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'''Dying Light''' is  is a 2015 survival horror video game developed by Polish video game developer Techland and published by Warner Bros. Interactive Entertainment for Microsoft Windows, Linux, PlayStation 4, and Xbox One. The game revolves around an undercover operative sent to infiltrate a quarantine zone in a city called Harran. Firearms in game are rare in the game, but there are a few to find. In game, the models are detailed enough to have fictional engraved trades.
'''Dying Light''' is  is a 2015 survival horror video game developed by Polish video game developer Techland and published by Warner Bros. Interactive Entertainment for Microsoft Windows, Linux, PlayStation 4, and Xbox One. The game revolves around an undercover operative sent to infiltrate an infected-filled quarantine zone in the fictional city-state of Harran. Firearms in game are rare in the game, but there are a few to find. In game, the models are detailed enough to have fictional engraved trades.


'''The following weapons are featured in the video game ''Dying Light'':'''
'''The following weapons are featured in the video game ''Dying Light'':'''
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=Handguns=
=Handguns=
=="German 9mm Pistol"==
The "German 9mm Pistol" resembles a hybrid of the [[Heckler & Koch USP]] and [[SIG-Sauer P228]] with the addition of a slide mounted safety and [[Heckler & Koch USP Tactical]] adjustable sights, it has an 8-round magazine capacity. In the opening cutscene, Kyle Crane uses one by shooting one of Rais' men after being attacked by them. A unique version of the pistol called "Rais's Gun" can be also found in the game, which functions as a three-round burst pistol instead of the default semi-automatic variant.
[[File:USP9mm.jpg|350px|thumb|none|Heckler & Koch USP - 9x19mm]]
[[Image:Sig-Sauer-P228.jpg|thumb|none|350px|SIG-Sauer P228 - 9x19mm]]
[[File:Dying Light German 9mm Pistol.jpg|thumb|none|350px|The German 9mm Pistol]]
[[File:Dying Light Rais's Gun.jpg|thumb|none|350px|Rais's Gun]]
[[File:Dlp228.jpg|500px|thumb|none|Crane holding the "German 9mm Pistol".]]
[[File:Dlp2282.jpg|500px|thumb|none|World model of the "German 9mm Pistol". Note the Beretta logo on the grip]]
[[File:DyingLight RaisGun 1.jpg|600px|thumb|none|Crane wields Rais's pistol. This variant holds 24 rounds and is classified as an "orange" item, which is a pretty high quality.]]


==SIG-Sauer P226==
=="American 9mm Pistol"==
A [[SIG-Sauer P226]] with a Desert Eagle-style slide-mounted safety appears in the game as the "German 9mm Pistol", with a 8 round capacity. In the opening cutscene, Kyle Crane uses one by shooting one of Rais' men after being attacked by them. A unique version of the pistol called "Rais's Gun" can be also found in the game, which can shoot 3 rounds instead of 1.
The "American 9mm Pistol" appears to be loosely based on the [[Browning BDA 380]] with elements of a [[Bersa Thunder 9]], it has a 15-round capacity.
[[File:SigP226.jpg|400px|thumb|none|SIG-Sauer P226 - 9x19mm]]
[[Image:BrowningBDA380.jpg|thumb|none|350px|Browning BDA 380 - .380 ACP  (Years of production: 1980-1997)]]
[[File:Dlp228.jpg|500px|thumb|none|Crane holding a SIG-Sauer P226.]]
[[File:Dlp2282.jpg|500px|thumb|none|World model a SIG-Sauer P226. Note the Beretta logo on the grip]]


==Beretta 84F "Cheetah" ==
[[File:Bersa thunder 9.jpg|350px|thumb|none|Bersa Thunder 9 - 9x19mm]]
The "American 9mm Pistol" in the game resembles a [[Beretta 84F "Cheetah"]] with a 15 round capacity and features a wooden grip.
[[File:Dying Light Amercian 9mm Pistol.jpg|thumb|none|350px|The American 9mm Pistol]]
[[File:Beretta 84F 380.jpg|400px|thumb|none|Beretta 84F - .380 ACP]]
[[File:Dlhsp.jpg|500px|thumb|none|Crane holding the "American 9mm Pistol".]]
[[File:Dlhsp.jpg|500px|thumb|none|Crane holding a Beretta 84F "Cheetah".]]
[[File:Dlhsp2.jpg|500px|thumb|none|World model of an "American 9mm Pistol".]]
[[File:Dlhsp2.jpg|500px|thumb|none|World model a Beretta 84F "Cheetah". ]]
 
==Colt 1851 Navy (Cartridge Conversion)==
The [[Colt_1851_Navy#Colt_1851_.28Cartridge_Conversion.29|Colt 1851 Navy]] appears as the "Ranger" in the game, exclusive to ''The Following'' expansion pack. It is essentially the same gun from ''[[Call_of_Juarez:_Gunslinger#Colt_1851_Navy_.28Cartridge_Conversion.29|Call of Juarez: Gunslinger]]'', another game developed by Techland. Unlike that game, it's somehow fired in double action while aiming down sights.
[[Image:Richards-navy-1851.jpg|thumb|none|400px|Colt 1851 Navy with a cartridge conversion. This is a reproduction imported by Cimmaron Arms.]]
[[File:DyingLight Ranger 2.jpg|600px|thumb|none|Crane explores Old Town armed with a "Ranger" revolver.]]
[[File:DyingLight Ranger 1.jpg|600px|thumb|none|Crane reloads the customized 1851 Navy.]]
[[File:Dying Light Last Wish 1.jpg|600px|thumb|none|Crane wields the "Last Wish", a unique version of the 1851 added in Content Drop #1. Consecutive headshots increase the damage of this variant. With 5 headshots in a row, the last bullet in the cylinder will kill anything with a massive explosion.]]
[[File:Dying Light Last Wish 2.jpg|600px|thumb|none|The Last Wish dropped on the ground.]]
 
==Smith & Wesson Schofield Model 3==
The [[Smith & Wesson Schofield|Smith & Wesson Schofield Model 3]] revolver with golden engravings, gold plated parts, and pearl grips appears as the "Quickshooter" and is a special quest reward in ''The Following''. Like the "Ranger," it can inaccurately fire in double action while aiming down sights.
[[Image:S&WSchofieldright.jpg|thumb|none|401px|Smith & Wesson Schofield Model 3 - .45 Schofield]]
[[File:DyingLight Quickshooter 2.jpg|600px|thumb|none|Crane wields the unique revolver. This gun, just like all the other revolvers, is a reference to Techland's previous game; ''[[Call of Juarez: Gunslinger]]''.]]
[[File:DyingLight Quickshooter 1.jpg|600px|thumb|none|Crane reloads the "Quickshooter" with a speed-loader.]]
[[File:DyingLight Quickshooter 3.jpg|600px|thumb|none|The "Quickshooter" dropped on the ground.]]
 
==Remington 1890==
A unique [[Remington 1875|Remington 1890]] revolver with engravings, gold plated parts, and ivory grips can be found in ''The Following'', appearing as the "Six-shooter". Like the other two revolvers, it can inaccurately fire in double action while aiming down sights.
[[Image:Ub90Police.jpg|thumb|none|400px|Uberti replica of a Remington 1890 - .45 Long Colt]]
[[File:DyingLight Six-shooter 2.jpg|600px|thumb|none|Crane discovers the "Six-shooter" in a chest deep in a booby trapped cave.]]
[[File:DyingLight Six-shooter 1.jpg|600px|thumb|none|After each shot, Crane cocks the hammer of his single-action piece.]]
[[File:DyingLight Six-shooter 3.jpg|600px|thumb|none|Crane with the "Six-shooter" revolver.]]
 
=Submachine Guns=
=="Flea SMG"==
The "Flea SMG" appears to be mainly resembled to be an [[IMI Uzi]] with elements of an [[Heckler & Koch MP7]], such as its stock. It appears in the DLC entitled ''The Following'' in full-automatic and can hold 40 rounds. The SMG also appears with golden and camouflage variants.
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]
[[Image:H&K MP71A1.jpg|thumb|none|400px|Heckler & Koch MP7A1 - 4.6x30mm]]
 
=="Barrel SMG"==
The "SMG" appears as a resembled hybrid of a [[Intratec TEC-9]] and a [[M3 "Grease Gun"]]. Also appearing in ''The Following'', it fires in full-automatic and holds a 45 round capacity. Additional variants of the weapons include in gold, spray-paint, and engraved.
[[Image:M3 Grease.jpg|thumb|none|400px|M3 "Grease Gun" - .45 ACP.]]
[[Image:TEC-9.jpg|thumb|none|300px|Intratec TEC-9 - 9x19mm]]


=Shotguns=
=Shotguns=
==12 Gauge Double Barreled Shotgun==
==Double Barreled Shotgun==
The Stogeger/IGA Coach Gun appears in the game as the "Double-barreled Shotgun" with a 2 shell capacity and the only shotgun in game. It has the highest amount of firepower, but is the least accurate, unless in close-quarters.
A [[12 Gauge Double Barreled Shotgun]] appears in the game as the "Double-Barrel Shotgun", it has the expected 2 shell capacity and prior to The Following DLC, was the only shotgun available in the game at the time. It has the highest amount of firepower per shot of any other gun, but has a very large spread, making it only effective at close range.
[[Image:Blued stainlessreceiver.jpg|thumb|none|400px|Stoeger/IGA Coach Gun Supreme Blue with Stainless Receiver - 12 gauge]]
[[File:Winchester-Model-21.jpg|thumb|none|500px|Winchester Model 21 - 12 gauge]]
[[File:Dlsg.jpg|500px|thumb|none|Crane holding a Stogeger/IGA Coach Gun.]]
[[File:Dying Light Double-Barrel Shotgun.jpg|thumb|none|500px|The Double-Barrel Shotgun]]
[[File:Dlsg2.jpg|500px|thumb|none]]
[[File:Dlsg.jpg|600px|thumb|none|Crane holding a Double-Barrel Shotgun.]]
[[File:Dlsg2.jpg|600px|thumb|none]]
[[File:DyingLight GoldShotgun.jpg|600px|thumb|none|Crane approaches his buggy while wielding a gold plated shotgun in ''The Following'' expansion.]]
 
=="Hunting Shotgun"==
The "Hunting Shotgun" appears in ''The Following'' DLC, mainly resembling a [[Remington 870]] with a ribbed barrel and ghost ring-styled sights. It holds 6 rounds, functions as a pump shotgun, and is effective at medium range.
[[Image:Remington870Fieldgun.jpg|thumb|none|500px|Remington 870 Express - 12 gauge]]
 
=="Semi Automatic Shotgun"==
The "Semi Automatic Shotgun" also appears in ''The Following'' DLC, mostly resembling a [[Benelli M3|Benelli M3 Super 90]] with hybrid elements of a [[SPAS-12]]. It holds 8 rounds, fires in semi-automatic, and is effective at close range.
[[Image:M3S90OldStyle.jpg|thumb|none|500px|Benelli M3 Super 90 - 12 gauge]]
[[Image:FSpas12orign.jpg|thumb|none|500px|Franchi SPAS-12 with stock removed – 12 gauge]]
[[Image:Dying Light Rusty Spine 1.jpg|thumb|none|600px|Crane about to accept the reward for rescuing a survivor from the GRE elite soldiers. He's wielding the "Rusty Spine", which was added as a craftable skin for the semi auto shotgun in a free Halloween (2017) update. While the reward is pretty much worthless at this point, Crane is happy he only needs a few more Requisition Packs to unlock the costume and finally be able to cosplay as these goons...]]
[[Image:Dying Light Rusty Spine 2.jpg|thumb|none|600px|The sights of the shotgun are slightly misaligned. Silhouettes of an [[MP5]], [[M16]], [[Glock]], and [[Desert Eagle]] are pictured on the gun store sign.]]


=Assault Rifles=
=Assault Rifles=
==SIG SG 556==
=="Police Rifle"==
A [[SIG SG 556]] appears in the game as the "Police Rifle" and the "Military Rifle". The "Police Rifle" rather resembles to the SIG SG 556 in game, with a semi-automatic 20 round capacity and features a fixed stock and a short magazine. The "Military Rifle" resembles more of a [[Bushmaster ACR]], but still based on the SIG SG 556, with a full-automatic 30 round capacity and features a retracted stock and a extended magazine.
The "Police Rifle" in-game appears to mainly resemble a [[Bushmaster ACR]] receiver with incorporated elements of a [[SIG-Sauer SIG556]], such as the SIG556's foregrip, iron sights, pistol grip, and charging handle/ejection port. It is semi-automatic and holds 20 rounds, in addition it features a Heckler & Koch-styled fixed stock and a 20-round STANAG magazine.
 
[[File:ACR2012.jpg|thumb|none|500px|Remington ACR 2012 ver with 16.5" barrel, tan finish - 5.56x45mm NATO]]
[[Image:Sig556 classic.jpg|thumb|none|500px|SIG-Sauer SIG556 Classic - 5.56x45mm]]
[[File:Dl5562.jpg|500px|thumb|none|Crane holding the "Police Rifle".]]
[[File:Dlsg556.jpg|500px|thumb|none|One of the Tower's survivors holding the "Police Rifle".]]


[[Image:Sig556 classic.jpg|thumb|none|400px|SIG SG 556 Classic - 5.56x45mm ]]
=="Military Rifle"==
[[File:Dl5562.jpg|500px|thumb|none|Crane holding the Police Rifle.]]
The "Military Rifle" appears to resemble a [[Bushmaster ACR]] much more, it is fully-automatic and uses a 30-round STANAG magazine along with a [[Heckler & Koch MP5]]-styled retractable stock and a different foregrip.
[[File:Dlsg556.jpg|500px|thumb|none|One of the Tower's survivors holding the Police Rifle.]]
[[File:ACR2012.jpg|thumb|none|500px|Remington ACR 2012 ver with 16.5" barrel, tan finish - 5.56x45mm NATO]]
[[File:Dlcarb.jpg|500px|thumb|none|Crane holding the Military Rifle.]]
[[File:Dlcarb.jpg|500px|thumb|none|Crane holding the "Military Rifle".]]
[[File:Dlcarb3.jpg|500px|thumb|none|World model a Police Rifle and Military Rifle.]]
[[File:Dlcarb3.jpg|500px|thumb|none|World models of "Police Rifles" and a "Military Rifle".]]
[[File:Dlcarb2.jpg|500px|thumb|none|Rais holding a Military Rifle (with a fixed stock and sights of a Police Rifle) at Crane.]]
[[File:Dlcarb2.jpg|500px|thumb|none|Rais holding a "Military Rifle" (with stock and sights of a Police Rifle) at Crane.]]
[[File:Dlgl.jpg|500px|thumb|none|Two Turkish Soldiers in the intro holding Military Rifles. Note that one of them has a attachment placed underneath]]
[[File:Dlgl.jpg|500px|thumb|none|Two Turkish Soldiers in the intro holding "Military Rifles". Note that the one on the right has an under-barrel attachment resembling a [[FN EGLM#FN 40GL|FN 40GL]] grenade launcher.]]
[[File:Dying Light Harran Military Rifle.jpg|600px|thumb|none|Crane armed with a "Harran Military Rifle". The blueprint for this weapon skin was added in Content Drop #0.]]


=Mounted Weapons=
=Mounted Weapons=
==DShK Machine Gun==
A [[DShK heavy machine gun]] can be seen on a photo in Rais's hotel room.
[[Image:DSHK.jpg|thumb|none|340px|DShKM on tripod - 12.7x108mm]]
[[File:DyingLight DShK.jpg|600px|thumb|none|Photo of Rais and his team.]]
==PKT Machine Gun==
==PKT Machine Gun==
T90s are shown on Turkish militia tanks in the game's introduction.
T90s are shown as Harran military tanks in the game's introduction, most likely fitted with [[PK Machine Gun|PKT machine gun]]s.
[[Image:Machine_gun_PKT.jpg|thumb|none|400px|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]
[[Image:Machine_gun_PKT.jpg|thumb|none|500px|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]
[[File:Dlt90.jpg|500px|thumb|none]]
[[File:Dlt90.jpg|500px|thumb|none]]
[[File:Dlt902.jpg|500px|thumb|none]]
[[File:Dlt902.jpg|500px|thumb|none]]


==Gryazev-Shipunov GSh-30-1==
==Gryazev-Shipunov GSh-30-1==
Mig 29s regularly patrol the skies above Sector 0. Despite the deployments being attributed to the Turkish Ministry of Defense, they seem to use Russian-made vehicles when Turkey uses exclusively NATO equipment in real life.
Mig 29s most likely fitted with with [[Gryazev-Shipunov GSh-30-1]]s regularly patrol the skies above Sector 0.  
[[Image:GSH30 1.jpg |thumb|none|400px|Gryazev-Shipunov GSh-30-1 with ammo belt - 30mm]]
[[Image:GSH30 1.jpg |thumb|none|500px|Gryazev-Shipunov GSh-30-1 with ammo belt - 30mm]]


<br>
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[[Category: Post Apocalyptic]]
[[Category: Post Apocalyptic]]
[[Category: Zombie]]
[[Category: Zombie]]
[[Category: First-Person Shooter]]

Latest revision as of 13:48, 26 March 2023

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Dying Light
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Offical Boxart
Release Date: 2015
Developer: Techland
Publisher: Warner Bros. Interactive Entertainment
Series: Dying Light
Platforms: PC
Xbox One
Playstation 4
Genre: Survival Horror


Dying Light is is a 2015 survival horror video game developed by Polish video game developer Techland and published by Warner Bros. Interactive Entertainment for Microsoft Windows, Linux, PlayStation 4, and Xbox One. The game revolves around an undercover operative sent to infiltrate an infected-filled quarantine zone in the fictional city-state of Harran. Firearms in game are rare in the game, but there are a few to find. In game, the models are detailed enough to have fictional engraved trades.

The following weapons are featured in the video game Dying Light:



Handguns

"German 9mm Pistol"

The "German 9mm Pistol" resembles a hybrid of the Heckler & Koch USP and SIG-Sauer P228 with the addition of a slide mounted safety and Heckler & Koch USP Tactical adjustable sights, it has an 8-round magazine capacity. In the opening cutscene, Kyle Crane uses one by shooting one of Rais' men after being attacked by them. A unique version of the pistol called "Rais's Gun" can be also found in the game, which functions as a three-round burst pistol instead of the default semi-automatic variant.

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Heckler & Koch USP - 9x19mm
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SIG-Sauer P228 - 9x19mm
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The German 9mm Pistol
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Rais's Gun
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Crane holding the "German 9mm Pistol".
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World model of the "German 9mm Pistol". Note the Beretta logo on the grip
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Crane wields Rais's pistol. This variant holds 24 rounds and is classified as an "orange" item, which is a pretty high quality.

"American 9mm Pistol"

The "American 9mm Pistol" appears to be loosely based on the Browning BDA 380 with elements of a Bersa Thunder 9, it has a 15-round capacity.

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Browning BDA 380 - .380 ACP (Years of production: 1980-1997)
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Bersa Thunder 9 - 9x19mm
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The American 9mm Pistol
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Crane holding the "American 9mm Pistol".
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World model of an "American 9mm Pistol".

Colt 1851 Navy (Cartridge Conversion)

The Colt 1851 Navy appears as the "Ranger" in the game, exclusive to The Following expansion pack. It is essentially the same gun from Call of Juarez: Gunslinger, another game developed by Techland. Unlike that game, it's somehow fired in double action while aiming down sights.

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Colt 1851 Navy with a cartridge conversion. This is a reproduction imported by Cimmaron Arms.
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Crane explores Old Town armed with a "Ranger" revolver.
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Crane reloads the customized 1851 Navy.
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Crane wields the "Last Wish", a unique version of the 1851 added in Content Drop #1. Consecutive headshots increase the damage of this variant. With 5 headshots in a row, the last bullet in the cylinder will kill anything with a massive explosion.
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The Last Wish dropped on the ground.

Smith & Wesson Schofield Model 3

The Smith & Wesson Schofield Model 3 revolver with golden engravings, gold plated parts, and pearl grips appears as the "Quickshooter" and is a special quest reward in The Following. Like the "Ranger," it can inaccurately fire in double action while aiming down sights.

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Smith & Wesson Schofield Model 3 - .45 Schofield
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Crane wields the unique revolver. This gun, just like all the other revolvers, is a reference to Techland's previous game; Call of Juarez: Gunslinger.
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Crane reloads the "Quickshooter" with a speed-loader.
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The "Quickshooter" dropped on the ground.

Remington 1890

A unique Remington 1890 revolver with engravings, gold plated parts, and ivory grips can be found in The Following, appearing as the "Six-shooter". Like the other two revolvers, it can inaccurately fire in double action while aiming down sights.

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Uberti replica of a Remington 1890 - .45 Long Colt
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Crane discovers the "Six-shooter" in a chest deep in a booby trapped cave.
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After each shot, Crane cocks the hammer of his single-action piece.
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Crane with the "Six-shooter" revolver.

Submachine Guns

"Flea SMG"

The "Flea SMG" appears to be mainly resembled to be an IMI Uzi with elements of an Heckler & Koch MP7, such as its stock. It appears in the DLC entitled The Following in full-automatic and can hold 40 rounds. The SMG also appears with golden and camouflage variants.

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IMI Uzi - 9x19mm
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Heckler & Koch MP7A1 - 4.6x30mm

"Barrel SMG"

The "SMG" appears as a resembled hybrid of a Intratec TEC-9 and a M3 "Grease Gun". Also appearing in The Following, it fires in full-automatic and holds a 45 round capacity. Additional variants of the weapons include in gold, spray-paint, and engraved.

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M3 "Grease Gun" - .45 ACP.
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Intratec TEC-9 - 9x19mm

Shotguns

Double Barreled Shotgun

A 12 Gauge Double Barreled Shotgun appears in the game as the "Double-Barrel Shotgun", it has the expected 2 shell capacity and prior to The Following DLC, was the only shotgun available in the game at the time. It has the highest amount of firepower per shot of any other gun, but has a very large spread, making it only effective at close range.

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Winchester Model 21 - 12 gauge
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The Double-Barrel Shotgun
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Crane holding a Double-Barrel Shotgun.
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Crane approaches his buggy while wielding a gold plated shotgun in The Following expansion.

"Hunting Shotgun"

The "Hunting Shotgun" appears in The Following DLC, mainly resembling a Remington 870 with a ribbed barrel and ghost ring-styled sights. It holds 6 rounds, functions as a pump shotgun, and is effective at medium range.

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Remington 870 Express - 12 gauge

"Semi Automatic Shotgun"

The "Semi Automatic Shotgun" also appears in The Following DLC, mostly resembling a Benelli M3 Super 90 with hybrid elements of a SPAS-12. It holds 8 rounds, fires in semi-automatic, and is effective at close range.

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Benelli M3 Super 90 - 12 gauge
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Franchi SPAS-12 with stock removed – 12 gauge
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Crane about to accept the reward for rescuing a survivor from the GRE elite soldiers. He's wielding the "Rusty Spine", which was added as a craftable skin for the semi auto shotgun in a free Halloween (2017) update. While the reward is pretty much worthless at this point, Crane is happy he only needs a few more Requisition Packs to unlock the costume and finally be able to cosplay as these goons...
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The sights of the shotgun are slightly misaligned. Silhouettes of an MP5, M16, Glock, and Desert Eagle are pictured on the gun store sign.

Assault Rifles

"Police Rifle"

The "Police Rifle" in-game appears to mainly resemble a Bushmaster ACR receiver with incorporated elements of a SIG-Sauer SIG556, such as the SIG556's foregrip, iron sights, pistol grip, and charging handle/ejection port. It is semi-automatic and holds 20 rounds, in addition it features a Heckler & Koch-styled fixed stock and a 20-round STANAG magazine.

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Remington ACR 2012 ver with 16.5" barrel, tan finish - 5.56x45mm NATO
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SIG-Sauer SIG556 Classic - 5.56x45mm
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Crane holding the "Police Rifle".
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One of the Tower's survivors holding the "Police Rifle".

"Military Rifle"

The "Military Rifle" appears to resemble a Bushmaster ACR much more, it is fully-automatic and uses a 30-round STANAG magazine along with a Heckler & Koch MP5-styled retractable stock and a different foregrip.

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Remington ACR 2012 ver with 16.5" barrel, tan finish - 5.56x45mm NATO
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Crane holding the "Military Rifle".
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World models of "Police Rifles" and a "Military Rifle".
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Rais holding a "Military Rifle" (with stock and sights of a Police Rifle) at Crane.
Two Turkish Soldiers in the intro holding "Military Rifles". Note that the one on the right has an under-barrel attachment resembling a FN 40GL grenade launcher.
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Crane armed with a "Harran Military Rifle". The blueprint for this weapon skin was added in Content Drop #0.

Mounted Weapons

DShK Machine Gun

A DShK heavy machine gun can be seen on a photo in Rais's hotel room.

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DShKM on tripod - 12.7x108mm
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Photo of Rais and his team.

PKT Machine Gun

T90s are shown as Harran military tanks in the game's introduction, most likely fitted with PKT machine guns.

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PKT machine gun with 250-round ammo drum - 7.62x54mm R
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Gryazev-Shipunov GSh-30-1

Mig 29s most likely fitted with with Gryazev-Shipunov GSh-30-1s regularly patrol the skies above Sector 0.

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Gryazev-Shipunov GSh-30-1 with ammo belt - 30mm