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Talk:Far Cry 4: Difference between revisions
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Hoping doesnt sound unproffessional but since this is a talk page, it doesnt break the rules, but for me Jesus would use a [[IMI Romat]]. Any other opinions? --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 11:31, 4 December 2016 (EST) | Hoping doesnt sound unproffessional but since this is a talk page, it doesnt break the rules, but for me Jesus would use a [[IMI Romat]]. Any other opinions? --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 11:31, 4 December 2016 (EST) | ||
:This is more what the forum is for. Also Jesus would use an FN FAL, obviously. :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:43, 4 December 2016 (EST) | :This is more what the forum is for. Also Jesus would use an FN FAL, obviously. :P [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:43, 4 December 2016 (EST) | ||
Well since Longinus say that in this game, i think would a good "game", and Romat is a [[FN FAL]] clone. :) --[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 12:00, 4 December 2016 (EST) |
Revision as of 17:00, 4 December 2016
New Game Play footage
I've discovered some new gameplay footage on Youtube, and it looks like an all around improvement of the previous game:
https://www.youtube.com/watch?v=77bBClRdGLE
From this footage I gather the following:
- Sawn Off Shotgun or could possibly be a Howdah Pistol given the somewhat (is it gold or Satin Nickel) finish
- Some kind of high caliber double rifle or Elephant Gun
- QLZ-87 Grenade Launcher, appears to use a 12 round Drum
- P416 (appears as the same model from Far Cry 3 but with a new camo pattern
- Don't know about the Sniper, maybe the Gepard GM6 Lynx
- M79 Grenade Launcher
- TEC-9
Draco122 (talk) 15:14, 25 June 2014 (EDT)
- I think the high caliber double rifle is just a double barreled shotgun. --Swordfish941 (talk) 17:18, 25 June 2014 (EDT)
- I say its a double rifle because it has rifle sights, fires brass cased shells and it doesn't necessarily seem to behave like a shotgun (the first 2 shots he fires completely miss and those that do hit send enemies flying). Granted it could be a 8 Gauge Double Barrel shotgun firing brass cased slugs but I can't help but to think it's actually a high caliber double rifle, I mean you look at a .470 Nitro Express or larger and you'll have similar shells to what you see here. Draco122 (talk) 14:14, 26 June 2014 (EDT)
New Weapon
What seems to be a MP34 (Note the receiver and the round charging handle) is held by the player character in this screenshot: - https://store.sonyentertainmentnetwork.com/store/api/chihiro/00_09_000/container/US/en/18/UP0001-NPUB31470_00-FC4GAMEPS3000001/nsx/8193/1080679628
What is this - ID help
Appeared a mortar in the trailer. anyone know it?
Help identifying
This revolver was seen in one of the latest gameplay videos, It is a break action revolver, I was thinking some sort of Webley. Any ideas?!?
User:RedRobinAlpha (talk) 01:07, 30 October 2014 (GMT)
From the looks of it, it looks like a Webley Mk VI. --Swordfish941 (talk) 21:37, 29 October 2014 (EDT)
I think it's a Mark IV. --John Ryder (talk) 02:05, 18 November 2014 (EST)
It's some sort of Webley, but it seems to be single action only in the game. --PyramidHead (talk) 18:20, 18 November 2014 (EST)
- It's called the Mark IV in game and it's not got a 6-inch barrel, but the "sixer" version at least has Mark VI front sight and grips, I don't have an inventory shot of the standard one but if it's the same then it's a Mark VI with the wrong barrel length. Evil Tim (talk) 18:30, 18 November 2014 (EST)
Fantastic PC preorder bonus!
You get a version of the game that won't work with any Logitech device plugged in! Which is all of mine! Yaaaaay! <facepalm> Evil Tim (talk) 20:06, 17 November 2014 (EST)
Sorry to hear that. Ubisoft are notorious when it comes to PC games.--John Ryder (talk) 02:00, 18 November 2014 (EST)
On a side note, I can't wait to see the captions for this game. --DeltaOne (talk) 07:29, 18 November 2014 (EST)
- Turns out disabling the joystick on my G13 gameboard makes it run, so I've been getting caps for the last few hours. Looks like they're holding over all the really good weapons for the second area as usual. Most disappointing thing so far is that they accidentally allowed realism into the hunting system and so exploding bears leaves only a damaged pelt and exploding most animals doesn't leave anything. On the plus side, you still get to explode the animal, which many would consider reward enough. Also hand grenades and explosive arrows don't seem to count as exploding them, only mines, C4 and the RPG.
- Also finally after just three entire games we can shoot guns in vehicles again! Only one-handed weapons unless you're driving the elephant. Yes, you can shoot an RPG-7 while riding an elephant why do you not own this game already Evil Tim (talk) 18:15, 18 November 2014 (EST)
Incidentally the reason I'm siding with Sabal on this run is his missions are to blow stuff up and Amita's are to not blow stuff up, and as a Far Cry protagonist I know all of those words but not in that order. Evil Tim (talk) 13:06, 22 November 2014 (EST)
Laziness
People say recycling weapons is lazy, but I understand why they'd have to do that given dev times and the need to update the engine. This, on the other hand, is lazy.
I guess they just figured nobody would have time to read it, but even so. If you're not familiar, this is "lorem ipsum" typesetter's filler text. Evil Tim (talk) 23:00, 21 November 2014 (EST)
- That IS lazy. They could've at least used the rand function in Word for a little variety. --Funkychinaman (talk) 09:17, 22 November 2014 (EST)
This one was neat, though
I hope they let in the guy from Cobrastan. Evil Tim (talk) 12:54, 23 November 2014 (EST)
- Just as a note, I'll have the rest of the shots for this up in the next few days. Had some computer troubles resulting in having to basically format my entire PC, I just need to pull them off the storage drive once I've got Photoshop reinstalled to change them from 5 meg bitmaps. I have a feeling my old laptop (with the awe-inspiring power of a, um, 2 GHz Semperon running mighty VISTA HOME BASIC!) would cry if I tried doing that on it. Evil Tim (talk) 05:21, 2 December 2014 (EST)
- Am I the only one who thinks that this game is a 60 dollar stand-alone DLC for FC3? I got really bored after like two hours. - bozitojugg3rn4ut (talk) 06:15, 2 December 2014 (EST)
Well, seems it was my old storage HDD causing all the problems, so there go my dreams of 6 TB of storage. Ah well. In memory of this grave act of silliness the remaining three drives are now called Dragovich, Kravchenko and Steiner. Evil Tim (talk) 01:00, 8 December 2014 (EST)
- Now I'm comparing the stat lines directly, good grief did they do a number on the SOCOM 16. Evil Tim (talk) 00:46, 15 December 2014 (EST)
Weird to see that they used the TEC-9's 72-round drum model for a capacity of only 40 rounds. Oh and by the way we can probably mention that a Desert Eagle w/ 10 rounds would only be possible in .357 Magnum with a round chambered. --Ultimate94ninja (talk) 09:19, 31 December 2014 (EST)
- Is it even an actual TEC-9 drum? It looks more like a 75-round AK drum. Evil Tim (talk) 10:52, 31 December 2014 (EST)
TEC-9
This happens quite a while. I know, the TEC-9 ingame is converted to full auto, BUT, the TEC-9 is a PISTOL not a SMG, like the Calico M950 being confused as a SMG when converted to full auto when actually it's a pistol.
- As a fully automatic weapon which fires a pistol cartridge from a detachable magazine, an auto-converted TEC-9 is an SMG. The fact that the TEC-9 is a semi-auto version of a full-auto weapon restored to full-auto (as opposed to a full-auto version of an originally semi-auto weapon as with things like the M712 and Glock 18) makes it much less appropriate to call it a pistol. I certainly can't think of any way to define "SMG" that would fit a Skorpion but not a fullauto TEC-9.
- Basically it's a coin toss on what the fullauto TEC and M950 are and we've decided to say they're SMGs consistently in the past. So we're going to keep doing that. Evil Tim (talk) 12:35, 31 December 2014 (EST)
- Tim said it - We've used the SMG classification to include machine pistols, both select and non-select fire, for some time now. We do it because, as he said, those weapons fall closer to SMGs than standard semiauto pistols/handguns, both technically as well as how we define and list them on pages. It's the same as putting short-barrel rifle-caliber carbines and such under 'Rifle' sections even though they're actually 'carbines' (And sometimes also even classified as 'SMGs', incidentally). Most of those weapons are made semi-only and called 'pistols' as a legal dodge more than anything else, that doesn't really make them the same as what we classify as pistols, however. Now to be fair, I've seen pages where the section heading was 'Submachine Guns & Machine Pistols', making it more accurate and inclusive (I myself have been marking some category headings as 'Rifles / Carbines' for the same reason) but generally we just categorize and group such similar weapons under the same category - I concur with Tim - We've done that consistently and for a while at this point, and I also see no real reason to change that going forward. StanTheMan (talk) 13:34, 31 December 2014 (EST)
- Things like Glock 18s and Beretta 93Rs still get put in pistols, though, there's a bit of "we know it when we see it" because gun categories aren't particularly well-defined and manufacturers keep ignoring them for marketing reasons when they are. In general if it looks like something that was originally a pistol it's a pistol, if it looks like something that started out an SMG (as with the TEC and the MP-9) it's an SMG if it's fullauto. And if it's "the BATFE says this semi-automatic carbine rifle is a pistol because of nonsense" then bleah. Evil Tim (talk) 13:39, 31 December 2014 (EST)
- I'd like to point it out that technically the Developers made the TEC-9 take ammo from the Pistol Ammo pool in FC4, hence why it has such a small ammunition reserve compared to the Scorpion, which is an SMG. I too don't really get why the TEC-9 isn't included as a pistol, despite it being converted. After all we see movies and even some games than feature Converted Glock 17's, 19's and any other pistol. But I digress, if it's simply done out of simplicities sake than so be it, it's not THAT much of an issue. Draco122 (talk) 13:55, 31 December 2014 (EST)
- The main reason I pointed that out as odd is that if they were going to call the TEC-9 a pistol, there's no possible method of categorisation by which they could then say the Skorpion was an SMG (it also frequently gets called a machine pistol, has the same overall layout, etc). I know it's actually because they needed to give the Skorpion some kind of gameplay advantage, but it makes no sense from the perspective of categories. Evil Tim (talk) 14:05, 31 December 2014 (EST)
- I'd like to point it out that technically the Developers made the TEC-9 take ammo from the Pistol Ammo pool in FC4, hence why it has such a small ammunition reserve compared to the Scorpion, which is an SMG. I too don't really get why the TEC-9 isn't included as a pistol, despite it being converted. After all we see movies and even some games than feature Converted Glock 17's, 19's and any other pistol. But I digress, if it's simply done out of simplicities sake than so be it, it's not THAT much of an issue. Draco122 (talk) 13:55, 31 December 2014 (EST)
- Things like Glock 18s and Beretta 93Rs still get put in pistols, though, there's a bit of "we know it when we see it" because gun categories aren't particularly well-defined and manufacturers keep ignoring them for marketing reasons when they are. In general if it looks like something that was originally a pistol it's a pistol, if it looks like something that started out an SMG (as with the TEC and the MP-9) it's an SMG if it's fullauto. And if it's "the BATFE says this semi-automatic carbine rifle is a pistol because of nonsense" then bleah. Evil Tim (talk) 13:39, 31 December 2014 (EST)
- Tim said it - We've used the SMG classification to include machine pistols, both select and non-select fire, for some time now. We do it because, as he said, those weapons fall closer to SMGs than standard semiauto pistols/handguns, both technically as well as how we define and list them on pages. It's the same as putting short-barrel rifle-caliber carbines and such under 'Rifle' sections even though they're actually 'carbines' (And sometimes also even classified as 'SMGs', incidentally). Most of those weapons are made semi-only and called 'pistols' as a legal dodge more than anything else, that doesn't really make them the same as what we classify as pistols, however. Now to be fair, I've seen pages where the section heading was 'Submachine Guns & Machine Pistols', making it more accurate and inclusive (I myself have been marking some category headings as 'Rifles / Carbines' for the same reason) but generally we just categorize and group such similar weapons under the same category - I concur with Tim - We've done that consistently and for a while at this point, and I also see no real reason to change that going forward. StanTheMan (talk) 13:34, 31 December 2014 (EST)
Thinking about it, I think the reason this happens is because there really isn't a proper term for a semi-automatic SMG, so they tend to either get called "pistol" or "carbine" neither of which is really an accurate description (carbines traditionally being rifles and not traditionally having much longer barrels than the parent firearm). But a chopped and converted HK94 is an SMG rather than still a carbine (and retaining the carbine label would logically turn it into an assault rifle, which it definitely isn't) and I'd say something like a converted SP89 is an SMG rather than still a pistol (and to be honest I don't think much of calling the SP89 a pistol, it just isn't anything else either).
Moral here: where possible, be right. If there isn't a way to be right, be consistent. Evil Tim (talk) 03:36, 3 January 2015 (EST)
- By the way, don't the full-auto variants of the TEC-9 have a RoF of 1000 RPM in reality? Or is it only the case for those that are full-auto by default? (not converted) --Ultimate94ninja (talk) 13:22, 31 December 2014 (EST)
C4 note
In the description for C4, it's noted that charges are placed with the fire button and detonated with the aim button. Unless Evil Tim happens to use the mouse with his left hand (and that they switched things around between the third game and this one) that's actually backwards - the picture of it in use in the article actually has the fire button labeled "Detonate C4", and the aim button "Plant C4". Kadorhal (talk) 20:53, 19 May 2016 (EDT)
- Do you have the game yourself? In that case get a new screenshot and replace the one that's on the page.--AnActualAK47 (talk) 09:22, 20 May 2016 (EDT)
- Huh, don't know how I made that mistake, other than it's how videogame C4 usually works I guess. Evil Tim (talk) 10:51, 20 May 2016 (EDT)
Some additional notes
Just picked this up myself now that I have a computer that's not out of date by nearly a decade (now I've got one that's only out of date by two or three years! :D), and there's a few things I think we could mention on the page:
- Since we're noting how every other Signature weapon is made available for purchase, we might as well note that the Bull is unlocked after doing two Bomb Defusal quests.
- The MKG can apparently be unlocked early by doing Amita's version of the mission in the brick factory, after a hallucination sequence where your weapons are randomly rotated; maybe it changes per playthrough, but for my first one here I ended up switching between the flamethrower, GM-94 and MKG, and the latter two were promptly unlocked for free. Kadorhal (talk) 17:31, 3 December 2016 (EST)
Noted somethings...
Well I started Far Cry 4 only yesterday but I soon noted this things : 1)The AK-103 got Hindi writings = (कीरत में निर्मित meaning Made in Kirat)so is a Kirati AK-103 clone (ingame of course) 2) The Skorpion got Chinese writings. Maybe a Chinese copy? And I if I see something other I will wrote here. ( note I got old gen version ) --Dannyguns (talk) 05:38, 4 December 2016 (EST)
What guns Jesus would use ...
Hoping doesnt sound unproffessional but since this is a talk page, it doesnt break the rules, but for me Jesus would use a IMI Romat. Any other opinions? --Dannyguns (talk) 11:31, 4 December 2016 (EST)
- This is more what the forum is for. Also Jesus would use an FN FAL, obviously. :P Evil Tim (talk) 11:43, 4 December 2016 (EST)
Well since Longinus say that in this game, i think would a good "game", and Romat is a FN FAL clone. :) --Dannyguns (talk) 12:00, 4 December 2016 (EST)