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Squad: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
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[[file:Squad_wip_makarov_pm.jpg|thumb|none|600px|Makarov PM rendered 3d model]]  
[[file:Squad_wip_makarov_pm.jpg|thumb|none|600px|Makarov PM rendered 3d model]]  
[[file:Squad_makarov_sights.jpg|thumb|none|600px|Aiming down the sights]]  
[[file:Squad_makarov_sights.jpg|thumb|none|600px|Aiming down the sights]]  
[[file:Squad_makarov_reload2.jpg|thumb|none|600px|Inserting a (loaded) magazine]]
[[file:Squad_makarov_reload2.jpg|thumb|none|600px|Inserting a new magazine]]


== Walther P99 ==
== Walther P99 ==
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[[File:HKG3A3.jpg|thumb|none|350px|G3A3 with "slimline" handguard - 7.62x51mm]]
[[File:HKG3A3.jpg|thumb|none|350px|G3A3 with "slimline" handguard - 7.62x51mm]]
[[file:Squad_g3_sights.jpg|thumb|none|600px|Aiming down the sights]]
[[file:Squad_g3_sights.jpg|thumb|none|600px|Aiming down the sights]]
[[file:Squad_g3_magazine.jpg|thumb|none|600px|Loading a "full" magazine]]
[[file:Squad_g3_magazine.jpg|thumb|none|600px|Loading 20 rounds of 7.62mm glory into the rifle]]
[[file:Squad_g3_slap.jpg|thumb|none|600px|Performing the HK slap]]
[[file:Squad_g3_slap.jpg|thumb|none|600px|Performing the HK slap]]



Revision as of 10:14, 1 November 2016

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Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.


Squad (2016)

Squad is a tactical first-person shooter video game. It is set to be self-published through Steam and is a spiritual successor to the multi-award winning Project Reality modification for Battlefield 2. The goal of Squad is to create a "tactical first person shooter built around teamwork and cooperation". The development was announced in October 2014 and it is currently in a pre-alpha state.


The following weapons appear in the video game Squad:


Pistols

Beretta M9A1

The Beretta M9A1 is the standard sidearm for the US Army.

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Beretta M9A1 - 9x19mm
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Aiming down the sights
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Interestingly enough, the magazine markings read MAS CAL 9 PARA / FABRIQUE SOUS LICENSE BERETTA ("manufactured under a Beretta license"), similar to the PAMAS G1's, a French copy of the Beretta 92
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The Beretta M9A1 in third-person view

MP-443 Grach

The MP-443 Grach is the standard sidearm for the Russian Ground Forces.

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MP-443 Grach - 9x19mm
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Aiming down the sights
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Inserting a fresh magazine...
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...and actuating the slide stop

Makarov PM

The Makarov PM is the standard sidearm for the Insurgents and Militia.

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Makarov PM - 9x18mm Makarov
File:Squad wip makarov pm.jpg
Makarov PM rendered 3d model
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Aiming down the sights
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Inserting a new magazine

Walther P99

Some U.S. Army soldiers are seen with a Walther P99 / Beretta 92FS hybrid in their holste. The frame belongs to the Walther P99 but the slide, hammer, safety/decocker, muzzle, and rear sight are similar to the Beretta 92FS's. The weapon is not usable.

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Walther P99 - 9x19mm
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Beretta 92FS - 9x19mm
File:Squad prea alpha holstered hybrid pistol.jpg
The holstered hybrid P99 pistol

Submachine guns

PPSh-41

The PPSh-41 is usable by the Insurgent Raider class and comes with a 35-round box magazine.

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PPSh-41 with box magazine - 7.62x25mm Tokarev

Assault / Battle rifles

M4/M4A1 Carbine

The M4A1 carbine is the standard primary weapon for the US Army. The rifle is fitted with a railed handguard and comes in many configurations with different sighting systems (standard carry-handle iron sights, Aimpoint CompM4 red dot sight or ACOG optic sight) and rail attachments (vertical foregrip or M203 grenade launcher).

The standard M4 carbine with a correct three-round burst selector is usable by Militia riflemen. It comes in a single configuration, with plastic handguards and iron sights.

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Colt M4A1 with KAC railed handguard, as used by the US Army in the game - 5.56x45mm
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Colt M4 in standard configuration, as used by the Militia forces in the game - 5.56x45mm
File:M4 configurations.jpg
Some of the configurations of the M4A1 Carbine. (from left to right) M4A1 fitted with an Aimpoint CompM4 red dot sight, M4A1 and M203 launcher (note the flip-up grenade sights), and M4A1 fitted with a ACOG optical sight
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Aiming down the available sights on the shooting range
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Before each reload, the player character performs a chamber check on the rifle (in a very Project Reality-ish manner)...
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...if the bolt is closed, he simply inserts a fresh magazine
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...if the bolt is locked open, he ends the reload by hitting the bolt stop

AK-74 / AK-74M

The AK-74M is the standard primary weapon for the Russian Ground Forces. It comes in multiple configurations with attachments such as the 1P78 2.8x scope or the GP-25 grenade launcher.

The standard AK-74 is usable by the Insurgent and Militia forces, and can be fitted a GP-25 for use by the Grenadier class. It was first weapon to be showcased in the Pre-alpha Gameplay, along with the M4.

The side-folding AKS-74 is also usable by the Insurgents and Militiamen and is equipped with a 1P78 scope.

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AK-74M, as used by the Russians - 5.45x39mm
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AK-74 as used by the Insurgents and Militia - 5.45x39mm
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AKS-74 - 5.45x39mm
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Aiming down the available sights on the shooting range. Note that the player character holds his AK correctly, without mistaking the dust cover for a cheek rest like in countless other titles
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Loading two rounds into the AK-74
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Pulling the charging handle, Russian style, with the strong hand
File:Squad insurgent logar valley.jpg
A insurgent with an AK-74. Note, the man in the middle uses an RPK and the one on the right uses an AK-74 equipped with a GP-25 underbarrel grenade launcher

AKS-74U

The AKS-74U is usable by the Militia's Medic class.

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AKS-74U - 5.45x39mm
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Aiming down the Krinkov's sights
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Reloading the carbine

AKM

The AKM is usable by the Insurgent and Militia forces and comes in a single, bare, configuration.

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AKM - 7.62x39mm
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Aiming down the sights
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Reloading the AKM
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Pulling the charging handle

AMD-65

The AMD-65 is usable by the Insurgent Medic class and comes with wood grips.

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AMD-65 with plastic grips, unlike the in-game version - 7.62x39mm

G3A3

The G3A3 is usable by the Insurgents and has a "slimline" green plastic handguard.

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G3A3 with "slimline" handguard - 7.62x51mm
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Aiming down the sights
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Loading 20 rounds of 7.62mm glory into the rifle
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Performing the HK slap


Semi-automatic rifles

SKS

The SKS is usable by the Insurgent and Militia's Scout class and comes in a single, bare, configuration.

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Russian SKS - 7.62x39mm
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Aiming down the sights
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Reloading the SKS using a stripper clip
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When there still are rounds in the magazine, the player character discards the remaining rounds on the stripper clip

Machine Guns

M249 SAW Paratrooper

The M249 SAW Paratrooper is the standard light machine gun for the US Army and the Militia. The US Army's gun sports a CompM4 red dot sight, while the Militia's is naked. Both use 200-round boxes.

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M249 SAW Paratrooper - 5.56x45mm
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The massive view model of the light machine gun
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Checking the 249's chamber after detaching the remaining ammunition belt
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Installing a new ammo box on the gun. Note the clipping of the sight in the handguard, and the correct "CompM4" marking

RPK / RPK-74 / RPK-74M

The RPK-74M is the standard light machine gun for the Russian Ground Forces. It is issued with 45-round plastic magazines and comes in two variants, one with iron sights and the other with a 1P78 scope.

The RPK-74 is available to the Insurgents. It comes with 45-round bakelite magazines.

The RPK is available to the Insurgents. It comes with 75-round drum magazines.

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RPK-74M with 45-round magazine - 5.45x39mm
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RPK-74 with 45-round magazine - 5.45x39mm
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RPK with 75-round drum - 7.62x39mm
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Aiming down the sights, note the correct, windage-adjustable RPK rear sight
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The 74 and 74M share their reload animation with the AK-74, only with different magazines
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Inserting the RPK's drum magazine

Sniper Rifles

M110 SASS

The M110 SASS is the standard sniper rifle for the US Army. Strangely, is fitted with a 4X ACOG sight instead of the usual Leupold Mark 4, which will be changed in the future according to the weapon's page on the official wiki.

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M110 SASS with Leupold Mk4 scope - 7.62x51mm
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Looking through the ACOG sight
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As with the M4A1, the player character checks the chamber before reloading
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Inserting a full magazine. Note the KAC logo and the protruding bolt catch, indicating that the bolt is locked open

SVD/SVD-M Dragunov

The SVD Dragunov is the standard sniper rifle for the Insurgents, and Militia. They are all fitted with a PSO-1 scope.

The SVD-M variant is used by the Russian Ground Forces. It sports the same scope, but has black plastic furniture instead of the wood.

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"Tiger Carbine", commercial version of the SVD-M - 7.62x54mmR
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SVD Dragunov - 7.62x54mmR
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Looking through the PSO-1 scope, pleased to discover a mostly correct reticle
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Reloading the SVD-M on an empty magazine...
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...and powerstroking the bolt
File:Squad pre alpha svd Darman1138.jpg
The SVD Dragunov, as seen in third person view

Launchers

GP-25 Grenade Launcher

The GP-25 is the standard grenade launcher for the Russian Ground Forces, Insurgents and Militia. It is seen mounted on the AK-74 and AK-74M, and is able to fire high explosives and a variety of smoke grenades.

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GP-25 grenade launcher - 40mm
File:Squad wip ak74 gp25.jpg
Rendered 3D models of the AK-74 and the GP-25 with the 40mm grenade model as well
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Aiming down the GP-25's sights, giving us a good view of the AK-74M
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Loading a high-explosive grenade in the tube

M203 Grenade Launcher

The M203 grenade launcher is the standard grenade launcher for the US Army. It is seen mounted on the M4A1 Carbine, and is able to fire high explosives and a variety of smoke grenades.

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M4A1 Carbine (5.56x45mm) with M203A1 grenade launcher (40mm)
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The CompM4's red dot is aligned with the leaf sight
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Firing the 203. Notice the realistic explosion : no giant fireball
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Ejecting the spent casing...
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...and loading a fresh HE round

M72 LAW

The M72 LAW is the standard rocket launcher for the US Army. Two of them are carried by the Anti-tank class.

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M72 LAW - 66mm
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Deploying the M72 LAW
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Aiming down the sights
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Firing the rocket with devastating results

RPG-7

The RPG-7 is the standard rocket launcher for the Russian Ground Forces, Insurgents and Militia. It is issued with two PG-7VM HEAT rockets for use against armor, and one OG-7V FRAG anti-personnel rocket. Instead of reloading the launcher when switching between the two rounds, he pulls out another launcher.

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RPG-7 - 40mm
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Aiming down the sights
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Left to right, loading the PG-7VM HEAT and OG-7V FRAG rockets
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The player character arms the launcher after each reload, a nice detail

Mounted Weaponry

Browning M2HB

The Browning M2HB heavy machine gun is usable by the US Army, either mounted on tripods or HMMWVs.

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Browning M2HB on M3 tripod - .50 BMG
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A Browning M2HB mounted on an M3 tripod in the firing range. The same M2's can be deployed in the field
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Opening fire on an unsuspecting SUV with the Humvee-mounted M2

DShKM

The DShKM is usable by Insurgent and Militia forces, either mounted on tripods or SUVs.

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DShKM machine gun - 12.7x108mm
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A DShKM mounted on a tripod in the firing range. The same DShK's can be deployed in the field
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The SUV-mounted DShKM
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Avenging a fallen brother. Note the realistically gigantic muzzle flash

Hand Grenades

M67 Frag Grenade

The M67 is the standard fragmentation grenade for the US Army.

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M67 frag grenade
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The M67 in the hand of a US Army rifleman
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The throw animation
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BANG! Then I was all like... Pew pew pew, 'merica !
File:Febupdate grenadethrowing using m67 handgrenade.jpg
Third-person throw

RGD-5 Frag Grenade

The RGD-5 is the standard fragmentation grenade for the Russian Ground Forces and Militia.

RGD-5 frag grenade
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The RGD-5 as used by the Militia

F-1 Frag Grenade

The F-1 is the standard fragmentation grenade for the Insurgents.

F-1 frag grenade
File:Grenades april2015-.jpg
F-1 Grenade on the left
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F-1 Grenade as seen in first person view

M18 Smoke Grenade

The M18 is the standard smoke grenade for the US Army, it comes in three smoke colors : blue, white and red. It can be used for masking and signaling purposes.

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A red M18 smoke grenade
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Demonstrating the three grenade types with a white M18 in hand

RDG-2 Smoke Grenade

The RDG-2 is the standard smoke grenade for the Russian Ground Forces, Insurgents and Militia and comes in blue, white and red.

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RDG-2 smoke grenade
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The grenade has a very detailed animation. Here, the player character removes the caps...
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...and ignites the grenade.

RKG-3 Anti-Tank Grenade

The RKG-3 is revealed to be a work in progress in the April 2015 update.

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RKG-3 anti-tank grenade
File:Grenades april2015-.jpg
RKG-3 anti-tank grenade on the right