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Cross Fire (2007 VG): Difference between revisions
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CrossFire is an online tactical first-person shooter for Microsoft Windows developed by Smilegate Entertainment. The game was released in China by Tencent Games, with the company also acting as the exclusive agent service company. The tests for its software bugs were started publicly on April 2008. | |||
The game was the world's top grossing online game of 2014 at 1.5 trillion won (US$1.3 billion), and by 2016, it had grossed over $6.8 billion, making it one of the highest-grossing video games of all time.[1][2] A film adaptation of the game was announced in October 2015.[3] Due to its popularity in Asia, specifically China and South Korea, it became the most played game in the world by player count of all time.[4] | |||
= | '''The following weapons appear in the FPS game Cross Fire:''' | ||
[[Image:Cross Fire.jpg|thumb|right|350px|''Cross Fire'' (2008)]] | |||
=Handguns= | |||
==Beretta M9== | ==Beretta M9== | ||
The [[Beretta M9]] is simply named as "M9" in some versions. One of the few available pistols for beginners in the Item Shop, it has its correct capacity of 15 rounds, though its damage output is terribly weak, compared to other secondary weapons chambered in 9x19mm Parabellum rounds (such as the P228). | The [[Beretta M9]] is simply named as "M9" in some versions. One of the few available pistols for beginners in the Item Shop, it has its correct capacity of 15 rounds, though its damage output is terribly weak, compared to other secondary weapons chambered in 9x19mm Parabellum rounds (such as the P228). | ||
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==Colt M1911A1== | ==Colt M1911A1== | ||
The [[Colt M1911A1]] appears in the game, as the "Colt 1911". It is a moderately effective secondary weapon, taking around 2-4 shots to kill an enemy, though its 7-round capacity is considered too low for some players. This weapon also comes with dual wielded variant which named simply as "Dual Colt", which, in the North American version of the game, has the correct 14 round capacity, with 7 rounds for each pistol. However, in the Chinese and Philippine versions of the game, it strangely has a capacity of 24 rounds, indicating 12 rounds for each pistol. | The [[Colt M1911A1]] appears in the game, as the "Colt 1911". It is a moderately effective secondary weapon, taking around 2-4 shots to kill an enemy, though its 7-round capacity is considered too low for some players. This weapon also comes with dual wielded variant which named simply as "Dual Colt", which, in the North American version of the game, has the correct 14 round capacity, with 7 rounds for each pistol. However, in the Chinese and Philippine versions of the game, it strangely has a capacity of 24 rounds, indicating 12 rounds for each pistol. | ||
[[File:Colt1911A1PreWar.jpg|thumb| | [[File:Colt1911A1PreWar.jpg|thumb|350px|none|Pre-War [[Colt M1911A1]] - Commercial Model known as the "Colt Government Model" - .45 ACP. This has a deep Colt factory blued finish, common for commercial variants before and after the war.]] | ||
[[File:CF Colt1911 1.jpg|thumb|none| | [[File:CF Colt1911 1.jpg|thumb|none|550px|COLT1911 in game.]] | ||
[[File:CF_DualCOLT_1.jpg|thumb|none|550px|Dual COLT in game.]] | [[File:CF_DualCOLT_1.jpg|thumb|none|550px|Dual COLT in game.]] | ||
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==Magnum Research BFR== | ==Magnum Research BFR== | ||
The [[Magnum Research BFR]] appears in game,simply named as the "BFR". Considered as a 'handcannon', it is one of the most powerful revolvers in game. It has the correct capacity of 5 rounds per cylinder. | The [[Magnum Research BFR]] appears in game,simply named as the "BFR". Considered as a 'handcannon', it is one of the most powerful revolvers in game. It has the correct capacity of 5 rounds per cylinder. | ||
[[File:BFR 45-70 1.jpg|350px|thumb|none|Magnum Research BFR - .45-70 Government]] | [[File:BFR 45-70 1.jpg|350px|thumb|none|Magnum Research BFR - .45-70 Government]] | ||
[[File:CrossFire BFR.jpg|thumb|none|550px|Magnum Research BFR in-game]] | |||
==Mateba Model 6 Unica== | ==Mateba Model 6 Unica== | ||
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The [[OTs-23 Drotik]] was added to the game in 2016. It has the second highest capacity for a single-handed pistol in the game with its correct capacity of 24 rounds. It fires slightly slower than the PMR-30, though. | The [[OTs-23 Drotik]] was added to the game in 2016. It has the second highest capacity for a single-handed pistol in the game with its correct capacity of 24 rounds. It fires slightly slower than the PMR-30, though. | ||
[[File:OTs-23 Drotik.jpg|thumb|none|350px|OTs-23 "Drotik" - 5.45x18mm]] | [[File:OTs-23 Drotik.jpg|thumb|none|350px|OTs-23 "Drotik" - 5.45x18mm]] | ||
[[Image:CrossFire OTs 23 Drotik.jpg|thumb|none|550px|]] | |||
==Remington 1858 New Army== | ==Remington 1858 New Army== | ||
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The Ruger Bisley appears in the game, the first single-action revolver featured in Cross Fire. Correctly holding 6 rounds and being chambered in .44 Magnum, it somehow deals slightly more damage than the Anaconda, and has a slow reload, with each bullet being chambered individually. | The Ruger Bisley appears in the game, the first single-action revolver featured in Cross Fire. Correctly holding 6 rounds and being chambered in .44 Magnum, it somehow deals slightly more damage than the Anaconda, and has a slow reload, with each bullet being chambered individually. | ||
[[File:RugerBlackhawk357.jpg|thumb|none|350px|Ruger Blackhawk. Not the Bisley model, but close enough for now.]] | [[File:RugerBlackhawk357.jpg|thumb|none|350px|Ruger Blackhawk. Not the Bisley model, but close enough for now.]] | ||
[[Image: | [[Image:CrossFire Ruger Blackhawk Bisley.jpg|thumb|none|550px|]] | ||
==Ruger 22 Charger== | ==Ruger 22 Charger== | ||
The [[Ruger 22 Charger]] appears in the game as the "Ruger Charger" with wooden furniture. It comes equipped with a variable scope, and the player model appears to use the bipod as a makeshift foregrip. Despite being chambered in .22 LR, it is at most, a decent secondary weapon, and correctly has a 15-round capacity. | The [[Ruger 22 Charger]] appears in the game as the "Ruger Charger" with wooden furniture. It comes equipped with a variable scope, and the player model appears to use the bipod as a makeshift foregrip. Despite being chambered in .22 LR, it is at most, a decent secondary weapon, and correctly has a 15-round capacity. | ||
[[File:188452 ts.jpg|thumb|none|350px|Ruger 22 Charger Target Pistol with a black polymer frame - .22LR]] | [[File:188452 ts.jpg|thumb|none|350px|Ruger 22 Charger Target Pistol with a black polymer frame - .22LR]] | ||
[[Image:CrossFire Ruger Charger.jpg|thumb|none|550px|]] | |||
==SIG-Sauer P228== | ==SIG-Sauer P228== | ||
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==Tokarev TT-33== | ==Tokarev TT-33== | ||
The [[Tokarev TT-33]] appears in the game with a black finish. Correctly holding 8 rounds, it is relatively weak compared to its WWII contemporary, the M1911. | The [[Tokarev TT-33]] appears in the game with a black finish. Correctly holding 8 rounds, it is relatively weak compared to its WWII contemporary, the M1911. | ||
[[File:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 | [[File:TT-33-Wartime.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev. Pre-1947 version]] | ||
[[Image:CrossFire Tokarev TT 33.jpg|thumb|none|550px|]] | |||
==Walther PPK== | ==Walther PPK== | ||
The [[Walther PPK]] appears in the game as the "PPK". Being a compact pistol and its small caliber round, coupled with its low but correct capacity of 7 rounds, it is one of the weakest pistols in the game. | The [[Walther PPK]] appears in the game as the "PPK". Being a compact pistol and its small caliber round, coupled with its low but correct capacity of 7 rounds, it is one of the weakest pistols in the game. | ||
[[Image:Waltherppk32acp.jpg|thumb|350px|none|Walther PPK - 7.65x17mm Browning aka .32 ACP]] | [[Image:Waltherppk32acp.jpg|thumb|350px|none|Walther PPK - 7.65x17mm Browning aka .32 ACP]] | ||
[[Image:CrossFire Walther PPK.jpg|thumb|none|550px|]] | |||
=Sub-Machine Guns= | =Sub-Machine Guns= | ||
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The [[9A-91]] carbine appears in game, with its capacity correctly depicted as having 20 rounds. | The [[9A-91]] carbine appears in game, with its capacity correctly depicted as having 20 rounds. | ||
[[File:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm. Old model.]] | [[File:9a91.jpg|thumb|none|400px|9A-91 - 9x39mm. Old model.]] | ||
[[File:CF 9A-91 ingame.jpg|thumb|none| | [[File:CF 9A-91 ingame.jpg|thumb|none|550px|9A-91 in-game.]] | ||
==AK-47 (Hybrid)== | ==AK-47 (Hybrid)== | ||
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==M16A4== | ==M16A4== | ||
[[File:M16A4Standard.jpg|thumb|none|350px|M16A2 - 5.56x45mm]] | [[File:File:M16A4Standard.jpg|thumb|none|350px|M16A2 - 5.56x45mm]] | ||
[[Image:CrossFire_M16A4.jpg|thumb|none|550px|]] | [[Image:CrossFire_M16A4.jpg|thumb|none|550px|]] | ||
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The [[SR-3M]] appears in the game, erroneously categorized as an SMG. | The [[SR-3M]] appears in the game, erroneously categorized as an SMG. | ||
[[File:SR-3M-vichr-30-mag.jpg|thumb|none|350px|SR-3M with 30 round magazine - 9x39mm]] | [[File:SR-3M-vichr-30-mag.jpg|thumb|none|350px|SR-3M with 30 round magazine - 9x39mm]] | ||
[[File:CF SR-3M ingame.jpg|thumb|none| | [[File:CF SR-3M ingame.jpg|thumb|none|500px|SR-3M in-game]] | ||
==Z-M LR 300== | ==Z-M LR 300== | ||
The [[Z-M LR 300]] is available in the game, if one manages to handle the recoil, it is one of the more accurate assault rifles in Cross Fire. | The [[Z-M LR 300]] is available in the game, if one manages to handle the recoil, it is one of the more accurate assault rifles in Cross Fire. | ||
[[File:Z-m lr300-ML.jpg|thumb|350px|none|Z-M LR 300ML with side-folding stock - 5.56x45mm]] | [[File:Z-m lr300-ML.jpg|thumb|350px|none|Z-M LR 300ML with side-folding stock - 5.56x45mm]] | ||
[[File:CF LR-300ML ingame.jpg|thumb| | [[File:CF LR-300ML ingame.jpg|thumb|550px|none|LR-300ML in-game]] | ||
=Battle Rifles= | =Battle Rifles= | ||
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The [[FN FAL]] appears in the game. It has a slow rate of fire, but it has great stopping power. | The [[FN FAL]] appears in the game. It has a slow rate of fire, but it has great stopping power. | ||
[[File:FN FAL 50 00.jpg|thumb|none|350px|FN FAL 50.00. The in-game model has a wooden stock. - 7.62x51mm NATO]] | [[File:FN FAL 50 00.jpg|thumb|none|350px|FN FAL 50.00. The in-game model has a wooden stock. - 7.62x51mm NATO]] | ||
[[File:CF FN-FAL ingame.jpg|thumb|none| | [[File:CF FN-FAL ingame.jpg|thumb|none|550px|The FAL in-game]] | ||
==FN SCAR-H== | ==FN SCAR-H== | ||
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The [[Heckler & Koch HK417]] with a 16" barrel is included in the game, depicted as firing in full-auto and uses 30-round magazines. Like the FAL, it has a slow rate of fire. | The [[Heckler & Koch HK417]] with a 16" barrel is included in the game, depicted as firing in full-auto and uses 30-round magazines. Like the FAL, it has a slow rate of fire. | ||
[[File:HK417 12.jpg|thumb|none|350px|Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO]] | [[File:HK417 12.jpg|thumb|none|350px|Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO]] | ||
[[File:CF HK417 ingame.jpg|thumb|none| | [[File:CF HK417 ingame.jpg|thumb|none|550px|HK417 in-game]] | ||
==Mk 14 Mod 0 Enhanced Battle Rifle== | ==Mk 14 Mod 0 Enhanced Battle Rifle== | ||
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The [[SIG-Sauer 716 Series|SIG 716]] appears in the game as the "SIG 716". It is depicted as firing in full-auto and uses 20-round magazines. Like the FAL, it has a slow rate of fire, but with slightly less stopping power. | The [[SIG-Sauer 716 Series|SIG 716]] appears in the game as the "SIG 716". It is depicted as firing in full-auto and uses 20-round magazines. Like the FAL, it has a slow rate of fire, but with slightly less stopping power. | ||
[[File:SIG716G2 Patrol.jpg|thumb|none|350px|SIG Sauer SIG716G2 Patrol - 7.62x51mm NATO]] | [[File:SIG716G2 Patrol.jpg|thumb|none|350px|SIG Sauer SIG716G2 Patrol - 7.62x51mm NATO]] | ||
[[File:CF SIG-716 ingame.jpg|thumb|none| | [[File:CF SIG-716 ingame.jpg|thumb|none|550px|The SIG-Sauer 716 in-game]] | ||
=Lever-Action Rifles= | =Lever-Action Rifles= | ||
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==FR-F2== | ==FR-F2== | ||
[[Image:FRF2_lunette_Schrome.jpg |thumb|none|350px|FR F2, 7.62x51mm NATO]] | [[Image:FRF2_lunette_Schrome.jpg |thumb|none|350px|FR F2, 7.62x51mm NATO]] | ||
[[Image:CrossFire FR F2.jpg|thumb|none|550px|]] | |||
==Heckler & Koch PSG-1== | ==Heckler & Koch PSG-1== | ||
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==Heckler & Koch MSG90== | ==Heckler & Koch MSG90== | ||
[[Image:HKMSG90.jpg |thumb|none|350px|Heckler & Koch MSG90 - 7.62x51mm NATO]] | [[Image:HKMSG90.jpg |thumb|none|350px|Heckler & Koch MSG90 - 7.62x51mm NATO]] | ||
[[Image:CrossFire MSG 90.jpg|thumb|none|550px|]] | |||
==Heckler & Koch SL8== | ==Heckler & Koch SL8== | ||
The [[Heckler & Koch SL8]] appears in the game as the "SL8", equipped with a variable scope. Being one of the semi-automatic sniper rifles in the game, and with having the highest capacity of 20 rounds (despite being modeled with 10-round magazines), it has lower damage than most bolt-action sniper rifles in the game. | The [[Heckler & Koch SL8]] appears in the game as the "SL8", equipped with a variable scope. Being one of the semi-automatic sniper rifles in the game, and with having the highest capacity of 20 rounds (despite being modeled with 10-round magazines), it has lower damage than most bolt-action sniper rifles in the game. | ||
[[File:H&KSL8Tactical.jpg|thumb|none|350px|Heckler & Koch SL8-1 Tactical Match Rifle - 5.56x45mm. The SL8 model in the game closely resembles this variant.]] | [[File:H&KSL8Tactical.jpg|thumb|none|350px|Heckler & Koch SL8-1 Tactical Match Rifle - 5.56x45mm. The SL8 model in the game closely resembles this variant.]] | ||
[[File:CF HK-SL8 ingame.jpg|thumb|none| | [[File:CF HK-SL8 ingame.jpg|thumb|none|500px|H&K SL8 in-game]] | ||
==Knight's Armament SR-25== | ==Knight's Armament SR-25== | ||
[[File:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 - 7.62x51mm NATO]] | [[File:SR25.jpg|thumb|none|350px|Knight's Armament SR-25 - 7.62x51mm NATO]] | ||
[[Image:CrossFire Knight SR25.jpg|thumb|none|550px|]] | |||
==Remington 700== | ==Remington 700== | ||
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==Sako TRG-21== | ==Sako TRG-21== | ||
[[File:Sako trg21.jpg|thumb|none|350px|Sako TRG-21 - 7.62x51mm NATO]] | [[File:Sako trg21.jpg|thumb|none|350px|Sako TRG-21 - 7.62x51mm NATO]] | ||
[[Image:CrossFire TRG 21.jpg|thumb|none|550px|]] | |||
==SVD Dragunov== | ==SVD Dragunov== | ||
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==VSK-94== | ==VSK-94== | ||
[[File:VSK94.jpg|thumb|none|350px|VSK-94 with PKS-07 scope - 9x39mm]] | [[File:VSK94.jpg|thumb|none|350px|VSK-94 with PKS-07 scope - 9x39mm]] | ||
[[File:CrossFire VSK 94.jpg|thumb|none|550px|VSK-94 in-game.]] | |||
==Barrett M82A1M== | ==Barrett M82A1M== | ||
[[File:Barrett M82A1M.jpg|thumb|none|350px|Barrett M82A1M - .50 BMG]] | [[File:Barrett M82A1M.jpg|thumb|none|350px|Barrett M82A1M - .50 BMG]] | ||
[[File:CrossFire Barrett M82A1.jpg|thumb|none|550px|Barrett M82A1 in-game.]] | |||
==Iver Johnson AMAC-1500== | ==Iver Johnson AMAC-1500== | ||
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==Armsel Striker== | ==Armsel Striker== | ||
The [[Armsel Striker]] appears in the game. | The [[Armsel Striker]] appears in the game. | ||
[[File:Striker.jpg|thumb|none| | [[File:Striker.jpg|thumb|none|350px|Armsel Striker - 12 gauge]] | ||
[[File:CrossFire Armsel Striker.jpg|thumb|none| | [[File:CrossFire Armsel Striker.jpg|thumb|none|550px|Armsel Striker in-game.]] | ||
==Benelli M4 Super 90== | ==Benelli M4 Super 90== | ||
The [[Benelli M4]] appears in the game, and is somehow named the "XM1014", the prototype version of the Benelli M1014 shotgun used by the US military. Its model is correctly depicted as capable of firing 7 rounds, and its stock retracted. It is notable that green shells are inserted during a reload, indicating that it's a slug round, although when it fires it shoots out regular buckshot. | The [[Benelli M4]] appears in the game, and is somehow named the "XM1014", the prototype version of the Benelli M1014 shotgun used by the US military. Its model is correctly depicted as capable of firing 7 rounds, and its stock retracted. It is notable that green shells are inserted during a reload, indicating that it's a slug round, although when it fires it shoots out regular buckshot. | ||
[[File:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]] | [[File:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]] | ||
[[File:CF XM1014 ingame.jpg|thumb|none| | [[File:CF XM1014 ingame.jpg|thumb|none|550px|The Benelli M4 in-game.]] | ||
==MTs255== | ==MTs255== | ||
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The [[Pancor Jackhammer]] appears in the game as the "Jackhammer", and with a correct 10-round capacity. | The [[Pancor Jackhammer]] appears in the game as the "Jackhammer", and with a correct 10-round capacity. | ||
[[Image:Jackhammer.jpg|350px|thumb|none|Pancor Jackhammer - 12 gauge]] | [[Image:Jackhammer.jpg|350px|thumb|none|Pancor Jackhammer - 12 gauge]] | ||
[[File:CF Jackhammer ingame.jpg|thumb|none| | [[File:CF Jackhammer ingame.jpg|thumb|none|550px|The Benelli M4 in-game.]] | ||
==Remington 870== | ==Remington 870== | ||
[[Image:Rem870PoliceBlack.jpg|350px|thumb|none|Remington 870 - 12 gauge]] | [[Image:Rem870PoliceBlack.jpg|350px|thumb|none|Remington 870 - 12 gauge]] | ||
[[File:CrossFire Remington 870.jpg|thumb|none| | [[File:CrossFire Remington 870.jpg|thumb|none|550px|The Benelli M4 in-game.]] | ||
==Sawed-Off Double Barrelled Shotgun== | ==Sawed-Off Double Barrelled Shotgun== | ||
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==Ithaca 37"Stakeout"== | ==Ithaca 37"Stakeout"== | ||
[[File:Ithaca Stakeout Parkerized.jpg|thumb|350px|none|File:Ithaca 37 "Stakeout" Parkerized finish with Synthetic forearm - 12 Gauge]] | [[File:Ithaca Stakeout Parkerized.jpg|thumb|350px|none|File:Ithaca 37 "Stakeout" Parkerized finish with Synthetic forearm - 12 Gauge]] | ||
[[Image:CrossFire Ithaca M37 Stakeout.jpg|thumb|none|550px|]] | |||
=Machine Guns= | =Machine Guns= | ||
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The [[Chauchat]] appears in the game as the "CSRG M1915". It is considered as the worst machine gun in the game, holding 20 rounds (the lowest in its category), and a very slow rate of fire. However, it is offset with its accuracy and high damage output. | The [[Chauchat]] appears in the game as the "CSRG M1915". It is considered as the worst machine gun in the game, holding 20 rounds (the lowest in its category), and a very slow rate of fire. However, it is offset with its accuracy and high damage output. | ||
[[File:Chauchat.jpg|thumb|none|350px|Chauchat Mle 1915 - 8x50mmR Lebel]] | [[File:Chauchat.jpg|thumb|none|350px|Chauchat Mle 1915 - 8x50mmR Lebel]] | ||
[[File:CF CSRG-M1915 ingame.jpg|thumb|none| | [[File:CF CSRG-M1915 ingame.jpg|thumb|none|550px|Chauchat in-game.]] | ||
==Diemaco/Colt Canada C7A1 LSW== | ==Diemaco/Colt Canada C7A1 LSW== | ||
The [[Diemaco/Colt Canada C7/C7A1 LSW]] appears in the game, and is incorrectly referred to as the "M16A3 LMG" (a fully automatic variant of the M16A2). It is equipped with a 100-round Beta-C drum magazine, an ACOG scope, but functions more like a red dot sight. | The [[Diemaco/Colt Canada C7/C7A1 LSW]] appears in the game, and is incorrectly referred to as the "M16A3 LMG" (a fully automatic variant of the M16A2). It is equipped with a 100-round Beta-C drum magazine, an ACOG scope, but functions more like a red dot sight. | ||
[[File:Model 950 C7A1 LSW.jpg|thumb|none|350px|Diemaco/Colt Canada C7A1 LSW - 5.56x45mm]] | [[File:Model 950 C7A1 LSW.jpg|thumb|none|350px|Diemaco/Colt Canada C7A1 LSW - 5.56x45mm]] | ||
[[File:CF M16A3 ingame.jpg|thumb|none| | [[File:CF M16A3 ingame.jpg|thumb|none|550px|C7A1 in-game.]] | ||
==L86A1 LSW== | ==L86A1 LSW== | ||
The [[L86A1]] appears in the game as the "L86 LSW". It is fitted with the L85's carrying handle, and has a capacity of 30 rounds, one of the smallest in the machine gun category. | The [[L86A1]] appears in the game as the "L86 LSW". It is fitted with the L85's carrying handle, and has a capacity of 30 rounds, one of the smallest in the machine gun category. | ||
[[File:SA80-L86A1.jpg|thumb|none|350px|L86A1 with SUSAT scope - 5.56x45mm NATO]] | [[File:SA80-L86A1.jpg|thumb|none|350px|L86A1 with SUSAT scope - 5.56x45mm NATO]] | ||
[[File:CF L86-LSW ingame.jpg|thumb|none| | [[File:CF L86-LSW ingame.jpg|thumb|none|550px|L86A1 in-game]] | ||
==M249-E2 SAW== | ==M249-E2 SAW== | ||
The [[M249-E2 SAW]] appears the "FN M249 Minimi", along with a full synthetic solid stock, and a noticeably shorter barrel. The Philippine version of Cross Fire is the only version where it holds 150 rounds, as opposed to the more correct 100 rounds of the other versions of the game. | The [[M249-E2 SAW]] appears the "FN M249 Minimi", along with a full synthetic solid stock, and a noticeably shorter barrel. The Philippine version of Cross Fire is the only version where it holds 150 rounds, as opposed to the more correct 100 rounds of the other versions of the game. | ||
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|350px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]] | [[File:Fn m249saw mk2 10-1-.jpg|thumb|none|350px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock, equipped with a 200 round ammo drum - 5.56x45mm]] | ||
[[File:CF FN-M249-Minimi ingame.jpg|thumb|none| | [[File:CF FN-M249-Minimi ingame.jpg|thumb|none|550px|M249-E2 SAW in-game]] | ||
==M60== | ==M60== | ||
[[Image:M60.jpg|thumb|none|350px|M60 machine gun 7.62x51mm NATO]] | [[Image:M60.jpg|thumb|none|350px|M60 machine gun 7.62x51mm NATO]] | ||
[[Image:CrossFire M60.jpg|thumb|none| | [[Image:CrossFire M60.jpg|thumb|none|550px|]] | ||
==RPK== | ==RPK== | ||
[[Image:Rpk_01_drum.jpg|thumb|none|350px|RPK light machine gun 7.62x39mm with 75-round drum magazine]] | [[Image:Rpk_01_drum.jpg|thumb|none|350px|RPK light machine gun 7.62x39mm with 75-round drum magazine]] | ||
[[Image:CrossFire RPK.jpg|thumb|none| | [[Image:CrossFire RPK.jpg|thumb|none|550px|]] | ||
==Ultimax 100== | ==Ultimax 100== | ||
[[Image:Ultimax-100-Mk2-SAW.jpg|thumb|none|350px|Ultimax Mark 2 Squad Automatic Weapon - 5.56x45mm]] | [[Image:Ultimax-100-Mk2-SAW.jpg|thumb|none|350px|Ultimax Mark 2 Squad Automatic Weapon - 5.56x45mm]] | ||
[[Image:CrossFire Ultimax 100.jpg|thumb|none| | [[Image:CrossFire Ultimax 100.jpg|thumb|none|550px|]] | ||
==GE M134 Minigun== | ==GE M134 Minigun== |
Revision as of 16:29, 26 November 2018
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
CrossFire is an online tactical first-person shooter for Microsoft Windows developed by Smilegate Entertainment. The game was released in China by Tencent Games, with the company also acting as the exclusive agent service company. The tests for its software bugs were started publicly on April 2008.
The game was the world's top grossing online game of 2014 at 1.5 trillion won (US$1.3 billion), and by 2016, it had grossed over $6.8 billion, making it one of the highest-grossing video games of all time.[1][2] A film adaptation of the game was announced in October 2015.[3] Due to its popularity in Asia, specifically China and South Korea, it became the most played game in the world by player count of all time.[4]
The following weapons appear in the FPS game Cross Fire:
Handguns
Beretta M9
The Beretta M9 is simply named as "M9" in some versions. One of the few available pistols for beginners in the Item Shop, it has its correct capacity of 15 rounds, though its damage output is terribly weak, compared to other secondary weapons chambered in 9x19mm Parabellum rounds (such as the P228).
Beretta 93R
The Beretta 93R is named as "Beretta M93R" in game. It is also the weakest pistol and oddly fires in full-auto rather than the correct 3-round burst.
Colt M1911A1
The Colt M1911A1 appears in the game, as the "Colt 1911". It is a moderately effective secondary weapon, taking around 2-4 shots to kill an enemy, though its 7-round capacity is considered too low for some players. This weapon also comes with dual wielded variant which named simply as "Dual Colt", which, in the North American version of the game, has the correct 14 round capacity, with 7 rounds for each pistol. However, in the Chinese and Philippine versions of the game, it strangely has a capacity of 24 rounds, indicating 12 rounds for each pistol.
Colt Anaconda
The Colt Anaconda appears as the "Anaconda", and is one of the most powerful secondary weapons in the game, with its damage output slightly surpassing that of the Desert Eagle. It is correctly depicted as having 6 rounds per cylinder.
Colt Python
The Colt Python appears in the game simply as the "Python". It has a fast drawing speed, a fast rate of fire, and reloads just as fast, but its damage output is weaker than the Desert Eagle and the Anaconda. Like the Anaconda, it correctly holds 6 rounds per cylinder.
Colt Single Action Army
The Colt Single Action Army appears in the game with a short barrel, an engraved frame and a wooden handle grip. Simply named as the "Colt SAA" it has the fastest drawing speed of any secondary weapon in the game.
COP 357 Derringer
The COP 357 Derringer appears in the game. It is a fairly powerful pistol, taking 2 shots to kill an enemy.
Desert Eagle Mark XIX
The Desert Eagle is one of the most powerful pistols in the game, and coupled with its relatively quick firing speed, its generally preferred by a lot of players as their main secondary weapon. It also comes with a dual wielded variant, aptly named the "Dual Desert Eagle", which, unlike the "Dual Colt", has a 14 round capacity with 7 rounds for each pistol in all versions of the game.
EAA THOR Pistol
The EAA THOR Pistol appears in the game simply as the "Thor", the first single-shot pistol in the game. Chambered in .45-70 Government, it has a very high damage output, but slightly less than the RSh-12. As it only has a single shot per round, reload takes time, and coupled with a high recoil, it is unsuitable for engaging multiple enemy players.
Glock 18C
The Glock 18C appears as the "Glock 18", and is the first pistol with select-fire capability in the game. Its model is depicted with a 20-round magazine which has the correct capacity.It can fire in semi-automatic mode, and incorrectly in three-round burst when its toggled with RMB, although it may be influenced by the Glock 18 found in Counter-Strike, which also fires in three-round bursts in its alternate mode of fire.
Heckler & Koch Mark 23
The Heckler & Koch Mark 23 appears in the game, named simply as the "MK23". This weapon has 10 (which is correct) or 13 (which is incorrect, it should be 12) round magazine capacity depends on each servers. It also attached with its signature AN/PEQ-6 LAM, though this is unusable, set for an aesthetic purpose only. It also comes with a silenced variant, simply called the "MK 23-Silencer".
Heckler & Koch USP-9
The Heckler & Koch USP-9 appears in the game as the "USP", being chambered for the 9x19mm Parabellum rounds. It has an incorrect capacity of 12 rounds instead of 15, though 12 rounds is correct for the .45 ACP version, the USP45.
Kel-Tec PMR-30
The Kel-Tec PMR-30 appears in the game as the "PMR-30". As it is chambered in a .22 caliber ammunition, it has a relatively weak damage output, though it is offset with having a capacity of 30 rounds, the highest for a single-handed pistol in game, and if fired fast enough, it becomes a dependable secondary weapon.
Magnum Research BFR
The Magnum Research BFR appears in game,simply named as the "BFR". Considered as a 'handcannon', it is one of the most powerful revolvers in game. It has the correct capacity of 5 rounds per cylinder.
Mateba Model 6 Unica
The Mateba Model 6 Unica appears in the game as the "MATEBA". Despite being chambered in .44 Magnum, it has a fast rate of fire and good accuracy, and correctly holds 6 rounds.
Mauser C96
The Mauser C96 appears in the game as the "Mauser M1896". While it is a good sidearm in the game, the gun has a lot of incorrect details. It has a capacity of 15 rounds, instead of 10 rounds when reloading via stripper clip. It is also erroneously capable of firing three-round bursts, although other versions of the C96, such as the Spanish C96 copies and the Schnellfeuer models, are capable of doing so. It is also chambered in 9x19 mm,(which isn't incorrect for some variants) instead of the correct 7.63x25 mm round.
OTs-23 Drotik
The OTs-23 Drotik was added to the game in 2016. It has the second highest capacity for a single-handed pistol in the game with its correct capacity of 24 rounds. It fires slightly slower than the PMR-30, though.
Remington 1858 New Army
The Remington 1858 New Army appears in the game as the "M1858 New Army", the second single-action revolver after the Ruger Bisley. As it is a single-action revolver, the user depicts this correctly (holding the trigger down, while the other hand pulls back the hammer). It has a correct capacity of 6 rounds per cylinder.
RSh-12
The RSh-12 revolver was added to the game on January 27, 2016. Alongside the Raging Bull and the BFR, it is one of the most powerful secondary weapons in game, with its .50 caliber round capable of 1-shot kills to the chest and 2-3 shot kills on the limbs. As such, it has a very powerful recoil and firing speed.
Ruger Bisley
The Ruger Bisley appears in the game, the first single-action revolver featured in Cross Fire. Correctly holding 6 rounds and being chambered in .44 Magnum, it somehow deals slightly more damage than the Anaconda, and has a slow reload, with each bullet being chambered individually.
Ruger 22 Charger
The Ruger 22 Charger appears in the game as the "Ruger Charger" with wooden furniture. It comes equipped with a variable scope, and the player model appears to use the bipod as a makeshift foregrip. Despite being chambered in .22 LR, it is at most, a decent secondary weapon, and correctly has a 15-round capacity.
SIG-Sauer P228
The SIG-Sauer P228 appears in the game as the "P228". One of the few available secondary weapons in the Item Shop, it deals more damage than the M9, but less than the Colt 1911.
Smith & Wesson Model 66
The Smith & Wesson Model 66 appears in the game as the "SW M66". It deals a high damage output up close, but as it has a short barrel, its damage drops down at longer ranges.
Taurus Raging Bull
The Taurus Raging Bull appears in the game as the "Raging Bull". Another 'handcannon', it is chambered in .454 Casul, along with the BFR and RSh-12 they are the most powerful secondary weapons in the game. It has the correct capacity of 5 rounds.
Tokarev TT-33
The Tokarev TT-33 appears in the game with a black finish. Correctly holding 8 rounds, it is relatively weak compared to its WWII contemporary, the M1911.
Walther PPK
The Walther PPK appears in the game as the "PPK". Being a compact pistol and its small caliber round, coupled with its low but correct capacity of 7 rounds, it is one of the weakest pistols in the game.
Sub-Machine Guns
Beretta M12s
Called in game as "M12s"
FN P90
Called in game as "P90" also available variant is Camo version
Heckler & Koch MP5A5
Called in game as "MP5" also available variants are "Advanced (Silenced), Camo, and Halloween"
Heckler & Koch MP7A1
Called in game as "MP7" also available variants are "Advanced and Silenced Camo"
IMI Mini Uzi
Called in game as "Uzi"
IMI Micro Uzi
Called in game as "Dual Uzi" it has Akimbo configuration. And also available variants are "Tiger and Gold"
Izhmash PP-19 Bizon
MAC-10
This weapon is classified as secondary weapon in game and fires on fully automatic.
M1928 Thompson
Called in game as "Thompson"
SR-2M Veresk
TDI Vector
Called in game as "Kriss Super V" also available variants are "Camo and Tiger version"
Assault Rifles
9A-91
The 9A-91 carbine appears in game, with its capacity correctly depicted as having 20 rounds.
AK-47 (Hybrid)
AK47-Camo
AK47-Gold
AK47-scope
AK-74
AKS-74U
AN-94
Beretta AR-70
Beretta Rx4 Storm
Bushmaster ACR
Daewoo K1A1
Daewoo K2
FAMAS
FN SCAR-L
Heckler & Koch G36K
Heckler & Koch XM8
Howa Type 89
IWI Galil MAR
Knight's Armament PDW
The Knight's Armament PDW appears in the game as the "KAC PDW", and is erroneously categorized as an SMG, though it is classified as such for it is a compact personal defense weapon.
L85A1
M16
M16A2
M16A4
M4A1
M4A1 Advanced
M4A1 Custom
M4A1 Silence Sakura
M4A1 Zebra
MSBS
Norinco QBZ-95
Norinco QBZ-03
Ruger Mini-14
Steyr AUG A1
The Steyr AUG A1 appears in the game, equipped with its signature Swarovski telecopic sight. Much like in Counter-Strike, when you press RMB, you won't be able to use its sight, but it will only zoom in on the screen.
Steyr AUG A1 Camo
Steyr AUG A3
The Steyr AUG A3 appears in the game, equipped with an EOTech holographic sight. Unlike other weapons equipped with an EOTech sight, when you press RMB, it will only zoom in on the screen, much like the Steyr AUG A1.
SIG SG 552
SR-3M
The SR-3M appears in the game, erroneously categorized as an SMG.
Z-M LR 300
The Z-M LR 300 is available in the game, if one manages to handle the recoil, it is one of the more accurate assault rifles in Cross Fire.
Battle Rifles
FN FAL
The FN FAL appears in the game. It has a slow rate of fire, but it has great stopping power.
FN SCAR-H
Galil 7.62 ARM
Heckler & Koch HK417
The Heckler & Koch HK417 with a 16" barrel is included in the game, depicted as firing in full-auto and uses 30-round magazines. Like the FAL, it has a slow rate of fire.
Mk 14 Mod 0 Enhanced Battle Rifle
SIG-Sauer 716
The SIG 716 appears in the game as the "SIG 716". It is depicted as firing in full-auto and uses 20-round magazines. Like the FAL, it has a slow rate of fire, but with slightly less stopping power.
Lever-Action Rifles
Winchester Model 1873 carbine
Sniper Rifles
Accuracy International AWM
Accuracy International AWM-Camo
DSR-1
[[Image:CrossFire DSR 1.jpg|thumb|none|550px|]
FR-F2
Heckler & Koch PSG-1
Heckler & Koch MSG90
Heckler & Koch SL8
The Heckler & Koch SL8 appears in the game as the "SL8", equipped with a variable scope. Being one of the semi-automatic sniper rifles in the game, and with having the highest capacity of 20 rounds (despite being modeled with 10-round magazines), it has lower damage than most bolt-action sniper rifles in the game.
Knight's Armament SR-25
Remington 700
Sako TRG-21
SVD Dragunov
VSK-94
Barrett M82A1M
Iver Johnson AMAC-1500
Shotguns
Armsel Striker
The Armsel Striker appears in the game.
Benelli M4 Super 90
The Benelli M4 appears in the game, and is somehow named the "XM1014", the prototype version of the Benelli M1014 shotgun used by the US military. Its model is correctly depicted as capable of firing 7 rounds, and its stock retracted. It is notable that green shells are inserted during a reload, indicating that it's a slug round, although when it fires it shoots out regular buckshot.
MTs255
The MTs255 was added to the game in October 216.
Pancor Jackhammer
The Pancor Jackhammer appears in the game as the "Jackhammer", and with a correct 10-round capacity.
Remington 870
Sawed-Off Double Barrelled Shotgun
SPAS-12
SRM Arms Model 1208
The SRM Arms Model 1208 appears in the game, incorrectly referred to as the Model 1216 variant.
Ithaca 37"Stakeout"
Machine Guns
Chauchat
The Chauchat appears in the game as the "CSRG M1915". It is considered as the worst machine gun in the game, holding 20 rounds (the lowest in its category), and a very slow rate of fire. However, it is offset with its accuracy and high damage output.
Diemaco/Colt Canada C7A1 LSW
The Diemaco/Colt Canada C7/C7A1 LSW appears in the game, and is incorrectly referred to as the "M16A3 LMG" (a fully automatic variant of the M16A2). It is equipped with a 100-round Beta-C drum magazine, an ACOG scope, but functions more like a red dot sight.
L86A1 LSW
The L86A1 appears in the game as the "L86 LSW". It is fitted with the L85's carrying handle, and has a capacity of 30 rounds, one of the smallest in the machine gun category.
M249-E2 SAW
The M249-E2 SAW appears the "FN M249 Minimi", along with a full synthetic solid stock, and a noticeably shorter barrel. The Philippine version of Cross Fire is the only version where it holds 150 rounds, as opposed to the more correct 100 rounds of the other versions of the game.