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FGM-148 Javelin: Difference between revisions

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'''The FGM-148 Javelin missile launcher appears in the following films and video games used by the following actors:'''
[[Image:Javalin.jpg|thumb|right|400px|FGM-148 Javelin Block 0 with original M98A1 CLU and original BCU (the current production BCU has a mesh heat shield rather than a solid one) - 127mm]]
[[Image:Javalin.jpg|thumb|right|400px|FGM-148 Javelin 142mm]]
[[Image:Javelin_flight_profiles.jpg|thumb|right|400px|Javelin flight profiles for top attack and direct attack, for reference.]]
The '''FGM-148 Javelin''' is a crew-served, man-portable IR-guided fire-and-forget anti-tank missile in service with the United States military. It originated in the 1983 AAWS-M (Advanced Antitank Weapon System - Medium) requirement for an infantry guided missile system to replace the [[M47 Dragon]], which was totally not an excuse to have a weapon program called "awesome." The first proof-of-principle weapons were produced in 1986, with three candidates: Ford Aerospace produced a LOSBR (line of sight beam riding) missile, Hughes Aircraft Missile System Group a wire-guided weapon using imaging infra-red combined with a fiber-optic cable link (presumably an ACLOS (automatic command line of sight) system where the operator would only have to keep the target within the imager's field of view after locking on rather than directly designating it), and Texas Instruments a wireless fire-and-forget missile using imaging infra-red. The latter weapon is what would ultimately become the Javelin, being produced by Texas Instruments and Martin Marietta, now respectively parts of Raytheon and Lockheed-Martin. The system entered production in 1996.
 
Like Dragon, Javelin is a two-part system consisting of individual missiles in disposable casings (the Launch Tube Assembly or LTA, which includes the Battery Coolant Unit (BCU) which provides a four-minute supply of power for the missile electronics and coolant for the missile seeker once activated: the missile must be fired within this window once the BCU is activated) and a detachable sighting unit with an independent power supply (the Command Launch Unit or CLU) which is re-used, being mated to the LTA prior to launching. Javelin's CLU includes all controls for the missile, a day / night sighting unit with a built-in electronic cooling unit powered by a replaceable battery, and the fire control computer. The missile is locked on to the IR image of the target by aiming the CLU, with guidance fully automated after launching using image tracking: the stated effective range is 2,500m (1.55 miles) (original Block 0 missiles had a stated effective range of 2,000m (1.24 miles)), but Javelin has scored hits at up to 4,750m (2.95 miles) during testing. Minimum range is 150m (492ft) in top-attack mode and 65m (213ft) in direct mode. The CLU can also be used as a portable surveillance system when dismounted.
 
Javelin's usual missile is an advanced tandem-charge HEAT warhead designed to defeat modern reactive armor, which can be set to top-attack mode for targeting armored vehicles or direct-fire for engaging other targets such as helicopters. Both trajectories begin with a steep climb, with only height of the climb (maximum of 160m (525ft) for top-attack and 60m (197ft) for direct) and trajectory of the end stage differing. The missile uses a soft-launch system with a small booster charge that burns out while the missile is still inside the LTA, the main thruster then firing when the missile is a safe distance from the launcher and accelerating it to full speed before it too burns out, the missile gliding for the remainder of its flight time. Since Javelin saw extensive use against unarmored targets in Iraq and Afghanistan, a second missile type, the multi-purpose warhead (MPWH) has been developed, which retains the HEAT functionality but also has a steel fragmentation sleeve to increase lethality against infantry.
 
Two variants of the CLU currently exist: the Block 0 version (M98A1) is as shown above, while the Block 1 version (M98A2) has additional foam shock absorbers and a larger main camera, and uses a digital video output with the original CLU's warning lights mostly integrated into the display. A new lightweight CLU began development in 2013: it is 70% smaller, 40% lighter, and has a 50% improvement in battery life, along with numerous upgrades to electronics such as a high-definition display, long-wave IR sensor, a Far Target Location (FTL) system, and an integrated laser rangefinder / target designator and 5 megapixel camera.  First deliveries of this new CLU are expected in September 2019. LTA units are manufactured by Orbital ATK, while CLUs are manufactured by Raytheon.
 
{{Gun Title}}
 
==Specifications==
(1996 - Present)
 
* '''Type:''' Guided missile launcher
 
* '''Caliber:''' 127mm (5 in)
 
* '''Missile Weight:''' : 26 lb (11.8 kg)
 
* '''CLU Weight:''' M98A1 CLU: 14.1 lb (6.4 kg) with battery, carrying bag and cleaning kit
 
* '''Missile Length:''' 43 in (110 cm)
 
* '''Launch Tube Length:''' 47 in (120 cm)
 
-----


=== Film ===
=== Film ===


* U.S. Army Soldiers in ''[[War of the Worlds]]''
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
 
|-bgcolor=#D0E7FF
* U.S. Army Soldiers in ''[[Cloverfield]]''
!align=center bgcolor=#D0E7FF width="280"|'''Title'''
!align=center bgcolor=#D0E7FF width="170"|'''Actor'''
!align=center bgcolor=#D0E7FF width="200"|'''Character'''
!align=center bgcolor=#D0E7FF width="250"|'''Note'''
!align=center bgcolor=#D0E7FF width="50"|'''Date'''
|-
| ''[[War of the Worlds (2005)|War of the Worlds]]'' ||  || US Army soldiers ||  || 2005
|-
| ''[[Cloverfield]]'' ||  || US Army soldiers ||  || 2008
|-
| ''[[Red Eye]]'' ||  || Terrorist Assassins ||  || 2005
|-
| ''[[White House Down]]'' || || Mercenaries || || 2013
|-
| ''[[Batman v Superman: Dawn of Justice]]'' || [[Callan Mulvey]] || Anatoli Knyazev || || 2016
|-
| ''[[Whiskey Tango Foxtrot]]'' || || US Marines || || 2016
|-
|}


* Terrorist Assassins in ''[[Red Eye]]''
=== Television ===
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
|-bgcolor=#D0E7FF
!align=center bgcolor=#D0E7FF width="200"|'''Show Title'''
!align=center bgcolor=#D0E7FF width="150"|'''Actor'''
!align=center bgcolor=#D0E7FF width="150"|'''Character'''
!align=center bgcolor=#D0E7FF width="200"|'''Note / Episode'''
!align=center bgcolor=#D0E7FF width="100"|'''Air Date'''
|-
|''[[Future Weapons]]''|| || || ||2006-2008
|-
|''[[Ultimate Weapons]]''|| || || ||2009
|-
|}


=== Video Games ===
===Anime===
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
|-bgcolor=#D0E7FF
!align=center bgcolor=#D0E7FF width="250"|'''Title'''
!align=center bgcolor=#D0E7FF width="250"|'''Character'''
!align=center bgcolor=#D0E7FF width="250"|'''Note'''
!align=center bgcolor=#D0E7FF width="100"|'''Date'''
|-
|''[[Ghost in the Shell Stand Alone Complex 2nd Gig]] || Ishikawa || With futuristic enhancements || 2004 - 2005
|-
| ''[[Jormungand]]'' || Voshkod 6 member ||  || 2012
|-
|}


* ''[[Call of Duty 4: Modern Warfare]]''
===Video Games===


* U.S. Army Soldiers in ''[[Combat Mission: Shock Force]]''
Considering the extremely short range most video game maps are, "shown firing at impossibly short range" and "incorrect trajectory" are pretty much a given.


* ''[[Metal Gear Solid 4: Guns of the Patriots]]''
{| class="wikitable" style="font-size: 95%;" border="1" style="border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%"
|-bgcolor=#D0E7FF
!align=center bgcolor=#D0E7FF width="300"|'''Game Title'''
!align=center bgcolor=#D0E7FF width="150"|'''Appears as'''
!align=center bgcolor=#D0E7FF width="250"|'''Mods'''
!align=center bgcolor=#D0E7FF width="200"|'''Notation'''
!align=center bgcolor=#D0E7FF width="100"|'''Release Date'''
|-
| ''[[ArmA: Armed Assault]]'' ||  ||  || CLU disappears when weapon is fired || 2007
|-
| ''[[ArmA II]]'' ||  ||  ||  || 2009
|-
| ''[[Operation Flashpoint 2: Dragon Rising]]'' ||  ||  ||  || 2009
|-
| ''[[Call of Duty 4: Modern Warfare]]'' || FGM-148 Javelin ||  ||  Campaign only, incorrect CLU warning lights || 2007
|-
| ''[[Call of Duty: Modern Warfare 2]]'' || Javelin  || || incorrect CLU warning lights || 2009
|-
| ''[[Call of Duty: Modern Warfare 3]]'' || Javelin  ||  || incorrect CLU warning lights || 2011
|-
| ''[[Blacksite: Area 51]]'' ||  ||  || Incorrectly shown with a fixed tube loaded with loose missiles || 2008
|-
| ''[[Metal Gear Solid 4: Guns of the Patriots]]'' ||  ||  || Incorrectly shown as SACLOS and fully disposable || 2008
|-
| ''[[America's Army]]'' ||  ||  ||  || 2002
|-
| ''[[Battlefield 3]]'' || FGM-148 Javelin ||  ||  || 2011
|-
| ''[[Homefront]]'' || AAWS-M launcher || || Shown firing directly || 2011
|-
|''[[Yakuza: Dead Souls]]''|| Anti-Tank Rocket Launcher || || || 2012
|-
| ''[[Battlefield 4]]'' || FGM-148 Javelin ||  || Incorrectly required to maintain lock-on, unless target is painted || 2013
|-
| ''[[Yakuza 5]]'' || || || Seen in a cutscene. Actually mimics the correct trajectory, although still fired at impossibly short range. || 2015
|-
| ''[[Call of Duty: Modern Warfare (2019)|Call of Duty: Modern Warfare]]'' || JOKR ||  ||  || 2019
|-
| ''[[Call of Duty: Modern Warfare II (2022)|Call of Duty: Modern Warfare II]]'' || JOKR || || || 2022
|-
|}


* ''[[America's Army]]''
= See Also =
* [[Lockheed Martin]] - A list of all weapons manufactured by Lockheed Martin.


[[Category:Gun]]
[[Category:Gun]]
[[Category:Missile Launcher]]
[[Category:Missile Launcher]]

Latest revision as of 01:39, 28 November 2022

FGM-148 Javelin Block 0 with original M98A1 CLU and original BCU (the current production BCU has a mesh heat shield rather than a solid one) - 127mm
Error creating thumbnail: File missing
Javelin flight profiles for top attack and direct attack, for reference.

The FGM-148 Javelin is a crew-served, man-portable IR-guided fire-and-forget anti-tank missile in service with the United States military. It originated in the 1983 AAWS-M (Advanced Antitank Weapon System - Medium) requirement for an infantry guided missile system to replace the M47 Dragon, which was totally not an excuse to have a weapon program called "awesome." The first proof-of-principle weapons were produced in 1986, with three candidates: Ford Aerospace produced a LOSBR (line of sight beam riding) missile, Hughes Aircraft Missile System Group a wire-guided weapon using imaging infra-red combined with a fiber-optic cable link (presumably an ACLOS (automatic command line of sight) system where the operator would only have to keep the target within the imager's field of view after locking on rather than directly designating it), and Texas Instruments a wireless fire-and-forget missile using imaging infra-red. The latter weapon is what would ultimately become the Javelin, being produced by Texas Instruments and Martin Marietta, now respectively parts of Raytheon and Lockheed-Martin. The system entered production in 1996.

Like Dragon, Javelin is a two-part system consisting of individual missiles in disposable casings (the Launch Tube Assembly or LTA, which includes the Battery Coolant Unit (BCU) which provides a four-minute supply of power for the missile electronics and coolant for the missile seeker once activated: the missile must be fired within this window once the BCU is activated) and a detachable sighting unit with an independent power supply (the Command Launch Unit or CLU) which is re-used, being mated to the LTA prior to launching. Javelin's CLU includes all controls for the missile, a day / night sighting unit with a built-in electronic cooling unit powered by a replaceable battery, and the fire control computer. The missile is locked on to the IR image of the target by aiming the CLU, with guidance fully automated after launching using image tracking: the stated effective range is 2,500m (1.55 miles) (original Block 0 missiles had a stated effective range of 2,000m (1.24 miles)), but Javelin has scored hits at up to 4,750m (2.95 miles) during testing. Minimum range is 150m (492ft) in top-attack mode and 65m (213ft) in direct mode. The CLU can also be used as a portable surveillance system when dismounted.

Javelin's usual missile is an advanced tandem-charge HEAT warhead designed to defeat modern reactive armor, which can be set to top-attack mode for targeting armored vehicles or direct-fire for engaging other targets such as helicopters. Both trajectories begin with a steep climb, with only height of the climb (maximum of 160m (525ft) for top-attack and 60m (197ft) for direct) and trajectory of the end stage differing. The missile uses a soft-launch system with a small booster charge that burns out while the missile is still inside the LTA, the main thruster then firing when the missile is a safe distance from the launcher and accelerating it to full speed before it too burns out, the missile gliding for the remainder of its flight time. Since Javelin saw extensive use against unarmored targets in Iraq and Afghanistan, a second missile type, the multi-purpose warhead (MPWH) has been developed, which retains the HEAT functionality but also has a steel fragmentation sleeve to increase lethality against infantry.

Two variants of the CLU currently exist: the Block 0 version (M98A1) is as shown above, while the Block 1 version (M98A2) has additional foam shock absorbers and a larger main camera, and uses a digital video output with the original CLU's warning lights mostly integrated into the display. A new lightweight CLU began development in 2013: it is 70% smaller, 40% lighter, and has a 50% improvement in battery life, along with numerous upgrades to electronics such as a high-definition display, long-wave IR sensor, a Far Target Location (FTL) system, and an integrated laser rangefinder / target designator and 5 megapixel camera. First deliveries of this new CLU are expected in September 2019. LTA units are manufactured by Orbital ATK, while CLUs are manufactured by Raytheon.

The FGM-148 Javelin and variants can be seen in the following films, television series, video games, and anime used by the following actors:

Specifications

(1996 - Present)

  • Type: Guided missile launcher
  • Caliber: 127mm (5 in)
  • Missile Weight: : 26 lb (11.8 kg)
  • CLU Weight: M98A1 CLU: 14.1 lb (6.4 kg) with battery, carrying bag and cleaning kit
  • Missile Length: 43 in (110 cm)
  • Launch Tube Length: 47 in (120 cm)

Film

Title Actor Character Note Date
War of the Worlds US Army soldiers 2005
Cloverfield US Army soldiers 2008
Red Eye Terrorist Assassins 2005
White House Down Mercenaries 2013
Batman v Superman: Dawn of Justice Callan Mulvey Anatoli Knyazev 2016
Whiskey Tango Foxtrot US Marines 2016

Television

Show Title Actor Character Note / Episode Air Date
Future Weapons 2006-2008
Ultimate Weapons 2009

Anime

Title Character Note Date
Ghost in the Shell Stand Alone Complex 2nd Gig Ishikawa With futuristic enhancements 2004 - 2005
Jormungand Voshkod 6 member 2012

Video Games

Considering the extremely short range most video game maps are, "shown firing at impossibly short range" and "incorrect trajectory" are pretty much a given.

Game Title Appears as Mods Notation Release Date
ArmA: Armed Assault CLU disappears when weapon is fired 2007
ArmA II 2009
Operation Flashpoint 2: Dragon Rising 2009
Call of Duty 4: Modern Warfare FGM-148 Javelin Campaign only, incorrect CLU warning lights 2007
Call of Duty: Modern Warfare 2 Javelin incorrect CLU warning lights 2009
Call of Duty: Modern Warfare 3 Javelin incorrect CLU warning lights 2011
Blacksite: Area 51 Incorrectly shown with a fixed tube loaded with loose missiles 2008
Metal Gear Solid 4: Guns of the Patriots Incorrectly shown as SACLOS and fully disposable 2008
America's Army 2002
Battlefield 3 FGM-148 Javelin 2011
Homefront AAWS-M launcher Shown firing directly 2011
Yakuza: Dead Souls Anti-Tank Rocket Launcher 2012
Battlefield 4 FGM-148 Javelin Incorrectly required to maintain lock-on, unless target is painted 2013
Yakuza 5 Seen in a cutscene. Actually mimics the correct trajectory, although still fired at impossibly short range. 2015
Call of Duty: Modern Warfare JOKR 2019
Call of Duty: Modern Warfare II JOKR 2022

See Also