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PUBG: Battlegrounds: Difference between revisions
(I'll start hitting people with a wooden spoon if they keep on confusing between its and it's) |
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* Light Grip | * Light Grip | ||
* Half Grip | * Half Grip | ||
* Flash hider (SMG/Sniper rifle/DMR/AR,S12K): Hides the weapons muzzle flash | * Flash hider (SMG/Sniper rifle/DMR/AR, S12K): Hides the weapons muzzle flash | ||
* Suppressor (Pistol/SMG/Sniper rifle/DMR/AR,S12K): Suppresses the weapons firing report , but does not completely silence it, being somewhat realistic in | * Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapons firing report, but does not completely silence it, being somewhat realistic in its function. | ||
* Compensator (SMG/Sniper rifle/DMR/AR,S12K): Reduces muzzle climb during automatic fire. | * Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire. | ||
* Choke: tightens the pellet spread of the shotguns. | * Choke: tightens the pellet spread of the shotguns. | ||
* Duckbill: horizontally flattens the pellet spread of the shotguns. | * Duckbill: horizontally flattens the pellet spread of the shotguns. | ||
* Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | * Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon. | ||
* Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): increases magazine size. | * Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): increases magazine size. | ||
* Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): enhances reload speed. | * Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): enhances reload speed. | ||
* Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR,S12K): combination of the two above | * Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above | ||
* Cheek pad: reduces scope sway while aiming | * Cheek pad: reduces scope sway while aiming | ||
* Tactical stock | * Tactical stock | ||
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The [[Chiappa Rhino 60DS]] appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders. | The [[Chiappa Rhino 60DS]] appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders. | ||
[[Image:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS (6" barrel version) - .357 Magnum]] | [[Image:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS (6" barrel version) - .357 Magnum]] | ||
[[File:PUBG ChiappaRhino Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo. A really close look at the markings also indicates its actual | [[File:PUBG ChiappaRhino Promo1.jpg |thumb|none|500px|An officially released render of the in-game model, courtesy of the PUBG Twitter page. Note the markings labelling it as a "CANO 60DS" and a cow trademark replacing the real deal's rhino logo. A really close look at the markings also indicates its actual caliber, ".357 MAGNUM".]] | ||
[[File:PUBG ChiappaRhino menu1.jpg|thumb|none|500px|Inventory icon of the "R45".]] | [[File:PUBG ChiappaRhino menu1.jpg|thumb|none|500px|Inventory icon of the "R45".]] | ||
[[File:PUBG ChiappaRhino spawn.jpg |thumb|none|600px|A highlighted world spawn of a "R45" next to a box of .45 ACP and a bulletproof vest.]] | [[File:PUBG ChiappaRhino spawn.jpg |thumb|none|600px|A highlighted world spawn of a "R45" next to a box of .45 ACP and a bulletproof vest.]] | ||
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[[File:PUBG G18CMenu1.jpg|thumb|none|500px|Inventory icon of the "P18C".]] | [[File:PUBG G18CMenu1.jpg|thumb|none|500px|Inventory icon of the "P18C".]] | ||
[[File:PUBG Glock18C spawn.jpg|thumb|none|600px|A world spawn of a "P18C" next to a box of 9x19mm rounds. Note the SCAR-L lying on the floor below it.]] | [[File:PUBG Glock18C spawn.jpg|thumb|none|600px|A world spawn of a "P18C" next to a box of 9x19mm rounds. Note the SCAR-L lying on the floor below it.]] | ||
[[File:PUBG Glock18C world3.jpg|thumb|none|600px|A player's "P18C" locks empty after rapidly expending all 17 rounds, due to | [[File:PUBG Glock18C world3.jpg|thumb|none|600px|A player's "P18C" locks empty after rapidly expending all 17 rounds, due to its extreme fire rate of 1000 RPM.]] | ||
[[File:PUBG Glock18C world4.jpg|thumb|none|600px|He then reloads his sidearm. Here you can see the compensated barrel through the openings on the top of the slide.]] | [[File:PUBG Glock18C world4.jpg|thumb|none|600px|He then reloads his sidearm. Here you can see the compensated barrel through the openings on the top of the slide.]] | ||
[[File:PUBG Glock18C world1.jpg|thumb|none|600px|A masked player retaliates with her "P18C" equipped with an extended magazine.]] | [[File:PUBG Glock18C world1.jpg|thumb|none|600px|A masked player retaliates with her "P18C" equipped with an extended magazine.]] | ||
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[[File:Hk_ump9.jpg|thumb|none|400px|Heckler & Koch UMP9- 9x19mm.]] | [[File:Hk_ump9.jpg|thumb|none|400px|Heckler & Koch UMP9- 9x19mm.]] | ||
[[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the UMP-9 with a holographic sight.]] | [[File:PUBGUMP-9 icon.jpg|thumb|none|500px|Inventory icon for the UMP-9 with a holographic sight.]] | ||
[[File:PUBG UMP9 spawn.jpg|thumb|none|600px|A UMP-9 world spawn sitting next to several boxes of | [[File:PUBG UMP9 spawn.jpg|thumb|none|600px|A UMP-9 world spawn sitting next to several boxes of its 9x19mm rounds.]] | ||
[[File:PUBG UMP9 world2.jpg|thumb|none|600px|A player reloads his default UMP-9. A close look at the receiver indicates its model as "GMP", and that it was manufactured by "Böttcher & Gerst", a spoof of Heckler & Koch.]] | [[File:PUBG UMP9 world2.jpg|thumb|none|600px|A player reloads his default UMP-9. A close look at the receiver indicates its model as "GMP", and that it was manufactured by "Böttcher & Gerst", a spoof of Heckler & Koch.]] | ||
[[File:PUBG UMP9 world3.jpg|thumb|none|600px|Reenacting the opening chase scene from [[Quantum_of_Solace#Heckler_.26_Koch_UMP-9|Quantum of Solace]], a female player performs a drive-by with her suppressed UMP-9 fitted with a red dot sight and speed plate on a 30-round magazine.]] | [[File:PUBG UMP9 world3.jpg|thumb|none|600px|Reenacting the opening chase scene from [[Quantum_of_Solace#Heckler_.26_Koch_UMP-9|Quantum of Solace]], a female player performs a drive-by with her suppressed UMP-9 fitted with a red dot sight and speed plate on a 30-round magazine.]] | ||
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[[File:PUBG MicroUzi world1.jpg|thumb|none|600px|The Twitch Biker brandishes her Micro Uzi equipped with a flash hider and magazine speed plate. Note the markings suggest that it was manufactured by a fictional "KA ARMS CO.", but correctly adds "MADE IN ISRAEL".]] | [[File:PUBG MicroUzi world1.jpg|thumb|none|600px|The Twitch Biker brandishes her Micro Uzi equipped with a flash hider and magazine speed plate. Note the markings suggest that it was manufactured by a fictional "KA ARMS CO.", but correctly adds "MADE IN ISRAEL".]] | ||
[[File:PUBG MicroUzi world5.jpg|thumb|none|600px|A Micro Uzi fitted with a suppressor, folding stock and a 35-round extended magazine being fired in the neck of the woods.]] | [[File:PUBG MicroUzi world5.jpg|thumb|none|600px|A Micro Uzi fitted with a suppressor, folding stock and a 35-round extended magazine being fired in the neck of the woods.]] | ||
[[File:PUBG MicroUzi world3.jpg |thumb|none|600px|A suppressed Micro Uzi attached onto a player's back, begrudgingly accepting | [[File:PUBG MicroUzi world3.jpg |thumb|none|600px|A suppressed Micro Uzi attached onto a player's back, begrudgingly accepting its fate to be replaced with a superior Care Package weapon.]] | ||
==TDI Vector== | ==TDI Vector== | ||
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==M1928/A1 Thompson== | ==M1928/A1 Thompson== | ||
The [[M1928A1 Thompson]] appears in the game as the ''Tommy Gun'', and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase | The [[M1928A1 Thompson]] appears in the game as the ''Tommy Gun'', and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines). | ||
[[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | [[File:M1928A1_Thompson.jpg|thumb|none|400px|Thompson M1928A1- .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]] | ||
[[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|Inventory icon of the "Tommy Gun".]] | [[File:PUBG Thompson1928A1 Icon1.jpg|thumb|none|500px|Inventory icon of the "Tommy Gun".]] | ||
[[File:PUBG Thompson1928A1 spawn.jpg|thumb|none|600px|A world spawn of a "Tommy Gun" on top of a stacked crate, with | [[File:PUBG Thompson1928A1 spawn.jpg|thumb|none|600px|A world spawn of a "Tommy Gun" on top of a stacked crate, with its accompanying .45 ACP ammo on the crate below it.]] | ||
[[File:PUBG Thompson1928A1 world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the M1928A1 configuration of the Thompson with speed plates attached to the 30-round stick magazine.]] | [[File:PUBG Thompson1928A1 world1.jpg|thumb|none|600px|A player holds a "Tommy Gun" in the M1928A1 configuration of the Thompson with speed plates attached to the 30-round stick magazine.]] | ||
[[File:PUBG Thompson1928A1 world2.jpg|thumb|none|600px|While taking cover indoor from the randomised artillery strikes, he reloads his "Tommy Gun".]] | [[File:PUBG Thompson1928A1 world2.jpg|thumb|none|600px|While taking cover indoor from the randomised artillery strikes, he reloads his "Tommy Gun".]] | ||
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[[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO.]] | [[File:M16A4Standard.jpg|thumb|none|400px|M16A4- 5.56x45mm NATO.]] | ||
[[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | [[File:PUBGM16A4Icon.jpg|thumb|none|800px|Inventory icon of the M16A4]] | ||
[[File:PUBG M16A4 spawn.jpg|thumb|none|600px|World model of the M16A4 with | [[File:PUBG M16A4 spawn.jpg|thumb|none|600px|World model of the M16A4 with its accompanying boxes of 5.56mm ammunition.]] | ||
[[File:PUBG M16A4 world1.jpg|thumb|none|600px|A Ghille suited player fires his M16A4 fitted with a red dot sight and a 40-round PMAG. Note that the bolt in this shot is cycling and loading the next round into the chamber.]] | [[File:PUBG M16A4 world1.jpg|thumb|none|600px|A Ghille suited player fires his M16A4 fitted with a red dot sight and a 40-round PMAG. Note that the bolt in this shot is cycling and loading the next round into the chamber.]] | ||
[[File:PUBG M16A4 world2.jpg|thumb|none|600px|A female biker reloads her M16A4 while her teammate in the background covers her with her SCAR-L.]] | [[File:PUBG M16A4 world2.jpg|thumb|none|600px|A female biker reloads her M16A4 while her teammate in the background covers her with her SCAR-L.]] | ||
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==Norinco QBZ-95-1== | ==Norinco QBZ-95-1== | ||
The [[Norinco QBZ-95]]-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for | The [[Norinco QBZ-95]]-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the [[QBZ-97]] is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the [[FN SCAR-L]] there), and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X. | ||
[[File:Norinco QBZ95-1.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm]] | [[File:Norinco QBZ95-1.jpg|thumb|none|400px|Norinco QBZ-95-1 - 5.8x42mm]] | ||
[[File:PUBG QBZ95 promo.jpg|thumb|none|600px|An officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from | [[File:PUBG QBZ95 promo.jpg|thumb|none|600px|An officially released render of the "QBZ95's" in-game model, courtesy of the PUBG Steam Game Update 15# page. It can be identified as the newer 95-1 version from its smoother rear-upper receiver buttstock, non-export magazine well, fire selector above the pistol grip and newer trigger guard. Note the custom railed carry-handle.]] | ||
[[File:PUBG_QBZ95_Icon1.jpg|thumb|none|500px|Inventory icon of the QBZ95.]] | [[File:PUBG_QBZ95_Icon1.jpg|thumb|none|500px|Inventory icon of the QBZ95.]] | ||
[[File:PUBG QBZ95 spawn.jpg |thumb|none|600px|World spawn of the QBZ95. Note that it is one of the few weapons in the game to spawn without a magazine in the well.]] | [[File:PUBG QBZ95 spawn.jpg |thumb|none|600px|World spawn of the QBZ95. Note that it is one of the few weapons in the game to spawn without a magazine in the well.]] | ||
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[[File:OTs-14-1A-01.jpg|thumb|none|400px|OTs-14-1A-01 Groza - 7.62x39mm]] | [[File:OTs-14-1A-01.jpg|thumb|none|400px|OTs-14-1A-01 Groza - 7.62x39mm]] | ||
[[File:PUBG GrozaMenu1.jpg|thumb|none|800px|Inventory icon of the Groza.]] | [[File:PUBG GrozaMenu1.jpg|thumb|none|800px|Inventory icon of the Groza.]] | ||
[[File:PUBG Groza world5.jpg|thumb|none|600px|A default Groza still held by | [[File:PUBG Groza world5.jpg|thumb|none|600px|A default Groza still held by its dying owner.]] | ||
[[File:PUBG Groza world3.jpg|thumb|none|600px|Back during happier times, a prone player fires his recently-acquired Groza fitted with an EOTech holographic sight and a 40-round RPK magazine.]] | [[File:PUBG Groza world3.jpg|thumb|none|600px|Back during happier times, a prone player fires his recently-acquired Groza fitted with an EOTech holographic sight and a 40-round RPK magazine.]] | ||
[[File:PUBG Groza world4.jpg|thumb|none|600px|He reloads his Groza while still prone. Note his terrible trigger discipline.]] | [[File:PUBG Groza world4.jpg|thumb|none|600px|He reloads his Groza while still prone. Note his terrible trigger discipline.]] | ||
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[[File:PUBG AugA3 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | [[File:PUBG AugA3 Promo1.jpg|thumb|500px|none|An officially released render of the in-game model, courtesy of the PUBG Twitter page.]] | ||
[[File:PUBG AUGA3 Icon2.jpg|thumb|800px|none|Inventory icon of the AUG.]] | [[File:PUBG AUGA3 Icon2.jpg|thumb|800px|none|Inventory icon of the AUG.]] | ||
[[File:PUBG AUGA3 world1.jpg|thumb|none|600px|A vanilla AUG held by | [[File:PUBG AUGA3 world1.jpg|thumb|none|600px|A vanilla AUG held by its off-screen dying owner. While the world model of weapons are correctly rendered with its attachments, they are automatically discarded into the inventory upon death.]] | ||
[[File:PUBG AUGA3 world2.jpg |thumb|none|600px|A proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.]] | [[File:PUBG AUGA3 world2.jpg |thumb|none|600px|A proud owner of an AUG standing by a Care Package, unaware of his eventual fate. It is equipped with a holographic sight, a vertical foregrip and a suppressor. Note that the default ironsights are not present when an optic is equipped.]] | ||
[[File:PUBG AUGA3 world3.jpg|thumb|none|600px|Another player in Erangel pulls the charging handle of his newly acquired AUG. It is fitted with a suppressor, an 8X scope(no longer possible due to balance changes) and an extended 42-round magazine with speed plates, but it only holds 40 rounds.]] | [[File:PUBG AUGA3 world3.jpg|thumb|none|600px|Another player in Erangel pulls the charging handle of his newly acquired AUG. It is fitted with a suppressor, an 8X scope(no longer possible due to balance changes) and an extended 42-round magazine with speed plates, but it only holds 40 rounds.]] | ||
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==Accuracy International AWM== | ==Accuracy International AWM== | ||
The [[Accuracy International AWM]] appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases | The [[Accuracy International AWM]] appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports). | ||
[[File:AWSM fixed.jpg|thumb|none|400px|Accuracy International AWSM- .300 Winchester Magnum.]] | [[File:AWSM fixed.jpg|thumb|none|400px|Accuracy International AWSM- .300 Winchester Magnum.]] | ||
[[File:PUBGAWMIcon.jpg|thumb|none|500px|Inventory icon of the AWM.]] | [[File:PUBGAWMIcon.jpg|thumb|none|500px|Inventory icon of the AWM.]] | ||
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[[File:PUBG_K98_Icon1.jpg|thumb|none|500px|Inventory icon of the "Kar98k".]] | [[File:PUBG_K98_Icon1.jpg|thumb|none|500px|Inventory icon of the "Kar98k".]] | ||
[[File:PUBG Kar98K spawn.jpg|thumb|none|600px|A world spawn of a "Kar98k" magically levitating on the side of a military crate, next to a box of "7.62mm" and non-prescription painkillers.]] | [[File:PUBG Kar98K spawn.jpg|thumb|none|600px|A world spawn of a "Kar98k" magically levitating on the side of a military crate, next to a box of "7.62mm" and non-prescription painkillers.]] | ||
[[File:PUBG Kar98K world1.jpg|thumb|none|600px|A pair of snipers on overwatch with their "Kar98k" rifles at the ready. The foremost player has a 8X scope attached to | [[File:PUBG Kar98K world1.jpg|thumb|none|600px|A pair of snipers on overwatch with their "Kar98k" rifles at the ready. The foremost player has a 8X scope attached to its top rail as well as a compensator somehow screwed onto the muzzle while the background player's rifle has an ACOG and a cheek pad on its stock.]] | ||
[[File:PUBG Kar98KL world3.jpg|thumb|none|600px|A player pulls the bolt and ejects a round of her "Kar98K"]] | [[File:PUBG Kar98KL world3.jpg|thumb|none|600px|A player pulls the bolt and ejects a round of her "Kar98K"]] | ||
[[File:PUBG Kar98KL world2.jpg|thumb|none|600px|An opposing sniper loads her "Kar98K" round-by-round. Note a visual bug in the form of a stripper clip clipping into her left leg pants.]] | [[File:PUBG Kar98KL world2.jpg|thumb|none|600px|An opposing sniper loads her "Kar98K" round-by-round. Note a visual bug in the form of a stripper clip clipping into her left leg pants.]] | ||
[[File:PUBG Kar98KL world4.jpg|thumb|none|600px|A player reloads his empty "Kar98k" with a 5-round stripper clip. Note that with an 8 or 15X scope, the rounds clip into the scope itself.]] | [[File:PUBG Kar98KL world4.jpg|thumb|none|600px|A player reloads his empty "Kar98k" with a 5-round stripper clip. Note that with an 8 or 15X scope, the rounds clip into the scope itself.]] | ||
[[File:PUBG Kar98KL world5.jpg|thumb|none|600px|The player then ejects the empty clip by pushing it off with the bolt. The serial numbers on bolt handle and safety tab indicates | [[File:PUBG Kar98KL world5.jpg|thumb|none|600px|The player then ejects the empty clip by pushing it off with the bolt. The serial numbers on the bolt handle and safety tab indicates 'No. 879'.]] | ||
==M24 SWS== | ==M24 SWS== | ||
The [[M24]] appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases | The [[M24]] appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition. | ||
[[File:Remington_M24.jpg|thumb|none|400px|M24 SWS- 7.62x51mm NATO.]] | [[File:Remington_M24.jpg|thumb|none|400px|M24 SWS- 7.62x51mm NATO.]] | ||
[[File:PUBGM24Icon.jpg|thumb|none|500px|Inventory icon for the M24.]] | [[File:PUBGM24Icon.jpg|thumb|none|500px|Inventory icon for the M24.]] | ||
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==VSS Vintorez== | ==VSS Vintorez== | ||
The [[VSS Vintorez]] appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1 scope. Extended magazines increases | The [[VSS Vintorez]] appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1 scope. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life. | ||
[[File:Vss1.jpg|thumb|none|400px|VSS Vintorez with PSO-1 scope - 9x39mm]] | [[File:Vss1.jpg|thumb|none|400px|VSS Vintorez with PSO-1 scope - 9x39mm]] | ||
[[File:PUBG VSS spawn.jpg|thumb|none|600px|A world spawn of a VSS next to what is clearly the game's common 9x19mm Parabellum ammunition boxes, despite the obvious | [[File:PUBG VSS spawn.jpg|thumb|none|600px|A world spawn of a VSS next to what is clearly the game's common 9x19mm Parabellum ammunition boxes, despite the obvious caliber difference.]] | ||
[[File:PUBG VSS world1.jpg|thumb|none|600px|A player holds his VSS.]] | [[File:PUBG VSS world1.jpg|thumb|none|600px|A player holds his VSS.]] | ||
[[File:PUBG VSS world2.jpg|thumb|none|600px|The same player reloading the VSS by unceremoniously tossing aside the magazine.]] | [[File:PUBG VSS world2.jpg|thumb|none|600px|The same player reloading the VSS by unceremoniously tossing aside the magazine.]] | ||
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[[File:PUBG DP28 Icon1.jpg|thumb|none|500px|Inventory icon for the DP-28. Note the rails in place of the adjustable rear sight.]] | [[File:PUBG DP28 Icon1.jpg|thumb|none|500px|Inventory icon for the DP-28. Note the rails in place of the adjustable rear sight.]] | ||
[[File:PUBG DP28 spawn.jpg |thumb|none|600px|A DP-28 world spawn with a generous amount of "7.62mm" ammo boxes and the oh-so-totally-helpful SMG magazine upgrade.]] | [[File:PUBG DP28 spawn.jpg |thumb|none|600px|A DP-28 world spawn with a generous amount of "7.62mm" ammo boxes and the oh-so-totally-helpful SMG magazine upgrade.]] | ||
[[File:PUBG DP28 world1.jpg|thumb|none|600px|A well-dressed marauder fires her DP-28 with a holographic sight attached to the rails. Neat bits of detail is that | [[File:PUBG DP28 world1.jpg|thumb|none|600px|A well-dressed marauder fires her DP-28 with a holographic sight attached to the rails. Neat bits of detail is that its spent casings are correctly depicted ejecting from the bottom of the weapon but for some reason the bipod freely wobbles on every shot.]] | ||
[[File:PUBG DP28 world3.jpg|thumb|none|600px|Another player replaces the pan magazine of his DP-28 fitted with a ACOG.]] | [[File:PUBG DP28 world3.jpg|thumb|none|600px|Another player replaces the pan magazine of his DP-28 fitted with a ACOG.]] | ||
[[File:PUBG DP28 world4.jpg|thumb|none|600px|A player riding on her team's motorbike's sidecar with the DP-28 at the ready. It is fitted with an Aimpoint 2X scope.]] | [[File:PUBG DP28 world4.jpg|thumb|none|600px|A player riding on her team's motorbike's sidecar with the DP-28 at the ready. It is fitted with an Aimpoint 2X scope.]] | ||
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[[File:Baseball.jpg|thumb|none|200px|M67 hand grenade.]] | [[File:Baseball.jpg|thumb|none|200px|M67 hand grenade.]] | ||
[[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | [[File:PUBGFrag.jpg|thumb|none|800px|Inventory icon of the "Frag Grenade".]] | ||
[[File:PUBG M67Frag spawn.jpg|thumb|none|600px|A world spawn of a "Frag Grenade", with | [[File:PUBG M67Frag spawn.jpg|thumb|none|600px|A world spawn of a "Frag Grenade", with its prospective owner standing by.]] | ||
[[File:PUBG M67Frag world1.jpg|thumb|none|600px|A "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.]] | [[File:PUBG M67Frag world1.jpg|thumb|none|600px|A "Frag Grenade" floats on a player's belt. Note the relatively accurate markings on the fragmentation coat.]] | ||
[[File:PUBG M67Frag world2.jpg|thumb|none|600px|A player attempts to throw his "Frag Grenade". Note while the detached safety pin is present on his left hand, the world model still has yet ''another'' pin attached to it. The same issue occurs with the safety lever if the player decide to cook the grenade.]] | [[File:PUBG M67Frag world2.jpg|thumb|none|600px|A player attempts to throw his "Frag Grenade". Note while the detached safety pin is present on his left hand, the world model still has yet ''another'' pin attached to it. The same issue occurs with the safety lever if the player decide to cook the grenade.]] |
Revision as of 20:54, 22 June 2018
Work In Progress This article is still under construction. It may contain factual errors. See Talk:PUBG: Battlegrounds for current discussions. Content is subject to change. |
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The following weapons appear in the video game Playerunknown's Battlegrounds:
Introduction
Playerunknown's Battlegrounds is a survival shooter designed by Brendan "Playerunknown" Greene, the same person who created the Battle Royale mod for Arma 3 and was consulted in the creation of H1Z1: King of the Kill. In Battlegrounds, up to 100 players are airdropped onto a fictional locale, and fight until only one remains, with a blue wall of electricity chasing players into one final confrontation. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them. For example, the flash hider has a version for SMGs and assault rifles. These attachments include:
- Vertical foregrip
- Angled foregrip
- Thumb Grip
- Light Grip
- Half Grip
- Flash hider (SMG/Sniper rifle/DMR/AR, S12K): Hides the weapons muzzle flash
- Suppressor (Pistol/SMG/Sniper rifle/DMR/AR, S12K): Suppresses the weapons firing report, but does not completely silence it, being somewhat realistic in its function.
- Compensator (SMG/Sniper rifle/DMR/AR, S12K): Reduces muzzle climb during automatic fire.
- Choke: tightens the pellet spread of the shotguns.
- Duckbill: horizontally flattens the pellet spread of the shotguns.
- Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
- Extended magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): increases magazine size.
- Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): enhances reload speed.
- Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/DMR/AR, S12K): combination of the two above
- Cheek pad: reduces scope sway while aiming
- Tactical stock
- Extended Stock for Micro Uzi
Sights include:
- Red dot sight
- Holographic sight
- 2x scope (Aimpoint)
- 3x scope
- 4x scope (ACOG)
- 6x scope
- 8x scope
- 15x scope
As similarly seen in the game State of Decay, ammunition calibers in PUBG are simplified for the sake of gameplay. For instance, the SKS, AKM, M24, Kar98k, DP-28 and the Nagant revolver all fire the same "7.62MM" ammunition, and the 9x39mm VSS Vintorez uses the same "9MM" ammo as the 9x19mm handguns and submachine guns.
Handguns
Beretta 92F
The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 20 cartridges from its original 15.
Chiappa Rhino 60DS
The Chiappa Rhino 60DS appears in the release version of the game as the "R45", and will be found in random locations exclusive to the map, Miramar. It can only be fitted with a red dot sight and is apparently chambered in ".45ACP" ammo with speedloaders.
Colt M1911A1
The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor, a red dot sight and all three magazine variations. It uses general ".45ACP" ammunition. Extended magazines raise the magazine size to 12 cartridges from its original 7.
Glock 18C
The Glock 18C was added in the June 2017 monthly update, as the "P18C". It can be fitted with suppressor, a red dot sight and all three magazine variations, as well as being able to switch between semi and full-auto fire modes. It uses general "9MM" ammunition. Extended magazines raise the magazine size to 25 cartridges from its original 17. Like most of the guns in the game, the fire selector is animated.
Nagant M1895
The Nagant M1895 appears as the "R1895", and can be found in random areas exclusive to the map, Erangel. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.
Submachine Guns
Heckler & Koch UMP9
The Heckler & Koch UMP appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.
IMI Micro Uzi
The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with all muzzle devices, magazine variants and a stock, which is a unique attachment for the Uzi. Extended magazines raise the magazine size to 35 cartridges from its original 25.
TDI Vector
The TDI Vector appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with vertical foregrips, all muzzle devices, magazine variants, sights up to the 4x scope and a tactical stock. Extended magazines raise the magazine size to 25 cartridges from its original 13.
M1928/A1 Thompson
The M1928A1 Thompson appears in the game as the Tommy Gun, and is chambered for ".45ACP" ammunition. After the September 2017 update, the Tommy Gun was moved from a supply drop-exclusive weapon to an uncommon spawn all over the map. It can be fitted with a suppressor, a vertical foregrip and all magazine attachments. The vertical foregrip will essentially convert the appearance of the Tommy Gun to that of the earlier M1928 version, while the extended magazine attachments will increase its initial capacity of 30 rounds (in box magazines) to 50 rounds (in drum magazines).
Shotguns
Beretta 686
The Beretta 686 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading. It has the longest effective range of all shotguns, especially with the choke. The reload animation shows that the gun has ejectors, and ejects two spent cases even if it's fired only once.
Winchester M1897
The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke or duckbill for a tighter pellet spread, as well as "bullet loops" for the stock for faster reloading.
Saiga-12K
The Saiga-12K appears in the game as the "S12K", and can be found in random buildings. It can only use a duckbill choke, or otherwise able to be fitted with all other assault rifle muzzle devices, scopes, a suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.
Sawed-Off
A 12 Gauge Double Barreled Shotgun in a sawed-off configuration appears in the release version of the game as the "Sawed-off" and can be found randomly in the map, Miramar. It is classified as a sidearm, and is chambered in "12 Gauge" and only able to use a shotgun choke as of the May 2018 update.
Assault Rifles and Designated Marksman Rifles
Note: As of the May 2018 update, the now officially classed Designated Marksman Rifles (i.e. Mini-14, Mk14, SKS and SLR) can now utilize both Assault Rifle and/or Sniper Rifle attachments interchangably. Assault rifles no longer have the capability of using the 8X and 15X scopes for balance reasons.
AKM
The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights sights up to 6x scope (as it has a picatinny rail on the receiver cover plate), and muzzle devices.
FN SCAR-L
The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, muzzle devices, sights up to 6X, and the tactical stock.
L1A1 SLR
The L1A1 with picatinny rail on the upper receiver was added in the May 2018 update and appears in the game under the British Army designation of "SLR" and fires "7.62mm" ammunition. It can be found randomly in buildings and can be equipped with all the muzzle devices, sights, and scopes, a cheek pad, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds.
M16A4
The M16A4 appears under its actual name in-game and fires the "5.56mm" ammunition. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, muzzle devices and sights up to the 6X.
Mk 14 Mod 0
The Mk 14 Mod 0 Enhanced Battle Rifle was added in the August 2017 update as the "Mk14" and is only found in crates that are parachuted in, known as "Care Packages". It can be equipped with all the muzzle devices, sights, a cheek pad and scopes, as well as an extended magazine increasing its capacity from 10 rounds to 20 rounds. It is chambered in "7.62mm" ammunition and has fire-select capability between semi-auto and full-auto.
Norinco QBZ-95-1
The Norinco QBZ-95-1 was added in the Jun 2018 update as the "QBZ95" and is chambered in "5.56mm" ammunition, probably standing-in for its native 5.8x42mm ammunition (although its exported cousin, the QBZ-97 is chambered in NATO 5.56x45mm). It is an exclusive world spawn to the Sanhok map (replacing the FN SCAR-L there), and can be equipped with all magazine variants, foregrips, muzzle devices and sights up to 6X.
OTs-14-1A Groza
The OTs-14 Groza was added in the June 2017 monthly update, as the "Groza" and is only found in crates that are parachuted in, known as "Care Packages". It is chambered in "7.62mm" ammunition (confirming it as a OTs-14-1A variant of the rifle), and can be equipped with all magazine variants, sights up to the 6X and a suppressor.
Ruger Mini-14
The Ruger Mini-14, specifically a GB-F variant appears in the September 2017 update as the "Mini 14". It fires "5.56mm" ammunition and accepts muzzle and magazines attachments as well as all sights and scopes. Extended magazines increases its capacity from 20 rounds to 30 rounds.
SKS
The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, foregrips, scopes, a cheek pad and sights as well as magazines. Extended magazines increases its capacity from 10 rounds to 20 rounds. It fires the "7.62mm" ammunition.
Steyr AUG A3
The Steyr AUG A3 with a custom lower rail appears simply as the "AUG" in the 1.0 release version of the game and can only be found in crates that are parachuted in, known as "Care Packages". It fires "5.56mm" ammunition, and can be equipped with all magazine variants, foregrips, sights up to the 6X and muzzle devices.
Rifles
Accuracy International AWM
The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports).
Karabiner 98k
The Karabiner 98k appears in the game as the "Kar98k", and can be found in random buildings. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad for reduced scope sway or rifle bullet loops for quicker reloads. It fires the "7.62mm" ammunition; while Wehrmacht-manufactured rifles were historically chambered in 7.92x57mm Mauser, many post-war Karabiner 98ks were indeed rechambered in 7.62x51mm NATO by the militaries of countries such as Israel and Norway. The player will reload the rifle with individual cartridges when there are rounds left in the magazine, but use stripper clips if all rounds are expended from the weapon.
M24 SWS
The M24 appears in the game as the "M24", and as of the May 2018 update, can now be found as a rare world loot spawn instead of "Care Packages". It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as magazines and a cheek pad. Extended magazines increases its capacity of 5 rounds to 7 rounds. It fires the "7.62mm" ammunition.
VSS Vintorez
The VSS Vintorez appears in the game as itself and as of the July 2017 update, can only be found as a rare loot spawn instead of "Care Packages". It can only be equipped with a cheek pad and magazine attachments, as it comes with its integrated suppressor and a fixed PSO-1 scope. Extended magazines increases its capacity of 10 rounds to 20 rounds. It fires the same "9MM" ammunition as the Beretta or the UMP-9, even though it uses 9x39mm ammunition in real life.
Winchester 1894
The Winchester 1894 appears in the release version of the game as the "Win94" exclusive to the map, Miramar. It is apparently chambered in ".45ACP" (presumably standing-in for .45 Long Colt) and can only equip a rifle bullet loop for quicker reloads. It has a capacity of 8 rounds.
Machine Guns
DP-28
The Degtyaryov DP-28 machine gun appears in the 1.0 release version of the game and can be found as a uncommon loot spawn exclusive to the map, Erangel. It is chambered in "7.62mm" ammunition in a 47-round pan magazine, and can only accept scopes up to a 6X magnification.
M249 SAW
The M249-E2 SAW appears ingame as the "M249", and can only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition from a 100-round belt box, and can only accept sights and scopes up to 6X as attachments.
Grenades
M67 Frag Grenade
The M67 appears in game simply as the "Frag Grenade".
M18 Smoke Grenade
The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.
M84 Stun Grenade
The M84 stun grenade appears ingame as the "Stun Grenade".
Mk. 2 Frag Grenade
Mk 2 hand grenades appear in the Early Access menu screen, but are not usable ingame.
M26 Frag Grenade
Much like the Mk. 2s, M26 hand grenades appear in the Early Access menu screen, but aren't usable in game.