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Left 4 Dead: Difference between revisions
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==High Standard Model K-1200== | ==High Standard Model K-1200== | ||
The shotgun seems to be modeled squarely from a [[High Standard Flite King Shotgun Series|High Standard Model K-1200 Riot Deluxe Model]], but has the trigger guard of a [[Remington Model 870 Shotgun]] and an [[Ithaca 37]] magazine tube end. Francis uses this weapon in the intro | The shotgun seems to be modeled squarely from a [[High Standard Flite King Shotgun Series|High Standard Model K-1200 Riot Deluxe Model]], but has the trigger guard of a [[Remington Model 870 Shotgun]] and an [[Ithaca 37]] magazine tube end is a first tier weapon. Francis uses this weapon in the intro cinematic and during the game. The receiver has the fictional make of the shotgun named as "Renegade Rangemaster". It should noted that the developers meant it to be an ambiguous pump-action shotgun. | ||
[[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|500px|High Standard 8113 Flite King Shotgun - 12 gauge]] | [[Image:Hi-Standard-8113-Flite-King.jpg|thumb|none|500px|High Standard 8113 Flite King Shotgun - 12 gauge]] | ||
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==IMI Uzi== | ==IMI Uzi== | ||
A full-sized [[Uzi]] submachine gun with a 50-round capacity (even though it's modeled with a 32-round magazine) and a flashlight tacked on its handguard is available to the survivors. It's also Louis' main weapon in the opening cinematic. | A full-sized [[Uzi]] submachine gun is a first tier weapon with a 50-round capacity (even though it's modeled with a 32-round magazine) and a flashlight tacked on its handguard is available to the survivors. It's also Louis' main weapon in the opening cinematic. | ||
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi (With the buttstock collapsed) - 9x19mm]] | [[Image:Uzi.jpg|thumb|none|450px|IMI Uzi (With the buttstock collapsed) - 9x19mm]] | ||
[[Image:L4DUzi.JPG|thumb|none|450px|The Uzi model as seen in-game]] | [[Image:L4DUzi.JPG|thumb|none|450px|The Uzi model as seen in-game]] | ||
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==Benelli M4 Super 90== | ==Benelli M4 Super 90== | ||
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] is a second tier weapon with a 10-round magazine (even though the real one only has a max capacity of 7, or in this case 4, due to the civilian legal 4-shot magazine tube) and a flashlight clipped to the sling loop on the fore-end. Francis will always use it whenever he finds one. | |||
[[Image:Benelli_m4_2.jpg|thumb|none|520px|Benelli M4 Super 90 with 4-shot tube - 12 gauge]] | [[Image:Benelli_m4_2.jpg|thumb|none|520px|Benelli M4 Super 90 with 4-shot tube - 12 gauge]] | ||
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==M16A2== | ==M16A2== | ||
The [[M16 rifle series#M16A2 Rifle|M16A2]] is a second tier weapon with a 50-round magazine (Modeled after a standard 30 round magazine) and a flashlight clipped to its foregrip. | The [[M16 rifle series#M16A2 Rifle|M16A2]] is a second tier weapon with a 50-round magazine (Modeled after a standard 30-round magazine) and a flashlight clipped to its foregrip. | ||
The weapon in the game is fully automatic, though the real M16A2 fires only in semi auto and 3-round bursts | The weapon in the game is fully automatic, though the real M16A2 fires only in semi auto and 3-round bursts as it's the A1 or A3 that's full-auto capable. This suggests that the weapon is an M16A2 with an M16A1 lower receiver though is says M16A2 on the lower receiver. It's Bill's main weapon in the intro cinematic, and both Bill and Louis will pick them up if they find them during the game. | ||
[[Image:M16A2.jpg|thumb|none|550px|Colt M16A2 | [[Image:M16A2.jpg|thumb|none|550px|Colt M16A2 (Safe, Semi, 3-Round Burst) - 5.56x45mm]] | ||
[[Image:L4DM16.JPG|thumb|none|550px|The M16A2 used in the game.]] | [[Image:L4DM16.JPG|thumb|none|550px|The M16A2 used in the game.]] | ||
[[Image:L4dm16.jpg|thumb|none|600px|Bill examines a zombie corpse with his M16A2 at his side.]] | [[Image:L4dm16.jpg|thumb|none|600px|Bill examines a zombie corpse with his M16A2 at his side.]] | ||
[[Image:L4dm162.jpg|thumb|none|600px|Bill with his M16A2 at his side when both he and Zoey discover the crying sounds coming from a Witch and not a fellow survivor in the game's | [[Image:L4dm162.jpg|thumb|none|600px|Bill with his M16A2 at his side when both he and Zoey discover the crying sounds coming from a Witch and not a fellow survivor in the game's intro cinematic.]] | ||
[[Image:L4d 33.09 mm mix02 720p 24fps 48ST PC NORTH AMERICA.wmv snapshot 01.34 -2010.12.26 19.23.41-.jpg|thumb|none|600px|Bill fires his M16A2 at the oncoming horde. Note the magazine clipping through the front of the magwell.]] | [[Image:L4d 33.09 mm mix02 720p 24fps 48ST PC NORTH AMERICA.wmv snapshot 01.34 -2010.12.26 19.23.41-.jpg|thumb|none|600px|Bill fires his M16A2 at the oncoming horde. Note the magazine clipping through the front of the magwell.]] | ||
[[Image:L4d m16.jpg|thumb|none|600px|Zoey as seen in-game using the M16A2 rifle.]] | [[Image:L4d m16.jpg|thumb|none|600px|Zoey as seen in-game using the M16A2 rifle.]] | ||
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==Ruger Mini-14 Ranch Rifle== | ==Ruger Mini-14 Ranch Rifle== | ||
The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun with a magazine capacity of 15 rounds. The stock design suggests that its a | The [[Ruger Mini-14|Ruger Mini-14 Ranch Rifle]] is a second tier gun with a magazine capacity of 15 rounds in a 10-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Rifle combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. It's Zoey's preferred gun in the game. It should also be noted that there is a large overlook for the Mini-14 in-game, it is called a "Hunting Rifle", but in Pennsylvania, it is illegal to use semi-automatic rifles for hunting. | ||
[[Image:Ruger-Mini-14.jpg|thumb|none|500px|Ruger Mini-14 Standard Model Semiautomatic (Pre-2005) with a 30-round magazine attached - 5.56x45mm]] | [[Image:Ruger-Mini-14.jpg|thumb|none|500px|Ruger Mini-14 Standard Model Semiautomatic (Pre-2005) with a 30-round magazine attached - 5.56x45mm]] | ||
[[Image:L4DMini14.JPG|thumb|none|500px|The Mini 14 used in the game.]] | [[Image:L4DMini14.JPG|thumb|none|500px|The Ruger Mini-14 used in the game.]] | ||
[[Image:L4d mini14.jpg|thumb|none|600px|Bill wielding a | [[Image:L4d mini14.jpg|thumb|none|600px|Bill wielding a Mini-14 on the rooftop of Mercy Hospital.]] | ||
[[Image:L4D_huntingrifle_reload.jpg|600px|thumb|none|Zoey reloads a | [[Image:L4D_huntingrifle_reload.jpg|600px|thumb|none|Zoey reloads a Mini-14.]] | ||
==GE M134 Minigun== | ==GE M134 Minigun== | ||
A [[GE M134 Minigun]], mounted on a monopod and set up behind sandbags, is usually found at the end of a campaign. It shreds almost all infected to pieces in seconds. | A [[GE M134 Minigun]], mounted on a monopod and set up behind sandbags, is usually found at the end of a campaign. It shreds almost all infected to pieces in seconds. | ||
Despite its multi-barrel operation design to prevent this, it overheats presumably for game balance reasons. | Despite its multi-barrel operation design to prevent this, it overheats rapidly with the barrel cluster turning red hot after only a few seconds of continuous fire, presumably for game balance reasons. It appears to be rendered with a 200-round ammo can which would empty in four seconds in real life, in game however, it has infinite ammo and doesn't need to be reloaded. | ||
The spade grips are mounted higher than normal in relation to the gun because they are attached to the same custom frame used for the ''[[Terminator 2: Judgement Day|Terminator 2]]'' and ''[[Predator]]'' handheld Miniguns (minus the chainsaw grip/[[M60 machine gun|M60]] handguard), rather than an actual Minigun mount. | The spade grips are mounted higher than normal in relation to the gun because they are attached to the same custom frame used for the ''[[Terminator 2: Judgement Day|Terminator 2]]'' and ''[[Predator]]'' handheld Miniguns (minus the chainsaw grip/[[M60 machine gun|M60]] handguard), rather than an actual Minigun mount. | ||
[[Image:GeneralElectricM134MinigunOriginalSpadeGripMount.jpg|thumb|none|500px|General Electric M134 with first pattern spade grip mount and crosshair sights. Note the lack of flash suppressor and three disked barrel cluster - 7.62x51mm NATO]] | [[Image:GeneralElectricM134MinigunOriginalSpadeGripMount.jpg|thumb|none|500px|General Electric M134 with first pattern spade grip mount and crosshair sights. Note the lack of flash suppressor and three disked barrel cluster - 7.62x51mm NATO]] | ||
[[Image:L4Dminigun.JPG|thumb|none|600px|The GE M134 Minigun used in the game. Note the | [[Image:L4Dminigun.JPG|thumb|none|600px|The GE M134 Minigun used in the game. Note the Y-shaped frame on the top of the weapon that is modeled after the custom frame from the hand held Stembridge Minigun.]] | ||
Revision as of 05:08, 4 February 2016
The following weapons appear in the game Left 4 Dead:
Springfield Armory M1911-A1
The Springfield Armory M1911-A1 is the backup handgun for the survivors. A second one can be found randomly ingame and dual-wielded, though the second will lack an attached flashlight. Though they have some modern modifications added, like an extended thumb safety, beaver-tail grip-saftey, trigger with cut-outs, checkered front-strip, and Colt Commander ring-hammer, they keep the small and mediocre sights of the original M1911A1.
These 1911-A1s hold 15 rounds in their magazines even though the magazines being loaded into them are standard single-stack magazines that, at most, have 8 rounds of.45 ACP that the ingame model claims their chambered in (see screenshot below), and they have an unlimited ammo reserve.
High Standard Model K-1200
The shotgun seems to be modeled squarely from a High Standard Model K-1200 Riot Deluxe Model, but has the trigger guard of a Remington Model 870 Shotgun and an Ithaca 37 magazine tube end is a first tier weapon. Francis uses this weapon in the intro cinematic and during the game. The receiver has the fictional make of the shotgun named as "Renegade Rangemaster". It should noted that the developers meant it to be an ambiguous pump-action shotgun.
IMI Uzi
A full-sized Uzi submachine gun is a first tier weapon with a 50-round capacity (even though it's modeled with a 32-round magazine) and a flashlight tacked on its handguard is available to the survivors. It's also Louis' main weapon in the opening cinematic.
Benelli M4 Super 90
The Benelli M4 Super 90 is a second tier weapon with a 10-round magazine (even though the real one only has a max capacity of 7, or in this case 4, due to the civilian legal 4-shot magazine tube) and a flashlight clipped to the sling loop on the fore-end. Francis will always use it whenever he finds one.
M16A2
The M16A2 is a second tier weapon with a 50-round magazine (Modeled after a standard 30-round magazine) and a flashlight clipped to its foregrip.
The weapon in the game is fully automatic, though the real M16A2 fires only in semi auto and 3-round bursts as it's the A1 or A3 that's full-auto capable. This suggests that the weapon is an M16A2 with an M16A1 lower receiver though is says M16A2 on the lower receiver. It's Bill's main weapon in the intro cinematic, and both Bill and Louis will pick them up if they find them during the game.
Ruger Mini-14 Ranch Rifle
The Ruger Mini-14 Ranch Rifle is a second tier gun with a magazine capacity of 15 rounds in a 10-round magazine. The stock design suggests that its a pre-2005 model. Strangely enough, the Rifle combines the old, single-bladed front sight with a John Masen flash-hider and the post-2005 aperture rear sight. It's Zoey's preferred gun in the game. It should also be noted that there is a large overlook for the Mini-14 in-game, it is called a "Hunting Rifle", but in Pennsylvania, it is illegal to use semi-automatic rifles for hunting.
GE M134 Minigun
A GE M134 Minigun, mounted on a monopod and set up behind sandbags, is usually found at the end of a campaign. It shreds almost all infected to pieces in seconds.
Despite its multi-barrel operation design to prevent this, it overheats rapidly with the barrel cluster turning red hot after only a few seconds of continuous fire, presumably for game balance reasons. It appears to be rendered with a 200-round ammo can which would empty in four seconds in real life, in game however, it has infinite ammo and doesn't need to be reloaded.
The spade grips are mounted higher than normal in relation to the gun because they are attached to the same custom frame used for the Terminator 2 and Predator handheld Miniguns (minus the chainsaw grip/M60 handguard), rather than an actual Minigun mount.