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PUBG: Battlegrounds: Difference between revisions
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[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]] | [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]] | ||
[[File:Pubg menu 2.jpg|thumb|none|800px|A menu screen showing M84 stun grenades on top of an ammo box (left).]] | [[File:Pubg menu 2.jpg|thumb|none|800px|A menu screen showing M84 stun grenades on top of an ammo box (left).]] | ||
[[Category:Video Game]] | [[Category:Video Game]] |
Revision as of 03:56, 21 May 2017
Work In Progress This article is still under construction. It may contain factual errors. See Talk:PUBG: Battlegrounds for current discussions. Content is subject to change. |
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The following weapons appear in the video game Playerunknown's Battlegrounds:
Introduction
Playerunknown's Battlegrounds is a third person survival shooter based loosely on the book Battle Royale and is designed by Playerunknown, the same person who designed Battle Royale-mod for Arma 3 and H1Z1: King of the Hill. Weapons are customizable with various parts that can be found in the field. Some attachments have a weapon specific variant of them, for example the flash hider has a version for SMG:s and assault rifles. These include:
- Vertical foregrip
- Angled foregrip
- Flash hider (SMG/Sniper rifle/AR,S12K): Hides the weapons muzzle flash
- Suppressor (Pistol/SMG/Sniper rifle/AR,S12K): Suppresses the weapons firing report , but does not completely silence it, being somewhat realistic in it's function.
- Compensator (SMG/Sniper rifle/AR,S12K): Reduces muzzle climb during automatic fire.
- Choke: tightens the pellet spread of the shotguns.
- Bullet loops: enhances reload speed by adding a shell/cartridge holder on the buttstock of the weapon.
- Extended magazine (Pistol/SMG/Sniper rifle/AR,S12K)
- Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): enhances reload speed
- Ext. Quickdraw magazine (Pistol/SMG/Sniper rifle/AR,S12K): combination of two above
- Cheek pad: reduces scope sway while aiming
- Tactical stock
- Extended Stock
Sights include:
- Red dot sight
- Holographic sight
- 2x scope
- 4x scope (ACOG)
- 8x scope
- 15x scope
Ammunition is quite interesting, as the same "7.62mm" ammunition can be used in the SKS, AKM, M24, Kar98k and the Nagant revolver.
Handguns
Beretta 92F
The Beretta 92F appears in the game as the "P92", and can be found in random buildings. It can be fitted with a suppressor and all three magazine variations. It uses general "9MM" ammunition.
Colt M1911A1
The Colt M1911A1 appears in the game as the "P1911", and can be found in random buildings. It can be fitted with a suppressor and all three magazine variations. It uses general ".45ACP" ammunition.
Nagant M1895
The Nagant M1895 appears as the "R1895", and can be found in random buildings. It can be fitted with a suppressor, which is possible and viable with the real gun as well due to its ammunition and firing mechanism. It uses general "7.62MM" ammunition, which curiously can be used in rifles as well.
Submachine Guns
Heckler & Koch UMP9
The Heckler & Koch UMP appears in the game as "UMP-9", and therefore is chambered for "9mm" ammunition. It can be identified as a 9mm variant by its curved magazine. It can be fitted with foregrips, all muzzle devices and magazine variants, as well as all sights up to the 4x scope. Extended magazines raise the magazine size to 40 cartridges from its original 30.
IMI Micro Uzi
The Micro Uzi appears in the game under its proper name, and is chambered for "9mm" ammunition. It can be fitted with foregrips, all muzzle devices, and all magazine variants. Extended magazines raise the magazine size to 30 cartridges from its original 25. It can be fitted with a stock, which is a separate attachment.
TDI Vector
The TDI Vector appears in the game simply as the "Vector", and is chambered for ".45ACP" ammunition. It can be fitted with foregrips, all muzzle devices and magazine variants, and all sights up to the 4x scope. Extended magazines raise the magazine size to 25 cartridges from its original 13.
M1928 Thompson
The M1928 Thompson appears in the game as simply the Thompson, and is only found in crates that are parachuted in, known as "Care Packages". It is chambered for ".45ACP" ammunition. It cannot be fitted with any attachments, and comes with a 50-round drum magazine (with an incorrect 100-round capacity).
Shotguns
Beretta 682
The Beretta 682 appears in the game as the "S686", and can be found in random buildings. Note that unlike the picture below, it's completely blued and has golden bird engravings on the side of the receiver ingame. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock. It has the longest effective range of all shotguns, especially with the choke.
Winchester M1897
The Winchester Model 1897 appears in the game as the "S1897", and can be found in random buildings. It can be fitted with a choke for a tighter pellet spread, as well as "bullet loops" for the stock.
Saiga-12K
The Saiga-12K appears in the game as the "S12K", and can be found in random buildings. It cannot be fitted with a choke, but can be fitted with all other muzzle devices, including the suppressor, as well as all magazine variants. The standard magazines holds 5 shells, while the extended magazines hold 8.
Assault Rifles
AKM
The AKM appears in the game under its actual name, and fires the game's mysterious "7.62mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, sights (as it has a picatinny rail on the receiver cover plate), and muzzle devices.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as the "M416" ingame, and fires the "5.56mm" ammunition. It can be equipped with all magazine variants, foregrips, sights and muzzle devices, as well as the tactical stock.
M16A4
The M16A4 appears under its actual name ingame. It is fitted with a standard, non-railed handguard (as seen in the image below), and therefore cannot accept any foregrips. It can be found in random buildings, and can be equipped with all magazine variants, sights, and muzzle devices.
FN SCAR-L
The FN SCAR-L appears as the "SCAR-L" ingame, and fires the "5.56mm" ammunition. It can be found in random buildings, and can be equipped with all magazine variants, foregrips, sights, and muzzle devices.
Sniper Rifles
SKS
The SKS rifle can be found in random buildings. Ingame, it is fitted with a Tapco Intrafuse stock and an aftermarket detachable magazine conversion. It can be equipped with all the muzzle devices, sights, and scopes, as well as an extended magazine. It fires the "7.62mm" ammunition.
M24 SWS
The M24 appears in the game as the "M24", and is only found in crates that are parachuted in, known as "Care Packages." It fires the "7.62mm" ammunition. It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad.
Karabiner 98k
The Karabiner 98k appears in the game as the "Kar98k", and can be found in random buildings. It fires the "7.62mm" ammunition; unlike the other ingame weapons that do, this is most certainly wrong- the K98k is chambered for 7.92x57mm, rather than any sort of 7.62mm round. It can mount all of the sights, as it has a picatinny rail in place of its original rear sight. It also accepts all muzzle devices, and can be fitted with a cheek pad or "bullet loops".
Accuracy International AWM
The Accuracy International AWM appears in the game as the "AWM", and is only found in crates that are parachuted in, known as "Care Packages." It fires the ".300" ammunition (presumably .300 Winchester Magnum, one of the cartridges that the AWM supports). It can be equipped with a sniper rifle suppressor or a flash hider and all the sights and scopes, as well as an extended magazine and a cheek pad.
Machine Guns
M249 SAW
The M249-E2 SAW appears ingame as the "M249", and is only found in crates that are parachuted in, known as "Care Packages." It fires the "5.56MM" ammunition, and can only accept sights and scopes as attachments.
Grenades
M67 Frag Grenade
The M67 appears in game simply as the "Frag Grenade".
Mk. 2 Frag Grenade
Mk 2 hand grenades appear in the menu screen, but are not usable ingame.
M26 Frag Grenade
Much like the Mk. 2s, M26 hand grenades appear in the menu screen, but aren't usable in game.
M18 Smoke Grenade
The M18 smoke grenade appears ingame simply as the "Smoke Grenade". Unlike the actual grenade, the M18 ingame is only available in white smoke.
M84 Stun Grenade
The M84 stun grenade appears ingame as the "Stun Grenade".