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Heroes & Generals: Difference between revisions

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[[file:HG M1Carbine aiming.jpg|thumb|none|600px|The player aiming a M1 Carbine.]]
[[file:HG M1Carbine aiming.jpg|thumb|none|600px|The player aiming a M1 Carbine.]]
[[file:HG M1Carbine reloading.jpg|thumb|none|600px|The player reloading a M1 Carbine.]]
[[file:HG M1Carbine reloading.jpg|thumb|none|600px|The player reloading a M1 Carbine.]]
===M1 Carbine with M84===
US soldiers can unlock the [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine with M84]]. The scope has a magnification of 2.2x. Although this is a real combination in real life, it would be nearly impossible to see this in World War 2 (and even more in the European Theater of Operations) as scope mounts for the Carbine variants were mostly available after the war. The earliest variant was the '''M3 Carbine''' with the IR scope (which used the same scope mount) which was first used in the Battle of Okinawa.
[[file:HG M1 Carbine scoped M84 normal.jpg|thumb|none|600px|The player holding a M1 Carbine with M84.]]
[[file:HG M1 Carbine scoped M84 reloading.jpg|thumb|none|600px|The player reloading a M1 Carbine with M84.]]


==M1A1 Carbine==
==M1A1 Carbine==
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===M1/M2 Carbine with M84===
===M1/M2 Carbine with M84===
US soldiers can unlock the [[M1 Carbine#M2 Carbine|M1/M2 Carbine with M84]]. The scope has a magnification of 2.2x. Although this is a real combination in real life, it would be nearly impossible to see this in World War 2 (and even more in the European Theater of Operations) as scope mounts for the Carbine variants were mostly available after the war. The earliest variant was the '''M3 Carbine''' with the IR scope (which used the same scope mount) which was first used in the Battle of Okinawa.
US soldiers can unlock the [[M1 Carbine#M2 Carbine|M1/M2 Carbine with M84]]. The scope has a magnification of 2.2x. This is the same case as the '''M1 Carbine with M84''', in fact chances to see an '''M1/M2 Carbine with a M84''' scope is even more unlike, probably impossible.
[[file:HG M1 M2Carbine scoped M84 normal.jpg|thumb|none|600px|The player holding a M1/M2 Carbine with M84.]]
[[file:HG M1 M2Carbine scoped M84 normal.jpg|thumb|none|600px|The player holding a M1/M2 Carbine with M84.]]
[[file:HG M1 M2Carbine scoped M84 reloading.jpg|thumb|none|600px|The player reloading a M1/M2 Carbine with M84.]]
[[file:HG M1 M2Carbine scoped M84 reloading.jpg|thumb|none|600px|The player reloading a M1/M2 Carbine with M84.]]

Revision as of 11:12, 27 November 2017

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Heroes & Generals for current discussions. Content is subject to change.


Heroes & Generals
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Offical Boxart
Release Date: 2016
Developer: Reto-Moto
Publisher: Reto-Moto
Series: Heroes & Generals
Platforms: PC
Genre: Online First-Person Shooter


The following weapons appear in the video game Heroes & Generals:


Handguns

Colt M1903 Hammerless

The Colt M1903 Hammerless is the US pocket pistol. It is similar to the pocket pistols of the other nations and also fires a rather small round being .32 ACP. Despite this, it can still be very deadly when performing headshots.

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Colt 1903 Hammerless with Colt Wood Grips - .32 ACP.
Render in the loadout screen.
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The player holding a Colt M1903.
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The player aiming a Colt M1903.
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The player reloading a Colt M1903.

Colt M1911A1

The famous Colt M1911A1 is the second available handgun for the US Forces.

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Colt M1911A1 - .45 ACP.
Render in the loadout screen. Note the missing frame relief cuts, which is correct for the original Colt M1911 but not the M1911A1.
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The player holding a Colt M1911A1.
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The player aiming a Colt M1911A1.
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The player reloading a Colt M1911A1.

Colt M1917

Players can unlock the Colt M1917. It reloads with a speedloader.

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Colt M1917 Revolver -.45 ACP
Render in the loadout screen.
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The player holding a Colt M1917.
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The player aiming a Colt M1917.
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The player reloading a Colt M1917.

Mauser 1934 Taschenpistole

The Germans can get a Mauser 1934 Taschenpistole as an early unlock. In real life this was the standard sidearm of the German Kriegsmarine (Navy) but as it was a very common pistol at the time, German high ranking officers and even lower ranks got this pistol as their sidearm. As it fires the rather small 7.65x17mmSR/.32 ACP it has a rather low recoil thus follow up shots can be fired very fast. This is also reflected ingame. The developers even got the reload procedure right, which is very impressive as the actual reloading sequence of this weapon is somewhat special. The pistol locks the slide back when the last round has been fired, you pull the old magazine out, insert a new one and at that time the pistol automatically unlocks the slide chambering a new round.

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1934 Mauser Pocket Pistol - 7.65x17mmSR.
Render in the loadout screen.
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The player holding a Mauser 1934 Taschenpistole.
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The player aiming a Mauser 1934 Taschenpistole.
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The player reloading a Mauser 1934 Taschenpistole.

Mauser C96

The Mauser C96, which carries the nickname "Broomhandle", is the second pistol unlock for the German Armed Forces.

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Mauser C96 Broomhandle - 7.63x25mm Mauser.
Render in the loadout screen.
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The player holding a Mauser C96.
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The player aiming a Mauser C96.
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The player reloading a Mauser C96.

Luger P08

The Luger P08 is the third pistol which can be unlocked for the German side.

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Luger P08 - 9x19mm
Render in the loadout screen.
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The player holding a Luger P08.
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The player aiming a Luger P08.
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The player reloading a Luger P08.

Walther P38

The famous Walther P38 is the fourth pistol unlocked for the German side. It has a similar behavior as the Luger P08 ingame, so it is more a matter of personal preference which one you choose.

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Walther P38 WWII dated with black grips - 9x19mm
Render in the loadout screen.
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The player holding a Walther P38.
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The player aiming a Walther P38.
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The player reloading a Walther P38.

Korovin TK

The Soviet Korovin TK is one of the smallest guns ingame. It fires the 6.35x16SR Browning / .25ACP which allows fast follow up shots due to the low muzzle climb. Although this weapon was never officially adopted into Red Army use, lots of them were issued anyway to any person who didn't really need a weapon but wanted to carry one for self defence like high ranking officers, medics etc. It is a very special weapon in the game as it has been rarely seen in media so far.

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Korovin TK - .25 ACP.
Render in the loadout screen.
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The player holding a Korovin TK.
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The player aiming a Korovin TK.
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The player reloading a Korovin TK.

Tokarev TT-33

The Tokarev TT-33 is the second Soviet pistol which you can unlock.

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Tokarev TT-33 - 7.62x25mm.
Render in the loadout screen.
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The player holding a TT-33.
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The player aiming a TT-33. Even though the muzzle flash is present, the hammer is still uncocked.
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The player reloading a TT-33.

Nagant M1895

The Soviet Nagant M1895 is a very powerful revolver ingame. It has a very interesting reloading animation, which correctly shows how each bullet is inserted into the cylinder one by one.

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Nagant M1895 Revolver - 7.62x38R Nagant.
Render in the loadout screen.
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The player holding a Nagant M1895.
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The player aiming a Nagant M1895.
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The player reloading a Nagant M1895.

Submachine Guns

M3 "Grease Gun"

The first submachine gun for the US is the M3 "Grease Gun". It has a rather low rate of fire but due to the .45 ACP round it packs quite a punch.

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M3 "Grease Gun" - .45 ACP
Render in the loadout screen.
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The player holding a M3 "Grease Gun".
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The player aiming a M3 "Grease Gun".
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The player reloading a M3 "Grease Gun". The player never actually uses the cocking lever and instead (impossibly) cocks the bolt manually with his finger.

Thompson M1A1

The Thompson M1A1 is the second unlockable submachine gun for the United States. It is a very powerful weapon ingame with a rather high rate of fire while still being controllable.

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Thompson M1A1 - .45 ACP.
Render in the loadout screen.
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The player holding a Thompson M1A1.
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The player aiming a Thompson M1A1. The player opts to use the notch instead of the peephole in the rear sight.
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The player reloading a Thompson M1A1.

MP34

The German Forces can first unlock the MP34. Ingame it uses the smaller 20 round magazine but it is still quite effective. This weapon is rarely seen in video games, this fact makes this weapon very interesting and unique.

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Steyr MP34 - 9x19mm.
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Render in the loadout screen.
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The player holding a MP34.
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The player aiming a MP34.
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The player reloading a MP34.

MP40

The well known MP40 can be unlocked by the German Forces. It features a 32 round magazine and has a pretty controllable recoil. It is a great all around weapon ingame.

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MP40 - 9x19mm.
Render in the loadout screen.
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The player holding a MP40.
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The player aiming a MP40.
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The player reloading a MP40.

PPD-40

A rarely seen weapon in video games is the PPD-40. It is the first available submachine gun for the Soviet Faction, has a large drum magazine and is nice to clear out buildings.

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PPD 40 - 7.62x25mm Tokarev.
Render in the loadout screen.
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The player holding a PPD-40.
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The player aiming a PPD-40.
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The player reloading a PPD-40.

PPSh-41

The second unlockable SMG for the Soviet Union is the very famous PPSh-41. It has a large 71 round drum mag and a high rate of fire. In close quarters combat this weapon is very effective.

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PPSh-41 - 7.62x25mm Tokarev.
Render in the loadout screen.
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The player holding a PPSh-41.
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The player aiming a PPSh-41.
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The player reloading a PPSh-41.

PPS-43

The PPS-43 is the third unlockable SMG for the Soviet Union. It uses normal 35-round magazines but other than that it feels similar to the German MP40 ingame.

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PPS-43 - 7.62x25mm Tokarev.
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Render in the loadout screen.
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The player holding a PPS-43.
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The player aiming a PPS-43.
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The player reloading a PPS-43.

Rifles

Springfield M1903A1

The standard US bolt action rifle is the Springfield M1903A1. It is reloaded with a 5 round stripper clip.

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Springfield M1903A1 - .30-06.
Render in the loadout screen.
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The player holding a Springfield M1903A1.
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The player aiming a Springfield M1903A1.
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The player reloading a Springfield M1903A1.

Springfield M1903A1 with M84

US Snipers can first unlock the Springfield M1903A1 with M84. Although technically not impossible, this combination is rather uncommon. A more historical combination would be the M1903A4 with M84 scope as shown in the photo below but as changing the model from an 1903A1 to A4 would create more work for the game developers, I guess this was avoided. The scope has a 2.2x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.

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M1903A4 Springfield sniper variant with M84 scope - .30-06.
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The player holding a Springfield M1903A1 with M84.
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The player reloading a Springfield M1903A1 with M84.

Springfield M1903A1 with Unertl 8X

US Snipers can unlock the Springfield M1903A1 with Unertl 8X. The scope has a powerful 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.

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M1903A1 Springfield sniper rifle with 7.8x Unertl scope - .30-06.
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The player holding a Springfield M1903A1 with Unertl 8X.
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The player reloading a Springfield M1903A1 with Unertl 8X.

M1 Garand

The M1 Garand is the US semi automatic rifle. It works very well in most situations, makes the usual "PING" sound when it is empty and is loaded with an 8 round en-bloc clip.

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M1 Garand - .30-06
Render in the loadout screen.
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The player holding a M1 Garand.
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The player aiming a M1 Garand.
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The player reloading a M1 Garand.

M1D Garand with M84

US Infantry, Recon and Paratrooper classes can unlock the M1D Garand with M84. The scope has a magnification of 2.2x. You can still reload the rifle with the usual 8 round en-bloc clip as the sight is offset to the left to allow this.

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M1D Sniper Variant with M84 scope - .30-06. The T-37 flash suppressor is an option and is not featured in the game.
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The player holding a M1D Garand with M84.
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The player reloading a M1D Garand with M84.

M1 Carbine

One of the most produced rifles of WW2 being the M1 Carbine can be acquired by the US paratrooper. It is a fast firing semi-automatic weapon with a rather weak ammo which means that it loses power over distance rather fast.

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M1 Carbine - .30 Carbine
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Render in the loadout screen.
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The player holding a M1 Carbine.
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The player aiming a M1 Carbine.
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The player reloading a M1 Carbine.

M1 Carbine with M84

US soldiers can unlock the M1 Carbine with M84. The scope has a magnification of 2.2x. Although this is a real combination in real life, it would be nearly impossible to see this in World War 2 (and even more in the European Theater of Operations) as scope mounts for the Carbine variants were mostly available after the war. The earliest variant was the M3 Carbine with the IR scope (which used the same scope mount) which was first used in the Battle of Okinawa.

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The player holding a M1 Carbine with M84.
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The player reloading a M1 Carbine with M84.

M1A1 Carbine

The player can unlock the M1A1 Carbine for the US paratrooper class and tanker. The M1A1 is the folding stock version of the standard M1 thus making it a ligher version. This is also reflected in the game as the M1A1 takes fewer equipment points.

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M1A1 Carbine - .30 Carbine
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Render in the loadout screen.
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The player holding a M1A1 Carbine.
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The player aiming a M1A1 Carbine.
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The player reloading a M1A1 Carbine.

M1/M2 Carbine

A late war version called the M1/M2 Carbine is featured in the game. It is a select fire version which can switch between semi and full automatic fire. In the closing months of WW2 in Europe US Ordnance issued conversion part-kits to the US Forces fighting in Europe to counter the widespread use of German assault rifles. Those converted M1 Carbines were called M1/M2 Carbines.

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M2 Carbine - .30 Carbine
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Render in the loadout screen.
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The player holding a M1/M2 Carbine.
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The player aiming a M1/M2 Carbine.
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The player reloading a M1/M2 Carbine.

M1/M2 Carbine with M84

US soldiers can unlock the M1/M2 Carbine with M84. The scope has a magnification of 2.2x. This is the same case as the M1 Carbine with M84, in fact chances to see an M1/M2 Carbine with a M84 scope is even more unlike, probably impossible.

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The player holding a M1/M2 Carbine with M84.
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The player reloading a M1/M2 Carbine with M84.

Karabiner 98 Kurz

German soldiers can grab the powerful Karabiner 98k. The model ingame is a later version as it features the front sight hood. Reloaded with 5 round stripper clips.

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Karabiner 98 Kurz - 7.92x57mm Mauser.
Render in the loadout screen.
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The player holding a Karabiner 98 Kurz.
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The player aiming a Karabiner 98 Kurz.
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The player reloading a Karabiner 98 Kurz.

Karabiner 98 Kurz with ZF39

German infantry and sniper classes can get the Karabiner 98 Kurz with ZF39. The scope has a 4.2x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.

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Karabiner 98k with Zeiss ZF39 scope - 7.92x57mm Mauser.
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The player holding a Karabiner 98 Kurz with ZF39.
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The player reloading a Karabiner 98 Kurz with ZF39.

Karabiner 98 Kurz with ZS Zielacht

The powerful Karabiner 98 Kurz with ZS Zielacht can only be unlocked by German snipers. The scope has a 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.

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The player holding a Karabiner 98 Kurz with ZS Zielacht.
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The player reloading a Karabiner 98 Kurz with ZS Zielacht.

Gewehr 43

The Gewehr 43 is the semi automatic rifle for the German faction ingame. As the Tokarev SVT-40 for the Soviet Union, this rifle also reloads from a 10 round box magazine.

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Gewehr 43 - 7.92x57mm Mauser.
Render in the loadout screen.
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The player holding a Gewehr 43.
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The player aiming a Gewehr 43.
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The player reloading a Gewehr 43.

Gewehr 43 with ZF-4

The ZF-4 scope is available for the Gewehr 43. The scope has a 4.0x magnification.

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Gewehr 43 with ZF 4 scope - 7.92x57mm Mauser.
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The player holding a Gewehr 43 with ZF-4.
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The player reloading a Gewehr 43 with ZF-4.

Sturmgewehr 44

The first ever mass-produced assault rifle, the famous Sturmgewehr 44 can be unlocked for German solders.

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Sturmgewehr 44 - 7.92x33mm Kurz.
Render in the loadout screen.
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The player holding a Sturmgewehr 44.
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The player aiming a Sturmgewehr 44.
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The player reloading a Sturmgewehr 44.

Sturmgewehr 44 with ZF-4

German infantry can unlock the Sturmgewehr 44 with ZF-4. The scope has a 4.0x magnification.

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Sturmgewehr 44 - 7.92x33mm Kurz.
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The player holding a Sturmgewehr 44 with ZF-4.
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The player reloading a Sturmgewehr 44 with ZF-4.

Fallschirmjäger Gewehr 42

German Fallschirmjäger troops can unlock the rare Fallschirmjäger Gewehr 42. As in real life it has heavy recoil when fired in full auto mode; if you switch it to semi-auto or shoot in short, controlled bursts, this weapon is very deadly due to the rifle cartridge. The model in game is the early model FG42.

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FG 42 with iron sights flipped up (no scope mounted), 1st pattern (metal buttstock and sharply-angled pistol grip) - 7.92x57mm Mauser‎
Render in the loadout screen.
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The player holding a Fallschirmjäger Gewehr 42.
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The player aiming a Fallschirmjäger Gewehr 42.
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The player reloading a Fallschirmjäger Gewehr 42.

Fallschirmjäger Gewehr 42 with ZF-4

The Fallschirmjäger Gewehr 42 with ZF-4 is the last unlock for the German Fallschirmjäger troops. The scope has a magnification of 4.0x.

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FG 42 1st pattern with Zeiss ZF-4 scope - 7.92x57mm Mauser
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The player holding a Fallschirmjäger Gewehr 42 with ZF-4.
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The player reloading a Fallschirmjäger Gewehr 42 with ZF-4.

Mosin Nagant M91/30

The Mosin Nagant M91/30 is the standard Soviet bolt action rifle. It has clean sights and reloads with a 5 round stripper clip.

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Mosin Nagant M91/30 - 7.62x54mm R.
Render in the loadout screen. Note the downturned bolt handle, which is normally only seen on scoped Mosin-Nagant rifles.
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The player holding a Mosin Nagant M91/30.
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The player aiming a Mosin Nagant M91/30.
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The player reloading a Mosin Nagant M91/30.

Mosin Nagant M91/30 with PU

The Mosin Nagant M91/30 with PU can be unlocked by Soviet Union infantry and sniper classes. The scope has a 3.5x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips.

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Full-length, Mosin Nagant M91/30 Sniper Rifle with Russian PU 3.5x sniper scope (this example is one of the repurposed SVT-40 scopes, 91/30 PU scopes had consistent tube diameter as the mount rings were shorter) and down turned bolt handle - 7.62x54mm R.
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The player holding a Mosin Nagant M91/30 with PU.
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The player reloading a Mosin Nagant M91/30 with PU.

Mosin Nagant M91/30 with ZS Zielacht

The powerful Mosin Nagant M91/30 with ZS Zielacht can only be unlocked by Soviet snipers. The scope has a 8.0x magnification. When attaching the scope, the rifle can only be reloaded round by round, no stripper clips. Although the combination of a German scope with a Soviet rifle might sound strange, it is believed that this could have happened during WW2 as the Soviets did not have their own high powered scope available.

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The player holding a Mosin Nagant M91/30 with ZS Zielacht.
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The player reloading a Mosin Nagant M91/30 with ZS Zielacht.

Tokarev SVT-40

The standard semi automatic rifle for the Soviet Union is the Tokarev SVT-40. It is fed from a 10 round detachable box magazine. It is a great all-around weapon ingame.

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Tokarev SVT-40 - 7.62x54mmR.
Render in the loadout screen.
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The player holding a Tokarev SVT-40.
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The player aiming a Tokarev SVT-40.
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The player reloading a Tokarev SVT-40.

Tokarev SVT-40 with PU

The semi automatic Tokarev SVT-40 with PU can be unlocked by Soviet infantry and sniper classes. The scope has a 3.5x magnification. When attaching the scope, the rifle can still be reloaded with box magazines.

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Tokarev SVT-40 - 7.62x54mmR with PU.
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The player holding a Tokarev SVT-40 with PU.
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The player reloading a Tokarev SVT-40 with PU.

Simonov AVS-36

The Simonov AVS-36 is featured in the game as the Soviet Union's last unlock. It is a full-auto rifle and fires a heavy rifle bullet. It has a high recoil, but if fired in short bursts it is a very effective weapon.

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Simonov AVS-36 - 7.62x54mmR.
Render in the loadout screen.
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The player holding a Simonov AVS-36.
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The player aiming a Simonov AVS-36.
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The player reloading a Simonov AVS-36.

Simonov AVS-36 with PU

The Simonov AVS-36 with PU can be unlocked by Soviet Union infantry. The scope has a 3.5x magnification. When attaching the scope, the rifle can still be reloaded with the usual box magazines. It is unknown if this combination existed in real life, a more usual choice would have been with a PEM scope, an earlier sniper scope which generally had the same specifications as the PU but was more complex to manufacture. By the time the PU scope arrived at the front lines, most AVS-36 rifles were already lost or captured by the German Forces but it is still possible that some AVS-36 rifles received the PU scope.

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The player holding a Simonov AVS-36 with PU.
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The player reloading a Simonov AVS-36 with PU.

PTRD-41

The Soviet faction can unlock the PTRD-41, a very powerful anti-tank rifle. Ingame it is very powerful against soft-skinned vehicles and light tanks, but it struggles against the heavier armored vehicles. It is a single shot, bolt action rifle which loads a massive 14.5x114mm round.

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PTRD-41 - 14.5x114mm.
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Render in the loadout screen.
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The player holding a PTRD-41.
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The player aiming a PTRD-41.
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The player reloading a PTRD-41.

Machine Guns

Browning Automatic Rifle M1918A2

The Browning Automatic Rifle M1918A2, also called "BAR", is the first light machine gun for the United States. It is a very powerful weapon in close ranges, but also for medium ranges if you fire short bursts.

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Browning Automatic Rifle M1918A2 - .30-06.
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Render in the loadout screen.
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The player holding a Browning Automatic Rifle M1918A2.
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The player aiming a Browning Automatic Rifle M1918A2.
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The player reloading a Browning Automatic Rifle M1918A2.

Browning M1919A4

The United States infantry soldiers can also unlock the Browning M1919A4. The variant ingame looks like it was directly dismounted from a pedestal mount from a vehicle as it still has the mounting fitted at the bottom of the MG. The ladder sights are folded up and it uses a 50 round belt.

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Browning M1919A4 - .30-06 Springfield.
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The player holding a Browning M1919A4.
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The player aiming a Browning M1919A4.
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The player reloading a Browning M1919A4.

Johnson M1941 Light Machine Gun

A very interesting and unique weapon in the game is the Johnson M1941 Light Machine Gun, which is rarely seen in any video games. It looks and sounds very well-done for such a rare weapon.

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Johnson M1941 Light Machine Gun - .30-06 Springfield.
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The player holding a Johnson M1941 Light Machine Gun.
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The player aiming a Johnson M1941 Light Machine Gun.
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The player reloading a Johnson M1941 Light Machine Gun.

MG34

The MG34 is the first unlockable machinegun for the German faction. Ingame it mounts the 50 round belt drum called Gurttrommel 34. It has a good rate of fire and is best used in prone position firing bursts, otherwise the recoil will be rather high.

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MG34 with 50 round belt drum Gurtrommel 34 - 7.92x57mm Mauser
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The player holding a MG34.
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The player aiming a MG34.
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The player reloading a MG34.

MG42

The MG42 is the second LMG which the German faction can unlock. As in real life, it has a very high rate of fire and is rather difficult to control except if you use it in prone position. It is fed via 50 round belts.

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MG42 - 7.92x57mm Mauser.
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The player holding a MG42.
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The player aiming a MG42.
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The player reloading a MG42.

Degtyaryov DP-28

Soviet soldiers can get the well known Degtyaryov DP-28. It has a very unique magazine design which holds 47 rounds and feeds from the top. This gave it it's nickname "Record Player".

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Degtyaryov DP-28 - .7.62x54mm R.
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The player holding a Degtyaryov DP-28.
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The player aiming a Degtyaryov DP-28.
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The player reloading a Degtyaryov DP-28.

Launchers

Bazooka M1A1

The Bazooka M1A1 can be unlocked by US Forces. The penetration of the Bazooka is a bit lower than the Panzerschreck also featured in the game (as was in real life), but it is still a good ranged anti tank weapon.

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M1A1 Bazooka - 2.36 inch
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The player holding a Bazooka M1A1.
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The player aiming a Bazooka M1A1.
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The player reloading a Bazooka M1A1.

Panzerfaust 60

There are Panzerfaust 60 weapon crates placed in different locations on the maps. All players can pick them up for use. It is a powerful anti-tank weapon ingame and works exactly like in real life, a shaped charge, single shot, disposable weapon.

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Panzerfaust - 44mm with 149mm warhead.
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Panzerfaust 60 in the box where it can be picked up.
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The player holding a Panzerfaust 60.
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The player aiming a Panzerfaust 60.

Panzerschreck RPzB 54

The Panzerschreck RPzB 54 is available for the Germans. Officially called the Raketenpanzerbüchse 54, it soon got the nickname Panzerschreck. It has enormous firepower and can take on almost any tank. It is the model 54 ingame, as it has the blast shield available and also the long tube.

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Panzerschreck RPzB 54 - 88mm
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The player holding a Panzerschreck RPzB 54.
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The player aiming a Panzerschreck RPzB 54.
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The player reloading a Panzerschreck RPzB 54.

Grenades & Mines

Mk II Hand Grenade

The famous Mk II Hand Grenade can be equipped by the US soldiers. It is a fragmentation type grenade.

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Mk 2 hand grenade.
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The player holding a Mk II Hand Grenade.

No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb"

The United States Forces can get a No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb". When thrown, it sticks to surfaces and vehicles and explodes after a few seconds.

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No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb".
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The player holding a No. 74 MK. 1 Anti-Tank Grenade S.T. "Sticky Bomb".

M1A1 Anti-Tank Mine

US players can get the M1A1 Anti-Tank Mine. They can be placed on any surface, as soon as a vehicle drives over it, it will detonate and destroy it.

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M1 (left), M1A1 (right) Anti-tank mine
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The player holding a M1A1 Anti-Tank Mine.
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A M1A1 Anti-Tank Mine placed on the ground.

M2A3 Anti-Personel Mine

The US Faction can unlock the M2A3 Anti-Personel Mine. This is the correct variant which was used in real life in WW2 by the US Forces. Those can come in handy if you cap a point far behind enemy lines and want to make sure that nobody interrupts you.

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M2A3 Anti-personel mine
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The player holding a M2A3 Anti-Personel Mine.
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A M2A3 Anti-Personel Mine placed on the ground.

Stielhandgranate 24

The Stielhandgranate 24 is the standard high explosive hand grenade for the German Forces.

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Stielhandgranate 24.
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The player holding a Stielhandgranate 24.

Stielhandgranate 24 Splittering

Additionally the Germans can get the Stielhandgranate 24 Splitterring.

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Stielhandgranate 24.
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The player holding a Stielhandgranate 24 Splitterring.

Hafthohlladung H3

The Hafthohlladung H3 can be acquired by German soldiers. It is a magnetic mine which uses the hollow charge principle. It is a very powerful anti tank weapon which can defeat even the heaviest tanks.

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Hafthohlladung
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The player holding a Hafthohlladung H3.
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The player arming a Hafthohlladung H3.
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A Hafthohlladung H3 placed on a tank.

Panzerwurfmine Lang

German players can get the Panzerwurfmine Lang which is a hollow charge anti-tank device with an impact fuze. It is best used if thrown onto the weaker spots of tanks. When thrown it will unfold the cloth fins which will stabilize it during flight. An interesting and very unique item which is rarely seen in media.

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The player holding a RPG-43 Anti-tank Grenade.
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The player throwing a RPG-43 Anti-tank Grenade.

Tellermine 42 Anti-Tank Mine

The Tellermine 42 is the anti-tank mine for the German Faction. It can be placed on the ground by the players and will detonate upon contact with a vehicle.

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Tellermine 42 Anti-tank mine.
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The player holding a Tellermine 42 Anti-Tank Mine.
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A Tellermine 42 Anti-Tank Mine placed on the ground.

S-Mine 35 Anti-Personel Mine

The S-Mine 35 anti-personel mine can be acquired by German soldiers.

S-Mine 35. Note the fuze is in the centre of the mine body; the later S-Mine 44's fuze was instead offset.
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The player holding a S-Mine 35 Anti-Personel Mine.
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A S-Mine 35 Anti-Personel Mine placed on the ground.

RGD-33 Stick Grenade

The RGD-33 Stick Grenade is the standard Soviet Union fragmentation hand grenade.

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RGD-33.
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The player holding a RGD-33 Stick Grenade.

RPG-43 Anti-Tank Grenade

The RPG-43 Anti-tank Grenade is a hollow charge device with an impact fuze. It is best used if thrown onto the weaker spots of tanks.

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RPG-43.
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The player holding a RPG-43 Anti-tank Grenade.

TM-35 Anti-Tank Mine

Soviet soldiers can get a TM-35 anti-tank mine. It can be placed on the ground by the players and will detonate upon contact with a vehicle.

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TM-35 Anti-tank mine.
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The player holding a TM-35 Anti-Tank Mine.
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A TM-35 Anti-Tank Mine placed on the ground.

PMK-40 Anti-Personel Mine

The PMK-40 anti-personel mine can be acquired by Soviet soldiers. As it is rather small, it is hard to detect for enemy soldiers.

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The player holding a PMK-40 Anti-Personel Mine.
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A PMK-40 Anti-Personel Mine placed on the ground.

Mounted Weapons

Browning M2HB M51 Quad Mounted System

The Browning M2HB M51 Quad Mounted System AA gun mount is placed on different locations on the maps for players to defend against enemy aircraft. US players can also unlock a M16MGMC with a Browning M2HB M51 Quad Mounted System which functions as SPAA.

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Browning M2HB's in M51 Quad Mounted System - .50 BMG.
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The player manning a Browning M2HB M51 Quad Mounted System.
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The player aiming a Browning M2HB M51 Quad Mounted System.
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A stationary Browning M2HB M51 Quad Mounted System AA gun mount.
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Browning M2HB M51 Quad Mounted System mounted on the M16MGMC.

Browning M2 Heavy Barrel

The Browning M2 Heavy Barrel is mounted into and onto several vehicles including the M18 Hellcat Tank Destroyer, the M2A2 Light Tank and M3A1 Half-Track.

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Browning M2HB - .50 BMG
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Browning M2 Heavy Barrel mounted in the M2A2 Light Tank
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Browning M2 Heavy Barrel mounted on the M18 Hellcat Tank Destroyer
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Browning M2 Heavy Barrel mounted on the M3A1 Half-Track
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The player aiming a Browning M2 Heavy Barrel

Browning M2 Aircraft

The Curtiss P-40N Warhawk mounts six Browning M2 Aircraft machine guns in the wings.

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Browning M2 Aircraft, Fixed - .50 BMG
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Browning M2 Aircraft mounted in the Curtiss P-40N Warhawk

Browning M1919A4

The United States Browning M1919A4 is the standard vehicle mounted machine gun. Ingame it is mounted on and in a huge amount of vehicles, all of which the player can aquire and control including light, medium and heavy tanks, armored scout cars, infantry fighting vehicles etc. Below are just a few example of many more vehicles ingame.

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Browning M1919A4 - .30-06 Springfield
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Browning M1919A4 mounted in the M3 Lee Medium Tank
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Browning M1919A4 mounted in the M4A1 Sherman Medium Tank
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Browning M1919A4 mounted in the M24 Chaffee Light Tank
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Browning M1919A4 mounted in the M26 Pershing Heavy Tank
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Browning M1919A4 mounted in the M8 Greyhound Armored Car

The Browning M1919A4 is mounted in the 1/4-Ton, 4X4, Truck "Willys" Jeep and also on the M4A3E8 Sherman Medium Tank in a pedestal mount.

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Browning M1919A4 on an M31C pedestal mount - .30-06 Springfield
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Browning M1919A4 mounted in the M4A3E8 Sherman Medium Tank
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Browning M1919A4 mounted on the 1/4-Ton, 4X4, Truck "Willys" Jeep
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Browning M1919A4 mounted on the 1/4-Ton, 4X4, Truck "Willys" Jeep
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The player aiming a Browning M1919A4

Browning M1919A5

The M5A1 Stuart Light Tank mounts the Browning M1919A5 in the turret (coaxial). For the M3 and M5 tank series the M1919A5 was invented, which was a slightly modified version of the M1919A4, because the available space in the turret was too small to reach the cocking handle.

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Browning M1919A5 - .30-06 Springfield
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Browning M1919A5 mounted in the M5A1 Stuart Light Tank

Browning AN/M2

The Browning AN/M2 is mounted in the Curtiss O-52 Owl at the front behind the propellers in a fixed mount and in the tailgunner position in a flexible mount.

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Browning AN/M2, fixed mount - .30-06 Springfield
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Browning AN/M2 mounted in the Curtiss O-52 Owl
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Browning AN/M2, flexible mount - .30-06 Springfield
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Browning AN/M2 mounted in the Curtiss O-52 Owl

2cm Flakvierling 38

The 2cm Flakvierling 38 AA gun mount is placed on different locations on the maps for players to defend against enemy aircraft. German players can also unlock a Sonderkraftfahrzeug 7/1 with a mounted 2cm Flakvierling 38 which functions as SPAA.

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Flakvierling 38 - 20x138mm B.
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The player manning a 2cm Flakvierling 38.
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The player aiming a 2cm Flakvierling 38.
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A stationary 2cm Flakvierling 38 AA gun mount.
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2cm Flakvierling 38 mounted on the Sonderkraftfahrzeug 7/1.

MG13

Players of the German Faction can acquire the Panzerkampfwagen I Ausf. A which mounts the MG13 in a dual mount in the turret.

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MG13 machine gun - 7.92x57 Mauser
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MG13 mounted in the Panzerkampfwagen I Ausf. A

MG15

The Henschel HS 126 B-1 is the first airplane which the pilot characters can unlock. It mounts a MG15 in the tailgunner seat.

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MG15 machine gun with 75-round double drum - 7.92x57mm Mauser
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MG15 mounted in the Henschel HS 126 B-1

MG17

The Henschel HS 126 B-1 and Messerschmitt Bf 109E-4 mount MG17s in different configurations. In case of the Henschel HS 126 B-1 there is a single mount in the nose, the Messerschmitt Bf 109E-4 has two guns in the nose firing through the propeller.

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MG17 machine gun - 7.92x57mm Mauser
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MG17 mounted in the Henschel HS 126 B-1
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MG17 mounted in the Messerschmitt Bf 109E-4

MG34

The German MG34 is the standard vehicle mounted machine gun. Ingame it is mounted on and in a huge amount of vehicles, all of which the player can aquire and control including tank hunters (in case of the Jagdpanzer 38(t) Hetzer it is remote controlled), cars, motorcycles, infantry fighting vehicles etc. Below are just a few example of many more vehicles ingame. The mounted version of the MG34 uses the Patronentrommel 34 which is actually a magazine and does not use any belts. This was an early issue equipment for the MG34 in WW2 and was mainly used in AA mounts of the MG34. To use the Patronentrommel 34, the standard feed cover had to be replaced with a special magazine holder.

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MG34 with 75 round drum magazine Patronentrommel 34 - 7.92x57mm Mauser
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MG34 mounted on the Jagdpanzer 38(t) Hetzer
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MG34 mounted on the Kübelwagen
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MG34 mounted on the BMW R75
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MG34 mounted on the Sonderkraftfahrzeug 250
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MG34 mounted on the Sturmgeschütz III Ausf. F/8
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The player aiming a MG34

MG FF

The famous Messerschmitt Bf 109E-4 has two MG FFs wing mounted. Ingame they are a very powerful weapon bringing down any enemy airplane in just a few bursts.

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MG FF cannon - 20 x 80mm
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MG FF mounted in the Messerschmitt Bf 109E-4

MG131

The Messerschmitt ME 410 B-2 has a total of four MG131s. Two are mounted at the front of the plane, while the other two are mounted in remote controlled blister mounts on each side of the plane to defend against enemy attackers.

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MG131 - 13x64mm B
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MG131 mounted in the Messerschmitt ME 410 B-2
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MG131 mounted in the Messerschmitt ME 410 B-2

MG151/20

The mighty MG151/20 is the main armament of the Messerschmitt ME 410 B-2, two of them are installed at the nose of the plane.

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Mauser MG 151/20, standard propeller dome armament for the Messerschmitt Bf 109 - 20x82mm
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MG151/20 mounted in the Messerschmitt ME 410 B-2

ZB-53 / Vz.37

German tankers can get the Panzerkampfwagen 38(t) Ausf. E which mounts a ZB-53 / Vz.37 in the turret and in the hull. This machinegun was called MG37(t) in German service.

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ZB 53 / Vz.37 machine gun on tripod - 7.92x57mm Mauser
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ZB-53 / Vz.37 mounted in the Panzerkampfwagen 38(t) Ausf. E

MG34 Panzerlauf

MG34 Panzerlauf

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MG34 Panzerlauf with stock fitted - 7.92x57mm Mauser

Maxim M1910/30 in M-4

The Maxim M1910/30 in M-4 AA gun mount is placed on different locations on the maps for players to defend against enemy aircraft. Soviet Union players can also unlock a GAZ-AAA truck with a mounted Maxim M1910/30 in M-4 which functions as SPAAA.

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Maxim M1910/30 in M-4 AA quad mounting
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The player manning a Maxim M1910/30 in M-4.
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The player aiming a Maxim M1910/30 in M-4.
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A stationary Maxim M1910/30 in M-4 AA gun mount.
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Maxim M1910/30 in M-4 mounted on the GAZ-AAA truck.

PV-1

The Pulemyot Vozdushny PV-1 is mounted in the Soviet Polikarpov R-Z behind the propeller. The PV-1 is an early war Soviet machine gun based on the Russian M1910 Maxim. It was available in various configurations like on the Sokolov carriage for infantry use, triple mounted for AA use or its primary use as air cooled version mounted on aircraft.

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Nadashkevich PV-1 - 7.62x54R
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PV-1 mounted in the Polikarpov R-Z

Berezin UBS

The Berezin UBS is mounted in the Soviet YAK-9 behind the propeller, this is why the synchronized variant of the UB is used.

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Berezin UBS (Synchronized) - 12.7x108mm
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Berezin UBS mounted in the YAK-9

Berezin UBK

The Soviet Petlyakov Pe-3bis heavy fighter mounts two Berezin UBK at the bottom of the fuselage.

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Berezin UBK (for the wings) - 12.7x108mm
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Berezin UBK mounted in the Petlyakov Pe-3bis

Berezin UBT

The Soviet Petlyakov Pe-3bis mounts a Berezin UBT in the turret behind the cockpit for the tailgunner.

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Berezin UBT, a turret version of UB with spade grips - 12.7x108mm
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Berezin UBT mounted in the Petlyakov Pe-3bis

Shpitalnyi-Vladimirov ShVAK-20

The Soviet YAK-9 fighter aircraft and the Petlyakov Pe-3bis heavy fighter mount the powerful Shpitalnyi-Vladimirov ShVAK-20 in the nose.

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ShVAK-20 autocannon - 20x99 mm R
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ShVAK-20 mounted in the YAK-9
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ShVAK-20 mounted in the Petlyakov Pe-3bis

Shpitalny-Komaritski ShKAS

The Soviet Petlyakov Pe-3bis also mounts the Shpitalny-Komaritski ShKAS at the tail of the airplane.

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Shpitalny-Komaritski ShKAS aircraft machine gun - 7.62x54mmR.
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ShKAS mounted in the Petlyakov Pe-3bis

Degtyaryov DA

The Degtyaryov DA is mounted in the Polikarpov R-Z tailgunner position.

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DA machine gun - 7.62x54mm R
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Degtyaryov DA mounted in the Polikarpov R-Z

Degtyaryov DT

The Soviet Degtyaryov DT is the standard vehicle mounted machine gun. Ingame it is mounted on and in a huge amount of vehicles, all of which the player can aquire and control including light, medium and heavy tanks, armored scout cars, infantry fighting vehicles etc. Below are just a few example of many more vehicles ingame.

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DT machine gun - 7.62x54mm R
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Degtyaryov DT mounted in the T-34/85
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Degtyaryov DT mounted on the T-38
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Degtyaryov DT mounted on the IS-2
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Degtyaryov DT mounted on the T-20 Komsomolets
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Degtyaryov DT mounted on the BA-64B
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The player aiming a Degtyaryov DT