Project IGI: I'm Going In: Difference between revisions
Project IGI: I'm Going In: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Project IGI: I'm Going In: Difference between revisions
The [[Heckler & Koch MP5SD|H&K MP5SD3]] appears with an incorrect 32-round magazine instead of 30.
The [[Heckler & Koch MP5SD|H&K MP5SD3]] appears with an incorrect 32-round magazine instead of 30.
[[file:H&KMP5A3slimforearm.jpg|thumb|none|350px|Heckler & Koch MP5SD3 with original "slimline" forearm - 9x19mm.]]
[[File:MP5SD3.jpg|thumb|none|350px|Heckler & Koch MP5SD3 with S-E-F trigger group and stock extended - 9x19mm]]
[[file:Mp5 SD3 holding.jpg|thumb|none|550px|The player holding a MP5SD3.]]
[[file:Mp5 SD3 holding.jpg|thumb|none|550px|The player holding a MP5SD3.]]
[[file:Mp5 SD3 reloaded.jpg|thumb|none|550px|The player reloading the MP5SD3. Note the safety, which is clearly on.]]
[[file:Mp5 SD3 reloaded.jpg|thumb|none|550px|The player reloading the MP5SD3. Note the safety, which is clearly on.]]
Line 47:
Line 47:
==IMI Uzi==
==IMI Uzi==
The [[Uzi]] appears in the game, and can be dual-wielded. It has a much higher rate of fire than an actual Uzi, at 900 RPM versus the real 600 (it is close to the Mini Uzi variant's 950 RPM).
The [[Uzi]] appears in the game, and can be dual-wielded. It has a much higher rate of fire than an actual Uzi, at 900 RPM versus the real 600 (it is close to the Mini Uzi variant's 950 RPM).
[[File:Uzi Stock Removed.jpg|thumb|none|351px|IMI Uzi with stock removed - 9x19mm]]
[[File:Uzi Stock Removed.jpg|thumb|none|350px|IMI Uzi with stock removed - 9x19mm]]
[[file:Uzi holding.jpg|thumb|none|550px|The player holding a Uzi.]]
[[file:Uzi holding.jpg|thumb|none|550px|The player holding a Uzi.]]
[[file:Igi1-uzi akimbo.jpg|thumb|none|550px|The player holding dual Uzis.]]
[[file:Igi1-uzi akimbo.jpg|thumb|none|550px|The player holding dual Uzis.]]
Revision as of 18:48, 27 January 2017
Project IGI: I'm Going In
Offical EUROPE Boxart
Release Date:
2000
Developer:
Square-Enix / Eidos
Publisher:
Square-Enix / Eidos
Series:
Project IGI
Platforms:
PC
Genre:
First-Person Shooter
The following weapons were used in the videogame Project IGI: I'm Going In:
The Colt Anaconda appears in the last level of the game.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX in the game. Although depicted as the .357 Magnum model, shown by the use of .357 ammunition boxes and a 9-round magazine, the weapon model is actually that of the .50 AE variant, as evidenced by the lack of a fluted barrel.
The H&K MP5SD3 appears with an incorrect 32-round magazine instead of 30.
IMI Uzi
The Uzi appears in the game, and can be dual-wielded. It has a much higher rate of fire than an actual Uzi, at 900 RPM versus the real 600 (it is close to the Mini Uzi variant's 950 RPM).
Shotguns
Pancor Jackhammer
The Pancor Jackhammer appears with an incorrect 12-round magazine instead of 10.
The Norinco Type 56 appears in the game, erroneously referred to as the original AK-47, and with an incorrect 32-round magazine instead of 30.
Colt XM177E2
The Colt XM177E2 appears with an M203 grenade launcher. It is erroneously referred to as the M16A2, and in-game it fires fully-automatically, correct for the XM177E2, but incorrect for the M16A2, which fires in 3-round burst mode in reality..
Sniper Rifles
Hybrid Izhmash SVD Dragunov / FPK/PSL
The Dragunov in-game is actually a hybrid of the SVD Dragunov and the Romanian FPK/PSL. It is equipped with a suppressor.
Machine guns
Browning M2HB
The Browning M2HB is mounted in several places in the game.
FN Minimi
The FN Minimi appears in the game with a 100-round magazine.
Launchers
LAW 80
The LAW 80 appears in the game, and is incorrectly treated as reloadable. The player can hold a total of two rockets for it, and after being fired it is somewhat suddenly reloaded and ready to fire again.
M203
The M203 grenade launcher is attached to the Colt XM177E2. It is incorrectly reloaded by pumping it instead of opening the tube, loading a round and closing it.
Grenades
ALS T-470 Stun Grenade
The in-game "flashbang" is an ALS T-470 Stun Grenade.
C4
C4 explosives are used at scripted times, not as a standard weapon.