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Talk:Insurgency: Difference between revisions

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(→‎Day of Infamy Mod: Moving the mod stuff to the DOI talk page.)
 
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=Discussion=
== New update ==
== New update ==


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::Did the DEVs confirmed that is just insurgency? If that so, we can add "(Standalone)" tag near it, otherwise there will be conflicts with the mod title. [[User:James Dalcan|James Dalcan]] ([[User talk:James Dalcan|talk]])
::Did the DEVs confirmed that is just insurgency? If that so, we can add "(Standalone)" tag near it, otherwise there will be conflicts with the mod title. [[User:James Dalcan|James Dalcan]] ([[User talk:James Dalcan|talk]])
:::If you're going to change the title, you can differentiate it with the release date. (''Insurgency (2012)'') --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 07:14, 15 January 2015 (EST)
:::If you're going to change the title, you can differentiate it with the release date. (''Insurgency (2012)'') --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 07:14, 15 January 2015 (EST)
:::Officially i.e. on Steam, the standalone game is called [http://store.steampowered.com/app/222880/ Insurgency] while the Source mod is called [http://store.steampowered.com/app/17700/ INSURGENCY: Modern Infantry Combat]. That pretty much separates them. [[User:Amyodov|amyodov]] ([[User talk:Amyodov|talk]]) 23:52, 15 February 2016 (EST)
== Workshop ==
Is it possible to list the firearms available to download in the workshop? Or just the official ones? [[User:James Dalcan|James Dalcan]] ([[User talk:James Dalcan|talk]])
Just the official ones. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 12:59, 10 March 2015 (EDT)
== New Update ==
Big new update has been added to the game and they added like 5-6 weapons. They include a Galil ARM for both teams, which can act as an ersatz LMG with a bipod and drum mag added. A S&W Model 10 was added, can be modified with and without speedloaders. The Insurgent's get a freaking Sterling SMG and the M1A1 is now a post-war M1 Carbine. The Security also get a L1A1 rifle and all grenade launchers get actual sights. Nice touches, especially that M1. [[User:PaperCake|PaperCake]] 18:59, 27 October 2015 (EST)
--Updated the Page! [[User:James Dalcan|James Dalcan]] 16:15, 28 October 2015 (GMT)
== Grenade Launchers ==
Don't they get their own section, instead of being corralled into the weapons they get mounted on? Also, is the M203 an A1, or a regular M203 with a short tube? [[User:SSgt LuLZ|SSgt LuLZ]] 13:30, 23 January 2016 (GMT)
:Neither, it's an airsoft version. Look at how it's mounted to the host weapon. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 22:50, 23 January 2016 (EST)
::They do actually make rail mounts for live M203s now.--[[User:BlackHawk510|BlackHawk510]] ([[User talk:BlackHawk510|talk]]) 01:07, 24 January 2016 (EST)
:::Yeah, but this isn't one of them. This is the same type of airsoft launcher that appeared in Modern Warfare 2. Look at the mounting system.
[[File:Ins2m4g-1.jpg|thumb|none|600px|The Colt M4A1 in the customization screen with the M203]]
[[File:G&P M203.jpg|thumb|none|400px|'''Airsoft''' M203 made by G&P - (fake) 40x46mm. Note the RIS mount and removed trigger guard]]
They modeled the one in the game off an airsoft launcher. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:52, 28 January 2016 (EST)
== Day of Infamy ==
So, the WWII game mod for Insurgency, ''[http://steamcommunity.com/games/insurgency/announcements/detail/807636489330409560 Day of Infamy]'' has been '''officially''' released by the devs, so does this mean we can add them to the front page, or can we make like a section within the Discussion tab?
Also, a quick list of new weapons included in the mod:
US Army
# M1903 Springfield (using Mosin Nagant 1891/30 as placeholder)
# M1 Garand
# M1918 BAR
# Thompson M1928A1
# M1919 Browning
# Bazooka (looks like an M9 to me)
# Mk. II frag grenade
German Wehrmacht
# Model 24 Stielhandgranate
# Walther P38
# Luger P08
# Walther PPK
# Karabiner 98k
# Gewehr 43
# Sturmgewehr 44
# MG 34 (in the files, but haven't seen it in gameplay)
# MG 42
# Panzerfaust (most likely model 60) -- [[User:SSgt LuLZ|SSgt LuLZ]] 14:17, 28 January 2016 (GMT)
::Considering the mod is now an official part of the game, it should be added to the page.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:19, 28 January 2016 (EST)
:::I'm gonna have to remove some mods for the time being in order to get pictures, but this mod so amazing! Considering there's gonna be a [http://steamcommunity.com/sharedfiles/filedetails/?id=448862209 British Forces addon] coming up soon, this page is gonna have almost twice the guns it already has...... -- [[User:SSgt LuLZ|SSgt LuLZ]] 09:40, 29 January 2016 (GMT)
::::If no one is currently doing it, I can get some images up today by PST time zone afternoon.--[[User:Inceptor57|Inceptor57]] ([[User talk:Inceptor57|talk]]) 14:17, 29 January 2016 (EST)
== Born To Kill and Day of Infamy ==
Alright I think we need to rework this page a bit. Given that Day of Infamy has had a new independent release and page, I think we need to remove its section from this page. At the same time there is also the brand-new Born To Kill mod for the game. It's a Vietnam mod as the name suggests, and has a mix of borrowed weapons and models from Day of Infamy and Insurgency as well as brand-new models for firearms on both sides. Can we add that or does it fall into the same problem as other community made mods? -- --[[User:PaperCake|PaperCake]] 12:15, 3 January 2017 (EST)
:I support the idea of removing DOI from this page, but I'd hold off on putting on BTK until it gets some sort of official release, given the current policy on mods (that, or it is both incredibly popular and well-known and makes a major enough change to the game that it gets its own page, like Project Reality). [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 17:45, 3 January 2017 (EST)
::I mean the mod has now been given a spot within the Insurgency's quick match system, and it does have some fairly major changes to the base game like customizable characters. It's sitting in a bit of a grey area that Day of Infamy was in, it's a mod fairly distant from the original, but relies on the original engine and play style. I'll leave it up to the admins, but I think it deserves a page. --[[User:PaperCake|PaperCake]] 00:47, 22 January 2017 (EST)
:::I think we could make a test section here on the discussion page actually now that it seems like a lot of progress has been made on the mod.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:09, 26 February 2017 (EST)
::::Moved the DoI stuff to this page, hope it still meets the standards.-- -- [[User:SSgt LuLZ|SSgt LuLZ]] 14:17, 3 March 2017 (GMT)
== Page name ==
Why this page is called "Insurgency 2" and [[Insurgency|mod page]] is called "Insurgency" while STEAM makes it clear for both titles? The [http://store.steampowered.com/app/222880/ standalone game] is called "Insurgency" with no "2" and the [http://store.steampowered.com/app/17700/ mod] was always titled "Insurgency: Modern Infantry Combat". The number is confusing (making it look like a sequel), even "Insurgency (2014)" would be a better title and more fitting (reboot, mod-to-game, etc.). New World Interactive don't use numbers in titles for their games (for now). They use subtitles (next game being subtitled "Insurgency: Sandstorm"). [[User:Terramax|Terramax]] ([[User talk:Terramax|talk]]) 10:38, 27 March 2017 (EDT)
: Hey, SeptemberJack. Thanks for renaming pages! One small gripe: "(2014)" part bothers me a bit, but I'm the one to blame for that suggestion. When I said "'Insurgency (2014)' would be a better title and more fitting" in my previous message I meant it by comparison to old page name with number "2", so sorry for confusion. I feel like it's unnecessary part to add since there's no other video game titled "Insurgency" (the mod has subtitle to differ itself) imo. Thanks again. [[User:Terramax|Terramax]] ([[User talk:Terramax|talk]]) 08:46, 28 March 2017 (EDT)
::To be honest I really only added the "(2014)" because the page for "Insurgency" redirects to the first page and not this one. I went for the sans-2014 option but it didn't let me do that because of the reason mentioned. I would fix it, but I don't know how. Might wanna ask someone else for help in that respect. -[[User:SeptemberJack|SeptemberJack]] ([[User talk:SeptemberJack|talk]]) 19:17, 28 March 2017 (EDT)
:::That should do it. The move involved deleting redirects, which required an admin. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 19:58, 28 March 2017 (EDT)

Latest revision as of 08:14, 7 March 2019

Discussion

New update

Apart from new maps and a revamped AI, the new update added a M45A1 pistol. --yocapo32 (talk) 01:48, 13 December 2014 (EST)

My mistake, it was the regular M45 for Security and a WWII-era M1911A1 for Insurgency. --yocapo32 (talk) 02:23, 13 December 2014 (EST)

They've also added a Heckler & Kock P2A1 to the game a while ago. -PaperCake

This is not a M45

This is cleary not a M45, and I'm not sure what M1911 variant is that. I think it's a Colt Commander, but like I said, I'm not sure. As you can notice, there aren't the usual holes on the trigger and the "Lines" on the slides are different, same for the grips, they are different.

That is a Springfield Armory 1911-A1 9x19mm. -JavierMdR

I think it's just a hybrid. Parts mixed with others, because even the Springfield 1911-A1 9x19mm has the original hammer. -James Dalcan

It looks like a M45 with a different trigger and grips and a normal M1911 style safety. And in-game it uses non-tapered magazines so I'm pretty sure it's chambered in 45 ACP. -PaperCake

M45:

Error creating thumbnail: File missing

The M1911 Variant in-game with synthetic grips for Security:

Error creating thumbnail: File missing

The M1911 Variant in-game same model with wooden grips for Insurgents:

Error creating thumbnail: File missing

Colt Commander:

Error creating thumbnail: File missing

Model Updated

The M1911 Variant has been replaced, and I added it to the page. I still have a quesion mark for the insurgents M1911 variant since it's the old model with the wooden grip and other, if you can help it will be really appreciated! James Dalcan (talk) 10:31, 19 December 2014 (EST)


Title

I honestly think it's a bit asinine we're calling this page Insurgency 2 when even the developers just call it Insurgency. Since the first game was just a Source mod, why not have a page titled Insurgency and another called Insurgency (Source Mod)? I saw this page listed on the FAL page and thought they'd made a sequel.--That's the Way It's Done (talk) 20:08, 30 December 2014 (EST)

IT IS insurgency 2, even though the developers just simply refers it as "Insurgency". Even IGN refers is as "Insurgency 2" James Dalcan (talk)

IGN isn't what many would call a good source, especially when the devs say something else. I've always felt that the 2 shouldn't be there.--Crazycrankle (talk) 22:18, 13 January 2015 (EST)
Did the DEVs confirmed that is just insurgency? If that so, we can add "(Standalone)" tag near it, otherwise there will be conflicts with the mod title. James Dalcan (talk)
If you're going to change the title, you can differentiate it with the release date. (Insurgency (2012)) --Funkychinaman (talk) 07:14, 15 January 2015 (EST)
Officially i.e. on Steam, the standalone game is called Insurgency while the Source mod is called INSURGENCY: Modern Infantry Combat. That pretty much separates them. amyodov (talk) 23:52, 15 February 2016 (EST)

Workshop

Is it possible to list the firearms available to download in the workshop? Or just the official ones? James Dalcan (talk)

Just the official ones. --HashiriyaR32 (talk) 12:59, 10 March 2015 (EDT)

New Update

Big new update has been added to the game and they added like 5-6 weapons. They include a Galil ARM for both teams, which can act as an ersatz LMG with a bipod and drum mag added. A S&W Model 10 was added, can be modified with and without speedloaders. The Insurgent's get a freaking Sterling SMG and the M1A1 is now a post-war M1 Carbine. The Security also get a L1A1 rifle and all grenade launchers get actual sights. Nice touches, especially that M1. PaperCake 18:59, 27 October 2015 (EST)

--Updated the Page! James Dalcan 16:15, 28 October 2015 (GMT)

Grenade Launchers

Don't they get their own section, instead of being corralled into the weapons they get mounted on? Also, is the M203 an A1, or a regular M203 with a short tube? SSgt LuLZ 13:30, 23 January 2016 (GMT)

Neither, it's an airsoft version. Look at how it's mounted to the host weapon. Spartan198 (talk) 22:50, 23 January 2016 (EST)
They do actually make rail mounts for live M203s now.--BlackHawk510 (talk) 01:07, 24 January 2016 (EST)
Yeah, but this isn't one of them. This is the same type of airsoft launcher that appeared in Modern Warfare 2. Look at the mounting system.
Error creating thumbnail: File missing
The Colt M4A1 in the customization screen with the M203
Error creating thumbnail: File missing
Airsoft M203 made by G&P - (fake) 40x46mm. Note the RIS mount and removed trigger guard

They modeled the one in the game off an airsoft launcher. Spartan198 (talk) 15:52, 28 January 2016 (EST)

Day of Infamy

So, the WWII game mod for Insurgency, Day of Infamy has been officially released by the devs, so does this mean we can add them to the front page, or can we make like a section within the Discussion tab?

Also, a quick list of new weapons included in the mod:

US Army

  1. M1903 Springfield (using Mosin Nagant 1891/30 as placeholder)
  2. M1 Garand
  3. M1918 BAR
  4. Thompson M1928A1
  5. M1919 Browning
  6. Bazooka (looks like an M9 to me)
  7. Mk. II frag grenade

German Wehrmacht

  1. Model 24 Stielhandgranate
  2. Walther P38
  3. Luger P08
  4. Walther PPK
  5. Karabiner 98k
  6. Gewehr 43
  7. Sturmgewehr 44
  8. MG 34 (in the files, but haven't seen it in gameplay)
  9. MG 42
  10. Panzerfaust (most likely model 60) -- SSgt LuLZ 14:17, 28 January 2016 (GMT)
Considering the mod is now an official part of the game, it should be added to the page.--AnActualAK47 (talk) 16:19, 28 January 2016 (EST)
I'm gonna have to remove some mods for the time being in order to get pictures, but this mod so amazing! Considering there's gonna be a British Forces addon coming up soon, this page is gonna have almost twice the guns it already has...... -- SSgt LuLZ 09:40, 29 January 2016 (GMT)
If no one is currently doing it, I can get some images up today by PST time zone afternoon.--Inceptor57 (talk) 14:17, 29 January 2016 (EST)

Born To Kill and Day of Infamy

Alright I think we need to rework this page a bit. Given that Day of Infamy has had a new independent release and page, I think we need to remove its section from this page. At the same time there is also the brand-new Born To Kill mod for the game. It's a Vietnam mod as the name suggests, and has a mix of borrowed weapons and models from Day of Infamy and Insurgency as well as brand-new models for firearms on both sides. Can we add that or does it fall into the same problem as other community made mods? -- --PaperCake 12:15, 3 January 2017 (EST)

I support the idea of removing DOI from this page, but I'd hold off on putting on BTK until it gets some sort of official release, given the current policy on mods (that, or it is both incredibly popular and well-known and makes a major enough change to the game that it gets its own page, like Project Reality). Pyr0m4n14c (talk) 17:45, 3 January 2017 (EST)
I mean the mod has now been given a spot within the Insurgency's quick match system, and it does have some fairly major changes to the base game like customizable characters. It's sitting in a bit of a grey area that Day of Infamy was in, it's a mod fairly distant from the original, but relies on the original engine and play style. I'll leave it up to the admins, but I think it deserves a page. --PaperCake 00:47, 22 January 2017 (EST)
I think we could make a test section here on the discussion page actually now that it seems like a lot of progress has been made on the mod.--AgentGumby (talk) 23:09, 26 February 2017 (EST)
Moved the DoI stuff to this page, hope it still meets the standards.-- -- SSgt LuLZ 14:17, 3 March 2017 (GMT)

Page name

Why this page is called "Insurgency 2" and mod page is called "Insurgency" while STEAM makes it clear for both titles? The standalone game is called "Insurgency" with no "2" and the mod was always titled "Insurgency: Modern Infantry Combat". The number is confusing (making it look like a sequel), even "Insurgency (2014)" would be a better title and more fitting (reboot, mod-to-game, etc.). New World Interactive don't use numbers in titles for their games (for now). They use subtitles (next game being subtitled "Insurgency: Sandstorm"). Terramax (talk) 10:38, 27 March 2017 (EDT)

Hey, SeptemberJack. Thanks for renaming pages! One small gripe: "(2014)" part bothers me a bit, but I'm the one to blame for that suggestion. When I said "'Insurgency (2014)' would be a better title and more fitting" in my previous message I meant it by comparison to old page name with number "2", so sorry for confusion. I feel like it's unnecessary part to add since there's no other video game titled "Insurgency" (the mod has subtitle to differ itself) imo. Thanks again. Terramax (talk) 08:46, 28 March 2017 (EDT)
To be honest I really only added the "(2014)" because the page for "Insurgency" redirects to the first page and not this one. I went for the sans-2014 option but it didn't let me do that because of the reason mentioned. I would fix it, but I don't know how. Might wanna ask someone else for help in that respect. -SeptemberJack (talk) 19:17, 28 March 2017 (EDT)
That should do it. The move involved deleting redirects, which required an admin. --Funkychinaman (talk) 19:58, 28 March 2017 (EDT)