Battlefield 1: Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Battlefield 1: Difference between revisions
Battlefield 1 is a first-person shooter under development by Swedish game developer DICE and to be published by Electronic Arts, and the next installment in the popular Battlefield series. It appears to be set in a fictionalized version of the First World War, with players taking on the role of soldiers in the trenches or controlling vehicles from tanks and early fighter planes to armored trains and zeppelins.
Current footage is from trailers, and E3 2016 footage and online streams of a highly incomplete multiplayer pre-alpha build. The main map seen in this footage is "The St. Quentin Scar," set during the Battle of Mont Saint-Quentin in 1918. More recently, footage from Gamescom has been released, set on the map "Sinai Desert", and featuring new weapons and game mechanics.
The game's class system is altered somewhat from previous incarnations. The Assault class is close to the anti-tank classes of previous games, using heavy anti-vehicle weapons and submachine guns or shotguns, the Medic class are general-purpose combatants with automatic or semi-automatic rifles, the Support class use machine guns, and the Scout class use sniper rifles. There are also new vehicle-using "Tanker" and "Pilot" classes, both using pistol-carbines and the former having a repair tool; these appear to be automatically assigned if the player chooses to spawn directly inside a vehicle.
The following weapons appear in the video game Battlefield 1:
The "M1911" in the game is a hybrid with features of both the M1911 and M1911A1, the latter being anachronistic since the M1911A1 was not standardised until 1926. It has a long M1911-style trigger and hammer spur and a short grip safety spur, but an A1-style frame cutout behind the trigger, no diamond markings on the grip, and a curved mainspring housing.
FN M1903
The FN M1903 is available. Called the "Mle. 1903" in-game.
The fully-automatic lengthened-barreled variant of the Frommer Stop is available to the "Pilot" and "Tanker" classes.
Gasser M1870
The Austrian Gasser M1870 revolver is available. It is likely the 11.25x36mmR model, as the description states it was favoured by Austrian Stormtroopers. It fires single action only, is a pain to reload due to it's loading gate system, and is, unlike the other revolvers, a very reliable two hit kill weapon at medium distances.
Kolibri Pistol
The tiny Kolibri 2.7mm Pistol is the weakest and smallest pistol in the game. The weapon seems to have been included primarily as a joke similar to the old ability to kill someone by hitting them in the head with a stun grenade; its damage output at point-blank range is only 5 per shot, and it can only reach levels comparable to other pistols when aiming for the head. Even then, it only deals 25 damage - respectable, but not for a point-blank headshot.
A Luger LP08 "Artillery" with buttstock and Trommelmagazin 08 snail drum magazine can be seen on the art. In-game, it is an available weapon for the Tanker and Pilot classes.
Luger P08
The Luger P08 pistol appears as a sidearm. A heavily engraved Luger P08 appears in the Red Baron Pack, which is included in the Early Enlister Deluxe Edition.
Mars Automatic Pistol
The Mars Automatic Pistol is available for the Scout class. Surprisingly isn't the most powerful sidearm in the game; that honor goes to the Tank Hunter's sawn-off shotgun. It appears to have a 10-round magazine, suggesting it could be chambered for 8.5mm or 9mm Mars.
Mauser C96
A Mauser C96 is available as one of the Medic class's sidearms.
Mauser C96 Carbine
In the present pre-alpha, a carbine Mauser C96 is the main weapon for all soldiers in the Pilot and Tanker classes. Oddly, the weapon has a 20-round fixed magazine; while these did exist, they weren't ever recorded as being put into carbines.
Mauser Pocket Pistol 1914
The 1914 Mauser Pocket Pistol is available as one of the Medic class's sidearms as the "Tachenpistole M1914."
The Steyr M1912 appears as a Support-exclusive sidearm. When performing a non-empty reload, the player character correctly opens the action and presses a button that dumps all remaining rounds from the gun, then loads it with a stripper clip. When empty, the gun simply locks open like most pistols and is then loaded with the clip, making an empty reload much faster. Considering Support has access to infinite ammo, it's likely a good idea to empty the pistol whenever using it. It should also be noted that the gun actually ejects the correct amount of remaining rounds, ranging from one to seven.
Webley-Fosbery Auto Revolver
The Webley-Fosbery Automatic Revolver is shown being used by several tank crewman during the campaign mission "Through Mud and Blood." Ingame, it is one of the Medic class's sidearms. Called the "Auto Revolver"- which is more or less correct, but not terribly specific; an auto-revolver is a type of weapon (albeit with very few of the sort existing), not an individual one.
Webley Bulldog
A Webley Bulldog revolver is available as one of the Support class's sidearms.
Webley & Scott No. 1 Mk. III* Signal Pistol
The Scout class can use a Webley & Scott No. 1 Mk. III* Signal Pistol, firing flares that either spot enemies close to them or blind any observers (a bit like a flashbang, but with a bit longer "flash", and no "bang"), but set enemies on fire on direct hit in either case.
Submachine Guns
Beretta M1918
The Beretta M1918 submachine gun is available for the Assault class at rank 2. Presumably due to the continued existence of Beretta's name trademark, in the pre-alpha multiplayer gameplay footage it is called the "Automatico M1918."
Bergmann MP18
The Bergmann MP18 is the first submachine gun available for the Assault class.
Standschütze Hellriegel 1915
The Standschütze Hellriegel 1915 Heavy Sub-Machine Gun appears in the Gamescom Trailer. Ingame, it is the Assault class's Level 10 unlock, and holds 60 rounds in the drum magazine.
Villar-Perosa M1915
A version of the Villar-Perosa M1915 SMG is available. It is the weapon of the Sentry Elite Class in the Italian Maps (Monte Grappa and Empire's Edge, including the campaign mission Avanti Savoia.) and can be picked up from crates spread around the maps. It is in similar style to the Bapty & Co. mock up made for the 1987 film The Sicilian, with a Bren front grip, and an MG42 grip and trigger group. It has a smaller magazine than the MG08/15 at 50 rounds (both guns loaded), but it's blazing rate of fire of 1800 rounds per minute, makes it a shredder at close range.
Shotguns
Browning Auto-5
The Browning Auto-5 is one of the available shotguns for the Assault class. In-game it is known as the "12G Automatic". Unlike the two other shotguns, the player character loads an extra round in the chamber. This was most likely done for balancing purposes.
Remington Model 10A
The Remington Model 10A is the first shotgun unlocked for the Assault class and is referred as the "Model 10-A". It differs from the Winchester Model 1897 for having a longer barrel of 23 inches, rather than 20 inches on the Model '97. It has a correct 6-round tube capacity in the game.
Winchester Model 1897
The Winchester Model 1897 Trench Gun is one of the available shotguns for the Assault class under the name "M97 Trench Gun." It correctly holds 5 rounds in the tube magazine and is also capable of being "slam-fired" in-game, just like in real life. However, unlike in previous Battlefield games, the player is unable to load a round in the chamber, unlike on the Browning Auto-5. This was most likely done for balancing purposes.
Sawn-Off Double Barreled Shotgun
The Tank Hunter Elite Class is armed with a Sawn-Off Double Barreled Shotgun as his sidearm. The same shotgun can be unlocked as a primary weapon for the Pilot and Tanker classes by reaching Rank 10 with the Tanker class.
Rifles
Cei-Rigotti
The Cei-Rigotti, an obscure Italian select-fire rifle with a production run of around 100, is the first rifle available for the Medic class.
Lee-Enfield No.1 Mk.III*
The Lee-Enfield No.1 Mk.III* rifle is available for the Scout class. A special engraved variant is available in the Lawrence of Arabia Pack, included in the Early Enlister Deluxe Edition.
Luger Selbstlader Model 1906
The prototype Luger Selbstlader Model 1906 toggle-action self-loading rifle is available for the Medic at rank 10.
Martini-Henry
The Martini-Henry is avalible for the Scout class in the game. It boasts itself as the highest damaging sniper rifle but only holds a single round.
Mauser 1918 T-Gewehr
The Mauser 1918 T-Gewehr can also be seen in the trailer and a Promotional picture. It is exclusive to the Tank Hunter battle pickup class, and is capable of dealing terrifying amounts of damage to vehicles and infantry alike, at the cost of a 1-shot capacity, a slow reload, and the rather understandable inability to use the weapon without the bipod deployed.
Mauser Gewehr 1898
The Mauser Gewehr 1898 is avalible for the Scout class. In "The Runner" campaign Ottoman soldiers use this rifles instead of accurate 1893 and 1903 Mauser rifles. The Gewehr 98 was delivered to the Ottomans only towards the end of the war. So the appear in the "Nothing is Written" missions is correctly.
The Mondragón Modelo 1908 is available for the Medic class. It appears with an experimental dot sight and a scope.
Pieper Revolving Carbine
The Pieper Revolving Carbine is an available primary weapon for the Pilot and Tank driver classes.
Placeholder Rifle
Italian soldiers in the first trailer are seen with what appear to be ersatz Carcano 1891 Cavalry Carbines made out of the game's other rifle models. Since the soldiers are only seen briefly, the models are almost certainly placeholders for an actual Carcano model to be completed later.
Remington Model 8
The Remington Model 8 appears as the Autoloading 8.35. It appears that two variants exist, a .35 Remington caliber with a fixed 5 round magazine and a .25 Remington caliber with a detachable 15 round magazine.
Springfield M1903 Mk 1
The Springfield M1903 Mk 1 is one of the available rifles for the scout class. The M1903 is the only bolt action rifle to not feature an "Infantry" (no attachments) option in multiplayer, instead having two scope options or the Pedersen Device. The basic, factory version of the rifle is, however usable in the Campaign's prologue mission, and seen in the hands of the Harlem Hellfighters protagonist who is playable in that mission as well as narrates introductions to subsequent missions.
Pedersen Device
The Springfield M1903 Mk 1 fitted with the Pedersen Device is available in the game as a variant of the regular M1903 (M1903 Experimental). This device makes the weapon function as a semi-automatic rifle firing the experimental .30 Auto-Pistol round, which can be considered a mix between the .32 ACP and the WW2-era .30 Carbine. Production began in 1917 and it was officially adopted as US Automatic Pistol, Caliber .30, Model of 1918. However, the war ended before it saw combat usage; it would have been in use during the 1919 Spring Offensive. If 'K' Bullets (armor-piercing rounds capable of damaging vehicles) are chosen as a gadget while using this variant, a unique animation plays when switching to 'K' Bullets, where the soldier removes the Pedersen device and replaces it with the original bolt of the 1903, turning the semi-automatic rifle into its original bolt-action form (and vice versa). It's worth noting that when using the original bolt with K-Bullets, the rifle is actually the no attachments setup that is otherwise unavailable in multiplayer, just without the ability to use standard rounds in a five-round magazine.
Steyr Mannlicher M1895
The Steyr Mannlicher M1895 appears as a primary weapon for the Scout class. Note that the reloading of individual cartridges in reality doesn't work.
Steyr Mannlicher M1895 Stutzen
The short version of the Steyr Mannlicher M1895 is also available, equipped with a magnifying sight. It was actually called Repertier-Stutzen M1895. The photo below is the post war rechambered and modified version of the 1930s and should be replaced with the correct version.
Winchester Model 1895 (Russian Contract)
The Winchester Model 1895 appears as the "Russian 1895" and a primary weapon for the Scout and Calvary classes in multiplayer. Three variants are available one of which modifies the weapon in .30-40 Krag ammunition, reducing the damage profile over range in exchange for greater close range effectiveness such as lower recoil and faster rate of fire.
Winchester Model 1907
The Winchester Model 1907 appears to be a weapon for the Medic class. In early builds of the game, its magazine used the 10-rounder model despite holding 20 rounds, but this was since corrected to its proper (and hilarious) length. One is also shown with one fitted with a bayonet and Thompson submachine gun foregrip, a modification made in real life by members of John Dillinger's gang, though it is not known to have been done to any French military rifle. Of the two attachment presets available in the game, one is semi-automatic only while the other is select-fire; French M1907s were often converted to select-fire.
Machine Guns
Bergmann MG 15nA
The Bergmann MG 15nA is the only belt-fed machine gun in game available to the Support class.
Browning Automatic Rifle M1918
The World War I version of the Browning Automatic Rifle is available to the Support class in game, and is set to the higher of the 2 rate of fire options for the weapon, 600 RPM. The HUD icon appears to be equipped with the World War II-era hinged bipod at the end of the weapon.
Hotchkiss Mk.I
The Hotchkiss Mk.I light machine gun is one of the first Support class weapons, labeled as the "M1909 Benet-Mercie." The reloading animation for the non-empty reload is inaccurate.
Huot Automatic Rifle
The Huot Automatic Rifle is available for the Support class. One gun for each class requires reaching max level with the class (Level 10), whereas every other gun and variant is unlocked by Level 3; the Huot is the Support's Level 10 gun.
Lewis Gun
The Lewis Gun is the first light machine gun available to the Support class. It's loaded with both a 47 and 97 pan drum magazine, although it appears there is no difference in the different magazines.
Madsen M1902
The Madsen M1902 is a Danish light machine gun and is the first light machine gun unlocked for the Support class.
Maxim MG08/15
The Maxim MG08/15 is available to one of the "Elite Classes." The soldier is also equipped with Arditi soldier armor and is only capable of hipfire. The weapon has exceptional recoil and weapon spread when fired initially but longer continous bursts allow the weapon to settle having a more consistant accuracy of fire providing the player is not moving; crouching assists with this mechanic by making the length of a burst required for the recoil to settle down far shorter.
Flamethrowers
Wechselapparat M1917
The Wechselapparat M1917 is seen in the hands of an Italian soldier and is fired by a German soldier. It is the an available battle pickup class; disappointingly, it goes by the shorter name "Wex" rather than the full "Wechselapparat" moniker, depriving us all of the opportunity to watch people unfamiliar with German pronunciations stumble over the name.
Launchers
1.59-inch Breech-Loading Vickers Q.F. Gun, Mk II
The 1.59-inch Breech-Loading Vickers Q.F. Gun Mk II, a rather obscure weapon designed for attacking enemy fortifications and quickly replaced in infantry use by the Stokes Trench Mortar, is a deployable weapon for the Assault class, similar to the rocket and missile launchers of previous games. It is referred to in the game as the "AT Rocket Gun," which is an error not entirely of the developers' making: due to the two flames emitted from holes in the base of incendiary shells for the aircraft-mounted version, it was popularly known as the "Vickers-Crayford Rocket Gun"
Cupe Grenade Launcher
The Medic class can be equipped with British Cupe Grenade Launchers with rifle grenades.
Explosives
Flachmine 17
The German Flachmine 17 Anti-Tank mine is available for the Assault class.
Geballte Ladung
The Geballte Ladung appears as a weapon used by the Assault class (referred to as the "Anti-Tank Grenade"). Note that is the model for the anachronistic Model 24 Stielhandgranate instead of the accurate Model 16 or the Model 17.
Jam Tin Grenade
The Jam Tin Grenade is used by the player who destroys the radar in the Rush mode.
Mk.V CN Gas Grenade
The American Mk.V CN Gas Grenade appears as the "Gas Grenade.
Mills Bomb
The Mills Bomb is the common grenade for the British Empire. Appears as the "Frag Grenade".
Model 15 Diskushandgranate
The Diskushandgranate appears as the "Impact Grenade".
The anachronistic Model 24 Stielhandgranate is the standard grenade for the Central Powers ingame. Appears as the "Stick Grenade".
No. 2 Mk II Hale Grenade
The British No. 2 Mk II Hale Grenade appears as the Light Anti-Tank Grenade.
No.27 Smoke Grenade
British No.27 smoke grenade appears as the Incendiary Grenade.
Mounted Weapons
7.7 cm Feldkanone 96 n.A.
During the second gameplay trailer, one player character is seen manning a 7.7cm Feldkanone 96 n.A., followed by the POV player character taking control of one and using it to shoot a British Mark V "male" tank. More Feldkanones are seen around control points in multiplayer footage.
21 cm Mörser 16
Fixed 21cm Mörser 16 heavy howitzers are seen in preview trailers and around base areas in the multiplayer footage. In the E3 2016 multiplayer footage the teams did not seem to be using them, implying that whatever mechanics they are to use have not been implemented yet.
Becker Type M2 20mm
Becker Type M2 20mm is seen in multiplayer footage mounted on Zeppelins and Bomber Aircraft. It is also mounted on boats in the game.
Granatenwerfer 16
A Granatenwerfer 16 is available as a gadget for the Support class and comes with two variants, an Airburst version ideal for Infantry but dealing minimal damage to vehicles and a High Explosive (HE) variant ideal for enemy armor but dealing less splash damage to infantry.
Lewis Gun
The British Mark V tank incorrectly has a Lewis Gun mounted on the bow, which can be used by the driver; in real life, there would be a separate gunner for the machine gun mounted here. Lewis guns were mounted on previous Marks of British tank, but the Mark V used Hotchkiss guns instead. Mark V tanks seem to be used by both sides, which is actually accurate; huge numbers of tanks were abandoned following failed advances and pressed back into service with German forces.
LMG 08/15 machine guns are mounted on a German Fokker Dr.I triplane.
Maxim Gun
Fixed Maxim machine guns can be found around maps seen in the multiplayer pre-alpha. These are shown fitted with a Russian-style ribbed water jacket. A similar Maxim is seen mounted in a cupola on top of the British airship, which is actually a German P-Class Zeppelin.
Maxim MG08
The German A7V tank is equipped with a 57mm main gun and a number of Maxim MG08 machine guns that can be used by the crew. As with the Mark V, the A7V is shown being used by both sides, which is a little less likely since only 20 were built and the British and French already had tanks that were superior to them.
Maxim QF 1 Pounder "Pom-Pom"
Maxim QF 1 Pounders appear in certain fixed locations on maps.
Parabellum MG14
Parabellum MG14s are mounted on Halbterstadt and Gotha planes. In the last mission of "Friends in high places" the German Zeppelin is armed with a pair of them.