Hot Dogs, Horseshoes & Hand Grenades/Revolvers: Difference between revisions
Hot Dogs, Horseshoes & Hand Grenades/Revolvers: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Hot Dogs, Horseshoes & Hand Grenades/Revolvers: Difference between revisions
Images courtesy of [https://www.reddit.com/user/Shubishu Reddit user Shubishu.]
Images courtesy of [https://www.reddit.com/user/Shubishu Reddit user Shubishu.]
[[File:Reichsrevolver m1879 Revolver.jpg|thumb|none|350px|Reichsrevolver M1879 - 10.6x25mmR German Ordnance]]
[[File:Reichsrevolver m1879 Revolver.jpg|thumb|none|350px|Reichsrevolver M1879 - 10.6x25mmR German Ordnance]]
[[File:H3VR Reichsrevolver Right.jpg|thumb|none|600px|Behold, a revolver that's been around for 139 years, and outdated for 139 years.]]
[[File:H3VR Reichsrevolver Right.jpg|thumb|none|600px|Behold, a revolver that's been around for 139 years, and outdated for just as many.]]
[[File:H3VR Reichsrevolver Left.jpg|thumb|none|600px|The other side. Note the unusual presence of a manual safety on a revolver; this can only be engaged with the hammer de-cocked, and doesn't do anything but prevent it from being cocked, making it a bit pointless. Nevertheless, it's rather unfortunate that it's not usable in-game; there's no real way around it, since there aren't any buttons left on the controller to map it to.]]
[[File:H3VR Reichsrevolver Left.jpg|thumb|none|600px|The other side. Note the unusual presence of a manual safety on a revolver; this can only be engaged with the hammer de-cocked, and doesn't do anything but prevent it from being cocked, making it a bit pointless. Nevertheless, it's rather unfortunate that it's not usable in-game; there's no real way around it, since there aren't any buttons left on the controller to map it to.]]
[[File:H3VR Reichsrevolver Loading.jpg|thumb|none|600px|Loading in a few 10.6mm rounds. As with the [[Colt SAA]], one-at-a-time gate-loading with the hammer half-cocked is the ''modus operandi''.]]
[[File:H3VR Reichsrevolver Loading.jpg|thumb|none|600px|Loading in a few 10.6mm rounds. As with the [[Colt SAA]], one-at-a-time gate-loading with the hammer half-cocked is the ''modus operandi''.]]
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[[File:H3VR Reichsrevolver Firing.jpg|thumb|none|600px|...and firing a shot off.]]
[[File:H3VR Reichsrevolver Firing.jpg|thumb|none|600px|...and firing a shot off.]]
[[File:H3VR Reichsrevolver Ejecting.jpg|thumb|none|600px|Ejecting a spent case. The Reichsrevolver in-game uses standard ejector rod behavior despite lacking one; the actual ejection method of the Reichsrevolver (using a separate ejector rod - or, for that matter, a stick - to punch out spent cases by hand) simply isn't possible with the game's current code-base.]]
[[File:H3VR Reichsrevolver Ejecting.jpg|thumb|none|600px|Ejecting a spent case. The Reichsrevolver in-game uses standard ejector rod behavior despite lacking one; the actual ejection method of the Reichsrevolver (using a separate ejector rod - or, for that matter, a stick - to punch out spent cases by hand) simply isn't possible with the game's current code-base.]]
==Smith & Wesson Bodyguard 38==
One of the gifts from the final day of the 2018 Meatmas event, the [[Smith & Wesson Bodyguard 38]] (not to be confused with the [[Smith & Wesson Model 38]], which is also often called the "Bodyguard") makes its first documented video game appearance in ''H3VR''.
[[File:H3VR Bodyguard Box.jpg|thumb|none|600px|Popping open one of the smaller gift boxes sitting around the Meatmas tree reveals a snubnose revolver, cartridges and all.]]
[[File:H3VR Bodyguard Right.jpg|thumb|none|600px|Examining the revolver. Something rather strange seems to have happened to the trigger...]]
[[File:H3VR Bodyguard Left.jpg|thumb|none|600px|Luckily, this doesn't stop you from pulling it. Crisis averted.]]
[[File:H3VR Bodyguard Opening.jpg|thumb|none|600px|Swinging open the Bodyguard's 5-shot cylinder...]]
[[File:H3VR Bodyguard Loading.jpg|thumb|none|600px|...loading in some .38 Special tracer rounds (which do, for the record, actually exist)...]]
[[File:H3VR Bodyguard Closing.jpg|thumb|none|600px|...and closing the cylinder with a wince-inducing flick of the wrist.]]
[[File:H3VR Bodyguard Laser.jpg|thumb|none|600px|Attempting to threaten the ground into giving up its gift cards, which shows off the dot from the revolver's Crimson Trace integrated laser.]]
[[File:H3VR Bodyguard Firing.jpg|thumb|none|600px|These attempts being met with limited success, our merry mugger decides to show he means business by firing his revolver into a wall.]]
[[File:H3VR Bodyguard Ejecting.jpg|thumb|none|600px|With the ground remaining distinctly unimpressed, the mugger decides to just eject their empties and call it a day.]]
Update #39 added the Chiappa Rhino to the game's arsenal; rather than simply choosing one version, H3 made the rather impressive choice of adding all of them - the 20DS, the 40DS, the 50DS, and the 60DS.
Colt Single Action Army
Update #42 made the Colt SAA available for use in-game, specifically the 5.5" barreled model; this was the first single-action revolver added to H3. Of note is that the weapon will fire if it is dropped on the hammer, provided that the hammer is uncocked and resting on a loaded chamber. This interesting, realistic touch is a trait shared by the other single-action revolvers added to the game later, including the Reichsrevolver M1879 and the Nagant M1895.
The SAA was actually present in the game long before Update #42, albeit not in physical form; the "Amendment 35" poster in the indoor shooting range features 2.
LAPD 2019 Blaster
Update #43 introduced the LAPD 2019 Blaster from Blade Runner, referring to it as the "LAPD 2019 Special" (another one of its common names). It is perhaps one of the most intricate depictions of the weapon in any piece of media (and most certainly the most complex weapon in the game):
The weapon, at its core, is a 5-shot, swing-out cylinder DAO revolver, chambered for the proprietary (and fictional) 10mm DSM (Discarding Sabot Magnetic) cartridge. This cartridge has a variety of available ammo types, including:
"Slugger" rounds (the weapon's default ammunition type; a hard-hitting, high-impact round),
Fragmentation rounds (yes, the weapon can fire grenades),
"Turbo Penetrator" rounds (a high-velocity armor-piercing round that doesn't impart much energy, but can penetrate a variety of targets),
and highly sensitive, surface-adhering, low-velocity, motion-sensitive proximity mine rounds (while the sensitivity is nice for dealing with enemies, it also means that they can be detonated by other things, including miscellaneous nearby moving objects, other proximity mines as they fly through the air, and even simply being fired in the charged mode, meaning that their sensitivity can be either a benefit or a hazard).
Furthermore, the hollow underneath the weapon's barrel is storage for the weapon's batteries (which bring the profile fully into line with the original prop, complete with LEDs that change color as the battery loses charge) used in the railgun-assisted mode, which dramatically increases muzzle velocity, at the cost of creating massive amounts of heat (as one would expect from a railgun).
To help slow the weapon's overheating, heat sinks (called "thermal clips" in-game) are placed into what was the Steyr Mannlicher Model SL's chamber on the original prop (the bolt handle is turned to expose the heat sink, and pulled back to eject it if necessary); these have to be replaced regularly to prevent the weapon from overheating critically. As the weapon overheats, its barrel will begin to put off steam, then glow progressively brighter and brighter, while the accuracy and battery efficiency suffer; eventually, if the weapon reaches its highest heat level, its barrel will be permanently damaged, causing a significant drop in accuracy even after the weapon cools down.
Nagant M1985
The Nagant M1985 was added through Update #47. It holds 7 rounds of 7.62x38mmR Nagant ammunition, of which only it uses. Notably, it is treated as single-action only, the reasons for this being twofold: the weapon was built to use the same code set as the Colt SAA and Reichsrevolver M1879, and the Nagant has a notoriously heavy trigger pull in double-action due to its unique gas-seal mechanism; while it wasn't the original intended purpose, this also allows the weapon to be effectively suppressed, a capability that is emulated in-game. This single-action behavior could also be indicative of the so-called "Private's Model" variant of the Nagant, which was in fact SAO.
Reichsrevolver M1879
Added through the long-awaited Update #45, the Reichsrevolver M1879 is available for use in-game, and is (understandably) the only weapon in-game to use the 10.6x25mmR cartridge.
One of the gifts from the final day of the 2018 Meatmas event, the Smith & Wesson Bodyguard 38 (not to be confused with the Smith & Wesson Model 38, which is also often called the "Bodyguard") makes its first documented video game appearance in H3VR.
Smith & Wesson Model 10
A 5"-barreled Smith & Wesson Model 10 is one of the available firearms in-game, added in the Wurstworld update.
Smith & Wesson Model 29
The Smith & Wesson Model 29 is one of the available firearms in-game, having been added in the very first update to the game after its release.
Smith & Wesson Model 327 R8
The Smith & Wesson Model 327 is one of the available firearms in-game, added in the 2016 Meatmas update. Uniquely, the revolver in-game is a left-handed model, the cylinder swinging out to the right instead of the left as is normally the case.
Added in the 7th alpha build of Update #59, the Smith & Wesson Model 500 makes its mark as the most powerful (per-shot) non-fictional handgun in the game.
Smith & Wesson Model 629 Stealth Hunter/686P Hybrid
One of the weapons added in the first Meatmas update was a strange hybrid of Smith & Wesson revolvers, with the overall appearance of a Model 629 Stealth Hunter, but the .357 Magnum chambering and 7-shot cylinder of a Model 686P.
Webley Mk. VI
The Webley Mk VI has been added with the release of Update #47. It was initially chambered for the ".454 Webley" round, a mis-writing of .455 Webley; this error was later corrected. Notably, it is also the first top-break revolver in the game.