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Talk:Far Cry 5: Difference between revisions

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== E3 footage ==
== E3 footage ==


There's a revolver, AR-15-based assault and sniper rifles, a shotgun, an AK, and several pistols from what I can see: https://www.youtube.com/watch?v=YNbtgJreV80
There's a revolver, AR-15-based assault and sniper rifles, a shotgun, an AK, and several pistols from what I can see: https://www.youtube.com/watch?v=YNbtgJreV80 --[[User:MJ79|MJ79]] ([[User talk:MJ79|talk]]) 18:01, 12 June 2017 (EDT)

Revision as of 22:01, 12 June 2017

Looks like UbiSoft will be revealing the gameplay on Friday (May 26th) but, for now, they have released a teaser image. Looks like the game is set in Montana and the villains are a crazy, religious cult (Like the Westboro Baptist Church, I guess).--SeanWolf (talk) 14:42, 24 May 2017 (EDT)

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Wonder if the enemies will all still be running around with AK-103s and P416s as they have been in the last two games...., also, I hope they paid the NFA tax on those short-barreled carbines or we'll be ATF simulator-ing that dog.--AgentGumby (talk) 15:42, 24 May 2017 (EDT)
I bet it'll be full auto weapons all around because Ubisoft, a French company with developers in Canada thinks every American is a white red neck with full auto M16s in their back yard Excalibur01 (talk) 17:48, 24 May 2017 (EDT)
To be fair, a combination of black market usage, home gunsmithing/machining, and theft could net one a fair amount of fully-automatic weaponry (especially if, as seems to be the case here, the group in question effectively operates without any law enforcement supervision), but still, there have to be some limits. Full-auto converted AR-15 carbines and Luty-style SMGs I could understand; FAMASes and QLZ-87s, well, I'd be a fair bit less forgiving. Then again, this is Far Cry, so it's not exactly meant to make a whole lot of sense. Pyr0m4n14c (talk) 21:27, 24 May 2017 (EDT)
Ubisoft just doesn't care all that much about realism and prefers to include cool guns in their games. I can't imagine the weapon set in Far Cry 5 will be any attempt at a political statement at all, though people will certainly take it as such given the new setting. It's gonna be a big amalgamation of different cool to use but ultimately probably not very realistic weapons. --Sergeant Simpleton (talk) 18:29, 25 May 2017 (EDT)

To be serious, aside from how this may be a dumb story plot, I do hope they use different weapon templates. I will be pissed if I see the same AK, POF 416, SIG and for the love of God, there better not be any FAMASs in this game set in America. Also, the image already confirmed RPGs...even though really no one can get them here Excalibur01 (talk) 17:48, 24 May 2017 (EDT)

Nah, man, they're totally gonna keep reusing weapons from previous games. I mean, it's apparently not an Ubisoft game these days if it doesn't have the Far Cry 3 P416 model in it somewhere (I'm legit surprised they haven't thrown it into R6 Siege yet), plus there's all these other models from Watch_Dogs 2 and Wildlands just begging to be put into another game or two... Kadorhal (talk) 05:54, 25 May 2017 (EDT)
in all seriousness though I would love at least a different AK model or something. This one's gonna be set in America, give us a 5.56mm AK. Wouldn't even need much work to turn the AK-103 model into a believable AK-101, I'd like to imagine. Kadorhal (talk) 05:56, 25 May 2017 (EDT)
The P416 actually shows up in the initial startup screen of Siege, lol. Also, there's no reason why an AK in America has to be 5.56; it just shouldn't be an AK-100 series since those aren't exactly imported in America (Arsenal SLR is probably the closest thing).--AgentGumby (talk) 10:43, 25 May 2017 (EDT)

I'm just hoping they're let you use more than 3 attachments in the single player.

Honestly, it's not even the "3 attachment" trope that pisses me off the most, but it's the fact that Ubisoft actually locks some attachments to multiplayer only and you have to download a patch to be able to use them in SP. (Like the SPAS-12 suppressor and the SVD illuminated sight). Nobody even plays Far Cry multiplayer, so why even bother doing that??? --Patfast (talk) 14:25, 25 May 2017 (EDT)
On the subject of attachments, here's hoping that extended magazines actually change the weapon models now. Now, a lot of these changes that we hope for aren't likely, but hey, a man can dream. Pyr0m4n14c (talk) 20:08, 25 May 2017 (EDT)

To be fair, the RPG-7 is one of few (common) reusable rocket launcher out there, so if they're gonna include any at all (which they will, because it's Far Cry, come on), is not a poor choice. The Desert Eagle and MP5 will also likely return, seeing as how they've been in every major Far Cry game to date. --Sergeant Simpleton (talk) 18:23, 25 May 2017 (EDT)


I hope they really switch up the current Far Cry formula of "you must defeat le psychotic bad guy by capturing ALL the radio towers", but knowing Ubisoft, probably not. Also, $50 on there being at least one Buford T. Justice caricature of a southern police officer. --Aidoru (talk) 01:22, 25 May 2017 (EDT)

Nice job out there! Only 5 more bell towers to go and you can buy an RPG from an unsuspecting gun store, because obviously that's how it works in America! --Patfast (talk) 14:16, 25 May 2017 (EDT)
They're going to set it in an Amish community, so all this will be new to them. Evil Tim (talk) 14:22, 25 May 2017 (EDT)
I can't find the pic, but someone did photoshop the image so it said Duck Dynasty 5 instead. That made me chuckle.--SeanWolf (talk) 01:02, 26 May 2017 (EDT)

Grrrrhhh it will be a Far Cry 3/4 just with a different skin (hero join a La Resistânce group for defeat the Bad Guy/Guys)... they should had done something revolutionary like they did Far Cry 3. It didnt look the same to Far Cry 2, and if werent for the title you won't even assume they were same series...--Dannyguns (talk) 09:42, 29 May 2017 (EDT)

Trailer Dropped

Well, UbiSoft dropped the trailer and it looks good. In terms of weapons, I don't think I saw any from the previous games (thankfully), but I did see two shotguns I couldn't ID, what looks to be a PDW, an AK-74, and a VERY quick shot of a revolver. --SeanWolf (talk) 13:18, 26 May 2017 (EDT)

Looks like there's a Remington 870 with wooden furniture as well, and another short-barreled "cruiser" pump-action with polymer furniture, Browning M2HBs on the technicals, a MAC-10/11. According to the Far Cry website, the game's AR-type gun is called the "AR-C", and doesn't look to be based on any particular AR variant (that I know of), though the selector switch looks kind of like an HK's. The sawed-off "D2 Shotgun" from Far Cry 4 appears to be returning, but with a new model this time (thank god it's not the cut down Double Rifle.) Though this time around it looks like it was manufactured that way, seeing that it has front sights and a proper finish, making it technically not "sawed-off" at all. The 1911 is also back, and also has a new model. Looks to be an amalgamation of several M1911 variants (Springfield Armory, Kimber, etc.) rather than a single one.

--Sergeant Simpleton (talk) 16:44, 26 May 2017 (EDT)

I've never been particularly good at telling pump-action shotguns apart (unless it's a SPAS-12 or maybe an Ithaca they really all look nearly the same to me), but taking a close look at the shotgun in the trailer and comparing it to screenshots from Far Cry 4, I think it might possibly be the FC4 M133 model. Again. Damnit. Kadorhal (talk) 04:15, 27 May 2017 (EDT)
If you watch the character trailers, you can see it's not the same model (it's especially clear at the end of the one set in the bar.) It's got a much longer barrel and a shorter magazine tube than the MP133. Which is good, because not only is reusing the models dumb, but the Baikal is also a pretty bad choice in rural America when you have the equally common and near-identical M870. --Sergeant Simpleton (talk) 18:09, 28 May 2017 (EDT)
Here's an amalgamation of several trailers into one, giving some good shots of some of the weapons: https://www.youtube.com/watch?v=sxav5An1sAs Pyr0m4n14c (talk) 16:53, 26 May 2017 (EDT)

Luckily Ubi decided to get it together and give most of the weapons new models this time around. --yocapo32 (talk) 02:27, 28 May 2017 (EDT)

I think that the reason the AR and 1911 don't seem to be based on any particular model might be intended to reflect how people will custom build their AR's and 1911's rather than just buying a full one off the shelf A LOT nowadays, which is something I've been wanting to see in a game for a while.--BlackHawk510 (talk) 14:35, 28 May 2017 (EDT)

Gun Wishlist

What do you folks want? --Dannyguns (talk) 09:24, 29 May 2017 (EDT)

Well already there appears to be some kind of high caliber lever gun from what I see from the trailer. Guide gun maybe? I'd love a Browning BLR, maybe a BAR Safri as a Hunting/Sniper Rifle too. I'm fully expecting some kind of AK as well, whether it be a video game mashup or maybe even a civi variant like a Romanian WASR converted for full auto, because I highly doubt FC5 will have fire controls for selective fire. Also expecting some more Revolvers too, although I'm hoping for a more traditional .357 revolver over the .44 Magnum. Draco122 (talk) 12:08, 29 May 2017 (EDT)


I'm just hoping we get a few of the "American classics" in there - Single Action Army, Thompson, M1 Garand, etc. Older American movie guns like the TEC-9, MP5A3, Winchester 1887, and Desert Eagle, all of which have been in FC games in the past, hopefully will reappear as well (some, like the MAC-10 are already confirmed.) --Sergeant Simpleton (talk) 13:11, 29 May 2017 (EDT)
The Coonan, though that's probably hoping for too much, considering how obscure the damned thing is. --yocapo32 (talk) 15:17, 29 May 2017 (EDT)
Aaaand cue this random guy listing off a bunch of stuff that's varying degrees of strange, and will never get into the game: A Ruger PMR-30, a Chiappa Rhino, literally anything made by Mateba, a COP 357, a Taurus Judge, a Thompson Center Contender, a Magnum Research BFR, a Remington XP-100, an Arsenal AF2011A1, an HK VP70M, a Ruger 10/22, with a 25-round BX-25 magazine and an aftermarket full-auto trigger pack (yes, those exist, and they are absolutely hilarious), an American-180, an AR-18, an M2 Carbine, an STGW-57, an Ithaca MAG-10 Roadblocker, a Chiappa Triple Threat, a DP-12, an SRM M1216, a K31 with an optional aftermarket scope mount, a Mossberg 464 SPX, a Hadar II, an HK SL8, the .700 Nitro side-by-side from FC4, a Kel-Tec RFB, a Lahti L-39, an M2 Flamethrower (to replace the jury-rigged LPO-50 from the earlier games), a Manville Gas Gun, a Gyrojet, a Hawk MM1... on one hand, listing off all these random-ass weapons makes me happy; on the other hand, realizing that they'll never be in this game (and, most likely, a fair amount of them won't be in many/any games at all) makes me sad. Yours truly dishonestly, Pyr0m4n14c (talk) 17:45, 29 May 2017 (EDT)


I'd kill for not the Colt Python, but its more obscure just-as-cool cousin the Colt Trooper Mk III ( 4in. blued is a must ). Pistols I would like would be the SIG P210, a First Model CZ 75, the AMC Auto Mag Pistol, the Smith & Wesson 39, and a Mauser HSc. The only other thing is to have a Federal Gas Riot Gun as a launcher. -SeptemberJack (talk) 20:55, 29 May 2017 (EDT)
An M9A3, Browning Hi Power, Glock 19, the Judge someone mentioned earlier, the M500 (because Far Cry), and the M29 for handguns/magnums. A good old tried and true AR-15 as a basic rifle would be nice, along with the Mini-14 and maybe a full-size M14 for DMRs, the expected AK and M16 variants for assault rifles, an M1903 (ala Far Cry 2), M1 (which you can upgrade into an M1-C), and some form of Barret rifle for snipers, the 870, Ithaca (with mods for making it a Stakeout), KSG, and some form of Armsel drum-fed shotgun for shotguns, and the tried and true M249, M60, and M2 for machine guns of various flavors. I'd also like to see the M79 come back from Far Cry 2 because it adds such a new dynamic to gunplay. --That's the Way It's Done (talk) 22:30, 29 May 2017 (EDT)
For the record, the M79 was also in Far Cry 4, and it was awesome there too, I'd love for it to make another return. Personally, I'd also like to see a FAL of some variety (preferably a full-size model just so they at least have to put some work into it instead of just copying over the Future Soldier/Blacklist SA58 and calling it a day) and some more revolvers. Maybe a Charter Arms Bulldog, they could make the Signature version into the Blade Runner gun. Kadorhal (talk) 00:34, 30 May 2017 (EDT)
If they do that, it needs to fire rifle rounds, a la Fallout New Vegas.--That's the Way It's Done (talk) 22:52, 3 June 2017 (EDT)

They should add civilian variants of military guns like the ARX-100, the Texan-buiod MSBS,SCAR-L, the SIG-Sauer P320 that is now standard of US Army,Glocks,SR-47...--Dannyguns (talk) 07:51, 30 May 2017 (EDT)

I wish for an actual regular Glock. G17, or G19 and it isn't a full auto Glock as the default. Make the full auto Glock a special gun you get later. For handguns, an M&P series, maybe in .40 since your character will be a cop of sorts or LEO. For new gun flavors, I want to see the MPX, Scorpion Evo 3, MDR. Let's see some Kel-tec guns like their KSG, even though it isn't really a new hotness anymore or the RFB or the RDB. There are so many guns in America to choose from. I want to see an SKS or something Excalibur01 (talk) 10:43, 30 May 2017 (EDT)

Personally I'd love to see some factual basis for the guns in this game. Having the likes of say an ultimax or PKP say just doesn't fit. I'd also like say a Krebs or Rifle Dynamics AK. Both are good US made platforms and not seen in a VG before. Also ditch the staple weapons. No desert eagle, no P416, no AK103 variant. A decent domestic AR15 variant would be nice as opposed to the standard M4/M16 we see from typical VG. Also add a glock, a SIG and a SCAR H/RFB instead of the ACE.--Forrest1985 (talk) 13:26, 2 June 2017 (EDT)

The Desert Eagle would make more sense in the American setting than any of the other Far Cry games, ironically enough. --Sergeant Simpleton (talk) 14:10, 2 June 2017 (EDT)

The 2016 version would be awesome.--Dannyguns (talk) 15:11, 2 June 2017 (EDT)

I wouldn't mind them bringing back the Tec-9. Add a MAC-10 with the big old suppressor would be cool. I seriously doubt a non-American company like Ubisoft to be aware of specific custom gun makers like Rifle Dynamics or Taran Tactical unless those companies reach out to Ubisoft to have their guns represented or someone on the design team reach out to them Excalibur01 (talk) 15:56, 2 June 2017 (EDT)

Mac-10 in place of tec9 from FC4 wold be nice with the huge suppressor as the signiture edition. With regards to desert eagle, its really accurate but for me its an overused hollywood wonder weapon bit like Glock 18. I'd prefer a nice S&W or Colt revolver in the classic VG "hand cannon" slot instead. With regards to RD, Krebs, or TT I am sure Ubisoft have google? Activision seems to make great use of it for their weapon choses. It was my personal wishlist hence the addition of an american based AK designer. If they wanted an authentic setting rather than just re-use guns from R6 siege and watch dogs then perhaps they could have done some research? I do love Ubisoft but they are definitely following the COD rinse and repeat when it comes to firearms. A classic 1911 would be nice perhaps with the back story that it was the main characters Grandads piece from WW2. --Forrest1985 (talk) 16:24, 2 June 2017 (EDT)

Screenshots

https://postimg.org/image/jatr0x2id/ & https://postimg.org/image/hkapzfkz9/

Ubisoft uploaded a few screenshots to their website, these are high def variants. They look doctored to me, but assuming this is anything like what the game will be (ha ha), there are a few things that stick out: the WW2 plane in the second image is definitely a frankenplane, a bastard child of a Ju 87 and Bf 109 by the looks of it. It looks like the rear facing MG15 has been replaced by a Browning M2, or maybe an AN/M2 (something I'm okay with, because an actual firing MG15 would make very little sense.) Also, in the first image, you can see the ally on the right has an AR-type that's very similar to the one the player & enemies are holding, but it's a longer-barreled variant and has a custom paint job (and no sights at all, ugh.) This, combined with the fact that there are even more AR-types shown in promo images or trailers makes me think that weapon customization will actually be somewhat extensive in this game, rather than the "two attachments per gun" thing Far Cry 3 & 4 had going. It COULD just be a signature rifle or something, but I'm willing to bet it might be more. --Sergeant Simpleton (talk) 11:44, 2 June 2017 (EDT)

I can already tell the AR has the front sight on backwards...like the last game. The rail kinda reminds me of Daniel Defense's new M-Lok rail Excalibur01 (talk) 15:57, 2 June 2017 (EDT)

E3 footage

There's a revolver, AR-15-based assault and sniper rifles, a shotgun, an AK, and several pistols from what I can see: https://www.youtube.com/watch?v=YNbtgJreV80 --MJ79 (talk) 18:01, 12 June 2017 (EDT)