[[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 with KAC railed handguard, as used by the US Army in the game - 5.56x45mm]]
[[file:ColtM4.jpg|thumb|none|350px|Colt M4A1 with KAC railed handguard, as used by the US Army in the game - 5.56x45mm]]
[[file:ColtM4 FirstVersion.jpg|thumb|none|350px|Colt M4 in standard configuration, as used by some Insurgents in the game - 5.56x45mm]]
[[file:ColtM4 FirstVersion.jpg|thumb|none|350px|Colt M4 in standard configuration, as used by some Insurgents in the game - 5.56x45mm]]
[[file:M4_configurations.jpg|thumb|none|600px|Attachment features for the M4/M4A1 Carbine. (''from left to right'') M4/M4A1 fitted with a CompM4 Aimpoint Red Dot sight, M4/M4A1 with a M203 mounted (Note the front flip-up grenade launcher sight), and the M4/M4A1 fitted with a ACOG scope]]
[[file:M4_configurations.jpg|thumb|none|600px|Some of the configurations od the M4A1 Carbine. (''from left to right'') M4A1 fitted with a CompM4 Aimpoint Red Dot sight, M4A1 and M203 launcher (note the flip-up grenade sights), and M4A1 fitted with a ACOG optical sight]]
[[file:Squad_m4_variants_ads.jpg|thumb|none|600px|Aiming down the available sights on the shooting range]]
[[file:Squad_m4_variants_ads.jpg|thumb|none|600px|Aiming down the available sights on the shooting range]]
[[file:Squad_m4_chamber_check.jpeg|thumb|none|600px|Before each reload, the player character performs a chamber check on the rifle...]]
[[file:Squad_m4_chamber_check.jpeg|thumb|none|600px|Before each reload, the player character performs a chamber check on the rifle...]]
Squad is a tactical first-person shooter video game. It is set to be self-published through Steam and is a spiritual successor to the multi-award winning Project Reality modification for Battlefield 2. The goal of Squad is to create a "tactical first person shooter built around teamwork and cooperation". The development was announced in October 2014 and it is currently in a pre-alpha state.
The following weapons appear in the video game Squad:
Some U.S. Army soldiers are seen with a Walther P99 holstered. Oddly, the frame uses the Walther P99 but it appears with a slide, hammer, safety decocker, muzzle, and a rear sight similar to the Beretta 92FS. The weapon is non-usable.
The AK-74 is the first weapon to be showcased in the Pre-alpha Gameplay, along with the M4. AK-74 will be set as the standard primary weapon for the insurgents.
The M4A1 carbine is the standard primary weapon for the US Army. The rifle is fitted with a railed handguard and comes in many configurations with different sighting systems (standard carry-handle iron sights, Aimpoint CompM4 red dot sight or ACOG optic sight) and rail attachments (vertical foregrip or M203 grenade launcher).
The standard M4 carbine with a correct three-round burst selector is usable by Insurgent riflemen. It comes in a single configuration, with plastic handguards and iron sights.
The M249 is revealed in the January 2015 update. It is seen being fitted with an ACOG scope (looks to be a ACOG TA31H with TA91 Anti-Reflection Device), a 200-round ammo drum, and a RIS Handguard.
The RPK light machine gun is first revealed in the November 2014 animation testing. It is fitted with a 75-round drum magazine and features a stamped receiver (as opposed to the milled receiver).
The M18 smoke grenade will be featured as the non-lethal smoke grenade for the U.S. Army and currently as a placeholder smoke grenade for the Insurgents as the RDG-2 Smoke Grenade is still in development.
The M67 hand grenade is revealed as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army. It is revealed in the February 2015 update.
The RPG-7 was added in the February 2015 update and later in April 2015 update. Currently in Pre-Alpha, the RPG-7 uses the OG-7V HE-Frag warhead rocket. PG-7VM HEAT and TBG-7 warhead rockets are seen in game but still unusable. It should be noted that Squad is one of the few games thus far that has included the lethal back-blast of the RPG and other similar launchers.