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L.A. Noire: Difference between revisions
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[[Image:La noire poster.jpg|thumb|right|500px|L.A. Noire (2011)]] | [[Image:La noire poster.jpg|thumb|right|500px|L.A. Noire (2011)]] | ||
[[L.A. Noire]] is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (voiced by Aaron Staton of ''[[Mad Men]]'' fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions | [[L.A. Noire]] is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (voiced by Aaron Staton of ''[[Mad Men]]'' fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions, this is important to the games interrogation segments, where reading suspects faces is vital to solving the several cases given. | ||
{{Game Title}} | {{Game Title}} | ||
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===Colt M1911A1=== | ===Colt M1911A1=== | ||
The [[Colt M1911A1]] .45 pistol is seen prominently used in the game as sidearm of the protagonist Detective Cole Phelps (voice of Aaron Staton). His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm. Oddly, the texture is from the [[Star_1911_Series#Star_Model_B|Star Model B]] (a Spanish clone of the M1911 pistol). The pistol is missing the barrel bushing and external extractor of a real life Star pistol, so it is very likely that this is either an attempt to curve copyright issues and as a slide nod to Rockstar Games. | |||
[[Image:M1911Colt.jpg|thumb|400px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]] | [[Image:M1911Colt.jpg|thumb|400px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]] | ||
[[File: | [[File:StarPistolB.jpg|thumb|none|350px|Star Model B with blue finish - 9x19mm, note the specific slide dress that's shared with the in-game 1911.]] | ||
[[Image:LA_Noire.jpg|thumb|none|600px| | [[Image:LA_Noire.jpg|thumb|none|600px|Cole aims his 1911, showing us the Star slide dress. Note the slide stop on the right side, showing that the gun model was just mirrored from the left side.]] | ||
[[File:LANoir-7.jpg|thumb|none|600px|Cole with his Colt M1911A1 at the ready.]] | [[File:LANoir-7.jpg|thumb|none|600px|Cole with his Colt M1911A1 at the ready.]] | ||
[[File:LANoir-6.jpg|thumb|none|600px|Cole draws his Colt M1911A1 | [[File:LANoir-6.jpg|thumb|none|600px|Cole draws his Colt M1911A1 in a pre-release screenshot, revealing the mirrored slide stop.]] | ||
[[File:Sharpshooter CasePoster.jpg|thumb|none|600px|Cole aiming his Colt M1911A1 while wearing the exclusive "Detective Sharpshooter Suite". Note better detailed muzzle parts (it's still missing the barrel bushing, though). | [[File:Sharpshooter CasePoster.jpg|thumb|none|600px|Cole aiming his Colt M1911A1 while wearing the exclusive "Detective Sharpshooter Suite". Note better detailed muzzle parts (it's still missing the barrel bushing, though). Note the plunger tube assembly above the grip, a feature that isn't on Star Model 1911's but on most other 1911 variants.]] | ||
[[File:Lan_Colt_M1911.jpg|thumb|none|365px|Cole | [[File:Lan_Colt_M1911.jpg|thumb|none|365px|A screencap of Cole's 1911, showing the slide dress again.]] | ||
[[File:Lan_M1911.jpg|thumb|none|600px|Cole aiming his Colt M1911A1.]] | [[File:Lan_M1911.jpg|thumb|none|600px|Cole aiming his Colt M1911A1.]] | ||
===Colt Detective Special=== | ===Colt Detective Special=== | ||
The [[Colt Detective Special]] appears as most of the | The [[Colt Detective Special]] appears as most of the detectives's sidearms in Los Angeles and in many of the "Street Crimes" that pop up during major cases. Phelps's partners in Traffic, Homicide and Arson, Bekowsky, Galloway and Biggs carry the Detective Special. Biggs claims never to have fired his weapon in the line of duty, which is quite ironic, because any time the player responds to a call requiring the use of deadly force, Biggs appears to blindly fire his weapon as quickly as possible, and never runs out of spare ammunition when reloading. Occasionally, a uniformed officer uses a Detective Special, but this is likely a developer's error. Few street cops wanted, nor were authorized, to carry a snub-nosed .38 on-duty. | ||
[[Image:Colt Detective Special.jpg|thumb|none|300px|Colt Detective Special - .38 Special]] | [[Image:Colt Detective Special.jpg|thumb|none|300px|Colt Detective Special - .38 Special]] | ||
[[File:La noire detective special.jpg|thumb|none|600px|Bekowsky draws the Detective Special.]] | [[File:La noire detective special.jpg|thumb|none|600px|Bekowsky draws the Detective Special.]] | ||
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===Colt Police Positive=== | ===Colt Police Positive=== | ||
The [[Colt Police Positive]] revolver in .38 | The [[Colt Police Positive]] revolver in .38 Special appears as standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop to chase Edgar Kalou and fire a shot into the air to make him stop. Strangely, it also appears as Bekowsky's sidearm in "Marriage Made in Heaven" when chasing Sabo, despite it being a Detective Special throughout the other cases. This is likely the same reason why some uniformed patrolman are sometimes seen with a Detective Special. Note the actual LAPD duty-issue weapon was a Smith & Wesson Model 15 (at the time, called a "Combat Masterpiece"), from the late 1940s all the way up to 1988, when it was swapped out for the Beretta 92F. It is identified as a Police Positive in-game due to it's identical appearance to the [[Colt Detective Special]], which is both accurate to the real world guns and probably simply just a reuse of the Detective Special model with a longer barrel. | ||
[[Image:PrettyPolicePositive.jpg|400px|thumb|none|Colt Police Positive - .38 Special.]] | [[Image:PrettyPolicePositive.jpg|400px|thumb|none|Colt Police Positive - .38 Special.]] | ||
===Browning Hi-Power=== | ===Browning Hi-Power=== | ||
A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears "The Broderick" DLC suit, | A [[Browning Hi-Power]] can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears "The Broderick" DLC suit and like Kelso's original gun, is nickel plated. | ||
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Browning Hi-Power - 9mm]] | [[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|300px|Browning Hi-Power - 9mm]] | ||
[[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power, | [[Image:High_Power_LAN.jpg|600px|thumb|none|Cole cradles a Hi-Power in a pre-release screenshot, finger wrapped around the trigger.]] | ||
[[File:La_noire_bonuses_detailed1298591054.jpg|600px|thumb|none|Cole with | [[File:La_noire_bonuses_detailed1298591054.jpg|600px|thumb|none|Cole moves forward with his nickel Hi-Power while in "The Broderick" suit.]] | ||
[[File:Browning-hi-power.jpg|600px|thumb|none|Jack Kelso | [[File:Browning-hi-power.jpg|600px|thumb|none|Jack Kelso clears through the sewers with his normal blued Hi-Power.]] | ||
==Shotguns== | ==Shotguns== | ||
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[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]] | [[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge]] | ||
[[Image:La noire 2.jpg|thumb|none|600px|Cole runs toward the bank in the game's opening shootout, Ithaca 37 in hand. Visible also is his partner, Officer Dunn, with a Colt Detective Special, in game, he uses a Colt Official Police, however.]] | [[Image:La noire 2.jpg|thumb|none|600px|Cole runs toward the bank in the game's opening shootout, Ithaca 37 in hand. Visible also is his partner, Officer Dunn, with a Colt Detective Special, in game, he uses a Colt Official Police, however.]] | ||
[[Image:37lanoire.JPG|thumb|none|600px|Another shot of | [[Image:37lanoire.JPG|thumb|none|600px|Another shot of Officer Phelps in the intro shooting.]] | ||
[[File:LANoire Trailer1-HD720.mp4 snapshot 00.52 -2011.02.06 06.41.33-.jpg|thumb|none|600px| | [[File:LANoire Trailer1-HD720.mp4 snapshot 00.52 -2011.02.06 06.41.33-.jpg|thumb|none|600px|Leroy Sabo draws his shotgun in the "Marriage Made In Heaven" case.]] | ||
==Rifles== | ==Rifles== | ||
===Browning Automatic Rifle | ===Browning Automatic Rifle M1918A2=== | ||
In the mission ''Manifest Destiny'', Cole discovers a rack of stolen [[Browning Automatic Rifle|BAR]]s. | In the mission ''Manifest Destiny'', Cole discovers a rack of stolen [[Browning Automatic Rifle|BAR]]s and is later used by a random henchman in an ambush. It's used by enemies in the last missions of the game as well as IJA in one of the WWII flashbacks, probably as a generic placeholder weapon. Jack Kelso can use it heavily in the last mission to great effect. | ||
[[Image:BAR.jpg|thumb|400px|none|Browning Automatic Rifle - .30-06]] | [[Image:BAR.jpg|thumb|400px|none|Browning Automatic Rifle - .30-06]] | ||
[[Image:Barlanoire.JPG|thumb|600px|none|]] | [[Image:Barlanoire.JPG|thumb|600px|none|Cole examines the henchman's BAR.]] | ||
[[Image:Barlanoire2.JPG|thumb|600px|none|Note excessively large | [[Image:Barlanoire2.JPG|thumb|600px|none|Note the excessively large M1918A1 marking, which is inaccurate as the in-game model is that of the WWII standard A2. Note the charging handle seems to vanish when viewed from above.]] | ||
[[File:LANoir-14.jpg|thumb|none|600px|Cole | [[File:LANoir-14.jpg|thumb|none|600px|Cole carries the BAR in a pre-release screenshot, hence why he's carrying while Biggs walks nonchalantly.]] | ||
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier use a BAR on the left most likely picked up from fallen US Marines.]] | [[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier use a BAR on the left most likely picked up from fallen US Marines.]] | ||
===M1 Garand=== | ===M1 Garand=== | ||
Cole Phelps can acquire the [[M1 Garand]] from criminals at random shootout street crimes and during cases. In game | Cole Phelps can acquire the [[M1 Garand]] from criminals at random shootout street crimes and during cases, as well as in the arsenal of the USMC during the WWII flashbacks. In game it's very powerful, dropping targets with one shot. The rifle seemingly has an odd bronze color to the metal components, why is unknown. | ||
[[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]] | [[Image:M1_Garand.jpg|thumb|none|400px|M1 Garand - .30-06.]] | ||
[[Image:Noire_M1Garand.jpg|thumb|none|600px|Cole firing an M1 Garand | [[Image:Noire_M1Garand.jpg|thumb|none|600px|Cole firing an M1 Garand at a threat, note the lack of overall detail on the rifle.]] | ||
==Submachine Guns== | ==Submachine Guns== | ||
===M1A1 Thompson=== | ===M1A1 Thompson=== | ||
The [[Thompson Submachine Gun|M1A1 Thompson]] is seen in the hands of various criminals throughout the game, | The [[Thompson Submachine Gun|M1A1 Thompson]] is seen in the hands of various criminals throughout the game, specifically in the intro bank robbery and by suspect Juan Garcia Cruz in the case "Reefer Madness". There's a DLC version known as the Chicago Piano Gun, a reference to the earlier M1928 pattern but appears as just an M1A1 with a 50 round drum mag fitted inside. This is impossible as the M1A1 didn't have the horizonal cuts in the magwell to accept drums. This weapon appears in the trunk of any car used in cases when the DLC is purchased. | ||
[[File:M1sb.jpg|thumb|400px|none|M1A1 Thompson with 30-round magazine .45 ACP]] | [[File:M1sb.jpg|thumb|400px|none|M1A1 Thompson with 30-round magazine .45 ACP]] | ||
[[File:LANoir-16.jpg|thumb|none|600px|Cole (wearing the unlockable "Sharpshooter" costume) armed with | [[File:LANoir-16.jpg|thumb|none|600px|Cole (wearing the unlockable "Sharpshooter" costume) armed with the "Chicako Piano Gun", note the clipping with Cole's right hand and the inaccurate drum mag.]] | ||
[[File:Thompsonlanoire.JPG|thumb|600px|none|]] | [[File:Thompsonlanoire.JPG|thumb|600px|none|A suspect goes down clutching his Thompson, impressively displaying trigger discipline.]] | ||
[[File:247.jpg|thumb|600px|none]] | [[File:247.jpg|thumb|600px|none|Cruz wields his SMG in a pre-release screenshot.]] | ||
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier on the right uses a Thompson.]] | [[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese soldier on the right uses a Thompson, which is either scavenged from US soldiers or more likely simple model reuse to save on dev time.]] | ||
==Other== | ==Other== | ||
===M2 Flamethrower=== | ===M2 Flamethrower=== | ||
An [[M2 Flamethrower]] is | An [[M2 Flamethrower]] is an optional weapon in the last mission "A Different Kind Of War", although the withering gunfire of the level makes it a cumbersome choice. It's also used in the WWII flashbacks and by character Ira Hogeboom. The game specifies that it's the M2-2 model. | ||
[[File:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]] | [[File:M2-2FlameAth.jpg|thumb|none|500px|M2-2 Flamethrower]] | ||
[[Image:LANoireFlamethrowerFlashback1-1.jpg|600px|thumb|none| | [[Image:LANoireFlamethrowerFlashback1-1.jpg|600px|thumb|none|A Marine uses his flamethrower in the WWII flashback.]] | ||
[[Image:LANoireFlamethrowerFLashback1-2.jpg|600px|thumb|none| | [[Image:LANoireFlamethrowerFLashback1-2.jpg|600px|thumb|none|The same scene from a different angle, showing the flamethrower tanks.]] | ||
=Non-Usable Weapons= | =Non-Usable Weapons= | ||
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=== Smith & Wesson Registered Magnum === | === Smith & Wesson Registered Magnum === | ||
An engraved, snubnose [[Smith & Wesson Model 27]] is the firearm found in the first case Cole does as a patrol officer, the | An engraved, snubnose [[Smith & Wesson Model 27]] is the firearm found in the first case Cole does as a patrol officer, the gun shop owner calls it a "S&W Model 27 Registered Magnum" and it's only available by special order. While special order is correct for a custom gun like it, the use of "Model 27" is inaccurate as S&W didn't begin using the "Model X" designation until 1957. | ||
[[Image:La noire 3.jpg|thumb|none|600px| | [[Image:SWRM3.JPG|thumb|none|400px|Smith & Wesson Registered Magnum - .357 Magnum. This particular S&W was ordered and carried by Lt. Col. Gen. Staff. George S. Patton.]] | ||
[[Image:Sw27noire.JPG|thumb|none|600px|]] | [[Image:La noire 3.jpg|thumb|none|600px|The gun shop owner inspects the revolver, waving it around with his finger on the trigger. Note the "Remington Guns" poster and the rack filled with Ithaca 37's and other rifles.]] | ||
[[Image:Sw27noire.JPG|thumb|none|600px|Cole finds the revolver at the crime scene.]] | |||
===FN Model 1922=== | ===FN Model 1922=== | ||
Cole Phelps finds an [[FN Model 1910|FN Model 1922]] with | Cole Phelps finds an [[FN Model 1910|FN Model 1922]] with wooden grips (Serial Number 01138) in a garbage can on the scene of the "Buyer Beware" case, it is identified by the gunshop owner as an "FN Browning Model 1922, Europeans love 'em but they're hard to come by over here." While the FN 1922 wasn't properly imported into the US until 1955, the in-game gun's brown grips indicate it's a model made during Nazi occupation, thus likely making the gun a GI bring back. | ||
[[Image:FN M1922 L.jpg|thumb|none|400px|FN Model 1922 with wood grips - .32 ACP]] | [[Image:FN M1922 L.jpg|thumb|none|400px|FN Model 1922 with wood grips - .32 ACP]] | ||
[[Image:Fnlanoire.JPG|600px|thumb|none|Cole digs in a trash can and finds | [[Image:Fnlanoire.JPG|600px|thumb|none|Cole digs in a trash can and finds the Belgian pistol. Note the simple brown grips.]] | ||
[[Image:Fnlanoire2.JPG|thumb|600px|none|]] | [[Image:Fnlanoire2.JPG|thumb|600px|none|The 1922 sketched into Cole's notebook in the evidence section.]] | ||
===Smith & Wesson Model 30=== | ===Smith & Wesson Model 30=== | ||
In the Vice mission ''The Set Up'', Cole finds a snub-nosed nickel [[Smith & Wesson Model 30]] on the ground near the body of Candy Edwards. He describes the ammo as ".32 caliber". | In the Vice mission ''The Set Up'', Cole finds a snub-nosed nickel [[Smith & Wesson Model 30]] on the ground near the body of Candy Edwards. He describes the ammo as ".32 caliber" which helps ID it as the Model 30. | ||
[[File:S&W Model 30 snub Nickel.jpg|thumb|none|400px|Smith & Wesson Model 30 with 2" barrel and nickel finish - .32 S&W Long]] | [[File:S&W Model 30 snub Nickel.jpg|thumb|none|400px|Smith & Wesson Model 30 with 2" barrel and nickel finish - .32 S&W Long]] | ||
[[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith & Wesson near the body of Candy Edwards, presumably her personal sidearm. At first, it is believed it is a murder weapon.]] | [[File:ScreenHunter 01 Jun. 18 22.24.jpg|thumb|none|600px|Cole finds the Smith & Wesson near the body of Candy Edwards, presumably her personal sidearm. At first, it is believed it is a murder weapon.]] | ||
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Cole finds a Smith & Wesson Model 10 (presumably the early "M&P" or "Victory" model) inside a suspect's house in the "Reefer Madness" Vice case. | Cole finds a Smith & Wesson Model 10 (presumably the early "M&P" or "Victory" model) inside a suspect's house in the "Reefer Madness" Vice case. | ||
[[Image:S&W Model M&P.jpg|400px|thumb|none|Smith & Wesson Model M&P Revolver with 5" Barrel - .38 Special]] | [[Image:S&W Model M&P.jpg|400px|thumb|none|Smith & Wesson Model M&P Revolver with 5" Barrel - .38 Special]] | ||
[[Image:LANoireS&WHandgun.jpg|600px|thumb|none|Cole picks up a Smith & Wesson Model 10 during an investigation. When enlarged to full-size, one can clearly read "Smith & Wesson" on the tapered barrel, confirming | [[Image:LANoireS&WHandgun.jpg|600px|thumb|none|Cole picks up a Smith & Wesson Model 10 during an investigation. When enlarged to full-size, one can clearly read "Smith & Wesson" on the tapered barrel, confirming its identity. Note the Detective Special off to the right, the suspect was said to have "loved guns".]] | ||
===Colt 1851 Navy=== | ===Colt 1851 Navy=== | ||
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===Nambu Type 92 Heavy Machine Gun=== | ===Nambu Type 92 Heavy Machine Gun=== | ||
Japanese soldiers seen in the WWII flashback in Okinawa fire [[Type 92 Heavy Machine Gun]]s at the U.S. Marines. Curiously | Japanese soldiers seen in the WWII flashback in Okinawa fire [[Type 92 Heavy Machine Gun]]s at the U.S. Marines. Curiously it's the only accurately rendered Japanese weapon as the rest of them are armed with Thompsons and M1 Garands, most likely to save on development time rather than make new weapon that would only be used for a few cutscenes. Weirdly, the in-game gun seems to use a belt feed over the Type 92's Hotchkiss style stripper clip. | ||
[[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]] | [[Image:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|400px|Type 92 Heavy Machine Gun - 7.7x58mm SR.]] | ||
[[Image:LANoireNambu1-1.jpg|600px|thumb|none| | [[Image:LANoireNambu1-1.jpg|600px|thumb|none|The Japanese gunner mans his Type 92, note the weird stubby belt and ammo bag.]] | ||
[[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese gunner uses a Nambu Heavy Machine Gun while the other two soldiers use a BAR and Thompson.]] | [[Image:LANoireNambu1-2.jpg|600px|thumb|none|A Japanese gunner uses a Nambu Heavy Machine Gun while the other two soldiers use a BAR and Thompson.]] | ||
Revision as of 01:36, 12 April 2019
L.A. Noire is a 2011 game developed by Team Bondi and produced by Rockstar Games, taking place in post-war 1940's Los Angeles. The player controls Detective Cole Phelps (voiced by Aaron Staton of Mad Men fame), a returning veteran of WWII. The game incorporates revolutionary 3D face mapping using multiple cameras to realistically capture the actor's facial expressions, this is important to the games interrogation segments, where reading suspects faces is vital to solving the several cases given.
The following weapons appear in the video game L.A. Noire:
Usable Weapons
Handguns
Colt M1911A1
The Colt M1911A1 .45 pistol is seen prominently used in the game as sidearm of the protagonist Detective Cole Phelps (voice of Aaron Staton). His partner in Ad. Vice, Det. Roy Earle, also uses the Colt M1911A1 as his sidearm. Oddly, the texture is from the Star Model B (a Spanish clone of the M1911 pistol). The pistol is missing the barrel bushing and external extractor of a real life Star pistol, so it is very likely that this is either an attempt to curve copyright issues and as a slide nod to Rockstar Games.
Colt Detective Special
The Colt Detective Special appears as most of the detectives's sidearms in Los Angeles and in many of the "Street Crimes" that pop up during major cases. Phelps's partners in Traffic, Homicide and Arson, Bekowsky, Galloway and Biggs carry the Detective Special. Biggs claims never to have fired his weapon in the line of duty, which is quite ironic, because any time the player responds to a call requiring the use of deadly force, Biggs appears to blindly fire his weapon as quickly as possible, and never runs out of spare ammunition when reloading. Occasionally, a uniformed officer uses a Detective Special, but this is likely a developer's error. Few street cops wanted, nor were authorized, to carry a snub-nosed .38 on-duty.
Colt Police Positive
The Colt Police Positive revolver in .38 Special appears as standard issue to uniformed police officers. Cole Phelps uses it as a patrol cop to chase Edgar Kalou and fire a shot into the air to make him stop. Strangely, it also appears as Bekowsky's sidearm in "Marriage Made in Heaven" when chasing Sabo, despite it being a Detective Special throughout the other cases. This is likely the same reason why some uniformed patrolman are sometimes seen with a Detective Special. Note the actual LAPD duty-issue weapon was a Smith & Wesson Model 15 (at the time, called a "Combat Masterpiece"), from the late 1940s all the way up to 1988, when it was swapped out for the Beretta 92F. It is identified as a Police Positive in-game due to it's identical appearance to the Colt Detective Special, which is both accurate to the real world guns and probably simply just a reuse of the Detective Special model with a longer barrel.
Browning Hi-Power
A Browning Hi-Power can be seen in a screenshot carried by Cole Phelps. However, it is the in-game sidearm of retired Marine sergeant and insurance/district attorney investigator Jack Kelso. He starts out with a nickel plated version, but is disarmed of it by thugs who kidnap him, and switches to a standard blued model for the rest of the game. It can be distinguished as such by its appearance and 13 round magazine capacity. However, the game still renders the pistol as a 1911 in cutscenes. The weapon also appears when Phelps wears "The Broderick" DLC suit and like Kelso's original gun, is nickel plated.
Shotguns
Ithaca 37
Cole Phelps uses an Ithaca 37 while responding to the scene of a robbery as a patrol cop, it is also used by Leroy Sabo to fire on Phelps during the "Marriage Made in Heaven" traffic case, miscellaneous criminals use it throughout the game as well. By default, each police vehicle, including the cars owned by each partner, carries an Ithaca 37 in the trunk at all times. This is correct for the time, as the LAPD used, and still uses, the Ithaca 37 with 00-buckshot rounds and a parkerized finish.
Rifles
Browning Automatic Rifle M1918A2
In the mission Manifest Destiny, Cole discovers a rack of stolen BARs and is later used by a random henchman in an ambush. It's used by enemies in the last missions of the game as well as IJA in one of the WWII flashbacks, probably as a generic placeholder weapon. Jack Kelso can use it heavily in the last mission to great effect.
M1 Garand
Cole Phelps can acquire the M1 Garand from criminals at random shootout street crimes and during cases, as well as in the arsenal of the USMC during the WWII flashbacks. In game it's very powerful, dropping targets with one shot. The rifle seemingly has an odd bronze color to the metal components, why is unknown.
Submachine Guns
M1A1 Thompson
The M1A1 Thompson is seen in the hands of various criminals throughout the game, specifically in the intro bank robbery and by suspect Juan Garcia Cruz in the case "Reefer Madness". There's a DLC version known as the Chicago Piano Gun, a reference to the earlier M1928 pattern but appears as just an M1A1 with a 50 round drum mag fitted inside. This is impossible as the M1A1 didn't have the horizonal cuts in the magwell to accept drums. This weapon appears in the trunk of any car used in cases when the DLC is purchased.
Other
M2 Flamethrower
An M2 Flamethrower is an optional weapon in the last mission "A Different Kind Of War", although the withering gunfire of the level makes it a cumbersome choice. It's also used in the WWII flashbacks and by character Ira Hogeboom. The game specifies that it's the M2-2 model.
Non-Usable Weapons
Handguns
Smith & Wesson Registered Magnum
An engraved, snubnose Smith & Wesson Model 27 is the firearm found in the first case Cole does as a patrol officer, the gun shop owner calls it a "S&W Model 27 Registered Magnum" and it's only available by special order. While special order is correct for a custom gun like it, the use of "Model 27" is inaccurate as S&W didn't begin using the "Model X" designation until 1957.
FN Model 1922
Cole Phelps finds an FN Model 1922 with wooden grips (Serial Number 01138) in a garbage can on the scene of the "Buyer Beware" case, it is identified by the gunshop owner as an "FN Browning Model 1922, Europeans love 'em but they're hard to come by over here." While the FN 1922 wasn't properly imported into the US until 1955, the in-game gun's brown grips indicate it's a model made during Nazi occupation, thus likely making the gun a GI bring back.
Smith & Wesson Model 30
In the Vice mission The Set Up, Cole finds a snub-nosed nickel Smith & Wesson Model 30 on the ground near the body of Candy Edwards. He describes the ammo as ".32 caliber" which helps ID it as the Model 30.
Smith & Wesson Model 10
Cole finds a Smith & Wesson Model 10 (presumably the early "M&P" or "Victory" model) inside a suspect's house in the "Reefer Madness" Vice case.
Seen in the display windows of gunshops in the game are ornate Colt 1851 Navy cap and ball revolvers.
Remington 1875
Seen in the display windows of gunshops in the game are ornate Remington 1875 revolvers.
Rifles
M1 Carbine
M1 Carbines are seen in flashbacks to WWII during Okinawa, used by U.S. Marines.
Unknown Bolt Action .22 Rifle
Multiple Bolt Action .22 rifles are seen in the game's gunshops, make and models unknown.
Heavy Machine Gun
Nambu Type 92 Heavy Machine Gun
Japanese soldiers seen in the WWII flashback in Okinawa fire Type 92 Heavy Machine Guns at the U.S. Marines. Curiously it's the only accurately rendered Japanese weapon as the rest of them are armed with Thompsons and M1 Garands, most likely to save on development time rather than make new weapon that would only be used for a few cutscenes. Weirdly, the in-game gun seems to use a belt feed over the Type 92's Hotchkiss style stripper clip.