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Far Cry 5: Difference between revisions
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The game heavily expands on features introduced in previous games - most notably, armed airplanes and helicopters are now available for the player. | The game heavily expands on features introduced in previous games - most notably, armed airplanes and helicopters are now available for the player. | ||
==Pistols | |||
{{VG Title}} | |||
__TOC__<br clear="all"> | |||
=Pistols= | |||
=="1911"== | |||
An [[Colt M1911A1|M1911A1]]-style pistol returns from previous games as the "1911", although this time with a new model no longer apparently based on the [[Kimber Warrior]] as seen in [[Far Cry 3]] and [[Far Cry 4]]. It is seen in promotional material both with and without a scope mount attached (though the weapon customization in the game has yet to be revealed in detail.) | An [[Colt M1911A1|M1911A1]]-style pistol returns from previous games as the "1911", although this time with a new model no longer apparently based on the [[Kimber Warrior]] as seen in [[Far Cry 3]] and [[Far Cry 4]]. It is seen in promotional material both with and without a scope mount attached (though the weapon customization in the game has yet to be revealed in detail.) | ||
[[Image:S&WSW1911.jpg|thumb|none|400px|Smith & Wesson SW1911 - .45 ACP]] | [[Image:S&WSW1911.jpg|thumb|none|400px|Smith & Wesson SW1911 - .45 ACP]] | ||
[[Image:FC5 1911.jpg|thumb|none|400px|Render of Far Cry 5's "1911", with the aforementioned scope mount (though no scope) attached.]] | [[Image:FC5 1911.jpg|thumb|none|400px|Render of Far Cry 5's "1911", with the aforementioned scope mount (though no scope) attached.]] | ||
==SIG-Sauer P226R== | |||
What appears to be a two-tone [[SIG-Sauer P226R]] is available. | What appears to be a two-tone [[SIG-Sauer P226R]] is available. | ||
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R - 9x19mm]] | [[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R - 9x19mm]] | ||
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=Submachine Guns= | |||
==MAC-11== | |||
The [[MAC-11]] appears as the "M11A1." Like the M1911 variant, it too is seen both with and without scope rails attached, and can mount a suppressor. | The [[MAC-11]] appears as the "M11A1." Like the M1911 variant, it too is seen both with and without scope rails attached, and can mount a suppressor. | ||
[[Image:Mac m11 9k.jpg|thumb|none|400px|RPB Industries M11A1 - .380 ACP]] | [[Image:Mac m11 9k.jpg|thumb|none|400px|RPB Industries M11A1 - .380 ACP]] | ||
==MP40== | |||
The [[MP40]] is also set to appear. The weapon features an aftermarket M1913 rail mount for seemingly no reason. | The [[MP40]] is also set to appear. The weapon features an aftermarket M1913 rail mount for seemingly no reason. | ||
[[File:MP40Side.jpg|thumb|none|400px|MP40 - 9x19mm]] | [[File:MP40Side.jpg|thumb|none|400px|MP40 - 9x19mm]] | ||
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=Assault Rifles= | |||
=="AR-C"== | |||
A seemingly fictional rifle known as the "AR-C" is available. It appears to be like the previous' games' "AK47" and POF P416, being the standard weapon for most enemies and allies. Though an amalgamation of different AR-15 type rifles, it is not seemingly based on a particular weapon model. A semi-auto only variant with a long-barrel, scope, and extended handguard also appears as a sniper weapon, though it is unknown if this is a new weapon or simply the result of customization. | A seemingly fictional rifle known as the "AR-C" is available. It appears to be like the previous' games' "AK47" and POF P416, being the standard weapon for most enemies and allies. Though an amalgamation of different AR-15 type rifles, it is not seemingly based on a particular weapon model. A semi-auto only variant with a long-barrel, scope, and extended handguard also appears as a sniper weapon, though it is unknown if this is a new weapon or simply the result of customization. | ||
[[Image:FC5 AR-C.jpg|thumb|none|400px|Render of Far Cry 5's "AR-C".]] | [[Image:FC5 AR-C.jpg|thumb|none|400px|Render of Far Cry 5's "AR-C".]] | ||
=Shotguns= | |||
=="D2"== | |||
The "D2" shotgun returns from Far Cry 4. This time, however, it has a new model, and no longer appears to be a cut down .700 Nitro Elephant Rifle. | The "D2" shotgun returns from Far Cry 4. This time, however, it has a new model, and no longer appears to be a cut down .700 Nitro Elephant Rifle. | ||
[[File:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed-off Shotgun - 12 Gauge]] | [[File:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed-off Shotgun - 12 Gauge]] | ||
[[Image:FC5 D2.jpg|thumb|none|400px|Render of Far Cry 5's "D2." Besides actually being a shotgun this time, the new D2 is noteworthy for its iron sights and appears to have actually been manufactured the way it is represented in game rather than being a true sawn-off.]] | [[Image:FC5 D2.jpg|thumb|none|400px|Render of Far Cry 5's "D2." Besides actually being a shotgun this time, the new D2 is noteworthy for its iron sights and appears to have actually been manufactured the way it is represented in game rather than being a true sawn-off.]] | ||
=Sniper Rifles= | |||
==Desert Tactical HTI== | |||
The [[Desert Tactical Arms Stealth Recon Scout#Hard Target Interdiction (HTI)|Desert Tactical Hard Target Interdiction (HTI)]] appears as the "MBP .50" | The [[Desert Tactical Arms Stealth Recon Scout#Hard Target Interdiction (HTI)|Desert Tactical Hard Target Interdiction (HTI)]] appears as the "MBP .50" | ||
[[File:HTI.jpg|thumb|none|400px|Desert Tech Hard Target Interdiction - .50 BMG]] | [[File:HTI.jpg|thumb|none|400px|Desert Tech Hard Target Interdiction - .50 BMG]] | ||
[[Image:FC5 MBP .50.jpg|thumb|none|400px|Render of Far Cry 5's "MBP .50"]] | [[Image:FC5 MBP .50.jpg|thumb|none|400px|Render of Far Cry 5's "MBP .50"]] | ||
=Explosives= | |||
==M26 Hand Grenade== | |||
The [[M26 Hand Grenade]] once again appears as Far Cry 5's fragmentation grenade of choice, and retains the egg-timer ticking sound heard when thrown in the previous two games. | The [[M26 Hand Grenade]] once again appears as Far Cry 5's fragmentation grenade of choice, and retains the egg-timer ticking sound heard when thrown in the previous two games. | ||
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|M26 High-Explosive Fragmentation hand grenade]] | [[Image:200px-M-67handgrenade.jpg|thumb|none|200px|M26 High-Explosive Fragmentation hand grenade]] | ||
[[Image:FC5 M26 Hand Grenade.jpg|thumb|none|400px|The M26 as it appears in Far Cry 5.]] | [[Image:FC5 M26 Hand Grenade.jpg|thumb|none|400px|The M26 as it appears in Far Cry 5.]] | ||
==Dynamite== | |||
Sticks of Dynamite are available as thrown explosives, thrown in the same manner as grenades. It is currently unclear how dynamite functions compared to the similar fragmentation grenade from a gameplay standpoint. | Sticks of Dynamite are available as thrown explosives, thrown in the same manner as grenades. It is currently unclear how dynamite functions compared to the similar fragmentation grenade from a gameplay standpoint. | ||
[[Image:FC5 Dynamite.jpg|thumb|none|400px|Far Cry 5's Dynamite.]] | [[Image:FC5 Dynamite.jpg|thumb|none|400px|Far Cry 5's Dynamite.]] |
Revision as of 12:06, 14 September 2017
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Far Cry 5 for current discussions. Content is subject to change. |
Error creating thumbnail: File missing The future is subject to change. This article is for an unreleased piece of media. Any screenshots used are from official Trailers and sources. Content is subject to change. |
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Far Cry 5 is the fifth main installment in the Far Cry series, set to be released in February, 2018. Whether it will be connected to the series' previous installments is yet to be revealed.
Far Cry 5 sees the player take control of an unnamed sheriff's deputy in the fictional county of Hope, Montana, in the United States. There, the deputy finds him or herself in conflict with Eden's Gate, a militarized doomsday cult led by radical preacher Joseph Seed and his immediate family. Unlike all of the series' games but Far Cry 2, the protagonist in 5 is silent and customizable.
The game heavily expands on features introduced in previous games - most notably, armed airplanes and helicopters are now available for the player.
The following weapons appear in the video game Far Cry 5:
Pistols
"1911"
An M1911A1-style pistol returns from previous games as the "1911", although this time with a new model no longer apparently based on the Kimber Warrior as seen in Far Cry 3 and Far Cry 4. It is seen in promotional material both with and without a scope mount attached (though the weapon customization in the game has yet to be revealed in detail.)
SIG-Sauer P226R
What appears to be a two-tone SIG-Sauer P226R is available.
Submachine Guns
MAC-11
The MAC-11 appears as the "M11A1." Like the M1911 variant, it too is seen both with and without scope rails attached, and can mount a suppressor.
MP40
The MP40 is also set to appear. The weapon features an aftermarket M1913 rail mount for seemingly no reason.
Assault Rifles
"AR-C"
A seemingly fictional rifle known as the "AR-C" is available. It appears to be like the previous' games' "AK47" and POF P416, being the standard weapon for most enemies and allies. Though an amalgamation of different AR-15 type rifles, it is not seemingly based on a particular weapon model. A semi-auto only variant with a long-barrel, scope, and extended handguard also appears as a sniper weapon, though it is unknown if this is a new weapon or simply the result of customization.
Shotguns
"D2"
The "D2" shotgun returns from Far Cry 4. This time, however, it has a new model, and no longer appears to be a cut down .700 Nitro Elephant Rifle.
Sniper Rifles
Desert Tactical HTI
The Desert Tactical Hard Target Interdiction (HTI) appears as the "MBP .50"
Explosives
M26 Hand Grenade
The M26 Hand Grenade once again appears as Far Cry 5's fragmentation grenade of choice, and retains the egg-timer ticking sound heard when thrown in the previous two games.
Dynamite
Sticks of Dynamite are available as thrown explosives, thrown in the same manner as grenades. It is currently unclear how dynamite functions compared to the similar fragmentation grenade from a gameplay standpoint.