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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = Enemy Front | |name = Enemy Front | ||
Line 11: | Line 10: | ||
|genre=First-person shooter | |genre=First-person shooter | ||
}} | }} | ||
'''''Enemy Front''''' is a 2014 first-person shooter developed by Polish studio CI Games. In the campaign, players control Robert Hawkins, an American war correspondent who finds himself involved with resistance groups across Europe taking the fight to their Nazi occupiers. The setting focuses heavily on the actions of resistance groups, especially the events surrounding the Warsaw Uprising, that are not often touched upon in World War II popular media. | |||
'''The following weapons are used in the video game ''Enemy Front'': ''' | '''The following weapons are used in the video game ''Enemy Front'': ''' | ||
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The [[M1911_pistol_series#M1911A1|Colt M1911A1]]. | The [[M1911_pistol_series#M1911A1|Colt M1911A1]]. | ||
[[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]] | [[file:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]] | ||
[[file:EnemyFront Colt M1911A1 | [[file:EnemyFront 1 Colt M1911A1 hold.jpg|thumb|none|600px|The M1911 at rest.]] | ||
[[file:EnemyFront Colt M1911A1 aim.jpg|thumb|none|600px| | [[file:EnemyFront 1 Colt M1911A1 aim.jpg|thumb|none|600px|Aiming.]] | ||
[[file:EnemyFront Colt M1911A1 | [[file:EnemyFront 1 Colt M1911A1 rel 1.jpg|thumb|none|600px|Inserting a magazine during a partial reload.]] | ||
[[file:EnemyFront Colt M1911A1 | [[file:EnemyFront 1 Colt M1911A1 rel 2.jpg|thumb|none|600px|Hitting the side release on an empty reload.]] | ||
==Luger P08== | ==Luger P08== | ||
The [[Luger P08]]. | The [[Luger P08]] is frequently used by German soldiers. | ||
[[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 - 9x19mm]] | [[file:P08Luger1917.jpg|thumb|none|350px|Luger P08 - 9x19mm]] | ||
[[file:EnemyFront Luger | [[file:EnemyFront 1 Luger P08 hold.jpg|thumb|none|600px|The Luger, idle.]] | ||
[[file:EnemyFront Luger aim.jpg|thumb|none|600px| | [[file:EnemyFront 1 Luger P08 aim.jpg|thumb|none|600px|Aiming.]] | ||
[[file:EnemyFront Luger | [[file:EnemyFront 1 Luger P08 rel 1.jpg|thumb|none|600px|Swapping an empty magazine for another empty magazine. The reload animation also coincidentally very similar how a P08 is reloaded in a scene from [[The Pianist#Luger P08|''The Pianist'']].]] | ||
[[file:EnemyFront Luger | [[file:EnemyFront 1 Luger P08 rel 2.jpg|thumb|none|600px|Chambering.]] | ||
[[file:EnemyFront | |||
==Mauser C96== | |||
The [[Mauser_C96#Mauser_C96_.22Broomhandle.22|Mauser C96]]. | |||
[[file:C96Pistol.jpg|thumb|none|350px| Mauser C96 "Broomhandle" - 7.63x25mm Mauser.]] | |||
[[file:EnemyFront 1 Mauser C96 hold.jpg|thumb|none|600px|The C96 in the multiplayer character's hands.]] | |||
[[file:EnemyFront 1 Mauser C96 aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 Mauser C96 rel 1.jpg|thumb|none|600px|Partial reload. The character pulls back the bolt...]] | |||
[[file:EnemyFront 1 Mauser C96 rel 2.jpg|thumb|none|600px|...before inserting a 10-round clip, regardless of how many rounds were fired.]] | |||
==Webley Mk. VI== | |||
The [[Webley Mk VI|Webley Mk. VI]] is the sole revolver in the game and is only usable in multiplayer as DLC. In the campaign, it is seen lying on a table during the "Warsaw Calling" cutscene. | |||
[[file:Webley.JPG|thumb|none|350px|Webley Mk. VI - .455 Webley]] | |||
[[file:EnemyFront 1 Webley Mk. VI hold.jpg|thumb|none|600px|The Webley in multiplayer.]] | |||
==Welrod | ==Welrod Mark I== | ||
The [[Welrod Pistol|Welrod | The [[Welrod Pistol|Welrod Mark I]] is available as one of three suppressed weapons available in-game. Although identified as a .32 ACP Mark II, it holds 6 rounds like the 9mm Mark I. It is found only in the campaign, especially in French levels. | ||
[[file:Welrod.jpg|thumb|none|350px|Welrod pistol Mark I - 9x19mm]] | [[file:Welrod.jpg|thumb|none|350px|Welrod pistol Mark I - 9x19mm]] | ||
[[file:EnemyFront 1 Welrod pistol Mark II HOLD.jpg|thumb|none|600px|The Welrod held idle shortly after demonstrating its abilities to the nearby enemy soldier.]] | |||
[[file:EnemyFront 1 Welrod pistol Mark II aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 Welrod pistol Mark II rel 1.jpg|thumb|none|600px|Cycling the bolt.]] | |||
[[file:EnemyFront 1 Welrod pistol Mark II rel 2.jpg|thumb|none|600px|Reloading, which involves removing the entire grip as it is also your magazine.]] | |||
=Submachine Guns= | =Submachine Guns= | ||
==Błyskawica== | ==Błyskawica== | ||
The [[ | The [[Błyskawica]], a homemade submachine gun based on the Sten and employed by the Polish resistance during World War II, makes a very appropriate appearance. Is frequently used by Armia Krajowa (Home Army) soldiers. It is called the "Lighting", which is the translation of the name. | ||
[[file:Blyskawica.jpg|thumb|none| | [[file:Blyskawica.jpg|thumb|none|450px|Błyskawica - 9x19mm]] | ||
[[file:EnemyFront blyskawica | [[file:EnemyFront 1 blyskawica hold.jpg|thumb|none|600px|The Błyskawica ("Lightning") SMG idle.]] | ||
[[file:EnemyFront blyskawica aim.jpg|thumb|none|600px| | [[file:EnemyFront 1 blyskawica aim.jpg|thumb|none|600px|Aiming down the simple aperture sight.]] | ||
[[file:EnemyFront blyskawica | [[file:EnemyFront 1 blyskawica rel 1.jpg|thumb|none|600px|Inserting a new magazine.]] | ||
[[file:EnemyFront blyskawica | [[file:EnemyFront 1 blyskawica rel 2.jpg|thumb|none|600px|The Błyskawica is incorrectly depicted as a closed-bolt weapon. Here, the player character pulls the charging handle as if he intends to chamber a round, even though the beginning of the reload animation correctly depicts the need to simply pull the charging handle back.]] | ||
==MP40== | ==MP40== | ||
The [[MP40#MP40|MP40]]. | The [[MP40#MP40|MP40]] appears frequently in the hands of German soldiers and is the cutscene weapon of Hawkings. Since it has a Bakelite receiver, it is a post-war version. | ||
[[file:MP40.jpg|thumb|none| | [[file:MP40.jpg|thumb|none|450px|MP40 - 9x19mm]] | ||
[[file:EnemyFront MP40 | [[file:EnemyFront 1 MP40 hold.jpg|thumb|none|600px|An MP40. The stock is always folded]] | ||
[[file:EnemyFront MP40 | [[file:EnemyFront 1 MP40 aim.jpg|thumb|none|600px|Aiming.]] | ||
[[file:EnemyFront | [[file:EnemyFront 1 MP40 rel 1.jpg|thumb|none|600px|Swapping mags.]] | ||
[[file:EnemyFront | [[file:EnemyFront 1 MP40 rel 2.jpg|thumb|none|600px|Pulling back the charging handle.]] | ||
[[file:EnemyFront | |||
==PPSh-41== | |||
The [[PPSh-41]] is used, always depicted with a 71-round drum magazine. It is referred to as the "Pepesza" (a common nickname for the SMG given by Polish fighters) by Kozera. | |||
[[file:PPSH-01-SMG.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm]] | |||
[[file:EnemyFront 1 PPSh-41 hold.jpg|thumb|none|600px|A PPSh-41 used by a resistance member. Presumably a gift from the Soviet Union.]] | |||
[[file:EnemyFront 1 PPSh-41 aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 PPSh-41 rel 1.jpg|thumb|none|600px|Swapping drum mags, which completely lack feed lips, similar to many of the old ''Call of Duty'' games.]] | |||
[[file:EnemyFront 1 PPSh-41 rel 2.jpg|thumb|none|600px|Pulling the charging handle. The PPSh-41 is also incorrectly depicted as closed-bolt.]] | |||
==Sten Mk IIS== | |||
The [[Sten#Sten_Mk_IIS|Sten Mk IIS]], an integrally suppressed version of the Sten, is available. | |||
[[file:StenMKIISilenced.jpg|thumb|none|450px|Sten Mk IIS (Canadian) - 9x19mm]] | |||
[[file:EnemyFront 1 Sten Mk IIS hold.jpg|thumb|none|600px|A multiplayer character gripping the Sten by the magazine. He seems to be ignoring the perfectly good cloth provided for his hand to hold. Besides that, his hand seems to be right over the magazine release!]] | |||
[[file:EnemyFront 1 Sten Mk IIS aim.jpg|thumb|none|600px|Aiming down the rear aperture, which appears to be rather understandably enlarged for gameplay purposes.]] | |||
[[file:EnemyFront 1 Sten Mk IIS rel 1.jpg|thumb|none|600px|Swapping out an empty mag.]] | |||
[[file:EnemyFront 1 Sten Mk IIS rel 2.jpg|thumb|none|600px|The end of the empty reload animation, where the character incorrectly sends forward the charging handle as if the Sten is a closed-bolt weapon.]] | |||
==Thompson M1A1== | |||
The [[Thompson_Submachine_Gun#M1A1_Thompson|Thompson M1A1]] is available only as multiplayer DLC. It too is also incorrectly depicted as a closed-bolt weapon. | |||
[[file:M1sb.jpg|thumb|none|450px|Thompson M1A1 - 45 ACP]] | |||
[[file:EnemyFront 1 Thompson M1A1 hold.jpg|thumb|none|600px|The Thompson M1A1 held idle.]] | |||
[[file:EnemyFront 1 Thompson M1A1 aim.jpg|thumb|none|600px|Aiming down the sights.]] | |||
[[file:EnemyFront 1 Thompson M1A1 rel 1.jpg|thumb|none|600px|Putting a fresh (empty) magazine into place.]] | |||
[[file:EnemyFront 1 Thompson M1A1 rel 2.jpg|thumb|none|600px|Pulling back the charging handle only for it to go forward a second after.]] | |||
= | =Rifles= | ||
==De Lisle Carbine== | ==De Lisle Carbine== | ||
The [[De Lisle Carbine]]. | The integrally suppressed [[De Lisle Carbine]] is often provided for stealth missions during the campaign. | ||
[[file:45ACP DeLisle Carbine 4.jpg|thumb|none| | [[file:45ACP DeLisle Carbine 4.jpg|thumb|none|450px|De Lisle Carbine - .45 ACP]] | ||
[[file:EnemyFront 1 De Lisle Carbine hold.jpg|thumb|none|600px|The very sneaky "Commando Carbine".]] | |||
[[file:EnemyFront 1 De Lisle Carbine aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 De Lisle Carbine rel 1.jpg|thumb|none|600px|Swapping out a .45 ACP M1911 magazine.]] | |||
[[file: | [[file:EnemyFront 1 De Lisle Carbine rel 2.jpg|thumb|none|600px|Chambering a fresh round.]] | ||
= | ==FG 42/II== | ||
The [[FG 42|FG 42/II]] is a multiplayer DLC weapon. | |||
[[file:FG 42 II.jpg|thumb|none|450px|FG 42/II - 7.92x57mm Mauser]] | |||
[[file:EnemyFront 1 fg42 hold.jpg|thumb|none|600px|An idle FG 42/II.]] | |||
[[file:EnemyFront 1 fg42 aim.jpg|thumb|none|600px|Aiming. The gun appears to be missing the post on the front sight.]] | |||
[[file:EnemyFront 1 fg42 rel 1.jpg|thumb|none|600px|Taking out a spent magazine.]] | |||
[[file:EnemyFront 1 fg42 rel 2.jpg|thumb|none|600px|The multiplayer character pulls the charging handle, which does something odd to his cuff. The FG 42 is depicted as being closed-bolt while firing fully automatically. The FG 42 had an interesting design where it fired closed-bolt while in semi-automatic mode and open-bolt while full-auto.]] | |||
==Gewehr 43== | ==Gewehr 43== | ||
The [[Gewehr 43]]. | The [[Gewehr 43]] can be used. It can incorrectly be found in an armory in "French Resistance", which is anachronistic as the level is set in 1940. | ||
[[file:K43 nc.jpg|thumb|none| | [[file:K43 nc.jpg|thumb|none|450px|Gewehr 43 - 7.92x57mm Mauser]] | ||
[[file:EnemyFront Gewehr 43 | [[file:EnemyFront 1 Gewehr 43 hold.jpg|thumb|none|600px|Idle.]] | ||
[[file:EnemyFront Gewehr 43 aim.jpg|thumb|none|600px| | [[file:EnemyFront 1 Gewehr 43 aim.jpg|thumb|none|600px|Aiming.]] | ||
[[file:EnemyFront Gewehr 43 | [[file:EnemyFront 1 Gewehr 43 rel 1.jpg|thumb|none|600px|Swapping a dry mag.]] | ||
[[file:EnemyFront Gewehr 43 | [[file:EnemyFront 1 Gewehr 43 rel 2.jpg|thumb|none|600px|The freshly-inserted magazine seems to be missing something...]] | ||
==M1 Garand== | ==M1 Garand== | ||
The [[ | The [[M1 Garand]] is a multiplayer DLC weapon. | ||
[[file:M1 Garand.jpg|thumb|none| | [[file:M1 Garand.jpg|thumb|none|450px|M1 Garand - 30-06]] | ||
[[file:EnemyFront 1 M1 Garand hold.jpg|thumb|none|600px|"The greatest battle implement ever devised" at night.]] | |||
[[file:EnemyFront 1 M1 Garand aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 M1 Garand rel 1.jpg|thumb|none|600px|Inserting an en bloc clip.]] | |||
[[file:EnemyFront 1 M1 Garand rel 2.jpg|thumb|none|600px|The action slides forward as soon as the clip is inserted and the multiplayer character takes care to avoid the dreaded "Garand Thumb".]] | |||
==Mauser Karabiner 98k== | |||
The [[Karabiner 98k|Mauser Karabiner 98k]] is the standard rifle of German soldiers. | |||
[[file:Karabiner-98K.jpg|thumb|none|450px|Mauser Karabiner 98k - 7.92x57mm Mauser]] | |||
[[file:EnemyFront 1 Kar98k hold.jpg|thumb|none|600px|The K98k, a common sight in occupied Europe. The model seems to be rather smushed-looking, with tall iron sights.]] | |||
[[file:EnemyFront 1 Kar98k aim.jpg|thumb|none|600px|Aiming. The stock completely lacks a tang cut for the receiver, which should be visible just under the bolt's striker.]] | |||
[[file:EnemyFront 1 Kar98k rel 1.jpg|thumb|none|600px|Inserting a clip of 8mm Mauser.]] | |||
[[file:EnemyFront 1 Kar98k rel 2.jpg|thumb|none|600px|Push forward the bolt to kick out the clip and you're good to go.]] | |||
==Sturmgewehr 44== | |||
The [[Sturmgewehr 44]]. In-game, it's first seen in 1940 France. This is a major anachronism, as the StG 44 wasn't introduced until 1944. | |||
A German soldier refers to it as a "44", and says that he prefers the MP40 as he has more experience with it and knows its reliability. | |||
[[file:Sturmgewehr 44.jpg|thumb|none|450px|Sturmgewehr 44 - 7.92x33mm]] | |||
[[file:EnemyFront 1 stg44 hold.jpg|thumb|none|600px|The "Storm Rifle" at the ready. It is held by the magazine, while holding the magwell was the advised practice, it is better to hold it here than to hold it by the foregrip, which was infamous for quickly overheating during sustained fire.]] | |||
[[file:EnemyFront 1 stg44 aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 stg44 rel 1.jpg|thumb|none|600px|Taking out an empty magazine.]] | |||
[[file:EnemyFront 1 stg44 rel 2.jpg|thumb|none|600px|Pulling the charging handle.]] | |||
==Tokarev SVT-40== | |||
The [[Tokarev SVT-40 Rifle|Tokarev SVT-40]]. | |||
[[file:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR]] | |||
[[file:EnemyFront 1 Tokarev SVT-40 hold.jpg|thumb|none|600px|The SVT-40, another gift from the Soviet Union.]] | |||
[[file:EnemyFront 1 Tokarev SVT-40 aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 Tokarev SVT-40 rel 1.jpg|thumb|none|600px|Inserting a new magazine, which actually has ammo in it (this also means the old magazine will have ammo in it as well).]] | |||
[[file:EnemyFront 1 Tokarev SVT-40 rel 2.jpg|thumb|none|600px|Chambering a round.]] | |||
=Shotguns= | =Shotguns= | ||
==Winchester Model 1897== | ==Winchester Model 1897 == | ||
The [[Winchester Model 1897]]. | The [[Winchester Model 1897 "Trench Gun"]] is the game's sole shotgun. Kozera refers to it as a [[Winchester Model 1912]], but in-game text calls it the "Trench Gun". | ||
[[file:Winchester1897TrenchTakedown.jpg|thumb|none| | [[file:Winchester1897TrenchTakedown.jpg|thumb|none|450px|Winchester Model 1897 "Trench Gun" - 12 Gauge]] | ||
[[file:EnemyFront 1 Winchester Model 1897 hold.jpg|thumb|none|600px|An M1897, ready for close encounters.]] | |||
[[file:EnemyFront 1 Winchester Model 1897 aim.jpg|thumb|none|600px|Aiming. The shotgun lacks sights of any kind.]] | |||
[[file:EnemyFront 1 Winchester Model 1897 rel 1.jpg|thumb|none|600px|Inserting shells. Note the odd object that appears on the character's hand.]] | |||
[[file:EnemyFront 1 Winchester Model 1897 rel 2.jpg|thumb|none|600px|Pumping the shotgun to chamber a new shell shows that it appears to use anachronistic plastic shotgun shells.]] | |||
= | =Sniper Rifles= | ||
==kb ppanc wz. 35== | ==kb ppanc wz. 35== | ||
The [[Wz. 35 anti-tank rifle|kb ppanc wz. 35]]. | The [[Wz. 35 anti-tank rifle|kb ppanc wz. 35]] is a multiplayer DLC weapon, where it is depicted as a sniper rifle. | ||
[[file:Wz35.jpg|thumb|none| | [[file:Wz35.jpg|thumb|none|450px|kb ppanc wz. 35 - 8x107mm DS]] | ||
[[file:EnemyFront 1 kb ppanc wz. 35 hold.jpg|thumb|none|600px|The multiplayer character prepares to ignore the perfectly good bipod and run and gun with this unwieldy anti-tank rifle. Probably not the best idea he's ever had.]] | |||
[[file:EnemyFront 1 kb ppanc wz. 35 aim.jpg|thumb|none|600px|Aiming down the scope, which the real weapon never used.]] | |||
[[file:EnemyFront 1 kb ppanc wz. 35 rel 1.jpg|thumb|none|600px|Inserting a magazine of hefty 8x107mm DS.]] | |||
[[file: | [[file:EnemyFront 1 kb ppanc wz. 35 rel 2.jpg|thumb|none|600px|Working the bolt.]] | ||
[[file:EnemyFront | |||
[[file:EnemyFront | |||
[[file:EnemyFront | |||
==Mauser Karabiner 98k Scoped== | ==Mauser Karabiner 98k Scoped== | ||
The [[Karabiner 98k|Mauser Karabiner 98k Scoped]]. | The [[Karabiner 98k|Mauser Karabiner 98k Scoped]] is the only scoped bolt-action rifle in the vanilla game. | ||
[[file:Mauser g98 Sniper.jpg|thumb|none| | [[file:Mauser g98 Sniper.jpg|thumb|none|450px|Mauser Karabiner 98k Scoped - 7.92x57mm Mauser]] | ||
[[file:EnemyFront | [[file:EnemyFront 1 Kar98k Scoped hold.jpg|thumb|none|600px|The scoped rifle.]] | ||
[[file:EnemyFront 1 Kar98k Scoped aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 Kar98k Scoped rel 1.jpg|thumb|none|600px|Inserting some 8mm Mauser rounds one at a time.]] | |||
[[file:EnemyFront 1 Kar98k Scoped rel 2.jpg|thumb|none|600px|Once that's done, all that's left to do is push forward the bolt.]] | |||
==Tokarev SVT-40 Scoped== | ==Tokarev SVT-40 Scoped== | ||
The [[Tokarev SVT-40 Rifle|Tokarev SVT-40 Scoped]]. | The [[Tokarev SVT-40 Rifle|Tokarev SVT-40 Scoped]] is your long-range, semi-automatic option. | ||
[[file:SVT-40 Sniper.jpg|thumb|none| | [[file:SVT-40 Sniper.jpg|thumb|none|450px|Tokarev SVT-40 Scoped - 7.62x54mmR]] | ||
[[file:EnemyFront 1 Tokarev SVT-40 Scoped hold.jpg|thumb|none|600px|Performing overwatch with the PU Scope equipped SVT-40.]] | |||
[[file:EnemyFront 1 Tokarev SVT-40 Scoped aim.jpg|thumb|none|600px|Aiming as some pesky Nazis open fire at Hawkins off-screen.]] | |||
[[file:EnemyFront 1 Tokarev SVT-40 Scoped rel 1.jpg|thumb|none|600px|Reload animation, same as the iron sighted variety.]] | |||
[[file:EnemyFront 1 Tokarev SVT-40 Scoped rel 2.jpg|thumb|none|600px|Finishing that with a traditional pull of the charging handle.]] | |||
=Machine Guns= | =Machine Guns= | ||
==Browning wz. 1928== | ==Browning wz. 1928== | ||
The [[ | The [[Browning_Automatic_Rifle#Browning_wz._1928|Browning wz. 1928]] appears in the game. The wz. 1928 is a copy of the FN Model D, which itself is a licensed clone of the Colt Monitor, ''which itself'' is a licensed variant of the original BAR. | ||
[[file:Browning wz. 1928.jpg|thumb|none| | [[file:Browning wz. 1928.jpg|thumb|none|450px|Browning wz. 1928 - 7.92x57mm Mauser]] | ||
[[file:EnemyFront | [[file:EnemyFront 1 Browning wz. 1928 hold.jpg|thumb|none|600px|The BAR's Polish cousin.]] | ||
[[file:EnemyFront | [[file:EnemyFront 1 Browning wz. 1928 aim.jpg|thumb|none|600px|Aiming.]] | ||
[[file:EnemyFront | [[file:EnemyFront 1 Browning wz. 1928 rel 1.jpg|thumb|none|600px|Reloading, giving a good view of the distinctive ribbed barrel.]] | ||
[[file:EnemyFront | [[file:EnemyFront 1 Browning wz. 1928 rel 2.jpg|thumb|none|600px|Pulling the charging handle results in even more shirtsleeve cuff antics.]] | ||
==Maschinengewehr 42== | ==Maschinengewehr 42== | ||
The [[MG42|Maschinengewehr 42]]. | The [[MG42|Maschinengewehr 42]] is used in stationary mounts. Unlike many other games, it does not have unlimited ammo and fires from 250 round belts. To reload, the player character simply sticks a new belt through the receiver and pulls it through, not even bothering to lift the top cover (which is depicted during this process as being rather loose and not locked in place). It can be found in 1940 levels, making it anachronistic. | ||
[[file:MG42 Left.jpg|thumb|none| | [[file:MG42 Left.jpg|thumb|none|450px|Maschinengewehr 42 - 7.92x57mm Mauser]] | ||
[[file:EnemyFront MG42 1.jpg|thumb|none|600px| | [[file:EnemyFront 1 MG42 1.jpg|thumb|none|600px|Using the MG42.]] | ||
[[file:EnemyFront MG42 2.jpg|thumb|none|600px| | [[file:EnemyFront 1 MG42 2.jpg|thumb|none|600px|After sustained fire, the operator will make use of the MG42's distinctive quick barrel change mechanic. Although he rather unrealistically reaches in and plucks out what is presumably a piping-hot metal MG barrel without even wearing a glove or using another object to fish it out.]] | ||
[[file:EnemyFront MG42 3.jpg|thumb|none|600px| | [[file:EnemyFront 1 MG42 3.jpg|thumb|none|600px|The MG42's tripod.]] | ||
[[file:EnemyFront MG42 4.jpg|thumb|none|600px| | [[file:EnemyFront 1 MG42 4.jpg|thumb|none|600px|Other side.]] | ||
=Launchers= | =Launchers= | ||
==Panzerfaust 60 | ==M1A1 "Bazooka"== | ||
The [[Panzerfaust|Panzerfaust 60 | The [[Bazooka#M1A1_.22Bazooka.22_.282.36.22_Rocket.29|M1A1 "Bazooka"]] is a multiplayer DLC weapon. | ||
[[file:Panzerfaust.jpg|thumb|none| | [[file:M1A1 Bazooka.jpg|thumb|none|450px|M1A1 Bazooka - 2.36 inch]] | ||
[[file:EnemyFront 1 M1A1 Bazooka hold.jpg|thumb|none|600px|Hefting the Bazooka.]] | |||
[[file:EnemyFront 1 M1A1 Bazooka aim.jpg|thumb|none|600px|Aiming.]] | |||
[[file:EnemyFront 1 M1A1 Bazooka rel 1.jpg|thumb|none|600px|Prepping a new rocket.]] | |||
[[file:EnemyFront 1 M1A1 Bazooka rel 2.jpg|thumb|none|600px|Shoving the aforementioned rocket in place. As with many games depicting the M1A1 Bazooka, the step of connecting a wire to the rocket to electronically prime it is skipped.]] | |||
==Panzerfaust 60== | |||
The [[Panzerfaust|Panzerfaust 60]] is used in the campaign. | |||
[[file:Panzerfaust.jpg|thumb|none|450px|Panzerfaust - 44mm with 149mm warhead]] | |||
[[file:EnemyFront 1 Panzerfaust 60 hold.jpg|thumb|none|600px|A rocket, ready to make some holes.]] | |||
[[file:EnemyFront 1 Panzerfaust 60 aim.jpg|thumb|none|600px|Aiming. Like many games, the player character simply aims through the central notch of the ladder sight.]] | |||
=Grenades & Explosives= | =Grenades & Explosives= | ||
== | ==Molotov Cocktails== | ||
[[file:EnemyFront cocktail molotov.jpg|thumb|none|600px|Molotov Cocktails in-game.]] | |||
==Dynamite== | ==Dynamite== | ||
[[file:EnemyFront dynamite.jpg|thumb|none|600px|Dynamite in game]] | Dynamite bundles are used in the campaign for demolition work. | ||
[[file:EnemyFront dynamite.jpg|thumb|none|600px|Dynamite in-game.]] | |||
==Model 24 Stielhandgranate== | ==Model 24 Stielhandgranate== | ||
The [[Model 24 Stielhandgranate]]. | The [[Model 24 Stielhandgranate]] is the game's standard throwable. | ||
[[ | [[Image:M24handgrenade.JPG|thumb|none|300px|Model 24 Stielhandgranate "Potato Masher" high-explosive fragmentation hand grenade]] | ||
[[file:EnemyFront stielhandgranate m24 holding.jpg|thumb|none|600px|Model 24 Stielhandgranate | [[file:EnemyFront stielhandgranate m24 holding.jpg|thumb|none|600px|Priming a Model 24 Stielhandgranate.]] | ||
[[file:EnemyFront stielhandgranate m24 world.jpg|thumb|none|600px|Model 24 Stielhandgranate in game]] | [[file:EnemyFront stielhandgranate m24 world.jpg|thumb|none|600px|Model 24 Stielhandgranate in-game.]] | ||
= | =Others= | ||
= | ==15 cm sIG 33== | ||
The [[15 cm sIG 33]]. These cannons appear as props throughout the campaign. | |||
[[File:sIG33.jpg|thumb|none|450px|15-cm-schweres Infanteriegeschütz (''sIG'') 33.]] | |||
[[file:EnemyFront cannon 1.jpg|thumb|none|600px|The Infanteriegeschütz 33 in-game.]] | |||
==28 cm Krupp Coastal Gun== | |||
[[File:28_cm_gun_at_Oscarsborg_Fortress.jpg|thumb|none|450px|One of the three 28cm Krupp guns at Oscarsborg Fortress.]] | |||
[[file:EnemyFront cannon 2.jpg|thumb|none|600px|Krupp Coastal Gun in-game.]] | |||
==76mm M/27 Bofors AA Gun== | |||
Bofors AA guns appear as sabotage targets in some missions. | |||
[[file:EnemyFront aa gun 1.jpg|thumb|none|600px|AA gun in-game.]] | |||
==Flakvierling 38== | |||
The [[FlaK 38]] appears as a prop and can be manned. | |||
[[file:Flak38.jpg|thumb|none|450px|Flakvierling 38 - 20x138mm B.]] | |||
[[file:EnemyFront flak 1.jpg|thumb|none|600px|FlaK 38 in-game.]] | |||
[[file:EnemyFront flak 2.jpg|thumb|none|600px|FlaK 38 in-game.]] | |||
[[file:EnemyFront flak aim.jpg|thumb|none|600px|Manning the FlaK 38.]] | |||
=Cut= | |||
==Lanchester Mk. I== | |||
The [[Lanchester Mk. I]] was featured prominently in trailers and promotional material but was ultimately cut from the final product. | |||
[[Image:LanchesterMkI.jpg|thumb|none|450px|Lanchester Mk. I*, later model with fire selector removed and simplified rear sight - 9x19mm]] | |||
[[File:Enemy front Lanchester-2.jpg|thumb|none|600px|The Lanchester as seen in a pre-release screenshot. Note the design of the rear sights indicating this particular Lanchester as a later model.]] | |||
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[[Category:War]] | [[Category:War]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Polish Produced/Filmed]] |
Latest revision as of 06:28, 21 June 2023
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Enemy Front is a 2014 first-person shooter developed by Polish studio CI Games. In the campaign, players control Robert Hawkins, an American war correspondent who finds himself involved with resistance groups across Europe taking the fight to their Nazi occupiers. The setting focuses heavily on the actions of resistance groups, especially the events surrounding the Warsaw Uprising, that are not often touched upon in World War II popular media.
The following weapons are used in the video game Enemy Front:
Handguns
Colt M1911A1
The Colt M1911A1.
Luger P08
The Luger P08 is frequently used by German soldiers.
Mauser C96
The Mauser C96.
Webley Mk. VI
The Webley Mk. VI is the sole revolver in the game and is only usable in multiplayer as DLC. In the campaign, it is seen lying on a table during the "Warsaw Calling" cutscene.
Welrod Mark I
The Welrod Mark I is available as one of three suppressed weapons available in-game. Although identified as a .32 ACP Mark II, it holds 6 rounds like the 9mm Mark I. It is found only in the campaign, especially in French levels.
Submachine Guns
Błyskawica
The Błyskawica, a homemade submachine gun based on the Sten and employed by the Polish resistance during World War II, makes a very appropriate appearance. Is frequently used by Armia Krajowa (Home Army) soldiers. It is called the "Lighting", which is the translation of the name.
MP40
The MP40 appears frequently in the hands of German soldiers and is the cutscene weapon of Hawkings. Since it has a Bakelite receiver, it is a post-war version.
PPSh-41
The PPSh-41 is used, always depicted with a 71-round drum magazine. It is referred to as the "Pepesza" (a common nickname for the SMG given by Polish fighters) by Kozera.
Sten Mk IIS
The Sten Mk IIS, an integrally suppressed version of the Sten, is available.
Thompson M1A1
The Thompson M1A1 is available only as multiplayer DLC. It too is also incorrectly depicted as a closed-bolt weapon.
Rifles
De Lisle Carbine
The integrally suppressed De Lisle Carbine is often provided for stealth missions during the campaign.
FG 42/II
The FG 42/II is a multiplayer DLC weapon.
Gewehr 43
The Gewehr 43 can be used. It can incorrectly be found in an armory in "French Resistance", which is anachronistic as the level is set in 1940.
M1 Garand
The M1 Garand is a multiplayer DLC weapon.
Mauser Karabiner 98k
The Mauser Karabiner 98k is the standard rifle of German soldiers.
Sturmgewehr 44
The Sturmgewehr 44. In-game, it's first seen in 1940 France. This is a major anachronism, as the StG 44 wasn't introduced until 1944. A German soldier refers to it as a "44", and says that he prefers the MP40 as he has more experience with it and knows its reliability.
Tokarev SVT-40
The Tokarev SVT-40.
Shotguns
Winchester Model 1897
The Winchester Model 1897 "Trench Gun" is the game's sole shotgun. Kozera refers to it as a Winchester Model 1912, but in-game text calls it the "Trench Gun".
Sniper Rifles
kb ppanc wz. 35
The kb ppanc wz. 35 is a multiplayer DLC weapon, where it is depicted as a sniper rifle.
Mauser Karabiner 98k Scoped
The Mauser Karabiner 98k Scoped is the only scoped bolt-action rifle in the vanilla game.
Tokarev SVT-40 Scoped
The Tokarev SVT-40 Scoped is your long-range, semi-automatic option.
Machine Guns
Browning wz. 1928
The Browning wz. 1928 appears in the game. The wz. 1928 is a copy of the FN Model D, which itself is a licensed clone of the Colt Monitor, which itself is a licensed variant of the original BAR.
Maschinengewehr 42
The Maschinengewehr 42 is used in stationary mounts. Unlike many other games, it does not have unlimited ammo and fires from 250 round belts. To reload, the player character simply sticks a new belt through the receiver and pulls it through, not even bothering to lift the top cover (which is depicted during this process as being rather loose and not locked in place). It can be found in 1940 levels, making it anachronistic.
Launchers
M1A1 "Bazooka"
The M1A1 "Bazooka" is a multiplayer DLC weapon.
Panzerfaust 60
The Panzerfaust 60 is used in the campaign.
Grenades & Explosives
Molotov Cocktails
Dynamite
Dynamite bundles are used in the campaign for demolition work.
Model 24 Stielhandgranate
The Model 24 Stielhandgranate is the game's standard throwable.
Others
15 cm sIG 33
The 15 cm sIG 33. These cannons appear as props throughout the campaign.
28 cm Krupp Coastal Gun
76mm M/27 Bofors AA Gun
Bofors AA guns appear as sabotage targets in some missions.
Flakvierling 38
The FlaK 38 appears as a prop and can be manned.
Cut
Lanchester Mk. I
The Lanchester Mk. I was featured prominently in trailers and promotional material but was ultimately cut from the final product.