Watch Dogs 2: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Watch Dogs 2: Difference between revisions
The "Bullet Hell Shotgun" is based off the the [[Benelli M4 Super 90]], with a skeletonized stock and pistol grip, and with a handguard resembling that of a typical pump-action shotgun's pump.
[[file:WatchDogs2 Bullet Hell Shotgun info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 Bullet Hell Shotgun info.jpg|thumb|none|600px|Description of the weapon.]]
=="DDoS Shotgun"==
=="DDoS Shotgun"==
The "DDoS Shotgun is also based off the [[Benelli M4 Super 90]], with what appears to be a skeletonized collapsible stock and pistol grip, railed handguard, and is fitted with a box magazine.
[[file:WatchDogs2 DDoS Shotgun info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 DDoS Shotgun info.jpg|thumb|none|600px|Description of the weapon.]]
=="Goodbye, World Shotgun"==
=="Goodbye, World Shotgun"==
The "Goodbye, World Shotgun" is once again based off of the [[Benelli M4 Super 90]], this time with a pistol-grip only stock, and using a drum magazine. The handguard appears to be based off of the heatshield on the [[Franchi SPAS-12]]
[[file:WatchDogs2 Giidbye, World Shotgun info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:WatchDogs2 Giidbye, World Shotgun info.jpg|thumb|none|600px|Description of the weapon.]]
[[file:FSpas12orign.jpg|thumb|none|600px|Franchi SPAS-12 with stock removed. Note the heatshield, which bares a similar shape to the one on the "Goodbye, World" shotgun.]]
=Sniper Rifles=
=Sniper Rifles=
Revision as of 16:14, 17 August 2017
Work In Progress
This article is still under construction. It may contain factual errors. See Talk:Watch Dogs 2 for current discussions. Content is subject to change.
The Kimber Warrior appears in-game as the "1911". It incorrectly holds 10 rounds in its magazine; its real-world counterpart only holds 8 rounds in the magazine.
SIG-Sauer P250 Compact
The SIG-Sauer P250 Compact appears in-game as the "P-9mm". Just like in the first game, it is incorrectly described as being Austrian, and holds 17 rounds in its magazine.
This game is notable for being the first to feature 3D-printed guns. While this is possible in real life, real 3D-printed guns are quite fragile; thus, they are restricted to very simple designs. The 3D-printed guns in-game are notably more advanced, although they are obviously modeled after real firearms.
Handguns
"4N00bs Pistol"
The "4N00bs Pistol" is based off of the Kimber Warrior, and is in fact just a slightly modified model of the game's "1911".
"Core Dump Pistol"
The "Core Dump Pistol" is nearly identical to the "4N00bs Pistol", but with an added suppressor and scope.
"Help Desk Denial Pistol"
The "Help Desk Denial Pistol" once again is a modified version of the game's "1911" model, albeit with a larger slide and extended magazine.
Assault Rifles
"DOT_EXE Rifle"
The "DOT_EXE Rifle" is heavily based off of the UMP45.
"HHOS Rifle"
"DOT_FILE Rifle"
"Zero Day Rifle"
Shotguns
All of the 3D Printed shotguns in Watch Dogs 2 are based primarily off of the Benelli M4 Super 90.
"Bullet Hell Shotgun"
The "Bullet Hell Shotgun" is based off the the Benelli M4 Super 90, with a skeletonized stock and pistol grip, and with a handguard resembling that of a typical pump-action shotgun's pump.
"DDoS Shotgun"
The "DDoS Shotgun is also based off the Benelli M4 Super 90, with what appears to be a skeletonized collapsible stock and pistol grip, railed handguard, and is fitted with a box magazine.
"Goodbye, World Shotgun"
The "Goodbye, World Shotgun" is once again based off of the Benelli M4 Super 90, this time with a pistol-grip only stock, and using a drum magazine. The handguard appears to be based off of the heatshield on the Franchi SPAS-12
Sniper Rifles
As an interesting note, all 3D-Printed sniper rifles in Watch Dogs 2 are covered in spikes, most notably on the cheekrest. This would obviously prevent the cheekrest from being used safely--the recoil from firing would potentially cause severe trauma. However, the spikes do not have any impact on gameplay, and were likely added to make the 3D-printed snipers more visually distinct.