Sniper: Ghost Warrior 3: Difference between revisions
Sniper: Ghost Warrior 3: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Sniper: Ghost Warrior 3: Difference between revisions
The [[MSBS Series|Radom MSBS]]. Called "Archer AR15", despite the gun being unrelated to the [[AR-15]]. Archer is the translation of the commercial name of the manufacturer ''Łucznik'' or [[Fabryka Broni Radom]]. Is equipped with the flashlight by default.
The [[MSBS Series|Radom MSBS]]. Called "Archer AR15", despite the gun being unrelated to the [[AR-15]]. Archer is the translation of the commercial name of the manufacturer ''Łucznik'' or [[Fabryka Broni Radom]]. Is equipped with the flashlight by default although can be either removed or substituted by a lasersight.
[[file:SGW3 Remington ACR-E menu.jpg|thumb|none|600px|MSBS-5.56K GROT in lobby.]]
[[file:SGW3 Remington ACR-E menu.jpg|thumb|none|600px|MSBS-5.56K GROT in lobby.]]
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==Galil ACE 52==
==Galil ACE 52==
The [[Galil#Galil_ACE|Galil ACE 52]] appears in the game. Called "Galeforce Long". Is incorrectly used by Georgian Army soldiers, which would be more correctly equipped with [[M4A1]] or [[AK-74M]]; in ''Escape from Lydia'' DLC.
The [[Galil#Galil_ACE|Galil ACE 52]] appears in the game. Called "Galeforce Long". Is incorrectly used by Georgian Army soldiers, which would be more correctly equipped with [[M4A1]] or [[AK-74M]]; in ''Escape from Lydia'' DLC and criminals in the vanilla game. Is fitted with a lasersight that resemble the AN/PQ-14 by default.
[[file:SGW3 Galil ACE 52 menu.jpg|thumb|none|600px|Galil ACE 52 in lobby.]]
[[file:SGW3 Galil ACE 52 menu.jpg|thumb|none|600px|Galil ACE 52 in lobby.]]
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==Izhmash AKM==
==Izhmash AKM==
The [[AKM|Izhmash AKM]] is available in game, and is called the "AKA-47", which is, amusingly enough, the [http://tvtropes.org/pmwiki/pmwiki.php/Main/AKA47 actual TV Trope name] for the convention of false names for firearms in video games intended to avoid copyright infringement. Is the main gun of enemies. Incorrectly holds only 20 rounds with default magazine, but correctly 30 with the bakelite ones. Can also be equipped with a drum mag.
The [[AKM|Izhmash AKM]] is available in game, and is called the "AKA-47", which is, amusingly enough, the [http://tvtropes.org/pmwiki/pmwiki.php/Main/AKA47 actual TV Trope name] for the convention of false names for firearms in video games intended to avoid copyright infringement. Is the main gun of enemies. Incorrectly holds only 20 rounds with default magazine, but correctly 30 with the bakelite ones. Can also be equipped with a drum mag.
[[file:SGW3 Izhmash AKM menu.jpg|thumb|none|600px|The Izhmash AKM in lobby.]]
[[file:SGW3 Izhmash AKM menu.jpg|thumb|none|600px|The Izhmash AKM in lobby.]]
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==Kel-Tec RFB Carbine==
==Kel-Tec RFB Carbine==
The [[Kel-Tec_RFB#Kel-Tec_RFB_Carbine|Kel-Tec RFB Carbine]] appears in the game. Is called "KT-R" maybe standing for [[Kel-Tec]] Rifle.
The [[Kel-Tec_RFB#Kel-Tec_RFB_Carbine|Kel-Tec RFB Carbine]] appears in the game. Is called "KT-R" maybe standing for [[Kel-Tec]] Rifle. Can be fitted with ACOG scope, which is avaiable only on this gun.
[[file:SGW3 Kel-Tec RFB Carbine menu.jpg|thumb|none|600px|Kel-Tec RFB Carbine in lobby.]]
[[file:SGW3 Kel-Tec RFB Carbine menu.jpg|thumb|none|600px|Kel-Tec RFB Carbine in lobby.]]
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==Remington R5 RGP==
==Remington R5 RGP==
The [[Remington R5 RGP]]. Called "Herstal" which is odd considering that is another name for [[FN]], while the Remington R5 is made only by [[Remington]]. A special version with a EoTech sight is used by Jon and Robert in the prologue.
The [[Remington R5 RGP]]. Called "Herstal" which is odd considering that is another name for [[FN]], while the Remington R5 is made only by [[Remington]]. Is the gun that can the greatest number of attachments in-game. A special version with a EoTech sight is used by Jon and Robert in the prologue.
After losing his brother during a mission near the Russian-Ukrainian border, Jonathan "Jon" North goes to Georgia, in a fictional region called "Rotki", where he hopes to find him again. But Separatists take control of the region, and now "Jon" has them to deal with as well. However, there's a deeper mystery that needs to be uncovered...
The following weapons appear in the video game Sniper: Ghost Warrior 3:
The game's weapons are put into three categories: Sniper Rifles, Secondaries and Sidearms. Explosives like C-4 are also available as gadgets.
The games ignores the dimensions of any given ammunition type's casing, listing only the caliber. As an example, "7.62",""5.56", and "9mm" are all available ammunition types in-game. However, it makes a distinction between "7.62 AR" and "7.62 Normal"; the former is used only by 7.62mm assault rifles and battle rifles like the 7.62x39mm AKM and the 7.62x51mm NATO Galil ACE, and the latter is used only by 7.62mm Sniper Rifles. The game, sadly, doesn't keep track of the additional round left in the chamber when reloading a partially-empty weapon. On a positive note, the game offers realistic ballistics, with bullets affected not only by gravity, but also wind.
Another thing to note is the crafting system which is unrealistically capable of making industrial-level bullets and explosives like M67 Grenades and Mines from things dubbed as "Resources".
Also the .50 caliber guns can blow the heads of unarmored enemies.
Handguns
Beretta M9
The Beretta M9 with Recover Tactical BC2 Beretta Grip & Rail System is called almost correctly the "Garrett M9".
Colt M1911A1
The Colt M1911A1 appears in the game, with the grips and flat backstrap of the original Colt M1911 and is called "M1984". Ironically the year 1984 was the year in which the M1911A1 pistol were retired by the U.S. Army.
Glock 21
The Glock 21 with a tan body and a Salient Arms slide appears in the game, called the "Wagram 21". Is unlocked after completing a side mission.
The Heckler & Koch USP Tactical appears in the game. Called "SPL.45" suggesting that is chambered in .45 ACP. It shows HK markings.
MP-443 Grach
The MP-443 Grach appears in the game. Called "MP-40 Grad". Is found in a weapon case in the Village region.
Smith & Wesson Model 686
The Smith & Wesson Model 686 appears in the game. It is called the "Bull 686" and the main gun used by Vasilik.
Smith & Wesson SW1911
The Smith & Wesson SW1911 appears. It is called the "M1984 Pistol Rail" coincide with the "M1984". It is the default pistol.
Walther P99AS
The Walther P99 Anti-Stress appears in the game. Called "Herrwalt 99" despite markings show the correct name and manufacturer. The name is appears to be an anagram of "Walther", seperating the "Walt" and the "her" and reversing the order.
Shotguns
Benelli M4 Super 90
The Benelli M4 Super 90 appears in the game. Called simply "Giovanni M4" a reference to Benelli's founder; Giovanni Benelli. Can be fitted with only a flashlight.
Fostech Origin-12
Sniper 3: Ghost Warrior has the first appearance of the Fostech Origin-12 in a video game and was initially shown with a silencer. It is one of the few guns with the correct name and with manufacturer name displayed.
Mossberg 500
The Mossberg 500 shotgun appears in the game. Called "OFM-500". Is used by "gas mask" separatist. Is fitted with a Magpul AFG and can be fitted with a reflex sight.
Sawed off shotgun
A Sawed off shotgun appears in the game. Is the only shotgun in the sidearm category.
Rifles
FB MSBS-5.56K GROT
The Radom MSBS. Called "Archer AR15", despite the gun being unrelated to the AR-15. Archer is the translation of the commercial name of the manufacturer Łucznik or Fabryka Broni Radom. Is equipped with the flashlight by default although can be either removed or substituted by a lasersight.
Galil ACE 52
The Galil ACE 52 appears in the game. Called "Galeforce Long". Is incorrectly used by Georgian Army soldiers, which would be more correctly equipped with M4A1 or AK-74M; in Escape from Lydia DLC and criminals in the vanilla game. Is fitted with a lasersight that resemble the AN/PQ-14 by default.
Izhmash AKM
The Izhmash AKM is available in game, and is called the "AKA-47", which is, amusingly enough, the actual TV Trope name for the convention of false names for firearms in video games intended to avoid copyright infringement. Is the main gun of enemies. Incorrectly holds only 20 rounds with default magazine, but correctly 30 with the bakelite ones. Can also be equipped with a drum mag.
Kel-Tec RFB Carbine
The Kel-Tec RFB Carbine appears in the game. Is called "KT-R" maybe standing for Kel-Tec Rifle. Can be fitted with ACOG scope, which is avaiable only on this gun.
Remington R5 RGP
The Remington R5 RGP. Called "Herstal" which is odd considering that is another name for FN, while the Remington R5 is made only by Remington. Is the gun that can the greatest number of attachments in-game. A special version with a EoTech sight is used by Jon and Robert in the prologue.
Machine Guns
UKM-2013
The UKM-2013 appears in the game. Called "FM-3000 UM". Is the main weapon of the "heavies".
What looks to be the M1A or M21 SWS model has been cutdown and re-textured to resemble an M1 Garand Mini-G. The rifle is used for hunting and target practice by the North brothers in flashbacks.
Browning M2HB
The Browning M2HB appears in the game mounted on patrol boats.
GE M134 Minigun
A Blackhawk with GE M134s appears in-game and in cutscenes at the beginning and end of the game.
PKT
Some enemy bases have Vodniks with RCWS PKTs patrolling.
Shipunov 2A42
Whilst the vehicle is labelled as the BTR-82A, and has its sloped turret, it is equipped with a 2A42 rather than the smaller 2A72.
Gryazev-Shipunov GSh-23
Transport helicopters found in the game are fitted with chin-mounted twin Gryazev-Shipunov GSh-23s, specifically the GSh-23L.