cruiser.]]
[[Image:DeadIslandGame Shorty Shotgun reloaded.jpg|thumb|none|600px|The player reloading a Mossberg 590 Cruiser.]]
[[Image:DeadIslandGame Shorty Shotgun world.jpg|thumb|none|600px|World Model a Mossberg 590 Cruiser.]]
=== "Shotgun" (Franchi Pump-Action) ===
The "Shotgun" actually it is already existing in the game [[Franchi SPAS-12]], but works only in pump-action mode (while the real SPAS-12 can switch between semi-auto and pump-action) and with replaced forearm. This gun is very similar to the real Franchi pump-action shotguns, such as SAS-12 and [[Franchi PA8|PA-8]], but retains the SPAS-12 semi-automatic receiver. It carries 8 rounds in-game and is one of the weakest levels of Shotgun.
[[Image:SPAS12.jpg|thumb|350px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]
[[Image:Franchi_PA8_-1-.jpg |thumb|350px|none|Franchi PA8 - 12 gauge, for comparision.]]
[[Image:DeadIslandGame Shotgun v1 holding.jpg|thumb|none|600px|The player holding a "Shotgun" Version 1.]]
[[Image:DeadIslandGame Shotgun v1 holding.jpg|thumb|none|600px|The player holding a "Shotgun" Version 1.]]
[[Image:DeadIslandGame Shotgun v1 aim.jpg|thumb|none|600px|The player aiming a "Shotgun" Version 1.]]
[[Image:DeadIslandGame Shotgun v1 aim.jpg|thumb|none|600px|The player aiming a "Shotgun" Version 1.]]
[[Image:DeadIslandGame Shotgun v1 reloaded.jpg|thumb|none|600px|The player reloading a "Shotgun" Version 1.]]
[[Image:DeadIslandGame Shotgun v1 reloaded.jpg|thumb|none|600px|The player reloading a "Shotgun" Version 1. This gun, it seems, is actually modeled on the base of the SPAS-12 (already available in the game), since it incorrectly has a his semi-auto receiver.]]
[[Image:DeadIslandGame Shotgun v2 holding.jpg|thumb|none|600px|The player holding a "Shotgun" Version 2.]]
[[Image:DeadIslandGame Shotgun v2 holding.jpg|thumb|none|600px|The player holding a "Shotgun" Version 2.]]
[[Image:DeadIslandGame Shotgun v2 aim.jpg|thumb|none|600px|The player aiming a "Shotgun" Version 2.]]
[[Image:DeadIslandGame Shotgun v2 aim.jpg|thumb|none|600px|The player aiming a "Shotgun" Version 2.]]
[[Image:DeadIslandGame Shotgun v2 reloaded.jpg|thumb|none|600px|The player reloading a "Shotgun" Version 2.]]
[[Image:DeadIslandGame Shotgun v2 reloaded.jpg|thumb|none|600px|The player reloading a "Shotgun" Version 2.]]
[[Image:DeadIslandGame Shotgun world.jpg|thumb|none|600px|World Model a "Shotgun" Version 1 & Version 2.]]
[[Image:DeadIslandGame Shotgun world.jpg|thumb|none|600px|World Models a "Shotgun" Version 1 & Version 2. Version 1 has the wooden furniture; while Franchi's pump shotguns never seemed to produced with this, it could be seen on the semi-auto [[Franchi LAW-12|LAW-12]].]]
=== Winchester Model 1200/1300 ===
The "Short Shotgun" is what appears to be a [[Winchester Model 1200/1300]] (judging by the trigger guard and cap at the end of the tubular magazine) with pistol grip, short barrel, and new forearm. Another shotgun variant, it still holds 8 shots like the other Shotguns but is much more powerful at the cost of speed and range.
[[File:Winchester Defender Pistol Grip.jpg|thumb|350px|none|Winchester Model 1200/1300 Defender with pistol grip - 12 gauge]]
[[Image:DeadIslandGame Shorty Shotgun holding.jpg|thumb|none|600px|The player holding a "Short Shotgun".]]
[[Image:DeadIslandGame Shorty Shotgun aim.jpg|thumb|none|600px|The player aiming a "Short Shotgun".]]
[[Image:DeadIslandGame Shorty Shotgun reloaded.jpg|thumb|none|600px|The player reloading a "Short Shotgun".]]
[[Image:DeadIslandGame Shorty Shotgun world.jpg|thumb|none|600px|World Model a "Short Shotgun".]]
==Assault Rifles==
==Assault Rifles==
Revision as of 16:35, 2 December 2018
Dead Island
Offical Boxart
Release Date:
2011
Developer:
Techland
Publisher:
Deep Silver / Koch Media
Series:
Dead Island
Platforms:
PC
Genre:
First-Person Shooter
Dead Island is a survival horror first-person shooter, developed by Techland for PC, Xbox 360 and PlayStation 3. The main weapons in the game appear to be improvised melee weapons à la Condemned, but there are a few firearms scattered about. A sequel entitled Dead Island: Riptide was released in 2013.
The following weapons were used in the videogame Dead Island:
A Smith & Wesson Model 15 appears in the game with a 4 inch barrel. Most of the characters operate the weapon purely in Single Action, only rapid firing causes it fire in double action. The character Purna, who carries her own personal revolver fires it almost exclusively in Double Action mode while her "Fury" is activated. It shares ammunition with the other pistol type weapons but cannot be modified.
Beretta 92FS
The Beretta 92FS appears ingame as the "Pistol".
The weapon in the game has a 15 round magazine and somehow shares ammunition with other "Handgun" type weapons such as the Desert Eagle and the two revolvers. Modding the weapon with a certain element type mod (such as Electric or Fire) adds a colored compensator to the end of the barrel that somehow magically allows the gun to fire elemental bullets. States such as "Puny" or "Medium-Speed" refer to it's overall level in power.
Desert Eagle Mark I
The Desert Eagle Mark I appears ingame as the "Heavy Pistol".
The weapon in the game has a 9 round magazine and uses the same ammo from other Handguns. Most likely the .357 Magnum variant, modding the weapon with a certain element type mod (such as Electric or Fire) adds a colored compensator to the end of the barrel that somehow magically allows the gun to fire elemental bullets. States such as "Puny" or "Medium-Speed" refer to it's overall level in power and statistics.
Beretta M9A1
Theres a handgun which is one of the legendary weapons in the game. The pistol is the Beretta M9A1 but in the game its called Mc Calls 9mm and it is one of the legendary weapons in the game which makes it a powerful firearm. Its nickel plated in the game and can be found a certain weapons chest like all the other legendary weapons.
Taurus Raging Bull
The Taurus Raging Bull is called the "Magnum" in-game. In-game it does not have the red safety grips and instead features a wooden grip. Like the revolver it fires in Single Action and also shares the same ammo pool as other pistols.
Shotguns
Franchi SPAS-12
The Franchi SPAS-12 appears in-game as the "Medium Speed Shotgun".
Franchi SAS-12/PA8
The Franchi pump-action shotgun appears just as "Shotgun". It appears to be a cross between the similar SAS-12 and PA-8 models (but incorrectly modeled with the SPAS-12 semi-automatic receiver). It carries 8 rounds in-game and is one of the weakest levels of Shotgun.
Winchester Model 1200/1300
The "Short Shotgun" is what appears to be a Winchester Model 1200/1300 (judging by the trigger guard and cap at the end of the tubular magazine) with pistol grip, short barrel, and new forearm. Another shotgun variant, it still holds 8 shots like the other Shotguns but is much more powerful at the cost of speed and range.
The AKS-74U appears in-game as the "Auto-Rifle", carries 30 rounds a magazine and has a high rate of fire. Different coloured magazines represent elemental bullets and are apart of various elemental weapon mods.
AR-15 Carbine (Modified)
The AR-15 Carbine. Known as the "Single-shot Rifle" in-game, it appears as an AR-15, like a Colt AR-15 Sporter SP-1. Holds 30 rounds in a 20-round magazine and sometimes has a wire stock or reflex sight. It has a flat top receiver but uses flip-up iron-sights.
Colt M16SP1
The M16. Called the "burst rifle" in-game, it fires 4 round bursts or single shots with taps to the trigger. It's modeled with a 20 round magazine yet holds 30 rounds. Sometimes it features a reflex sight.
Mounted Weapons
Browning M1919
A Browning M1919 machine gun can be seen emplaced on the balcony of City Hall and at a military camp in the Jungle.
Hand grenades
M18 Smoke Grenade
The M18 smoke grenade incorrectly functions as an incendiary grenade.
Mk 2 Hand Grenade
The Mk 2 hand grenade can be wielded, dealing massive damage to large groups of zombies.
Unusable Weapons
Remington Premier
An ingame poster shows a member from the fictional band "The BloodSpillers" with a Remington Premier